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- /*==========================================================================
- *
- * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
- *
- * File: fbsound.h
- * Content: Includes for FoxBear DirectSound support
- *
- ***************************************************************************/
- #ifndef __FBSOUND_INCLUDED__
- #define __FBSOUND_INCLUDED__
-
- /*
- * types of sound effects
- */
- typedef enum enum_EFFECT
- {
- SOUND_STOP = 0,
- SOUND_THROW,
- SOUND_JUMP,
- SOUND_STUNNED,
- SOUND_BEARSTRIKE,
- SOUND_BEARMISS,
- } EFFECT;
-
- #define NUM_SOUND_EFFECTS 6
-
- /*
- * fn prototypes
- */
- BOOL InitSound( HWND );
- BOOL DestroySound( void );
- BOOL DSDisable( void );
- BOOL DSEnable( HWND );
- BOOL SoundLoadEffect( EFFECT );
- BOOL SoundPlayEffect( EFFECT );
- BOOL SoundStopEffect( EFFECT );
- BOOL SoundDestroyEffect( EFFECT );
-
- #endif
-