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VChess35.lha
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VChess
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Catalog-Translations
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empty.ct
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1995-05-15
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15KB
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1,360 lines
; Empty Catalog-translation for VChess 3.3
; You can use this (together with CatComp) to adapt VChess to other languages
; See VChess.doc and CatComp.doc for more information
;
## version $VER: XX.catalog XX.XX (XX.XX.XX)
## codeset X
## language X
;
MsgMenuProject
; Project
;
MsgProjectNewGame
; New Game
;
MsgProjectStartGame
; Start Game
;
MsgProjectSolveForMate
; Solve for Mate ...
;
MsgProjectStopGame
; Stop Game
;
MsgProjectSaveGame
; Save Game ...
;
MsgProjectSaveMovelist
; Save Movelist ...
;
MsgProjectPrintMovelist
; Print Movelist ...
;
MsgProjectGiveUp
; Give Up ...
;
MsgProjectOfferRemis
; Offer Draw ...
;
MsgProjectAbout
; About ...
;
MsgProjectQuit
; Quit
;
MsgMenuPlayers
; Players
;
MsgPlayersHumanHuman
; Human-Human
;
MsgPlayersHumanAmiga
; Human-Amiga
;
MsgPlayersAmigaHuman
; Amiga-Human
;
MsgPlayersAmigaAmiga
; Amiga-Amiga
;
MsgMenuTime
; Time
;
MsgTime10Secs
; 10 Secs
;
MsgTime20Secs
; 20 Secs
;
MsgTime30Secs
; 30 Secs
;
MsgTime1Min
; 1 Min
;
MsgTime2Mins
; 2 Mins
;
MsgTime3Mins
; 3 Mins
;
MsgTime5Mins
; 5 Mins
;
MsgTime10Mins
; 10 Mins
;
MsgTime30Mins
; 30 Mins
;
MsgTime1Hour
; 1 Hour
;
MsgTime3Hours
; 3 Hours
;
MsgTime8Hours
; 8 Hours
;
MsgTime12Hours
; 12 Hours
;
MsgTime24Hours
; 24 Hours
;
MsgTimeInfinite
; Infinite
;
MsgTimeCustom
; Custom ...
;
MsgTimeEqual
; Equal ?
;
MsgTimeFull
; Full ?
;
MsgMenuThinklist
; Thinklist
;
MsgThinklistRefresh
; H\x00Refresh
;
MsgThinklistRefreshSort
; S\x00Refresh & Sort
;
MsgThinklistShowOldList
; Show old List
;
MsgThinklistShowOldListSorted
; Show old List sorted
;
MsgThinklistShowBestChain
; C\x00Show best Chain
;
MsgThinklistBeepIfUpdated
; Beep if updated ?
;
MsgThinklistShowSorted
; Show sorted ?
;
MsgThinklistUpdateDisplay
; Update Display
;
MsgThinklistUpdateDisplayIfChanged
; If changed ?
;
MsgThinklistUpdateDisplayAutomatic
; Automatic ?
;
MsgThinklistUpdateDisplayNoUpdate
; No Update ?
;
MsgThinklistRefreshIf
; Refresh if
;
MsgThinklistRefreshIfComputersTurn
; It's Computer's turn ?
;
MsgThinklistRefreshIfYourTurn
; It's Your turn ?
;
MsgThinklistUpdateMoveChain
; Update MoveChain
;
MsgThinklistUpdateMoveChainBestMove
; Best Move ?
;
MsgThinklistUpdateMoveChainCurrentMove
; Current Move ?
;
MsgThinklistUpdateMoveChainNoUpdate
; No Update ?
;
MsgMenuDisplay
; Display
;
MsgDisplayShowMovelist
; Show Movelist
;
MsgDisplayShowThinking
; Show Thinking
;
MsgDisplayShowMoveChain
; Show MoveChain
;
MsgDisplayRotate
; Rotate
;
MsgDisplayRotate90p
; 90+
;
MsgDisplayRotate180
; 180
;
MsgDisplayRotate90m
; 90-
;
MsgDisplayChangeColors
; Change Colors ...
;
MsgDisplayChangeColorsWhiteStonesA
; White Pieces A
;
MsgDisplayChangeColorsWhiteStonesB
; White Pieces B
;
MsgDisplayChangeColorsBlackStonesA
; Black Pieces A
;
MsgDisplayChangeColorsBlackStonesB
; Black Pieces B
;
MsgDisplayChangeColorsWhiteSquaresA
; White Squares A
;
MsgDisplayChangeColorsWhiteSquaresB
; White Squares B
;
MsgDisplayChangeColorsBlackSquaresA
; Black Squares A
;
MsgDisplayChangeColorsBlackSquaresB
; Black Squares B
;
MsgDisplayChangeColorsBoardBorder
; Board-Border
;
MsgDisplayChangeColorsBoardText
; Board-Text
;
MsgDisplayChangeColorsRectangle
; Rectangle
;
MsgDisplayChangePatterns
; Change Patterns ...
;
MsgDisplayChangePatternsWhiteStones
; White Pieces
;
MsgDisplayChangePatternsBlackStones
; Black Pieces
;
MsgDisplayChangePatternsWhiteSquares
; White Squares
;
MsgDisplayChangePatternsBlackSquares
; Black Squares
;
MsgDisplaySetupMode
; Setup Mode ?
;
MsgDisplayCoordinates
; Coordinates ?
;
MsgDisplayChessClock
; Chess Clock ?
;
MsgDisplaySquareframes
; Squareframes
;
MsgDisplaySquareframesWhite
; White ?
;
MsgDisplaySquareframesBlack
; Black ?
;
MsgDisplayChangeScreen
; Change Screen ...
;
MsgDisplayScreenfont
; Screenfont ...
;
MsgDisplayTextfont
; Textfont ...
;
MsgMenuSetUp
; Set Up
;
MsgSetUpLoadGame
; O\x00Load Game ...
;
MsgSetUpFirstMove
; F\x00First Move
;
MsgSetUpNextMove
; N\x00Next Move
;
MsgSetUpPreviousMove
; P\x00Previous Move
;
MsgSetUpLastMove
; L\x00Last Move
;
MsgSetUpReplay
; Replay Game ...
;
MsgSetUpClearBoard
; Clear Board
;
MsgSetUpBuildUp
; Build Up
;
MsgSetUpReset
; Reset
;
MsgSetUpWhitesTurn
; White's turn
;
MsgSetUpBlacksTurn
; Black's turn
;
MsgMenuConfig
; Config
;
MsgConfigLoad
; Load ...
;
MsgConfigSave
; Save
;
MsgConfigSaveAs
; Save As ...
;
MsgConfigLastSaved
; Last Saved
;
MsgConfigResetToDefaults
; Reset to defaults
;
MsgMenuExtras
; Extras
;
MsgExtrasStoreThisPos
; 1\x00Store this Pos.
;
MsgExtrasRestoreOldPos
; 2\x00Restore old Pos.
;
MsgExtrasSetWhitesAggr
; Set White's Aggr. ...
;
MsgExtrasSetBlacksAggr
; Set Black's Aggr. ...
;
MsgExtrasValuation
; V\x00Valuation
;
MsgExtrasBreak
; B\x00Break
;
MsgExtrasUndoLastMove
; U\x00Undo last Move
;
MsgExtrasRedoTheMove
; R\x00Redo the Move
;
MsgExtrasPause
; Pause
;
MsgExtrasSetTaskPri
; Set Task Pri. ...
;
MsgExtrasCreateIcons
; Create Icons ?
;
MsgExtrasUseOpenings
; Use Openings ?
;
MsgExtrasTeaching
; Teaching ?
;
MsgExtrasSound
; Sound ?
;
MsgExtrasPlayMode
; PlayMode
;
MsgExtrasPlayModeReduce
; Reduce ?
;
MsgExtrasPlayModeExtend
; Extend ?
;
MsgExtrasPlayModeEstimate
; Estimate ?
;
MsgExtrasPlayModeStrategy
; Strategy ?
;
MsgExtrasRandom
; Random
;
MsgExtrasRandom0
; 0\x00
;
MsgExtrasRandom25
; 25
;
MsgExtrasRandom50
; 50
;
MsgExtrasRandom100
; 100
;
MsgExtrasRandomCustom
; Custom ...
;
MsgExtrasBlinken
; Blinken
;
MsgExtrasBlinken0
; 0\x00
;
MsgExtrasBlinken1
; 1\x00
;
MsgExtrasBlinken3
; 3\x00
;
MsgExtrasBlinken5
; 5\x00
;
MsgMenuOpenings
; Openings
;
MsgOpeningsAddThisGame
; Add this Game ...
;
MsgOpeningsDeleteActual
; Delete actual
;
MsgOpeningsDeleteByName
; Delete by name ...
;
MsgOpeningsDumpToFile
; Dump to File ...
;
MsgOpeningsSaveAllEntries
; Save all Entries
;
MsgPawnKnightBishopRookQueenKing
; \x20NBRQK
;
MsgCaptureChar
; x
;
MsgSimpelMoveChar
; -
;
MsgCheckChar
; +
;
MsgCheckmateChar
; #
;
MsgSpaceChar
; \x20
;
MsgSmallRochade
; \x200 - 0
;
MsgBigRochade
; \x200-0-0
;
MsgEnPassant
; e.p.
;
MsgWhiteIsCheckmate
; #W
;
MsgBlackIsCheckmate
; #B
;
MsgWhiteIsStalemate
; *W
;
MsgBlackIsStalemate
; *B
;
MsgWrongKingNumber
; Wrong number of kings on board !
;
MsgCanBeatYourKing
; The king can be beaten !
;
MsgColumnsText
; abcdefgh
;
MsgColumnsBoard
; abcdefgh
;
MsgRows
; 12345678
;
MsgRegularGame
; (Regular Game)
;
MsgArtificalGame
; (Artifical Game)
;
MsgFile
; File:\x20
;
MsgGameComment
; Comment:\x20
;
MsgChessOpenings
; Chess-Openings:
;
MsgWhite
; White:\x20
;
MsgBlack
; Black:\x20
;
MsgModuleMemoryHalt
; Dangerous unexpected error in module Memory\nError-Number:
;
MsgModuleMemoryStrange
; Unexpected error in module Memory\nError-Number:
;
MsgModuleBoardHalt
; Dangerous unexpected error in module Board\nError-Number:
;
MsgModuleBoardStrange
; Unexpected error in module Board\nError-Number:
;
MsgModuleBrainHalt
; Dangerous unexpected error in module Brain\nError-Number:
;
MsgModuleBrainStrange
; Unexpected error in module Brain\nError-Number:
;
MsgGain
; Gain:\x20\x20
;
MsgAbort
; Abort
;
MsgAcceptRemisBlack
; Black player:\nDo you accept a draw ?
;
MsgAcceptRemisWhite
; White player:\nDo you accept a draw ?
;
MsgAddedThisOpeningToLib
; Added this Opening to library
;
MsgAddOpening
; Enter name of Opening
;
MsgAskPublicScreen
; Name of existing Public Screen ?
;
MsgBlackGaveUp
; Black player gave up !
;
MsgBlackComputerGivesUp
; Black player (Computer) gives up !
;
MsgBlackLeadsWith
; Black leads with\x20
;
MsgBlackOfferedRemis
; Black player offered a draw, White accepted !
;
MsgBlackSquaresColorA
; Color A for black squares ?
;
MsgBlackSquaresColorB
; Color B for black squares ?
;
MsgBlackSquaresPattern
; Pattern for black squares ?
;
MsgBlackStonesColorA
; Color A for black pieces ?
;
MsgBlackStonesColorB
; Color B for black pieces ?
;
MsgBlackStonesPattern
; Pattern for black pieces ?
;
MsgBlackString
; .\x20Black:\x20
;
MsgBlankMove
; ---\x20\x20\x20\x20\x20\x20\x20
;
MsgBuildupMode
; Buildup-Mode
;
MsgBoardIsModified
; Board is modified !
;
MsgReplayMode
; Replay-Mode
;
MsgPlayMode
; Playing
;
MsgPlayingAborted
; Playing aborted !
;
MsgCantCloseWindow
; Can't close Window !
;
MsgCantCreateIcon
; Can't create Icon !
;
MsgCantCreateMenus
; Can't create Menus !
;
MsgCantCreateMsgPort
; Can't create Messageport !
;
MsgCantDeleteOpening
; Can't delete Opening !
;
MsgCantDoThisAction
; Can't do this action !
;
MsgCantDumpOpenings
; Can't dump Openings !
;
MsgCantGetVisualInfo
; Can't get Visual Info !
;
MsgCantLoadConfig
; Can't load configuration file !
;
MsgCantLockPubScreen
; Can't lock Public Screen !
;
MsgCantMoveStones
; Can't move pieces !
;
MsgCantOpenFile
; Can't open file !
;
MsgCantOpenTimer
; Can't open Timer !
;
MsgCantOpenWindow
; Can't open Window !
;
MsgCantPrintMovelist
; Can't print Movelist !
;
MsgCantRedoMove
; No Move to redo !
;
MsgCantResizeWindow
; Can't resize Window !
;
MsgCantSaveConfig
; Can't save Configuration !
;
MsgCantSaveGame
; Can't save the game !
;
MsgCantSaveMovelist
; Can't save Movelist !
;
MsgCantSaveOpenings
; Can't save Openings !
;
MsgCantStartNewTask
; Can't start new task !
;
MsgCantTakeBackMove
; No Moves to take back !
;
MsgChangeBoardBorderColor
; Color for board's border ?
;
MsgChangeBoardTextColor
; Color for board's text ?
;
MsgChangeRectangleColor
; Color for Rectangle ?
;
MsgChangeTaskPri
; New Priority ?
;
MsgComputer
; \x20(Computer)
;
MsgConfigFileCorrupt
; ConfigFile contains errors !
;
MsgConfigFileNotValid
; Can't use this ConfigFile !
;
MsgConfigIconName1
; Config1
;
MsgConfigIconName2
; Configs/Config1
;
MsgCurrentGameIsRunnig
; Current game is still running !
;
MsgCustomTimeGadget
; Secs|Mins|Hours|Cancel
;
MsgDeleteCurrentOpening
; Delete Opening:\x20
;
MsgDumpOpenings
; Dump Openings
;
MsgEnterGameComment
; Comment to this Game:
;
MsgGameIconName1
; Game1
;
MsgGameIconName2
; Games/Game1
;
MsgGameLoaded
; Game:\x20
;
MsgGameSaved
; Game saved
;
MsgGetCustomTime
; Thinking-Time ?
;
MsgGetRandomInfluence
; Random Influence ?
;
MsgGetStartMateLevel
; Moves to mate ?
;
MsgModuleVChessHalt
; Dangerous unexpected error in module VChess\nError-Number:
;
MsgModuleVChessStrange
; Unexpected error in module VChess\nError-Number:
;
MsgIllegalMove
; This is not a legal move !
;
MsgItsBlacksTurn
; It's Black's turn
;
MsgItsNotYourTurn
; It's not your turn !
;
MsgItsWhitesTurn
; It's White's turn
;
MsgItsYourTurn
; It's Your turn !
;
MsgLittleProblem
; There is a little problem:
;
MsgLoadAConfig
; Select Configurationfile
;
MsgLoadGame
; Load a Game
;
MsgMotherTaskUnknown
; Daugthertask can't live without mothertask !
;
MsgMoveBufferFull
; Can't store more moves! (Game terminated.)
;
MsgMoveChainWindowName
; Move-Chain
;
MsgMovelistPrinted
; Movelist printed
;
MsgMovelistSaved
; Movelist saved
;
MsgMovelistWindowName
; All Moves
;
MsgMovesPerSecond
; \x20Mps)
;
MsgNoCustomScreenFont
; To change Screenfont you must open a Custom-Screen
;
MsgNoGameLoaded
; No game loaded !
;
MsgNoMovesInMemory
; No Moves in Memory !
;
MsgNoMovesToAddToLib
; There are no Moves to add to Library !
;
MsgNoNextMove
; There is no next Move !
;
MsgNoRemis
; Oh no, I will win !
;
MsgNoRegularGame
; This is not a regular Game !
;
MsgNotEnoughStack
; Stack must be >= 4096 Bytes
;
MsgNothingStored
; No Position stored !
;
MsgNotPlaying
; We are not playing !
;
MsgOfferRemisBlack
; Black player:\nDo you really want to offer a draw ?
;
MsgOfferRemisWhite
; White player:\nDo you really want to offer a draw ?
;
MsgOk
; Ok
;
MsgOkCancelGadget
; Ok|Cancel
;
MsgOkRemis
; Ok, draw !
;
MsgOpeningAlreadyExists
; This opening already exists !
;
MsgOpeningDelName
; Delete Opening
;
MsgOpenings
; Openings:\x20
;
MsgOpeningsDumped
; Openings dumped
;
MsgOpeningsSaved
; Openings saved:\x20
;
MsgOpNameAlreadyExists
; This openingname already exists !
;
MsgOutOfMem
; Not enough memory !
;
MsgPatternGadget
; Mono|Points|LinesUp|LinesDown|Cancel
;
MsgPawns
; /100 Pawns
;
MsgPlaying
; We are playing !
;
MsgPointChar
; .
;
MsgQueenKnightGadget
; Queen|Knight
;
MsgQueenOrKnigth
; Convert Pawn to
;
MsgReallyGiveUpBlack
; Black player:\nDo you really want to give up ?
;
MsgReallyGiveUpWhite
; White player:\nDo you really want to give up ?
;
MsgRedoMove
; Redo:\x20
;
MsgReplayAborted
; Replay aborted !
;
MsgRetryCancelGadget
; Retry|Cancel
;
MsgSaveConfigAs
; Save Config
;
MsgSaveGame
; Save this Game
;
MsgSaveMovelist
; Save Movelist
;
MsgScreenFontRequest
; Select a Screenfont
;
MsgScreenReqGadget
; Default|Public|Custom|Cancel
;
MsgScreenRequest
; Select a new screentype
;
MsgSelectCustomScreen
; Select a screentype
;
MsgSetBlacksAggression
; Black's Aggression ?
;
MsgSetWhitesAggression
; White's Aggression ?
;
MsgSolvingForMate
; Solving for Checkmate !
;
MsgSolvingForMate2
; \x20(Solving for Checkmate)
;
MsgTakeBackMove
; Take back:\x20
;
MsgTerminateCurrentGame
; Terminate the current game ?
;
MsgTextFontRequest
; Select a Textfont
;
MsgTextIconName1
; Text1
;
MsgTextIconName2
; Text/Text1
;
MsgThinkingWindowName
; Thinking ...
;
MsgUnknownUserInput
; Unknown User-Input
;
MsgValuationIsEqual
; Valuation is equal
;
MsgWhiteGaveUp
; White player gave up !
;
MsgWhiteComputerGivesUp
; White player (Computer) gives up !
;
MsgWhiteLeadsWith
; White leads with\x20
;
MsgWhiteOfferedRemis
; White player offered a draw, Black accepted !
;
MsgWhiteSquaresColorA
; Color A for white squares ?
;
MsgWhiteSquaresColorB
; Color B for white squares ?
;
MsgWhiteSquaresPattern
; Pattern for white squares ?
;
MsgWhiteStonesColorA
; Color A for white pieces ?
;
MsgWhiteStonesColorB
; Color B for white pieces ?
;
MsgWhiteStonesPattern
; Pattern for white pieces ?
;
MsgWhiteString
; .\x20White:\x20
;
MsgWhitesTurn
; It's white's turn
;
MsgWrongRandomValue
; Wrong Random-Value !
;
MsgYesNoGadget
; Yes|No
;
MsgYouCantGiveUp
; You don't play, so you can't give up !
;
MsgYouCantOfferRemis
; You don't play, so you can't offer a draw !
;
MsgYours
; \x20(Your's)
;
;*******************************
; New text for release 3.2
;*******************************
;
MsgRemisBecauseOfRepetition
; Draw, because this position occurred three times !
;
MsgRemisBecauseOf50Moves
; Draw, because there in no progress in last 50 moves !
;
MsgWhiteIsCheckmateLong
; White is Checkmate !
;
MsgBlackIsCheckmateLong
; Black is Checkmate !
;
MsgWhiteIsStalemateLong
; White is Stalemate !
;
MsgBlackIsStalemateLong
; Black is Stalemate !
;
;*******************************
; New text for release 3.3
;*******************************
MsgPawnNoSpaceChar
; P
;