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- //==========================================================================;
- //
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
- // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
- // PURPOSE.
- //
- // Copyright (c) 1992 - 1996 Microsoft Corporation. All Rights Reserved.
- //
- //--------------------------------------------------------------------------;
- //
- // playvw.h : interface of the CPlayerView class
- //
- /////////////////////////////////////////////////////////////////////////////
-
- class CPlayerView : public CView
- {
- protected: // create from serialization only
- CPlayerView();
- DECLARE_DYNCREATE(CPlayerView)
-
- // Attributes
- public:
- CPlayerDoc* GetDocument();
-
- // Operations
- public:
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CPlayerView)
- public:
- virtual void OnDraw(CDC* pDC); // overridden to draw this view
- protected:
- //}}AFX_VIRTUAL
-
- // Implementation
- public:
- virtual ~CPlayerView();
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
-
- protected:
-
- // Generated message map functions
- protected:
- //{{AFX_MSG(CPlayerView)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
- #ifndef _DEBUG // debug version in playvw.cpp
- inline CPlayerDoc* CPlayerView::GetDocument()
- { return (CPlayerDoc*)m_pDocument; }
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
-