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1995-11-26
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Ztools 5/10 - 23 Oct 1995
-------------------------
Author:
Mark Howell (howell_ma@movies.enet.dec.com)
Currently maintained by Stefan Jokisch
(jokisch@ls7.informatik.uni-dortmund.de)
Contents:
readme.1st - this file
Makefile - Unix makefile
amiga.mak - Amiga Aztec C makefile
msc.mak - Microsoft Quick C makefile
vms.mak - VMS VAX C makefile
check.c - Sources
getopt.c
infodump.c
inforead.c
pix2gif.c
showdict.c
showhead.c
showobj.c
showverb.c
txd.c
txio.c
pix2gif.h - Header files
tx.h
Building:
Unix: make
DOS: nmake /F msc.mak
VMS: mms/desc=vms.mak
Amiga: Make file is amiga.mak
Program dependencies:
check : check.c
infodump : infodump.c txio.c getopt.c showdict.c showhead.c
showobj.c showverb.c tx.h
inforead : inforead.c
pix2gif : pix2gif.c pix2gif.h
txd : txd.c txio.c showverb.c tx.h
inforead.c requires Microsoft C or Borland C as it's only for a PC.
Bugs:
Please report bugs and portability bugs to the current maintainer.
Tools:
check - checks story file integrity, same as $verify command. Works on all
types except for V1, V2 and early V3 games which have no checksum
in the header. Optionally outputs a new story file of the correct
length.
usage: check story-file-name [new-story-file-name]
infodump - dumps header, object list, grammar and dictionary of a given
story file. Works on all types. Grammar doesn't work for V6
games yet.
usage: infodump [options...] story-file-name
inforead - converts IBM bootable disks to story files. Only for IBM PCs,
requires Microsoft C or Borland C. Optional parameters are
the start track (defaults to 6) and the drive number (0 for
A: or 1 for B:).
usage: inforead story-file-name [start-track [drive#]]
pix2gif - converts IBM MCGA/VGA (*.MG1) picture files from V6 games to
individual GIF files, viewable on most platforms.
usage: pix2gif picture-file-name
txd - disassembles story files to Z-code assembly language, plus text
strings. Works on all games from V1 to V8. Also supports Inform
assembler syntax.
usage: txd [options...] story-file-name