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- PANDEMONIUM
-
- PETER,
- The source files for the ROLAND/ADLIB/SOUNDBLASTER music
- and the ROLAND fx.
- The disk contains a demo music/fx
- the tunes are 1) in game tune .....key a
- 2) intro tune.........key b
- 3) look map tune......key c
- 4) arab trading music ???..key d
- The fx are in the order listed below
-
- I have sent the object file but as pcdriv.asm includes
- all the rest of the source files I,m not sure it
- will be much help.
- The assembler I use is Tasm. which is fairly standard
- so I dont think you will have any trouble assembling anything.
- The file pcdriv.asm contains a short section of control code
- to enable you to assemble it as stand alone code and trigger
- things from keys etc.This section can be deleted when including
- the source into your program.
- Everything you need access to is commented (I hope),dont
- hesitate to ring with any queries.
- the Soundblaster 2 sample fx/adlib fx and the beep stuff
- will follow in a few days..
-
- note.....
- The .mid files need to be in the current directory so
- the demo program can load them as required.
-
-
- ;THIS IS THE ROLAND FX LIST COPIED FROM THE SOURCE FILE
- ;SO YOU KNOW WHICH FX IS CALLED BY WHAT NUMBER
- ; ie 1 to 21. keys a-u trigger the fx on the demo
- ; the adlib fx will be in the same order but will
- ; be in a different driver as the adlib/soundblaster
- ; board does not play fx very well over midi
-
-
- These fx are in one file on the disk called rfx.mid and are loaded
- as one file by the driver
-
-
- starspel db 1008 dup (?)
- dragroar db 619 dup (?)
- exp db 75 dup (?) ;explosion
- fstep2 db 74 dup (?)
- fstep1 db 74 dup (?)
- sparkles db 75 dup (?)
- lfail db 230 dup (?) ;long fail
- fail db 338 dup (?)
- lsuccess db 185 dup (?) ;long success
- success db 109 dup (?)
- shotbm db 266 dup (?) ;shot by musket
- dragbf db 610 dup (?) ;dragon breathes fire
- findred db 241 dup (?)
- findgold db 196 dup (?)
- bsound4 db 78 dup (?) ;building sounds 1 to 4
- bsound3 db 78 dup (?)
- bsound2 db 78 dup (?)
- bsound1 db 80 dup (?)
- bobhit db 79 dup (?) ;bobbins hit
- ehit db 74 dup (?) ;enemy hit
- firemusk db 78 dup (?) ;fire musket
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