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Learn 3D Graphics Programming on the PC
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Learn_3D_Graphics_Programming_on_the_PC_Ferraro.iso
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rwdos
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turnb.rwx
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Text File
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1995-02-15
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2KB
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89 lines
ModelBegin
ProtoBegin walls
Surface 0.05 0.65 0.0
Color 0.8 0.5 0.0
LightSampling vertex
TextureMode foreshorten
Vertex 1 -0.5 2 UV 0.0 0.0 # 1
Vertex 1 -0.5 1 UV 0.5 0.0
Vertex 2 -0.5 1 UV 0.0 0.0
Vertex 2 -0.5 0 UV 0.0 0.0
Vertex 1 -0.5 0 UV 0.5 0.0
Vertex 0 -0.5 0 UV 1.0 0.0
Vertex 0 -0.5 1 UV 0.5 0.0
Vertex 0 -0.5 2 UV 0.0 0.0
Vertex 1 0.5 2 UV 0.0 0.5 # 9
Vertex 1 0.5 1 UV 0.5 0.5
Vertex 2 0.5 1 UV 0.0 0.5
Vertex 2 0.5 0 UV 0.0 0.5
Vertex 1 0.5 0 UV 0.5 0.5
Vertex 0 0.5 0 UV 1.0 0.5
Vertex 0 0.5 1 UV 0.5 0.5
Vertex 0 0.5 2 UV 0.0 0.5
Texture stone008
# RemoveTextureMode foreshorten
# Quad 4 12 13 5 # front wall
# Quad 5 13 14 6
# AddTextureMode foreshorten
# OR
Quad 4 12 14 6 # front wall
RemoveTextureMode foreshorten
Quad 6 14 15 7 # side wall
Quad 7 15 16 8
AddTextureMode foreshorten
# OR
# Quad 6 14 16 8 # side wall
Vertex 1 0.5 2 UV 0.5 0.0 # 17
Vertex 1 0.5 1 UV 0.5 0.5
Vertex 2 0.5 1 UV 0.5 0.0
Vertex 2 0.5 0 UV 0.0 0.0
Vertex 0 0.5 0 UV 0.0 1.0
Vertex 0 0.5 2 UV 0.0 0.0
Texture stmaze9
Quad 21 20 19 18
RemoveTextureMode foreshorten
Quad 22 21 18 17
AddTextureMode foreshorten
# OR
# Quad 21 20 19 18
# Quad 22 21 18 17
Texture stone008
Quad 1 9 10 2
Quad 2 10 11 3
ProtoEnd
ProtoBegin floor
Color 0.7 0.4 0.0
Surface 0.05 0.5 0.0
LightSampling facet
Vertex 1 -0.5 2 UV 0.5 0.0 # 1
Vertex 1 -0.5 1 UV 0.5 0.5
Vertex 2 -0.5 1 UV 1.0 0.5
Vertex 2 -0.5 0 UV 1.0 1.0
Vertex 0 -0.5 0 UV 0.0 1.0
Vertex 0 -0.5 2 UV 0.0 0.0
Texture terratta
TextureMode foreshorten
Quad 2 3 4 5 # far
# RemoveTextureMode foreshorten
Quad 1 2 5 6 # near
ProtoEnd
ClumpBegin
Hints NULL
ProtoInstance floor
ProtoInstance walls
ClumpEnd
ModelEnd