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VCIRC.CPP
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C/C++ Source or Header
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1992-02-18
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3KB
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83 lines
// Borland C++ - (C) Copyright 1991 by Borland International
/* VCIRC.CPP--Example from Getting Started */
// A Circle class derived from Point
#include <graphics.h> // graphics library declarations
#include "vpoint.h" // Location and Point class declarations
#include <conio.h> // for getch() function
// link with vpoint.obj and graphics.lib
class Circle : public Point { // derived from class Point
// and ultimately from class Location
int Radius; // private by default
public:
Circle(int InitX, int InitY, int InitRadius);
void Show(void);
void Hide(void);
void Expand(int ExpandBy);
void Contract(int ContractBy);
};
// Circle constructor calls base Point constructor first
Circle::Circle(int InitX, int InitY, int InitRadius) : Point(InitX,InitY)
{
Radius = InitRadius;
};
void Circle::Show()
{
Visible = true;
circle(X, Y, Radius); // draw the circle using BGI function
}
void Circle::Hide()
{
if (!Visible) return; // no need to hide
unsigned int TempColor; // to save current color
TempColor = getcolor(); // set to current color
setcolor(getbkcolor()); // set drawing color to background
Visible = false;
circle(X, Y, Radius); // draw in background color to erase
setcolor(TempColor); // set color back to current color
};
void Circle::Expand(int ExpandBy)
{
Boolean vis = Visible; // is current circle visible?
if (vis) Hide(); // if so, hide it
Radius += ExpandBy; // expand radius
if (Radius < 0) // avoid negative radius
Radius = 0;
if (vis) Show(); // draw new circle if previously visible
};
inline void Circle::Contract(int ContractBy)
{
Expand(-ContractBy); // redraws with (Radius - ContractBy)
};
main() // test the functions
{
// initialize the graphics system
int graphdriver = DETECT, graphmode;
initgraph(&graphdriver, &graphmode, "..\\bgi");
Circle MyCircle(50, 100, 25); // declare a circle object
MyCircle.Show(); // show it
getch(); // wait for keypress
MyCircle.MoveTo(100, 125); // move the circle (tests hide
// and show also)
getch();
MyCircle.Expand(25); // make it bigger
getch();
MyCircle.Contract(35); // make it smaller
getch();
closegraph();
return 0;
}