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NMAKE | 1996-05-31 | 3.6 KB | 120 lines | [TEXT/hscd] |
- # Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
-
- !IF "$(CFG)" == ""
- CFG=cgiwin32 - Win32 Release
- !MESSAGE No configuration specified. Defaulting to cgiwin32 - Win32 Release.
- !ENDIF
-
- !IF "$(CFG)" != "cgiwin32 - Win32 Release"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "cgiwin32.mak" CFG="cgiwin32 - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "cgiwin32 - Win32 Release" (based on\
- "Win32 (x86) Console Application")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
-
- !IF "$(OS)" == "Windows_NT"
- NULL=
- !ELSE
- NULL=nul
- !ENDIF
- ################################################################################
- # Begin Project
- RSC=rc.exe
- CPP=cl.exe
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- OUTDIR=.\Release
- INTDIR=.\Release
-
- ALL : "$(OUTDIR)\cgiwin32.exe"
-
- CLEAN :
- -@erase ".\Release\cgiwin32.exe"
- -@erase ".\Release\cgiwin32.obj"
-
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
-
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
- # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- BSC32_FLAGS=/nologo /o"$(OUTDIR)/cgiwin32.bsc"
- BSC32_SBRS=
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
- LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
- advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
- odbccp32.lib /nologo /subsystem:console /incremental:no\
- /pdb:"$(OUTDIR)/cgiwin32.pdb" /machine:I386 /out:"$(OUTDIR)/cgiwin32.exe"
- LINK32_OBJS= \
- ".\Release\cgiwin32.obj"
-
- "$(OUTDIR)\cgiwin32.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
-
- CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
- /Fp"$(INTDIR)/cgiwin32.pch" /YX /Fo"$(INTDIR)/" /c
- CPP_OBJS=.\Release/
- CPP_SBRS=
-
- .c{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- .cpp{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- .cxx{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- .c{$(CPP_SBRS)}.sbr:
- $(CPP) $(CPP_PROJ) $<
-
- .cpp{$(CPP_SBRS)}.sbr:
- $(CPP) $(CPP_PROJ) $<
-
- .cxx{$(CPP_SBRS)}.sbr:
- $(CPP) $(CPP_PROJ) $<
-
- ################################################################################
- # Begin Target
-
- # Name "cgiwin32 - Win32 Release"
- ################################################################################
- # Begin Source File
-
- SOURCE=.\cgiwin32.c
-
- "$(INTDIR)\cgiwin32.obj" : $(SOURCE) "$(INTDIR)"
-
-
- # End Source File
- # End Target
- # End Project
- ################################################################################
-