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- //==========================================================================;
- //
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
- // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
- // PURPOSE.
- //
- // Copyright (c) 1992 - 1996 Microsoft Corporation. All Rights Reserved.
- //
- //--------------------------------------------------------------------------;
- //
- // player.h : main header file for the PLAYER application
- //
-
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
-
- #include "resource.h" // main symbols
-
- // Message to wake up our application
- #define WM_WAKEUP WM_USER
-
- /////////////////////////////////////////////////////////////////////////////
- // CPlayerApp:
- // See player.cpp for the implementation of this class
- //
-
- class CPlayerDoc;
-
- class CPlayerApp : public CWinApp
- {
- public:
- CPlayerApp();
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CPlayerApp)
- public:
- virtual BOOL InitInstance();
- virtual int ExitInstance();
- virtual int Run();
- //}}AFX_VIRTUAL
-
- // Notify when document created / destroyed
- public:
- void OnDocumentCreated( CPlayerDoc *pPlayerDoc );
- void OnDocumentDestroyed( CPlayerDoc *pPlayerDoc );
-
- // Point to our single document
- protected:
- CPlayerDoc *m_pPlayerDoc;
-
- public:
- // Implementation
-
- //{{AFX_MSG(CPlayerApp)
- afx_msg void OnAppAbout();
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
-
- /////////////////////////////////////////////////////////////////////////////
-