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1995-03-15
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4KB
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99 lines
Barak's House V1.0 -=- In Game Module (IGM) for Legend Of The Red Dragon.
(c) Copyright 1995: Robinson Technologies
**** THIS SOFTWARE IS FREEWARE! ****
Barak's House is a gift to everybody - I have recieved unbelievable support
for LORD. With over 20,000 legally registered Sysops I am assured this
world of ours DOES support shareware, and supports it well.
Thanks, and enjoy this add on.
Design/concept/programming: Seth A. Robinson
Description:
This program is a LORD In Game Module, and can only be used as such. You
cannot use this program as a stand alone door.
Barak's House lets your users pal around with "Barak" a character in Leged
Of The Red Dragon. Hit funny antics will keep you in stitches - But watch
out for his crazy mother!
Good things about this IGM:
* Multinode - No interaction, but at least things won't screw up
* Runs own maintenance - keeps data file in the main LORD dir, so it's
possible to run Barak's with many LORD games at once - with one copy.
* Can only be entered once a day - Keeps the IGM fresh and new - it will
takes weeks to see everything.
* Looks and 'feels' exactly like LORD, users won't even know they left!
* At installation, it will add a few things to the Daily Log and BAR.TXT
so users know it's there.
* Lots of sick humor. Lots of funny things - I mean, thats what makes
gaming fun!
* Barak's House contains lots of small tricks, 3 possible arcade sequences,
lots of possible powerups, but nothing that major. (So no, it won't
ruin your game like some other IGM's out there...)
* Can handle a carrier loss, automatically turns On Now stat off and deletes
OUT.? file - (Even in the advent of a runtime error)
* Supports ASCII, except for 'arcade sequences', and ASCII users are warned.
* Sooo easy to setup, much easier then another door, even though there is
more in this In Game Module them some entire games!
INSTALLATION:
Run BARAKCFG.EXE.
Choose the install option and follow the prompts.
You're done.
You can put the files for this program in any directory, even the LORD
directory. It creates two more files, BARAKCFG.CFG in it's directory, and
BARAK.DAT in the LORD dir. Thats it.
-=-=-=Info on Barak's House that you don't have to read=-=-=-
I love working on small programs like these, I can do strange things, and
it's easy to error-check EVERYTHING. For example, there are a few scenes
in Barak's House that use 'action' sequences...Which uses special timing
routines that SHOULD run the same speed on every machine - This kind of lets
me test routines for future doors and whatnot!
OTHER 3RD PARTY AUTHORS:
This is an example of what I expect in a LORD IGM. It should install and
un-install very easily - handle a carrier loss and timeout without leaving
the player 'online'. If you have any questions, feel free to contact me,
I'll be glad to be your mentor/tester and critique your IGM.
If you think this program is good enough to register, register LORD
instead. :>
You can reach me for comments/criticisms/praise/worship at:
The Darkside BBS : (503) 838-6171 : FIDO 1:3406/13
Compuserve: 73502,2755
AOL: Seth Able
Internet: sethable@aol.com
CREDITS:
Joseph Masters <-- I learned from him - What NOT to do that is! <G>
actually, he was the only BETA testor of this product.
(besides my system)
Scott M. Baker \
Steve Lorenze |> Original Door Driver Source
Bob Dalton /
Thanks for playing!