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COMMAND SUMMARY
Commands for PC-KEY-DRAW are divided into two pri-
mary types. Type 1 are those that can be issued in
the CURSOR MODE (any time the cursor can be moved
about on the screen) and type 2 are the commands
that are called from within a particular function.
Basically type 1 commands pertain to general oper-
ation, while type 2 commands pertain to a specific
drawing function. The help file in PC-KEY-DRAW and
the Command Summary sheet (available from OEDWARE)
are similar to the contents of this chapter, which
is arranged by command. See Chapter 9 DEFINITIONS &
ADDITIONAL INFORMATION for additional detail of the
commands.
COMMAND SUMMARY 4-1
SHORT FORM:
Cursor Mode
Cursor keys <1-9> move cursor around on screen at
speed set by F9.
Shft-Cursor keys <Shft>-<1-9> move the fixed corner
of a box or center of a circle.
<Ctrl-Home> sets the display to Screen 1 if screen
is not 1. Allows panning or paging through
pages and layers if screen is already set to 1.
<Home> sets screen 1 to Page 00 or layer 0.
<End> sets screen 1 to last page or layer
created.
<PgUp> moves through pages and layers one page
or layer up.
<PgDn> moves through pages and layers one page
or layer down.
<Cursor keys> Pan in page mode by 1/2 screen.
<Ctrl-End> sets screen to Screen 2.
<Ctrl-PgUp> Moves up through screens.
<Ctrl-PgDn> Moves down through screens.
<Esc> Stops current operation.
<Shft-Tab> Switches between high resolution and
medium resolution mode.
<Backspace> backsteps during b-spline and
line/dot/parallel/spoke drawing in F6.
<Alt-0 to 9> jumps to screen location previously
set with <Ctrl-j>.
<$> Sets screen aspect ratio.
<*> Controls prompt display during macro playback.
<+> increases cursor step by one.
<-> decreases cursor step by one.
<(> shifts entire display to the left.
<)> shifts entire display to the right.
<[> rotates polygon or rose counterclockwise.
<]> rotates polygon or rose clockwise.
<{> rotates polygon or rose counterclockwise in 90
degree increments.
<}> rotates polygon or rose clockwise in 90 degree
increments.
COMMAND SUMMARY 4-2
</> allows selection of function using mouse from
Expert Mode.
<5> displays color value that cursor is over.
<B> sets background value.
<C> switches cursor to last center of a circle or
centers animated area horizontally on screen.
<Alt-c> toggles through three cursor types.
<Alt-d> allows the DOS date to be displayed at the
desired screen position.
<g> sets grid to display as dots.
<Alt-g> sets grid to display as lines.
<h> selects help menus and this help screen.
<H> toggles help menus.
<i> toggles isometric drawing mode.
<Ctrl-j> allows the jump keys (<Alt-#>) to be set
to a new setting.
<k> keeps the screen in memory as it currently
appears, this may include grid or layer if pre-
sent.
<Alt-k> activates key macro.
<l> turns layer on and off.
<L> sets active and visual layers as desired.
<Ctrl-l> moves current screen to visual page and
starts next layer.
<Alt-l> turns layers off and pages on.
<m> mark measure point.
<M> switches cursor to last marked point.
<Alt-m> sets screen scale based on measured dis-
tance. Use <m> first.
<Ctrl-p> plays music using the syntax of BASICA's
PLAY statement.
<Alt-p> pause during macro playback for desired
time in seconds.
<Q> sets cursor quality.
<R> Refresh the screen with current picture.
<s> show picture without prompt line.
<S> show picture and visual layer.
<Alt-t> allows the DOS time to be displayed at the
desired screen location.
COMMAND SUMMARY 4-3
<u> updates workspace #1 and declares that current
screen is Screen 1.
<U> updates workspace #2 and declares that current
screen is Screen 2.
<Alt-v> sets visual horizon.
<w> sets line width from 1 to 32.
<x> sets x and y coordinates of cursor.
COMMAND SUMMARY 4-4
<F1> Modification
<F2> Box & Figure
<F3> Curve Draw
<F4> Shade & Fade
<F5> Paint & Pattern
<F6> Draw & Text
<F7> Copy & Move
<F8> Files & Exit
<F9> Speed toggle
<Shft-F9> Sets cursor speed to 1
<F10> Color control
<Shft-F10> sets color to color 1
<Alt-F10> controls background color
<Shft-F1 to F8> Hot keys
<Ctrl-F1 to F10> Hot keys
<Alt-F1 to F9> Hot keys
COMMAND SUMMARY 4-5
F1 Modification
<r> allows rotation about a point in the plane of
the screen. *C*-<r> will rotate only the cur-
rent color as selected by F10.
<Alt-r> to rotate all three colors of an object.
<a> again-allows the same object to be
rotated/zoomed again with a new angle/size.
<Alt-a> again-allows a previously rotated object to
be zoomed and vice versa.
<R> revolves an object about a horizontal or verti-
cal axis.
<Ctrl-r> rotates left half of screen 90 degrees.
<z> zooms an object either up or down. Does not
change drawing scale. *C*-will zoom only cur-
rent color as selected by F8.
<Z> zooms the entire screen up or down, changing
scaling accordingly.
<m> mirrors image of an object defined in box.
Select mirror line orientation.
<M> mirrors entire screen either horizontally or
vertically.
<f> flips/rotates object through desired view
angle, thus compressing it.
<F> flips/rotates full screen through desired view
angle.
<v> reverse video - switches colors 0 to 3;1 to 2;2
to 1;3 to 0.
<V> reverse video - switches colors 0 to 1;1 to 0;2
to 3;3 to 2.
<Ctrl-v> reverse video - switches colors 0 to 2;1
to 3;2 to 0;3 to 1.
<Alt-v> XORs screen with set value.
<s> slides object either horizontally or vertically
by a given number of steps.
<S> slides entire screen.
<Ctrl-s> slides entire screen as above only to a
power from 2 to 4.
<c> calculates area and center of area for object.
<Alt-c> calculates mass and center of mass for
object.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-6
F2 Box and Figures
<r> rectangle -displays box as cursor is moved.
<R> same as <r> only box is copied for use with F7
animate, move, etc.
<Alt-r> fills box with color of box outline auto-
matically.
<s> produces shaded box with choice of light,
medium or dark shading.
<S> same as <s> only box is copied for use with F7
animate, move, etc.
<p> polygon inscribed in circle. Enter number of
any number of sides.
<a> arrow-places arrow head at cursor location.
<Alt-a> same as <a>, but fills arrow head with
color of arrow.
<o> outline enclosed area with color set by F10.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-7
F3 Curve Draw
<c> circle-draws a full circle.
<Ctrl-c> draws center marks for circle.
<a> arc-draws an arc.
<A> draws arc with lines from center to end points.
(pie shaped)
<e> ellipse-draws a full ellipse.
<Ctrl-e> draws center marks for ellipse.
<f> fillet for 90 degree corners.
<r> rose curves inscribed in circle.
<s> spiral from center outward.
<t> trig(sine)-produces sine curve.
<b> b-spline curve.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-8
F4 Shade & Fade
<l> lightly shades enclosed area.
<m> medium shading of enclosed area.
<d> dark/heavy shading of enclosed area.
<s> Spray paints area. Effects active color only.
<Alt-s> as above but effects all colors.
<f> fades enclosed area with <B>ackground color.
<Alt-f> fades all colors with <B>ackground color.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-9
F5 Paint & Pattern
<p> paints the enclosed area.
<P> paint-same as <p> only remains active until
next function is selected. Use <ENTER> to paint
next area.
<Alt-p> paints enclosed area with one of 29 color
combinations. Use </> to select color set
desired.
<b> background-sets the color of the entire screen.
16 colors are available.
Select the color of the background by using the
<Space Bar>. Fix the color with <ENTER>.
<c> color(*C*)-sets the active color palette. acti-
vates color in high resolution.
<C> selects unichrome palette (<b> sets unichrome
color) activates background color in high reso-
lution.
<Alt-c> toggles multicolor mode in high resolution.
<m> modifies color of object to one of 29 color
combinations.
<M> modifies color of screen to one of 29 color
combinations.
<Ctrl-m> modifies one of 29 colors of screen to
another one of 29 color combinations.
<Alt-m> modifies one of 29 colors of object to
another one of 29 color combinations.
<f> fills area with one of 64 patterns. <v>, <V>,
<Ctrl-v> are available while viewing pattern
screen to provide variations using reverse
video (see F1). <S>hift is also available while
viewing pattern.
<Alt-f> fills area with pattern from user specified
file. File chosen becomes the default. <v>,
<V>, <Ctrl-v> are available while viewing pat-
tern screen to provide variations using reverse
video (see F1).
<S>hift is also available while viewing pattern
<s> strips-all colors on screen except one set with
F10 are changed to the <B>ackground.
<S> shifts screen foreground colors by one.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-10
F6 Draw & Text
<d> dot-places dot at cursor location A <ENTER>
will mark dot.
<D> continues vector with dot.
<l> line-connects cursor points with a line. A
<ENTER> will mark next point and continue. <L>
continues vector with line.
<p> parallel-draws parallel lines.
<P> continues vector with parallel lines.
<s> spoke-draws lines from common center point.
<S> continues vector with spoked lines.
<c> cursor-draws continuous lines as the cursor is
moved. Use <Space Bar> to temporarily suspend
cursor drawing.
<e> exit-ends current mode. Required after any of
the above.
<E> ends current mode and saves line drawing to
disk using user specified name.
<Ctrl-e> saves last line drawing to disk.
<o> old line drawing from disk.
<O> old, last drawing selected from disk. Allows
alternate rotation and scale.
<t> text-enters text at cursor location.
<T> text-allows text to be <c>entered, justified
<r>ight or <l>eft, imported from an <a>ASCII
file, or positioned vertically <u>p or <d>own.
<Ctrl-t> text-is copied into F7 so it can be moved
to position required.
<Alt-t> text-allows use of alternate fonts as
stored on disk.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-11
F7 Copy & Move
<e> erases the enclosed area and copies it for use
with a, s, r, and m.
<Ctrl-e> erases area enclosed in circle.
<Alt-e> erases enclosed area but does not copy it.
<c> copies area to be moved, but does not erase.
<C> copies the portion of the screen to disk for
later use.
<Ctrl-c> copies the same size object as previously
copied without remarking.
<o> retrieves drawings saved with <C>. Picture is
brought in to the animation mode.
<O> retrieves drawing and places it to lower right
of current cursor position.
<a> animate allows a previously copied or erased
area to be moved around the screen with the
cursor.
<m>,<M>,<Ctrl-m> and <Alt-m> move area previously
erased or copied to lower right of cursor, each
with a different syntax.
<s>,<S>,<Ctrl-s> and <Alt-s> smear the copied
object with each step of the cursor using dif-
ferent syntax.
<r>,<R>,<Ctrl-r> and <Alt-r> replicates object
with each cursor step.
<l> inserts a single horizontal line at the cursor
position.
<Alt-l> deletes a single horizontal line at the
cursor position.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-12
F8 Files & Exit
<d> directory of selected disk.
<s> saves the current drawing.
<o> old-retrieves a stored drawing from disk.
<O> old-displays screen files on disk and loads
them for sequential display using Pg-Dn.
<Ctrl-o> template-allows a template screen to be
called up. Disables updating of disk. Retrieve
working screen with F10 <w> or <W>.
<Alt-o> brings in screens using different display
methods for slide shows.
<f> fresh-clears screen and starts again. If the
current drawing has not been saved on disk it
will be lost.
<F> fresh-clears screen and layers or pages from
workspace disk.
<p> prints graphics screen on line printer #1
<Ctrl-p> zoom prints partial screen. Enclose
area to be printed in box.
<P> Zoom prints entire screen.
<w> restores old workspace #1 to any screen or
screen position.
<W> restores old workspace #2 to any screen or
screen position.
<k> kills a file on the disk. User must specify
full name including drive.
<K> rename file on disk.
<e> exits program completely and returns to DOS.
<x> sets x and y coordinates of cursor.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-13
LONG FORM:
Cursor Mode
Cursor keys <1-9> move cursor around on screen at
speed set by <F9> or <+> and <->.
Shft-Cursor Keys <Shft>-<1-9> use during drawing of
circles, rectangles, polygons, ellipses and
several others to adjust the starting point of
the object being drawn. For example when draw-
ing a circle the Cursor Keys adjust the size of
circle while the Shft-Cursor Keys move the
circle around on the screen. With a rectangle
the Cursor keys move one corner while the Shft-
Cursor keys move the opposite corner.
<Ctrl-Home> sets the display to Screen 1 if screen
is not 1. Allows panning or paging through
pages and layers if screen is already set to 1.
<Home> sets screen 1 to Page 00 or layer 0
<Ctrl-Home> returns to Page 00 or layer 0 with-
out saving screen you are currently on.
<End> sets screen 1 to last page or layer
created.
<PgUp> moves through pages and layers one
page/layer up.
<PgDn> moves through pages and layers one
page/layer down.
<Cursor keys> Pan in page mode by 1/2 screen.
<Ctrl-End> sets screen to Screen 2 no matter what
the screen is to begin with. Screen 2 is used
for the visual layer when layers are active.
Screen 2 is ideal for a temporary work space
when layers are not in use.
<Ctrl-PgUp> Moves up through screens. Screen 1 is
the top screen.
COMMAND SUMMARY 4-14
<Ctrl-PgDn> Moves down through screens. Screen F7
is below Screen 2. Screen Title is below
Screen F7.
<Esc> Stops current operation and refreshes screen
to what it was before the last action was
started.
<Shft-Tab> Switches between high and medium resolu-
tion. Use <Alt-r> to switch to high resolu-
tion. The current drawing mode will be saved
as the default mode is <Ctrl-s>tatus is
selected and saved.
<ENTER> The Enter/Return key is used to complete
functions, mark points, take default values.
The first mouse button is used as the <ENTER>
key. During line drawing the <ENTER> key is
used to mark line end points and continue draw-
ing. References to marking or ending usually
refer to using the <ENTER> key.
<Space Bar> brings up the Function selection menu
if no functions are currently active. <Space
Bar> is active during line drawing with F6 <l>
or <c> to temporarily suspend line drawing and
display the cursor.
<$> Sets screen aspect ratio. The aspect ratio is
the ratio between the horizontal pixels and
vertical pixels. An aspect ratio of 1.0 in
color or 2.0 in high res gives good results.
Adjust the screen ratio as desired to display
circles as circles and not ellipses. You may
want to match to your printer rather than to
the screen. The screen aspect ratio can also
be varied as desired for a number effects, ie.
adjusting spray paint or rotating in an
ellipse.
COMMAND SUMMARY 4-15
<+> increases cursor step by one. The new cursor
step is retained and can be toggled with <F9>.
<-> decreases cursor step by one. The new cursor
step is retained and can be toggled with <F9>.
<(> shifts entire display to the left for use with
graphics boards that need to be centered.
<)> shifts entire display to the right. Use <(>
and <)> with some graphics cards to properly
center screen.
<[> rotates polygon or rose counterclockwise at
steps set by <F9>.
<]> rotates polygon or rose clockwise in steps set
by <F9>.
<{> rotates polygon or rose counterclockwise in 90
degree increments.
<}> rotates polygon or rose clockwise in 90 degree
increments.
Polygons are rotated as you watch, but to rotate a
rose you must first start the rose (which
resets the rotated angle to zero) and then with
the circle displayed rotate to the desired
angle.
</> works the same as <Space Bar>
<?> displays help information. Works like <H>.
COMMAND SUMMARY 4-16
<*> toggles prompt line display for playback. When
writing macros that will be used as slide shows
or demos it is often desirable to turn of the
prompt line and the cursor. Use <*> once to
turn off the prompt line and twice to also turn
off the cursor. It may be best to add the
appropriate line to the macro after it is writ-
ten, since seeing the prompt and cursor can aid
in debugging. The macros will run much faster
if the prompt is turned off.
<Alt-1> sets cursor to 0,0 (top left corner).
<Alt-0 to Alt-9> jumps to the screen position pre-
viously assigned to that key. These must first
be defined with <Ctrl-j>, which will create a
small file KD-DRAW.JMP. If a particular key is
not assigned the cursor will jump to 0,0.
<5> displays color value that cursor is over. This
lets you know what color you are over when
working on a black and white screen in the
color mode of the program.
<B> sets background value. The background value is
used for a number of functions, including
removing the lines during rubberbanding of
circle, box, polygon. The current setting of
the background is displayed in column 40 of the
prompt line. Reverse video operations change
the setting of the background value. <Alt-F10>
also sets the color of the background. Nor-
mally the background color is set to the pre-
dominate color of screen, but there are many
times when it is desirable to set it to another
value.
COMMAND SUMMARY 4-17
<C> switches cursor to last center of a circle or
centers animated area horizontally on screen.
<Alt-c> toggles through three cursor types. A
double dot, arrow, or full screen cross hairs
are available. Which cursor you use depends on
what you prefer and will vary with the type of
drawing you are working on. Your favorite cur-
sor type can be saved as the default from the
Status screen.
<Alt-d> displays the DOS date at the specified
screen location.
<g> sets grid to display as dots. You must specify
the spacing of the grid in the units of the
scale being used. <g> will also turn the grid
off if it is on as dots of lines. The current
color set by <F10> will be used as the grid
color, until the grid is turned off.
<Alt-g> sets grid to display as lines. Use <g> to
turn it off. The current color set by <F10>
will be used as the grid color, until the grid
is turned off.
<h> selects help menus. The first time brings in
the menu in the top left corner of the screen
(if it is currently off). Selecting it a sec-
ond time displays the help file for the CURSOR
MODE.
<H> toggles help menus as above or turns off the
menu if is on.
<i> toggles isometric drawing mode. A 1 indicates
that the isometric mode is off, while a 2 means
the mode is on. The isometric mode changes the
cursor key movements so that instead of moving
at 45 degree angles the cursor moves at 30 and
60 degree angles.
COMMAND SUMMARY 4-18
<Ctrl-j> or <Ctrl-ENTER> allow screen positions to
be set and remembered and assigned to <Alt-0
thru Alt-9>. KD-DRAW.JMP will be created the
first time this function is called. This fea-
ture works best if the program is run from a
RAM disk.
<k> keeps the screen in memory as it currently
appears. Use this with functions like <F7
a>nimate and <F7 s>mear and with functions like
<F2 r>ectangle, <F3 c>ircle, and <F2 p>olygon
when the <B>ackground color is set to something
other than the background of the screen.
<Alt-k> activates key macro for <r>un, <c>reate, or
<e>nd. See Key Macro for details on operation.
Both <r>un and <c>reate will ask for a file
name to use. Entering a single drive letter
only will display the files on the drive with
appropriate extension.
<l> turns display of visual layers on and off. Once
layers are on they can only be turned off with
<Alt-l>.
<L> sets active and visual layers as desired.
<Ctrl-l> combines Screen 1 with the visual layers
of Screen 2 to create a new visual layer and
starts next layer with a fresh screen in Screen
1. This is the primary method of initializing
the use of layers.
<Alt-l> turns layers off and pages back on. This
differs from <l> which simply stops displaying
the visual layers when turned off.
COMMAND SUMMARY 4-19
<m> mark measure point. Measure read out on prompt
line is set to zero. Use at any time. Some
functions will set <m>ark measure for their own
use.
<M> switches cursor to last marked point. Some
operations will mark a point for measure, such
as <F2 r> and <F3 c>.
<Alt-m> sets screen scale based on measured dis-
tance. Use <m> first.
<Ctrl-p> plays music using the BASICA PLAY state-
ment syntax. For use primarily in macros. See
your BASICA manual for details on using the
play command.
<Alt-p> sets pause length for macro playback in
seconds. <Alt-p> has no effect except in a
macro playback.
<Q> controls cursor movement quality. Quality off
allows faster motion. Quality on ensures equal
cursor steps. Key macro automatically sets
quality on. Do not turn the quality off in a
macro since cursor movement will not be faith-
fully recorded.
<R> Refresh the screen with current picture.
<Alt-r> forces the screen to high resolution mode.
Use in macros that must start in high resolu-
tion. <Shft-Tab> toggles between high and
medium resolution. High resolution is 640X200
with 2 colors, while medium resolution is
320X200 with 4 colors. Which resolution used
depends on final output desired.
COMMAND SUMMARY 4-20
<s> Show only active screen, without cursor or
prompt line, useful for taking slides from
screen. During macro play back the macro will
stop and wait for any key to be hit.
<S> Same as <s>, but shows both active and visual
layers.
<Ctrl-s> Switch to the status/configuration screen.
A number of parameters can be set and kept as
the default to be used by the program each time
the program is run. This is the same screen
that is displayed the first time the program is
run or when ever KD-DRAW.DFT is removed from
the disk.
<Alt-t> displays the current time on the screen at
the specified position. Useful for macros that
will be run continuously in a show or store
environment.
<u> updates workspace #1 and declares that current
screen is Screen 1. The previous contents of
Screen 1 will be lost. Retrieve with <F8 w>.
<U> updates workspace #2 and declares that current
screen is Screen 2. The Previous contents of
Screen 2 will be lost. Retrieve with <F8 W>.
<Alt-v> sets visual horizon of screen. This is the
point where animated objects will disappear
when moved below the set level. The visual
horizon setting is provided primarily for spe-
cial effects during macro playback.
COMMAND SUMMARY 4-21
<w> sets line width from 1 to 32. <w>idth also
controls the width of circles, rectangles,
polygons and b-spline curves. Width can be set
greater than 32 for circles, polygons,
b-spline, and rectangles. SCNSHOW.MCR uses a
very large width setting with circle to fade
out the screen showing the girl and the sheep
in the meadow.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
COMMAND SUMMARY 4-22
F1 Modification
<r> allows rotation about a point in the plane of
the screen. First select center of rotation,
next define object. Follow prompts. *C*-<r>
will rotate only the current color as selected
by <F10>.
<Alt-r> to rotate all three colors of an object.
A screen aspect ratio of 1.0 in medium resolution
or 2.0 in high resolution provides the cleanest
rotation, while other aspect ratios can be used
for interesting effects.
Rotation can either be used to replace the object
with the rotated form of the object or used to
give multiple steps of the object about the
center point.
COMMAND SUMMARY 4-23
<R> revolves an object about a horizontal or verti-
cal axis. Use like <r> by marking axis center,
and any two opposite corners.
<Ctrl-r> rotates left half of screen 90 degrees.
Part of the right side of the screen may be
lost so you may want to store the screen first.
<a> again-allows the same object to be rotated or
zoomed again with a new angle/size.
<a>gain can be particularly useful when you are not
sure of the exact angle or zoom amount needed.
If this is the case try the following to rotate
an object:
1. Select <F1>.
2. Select <r> or <Alt-r> and enclose the object.
3. Hit <ENTER>.
4. Specify a 0 rotation angle and a 0 step amount.
(The object will disappear!)
5. Enter <y> when asked if Correct?.
6. Select <F1>.
7. Select <a> and specify the desired angle and a
step of 1.
8. If the position is correct respond <y> if not
respond <n> and repeat from step 6 until it is
correct.
<Alt-a> again-allows a previously rotated object to
be zoomed and vice versa.
COMMAND SUMMARY 4-24
<z> zooms an object either up or down. Does not
change drawing scale. Use like <r> by marking
center, and any two opposite corners. The cen-
ter location is particulary important when
using multiple steps to produce 3-D effects.
Placing the center far away from object results
in a stretche 3-D effect when using step.
*C*-will zoom only current color as selected by
<F10>.
<Alt-z> to zoom entire object. (all colors)
<Alt-z> is identical to <z> in all aspects
except how colors are handled.
Both <z> and <Alt-z> allow a step to be set for
zooming. This allows you to create 3-D
effects, that work especially well with certain
text fonts.
COMMAND SUMMARY 4-25
<Z> zooms the entire screen up or down, changing
scaling accordingly. A screen aspect ratio of
1.0 in color or 2.0 in high resolution gives
the best results for zooming.
When zooming with <z>, <Z>, or <Alt-Z> you will be
asked to Enter Scale Factor. The number
entered multiplies the current screen scale,
thus scale factors greater than one shrink the
object relative to the screen while scale fac-
- tors less than one expand the object on the
screen. Use <Space Bar> or </> to enter the
Zoom Factor instead of the Scale Factor. The
Zoom Factor multiplies the object size, thus
factors greater than one expand the object,
while factors less than one shrink the object.
COMMAND SUMMARY 4-26
<Ctrl-z> zooms portion of screen for editing on a
pixel by pixel basis. Selecting <Ctrl-z> a sec-
ond time will allow work on 8 screens at one
time. The size of the pixel screen corresponds
to the size of the patterns used in <F5 f>ill.
While in the pixel (FATBITS) mode the colors of
the pixels are entered directly as 0,1,2, or 3.
To draw with a color use <t>race followed by
the color number, then move the cursor to leave
the line behind. Use <t> a second time to turn
off the trace. Exit pixel editing with <Esc>.
While in the pixel editing mode, text mode files
can be brought in. This is designed for macro
play back and has little use in drawing edit-
ing. The text screens should be saved in a
BSAVE format. <o>ld prompts for a file name to
load.
If multiple screens are loaded when entering the
FATBITS mode use <Ctrl-PgDn> and <Ctrl-PgUp> to
move through the pages.
COMMAND SUMMARY 4-27
<m> mirrors image of an object defined in box.
Select mirror line orientation. The original
image remains intact as a duplicate mirror
image is made.
Mirroring of an object is one of the most useful
functions available in any drawing/paint pro-
gram. Many objects are symmetrical, but when
drawing by conventional means, ie. paper and
pencil, you must draw both sides of an object
independently. With PC-KEY-DRAW you can draw
one side of the object and then use <m>irror to
make it symmetrical.
<M> mirrors entire screen either horizontally or
vertically.
Mirroring of the entire screen can be a necessity
in creating certain special effects. For
example when using <F1 S> or <F1 Ctrl-s>lide to
create a bowl effect (see Library disk #2 for
several macros) the screen must be mirrored
because slide only works from left to right.
COMMAND SUMMARY 4-28
<f> flips/rotates object through desired view
angle, thus compressing it.
<F> flips/rotates full screen through desired view
angle.
Think of <f>lip and <F>lip as follows: Draw a
circle on a piece of paper. Hold the piece of
paper in your hands so that it is perpendicular
to your line of sight, ie the circle and paper
are in full view. Rotate the paper and notice
how the circle turns to an ellipse. <f> and <F>
perform the same function on the screen.
COMMAND SUMMARY 4-29
<v> reverse video - switches colors 0 to 3; 1 to 2;
2 to 1; 3 to 0. Works on the entire screen.
The <B>ackground value is changed accordingly.
<V> reverse video - switches colors 0 to 1; 1 to 0;
2 to 3; 3 to 2. Works on the entire screen.
The <B>ackground valve is changed accordingly.
<Ctrl-v> reverse video - switches colors 0 to 2; 1
to 3; 2 to 0; 3 to 1. Works on the entire
screen. The <B>ackground value is changed
accordingly.
<Alt-v> XORs screen with set value. An XOR with
255 is equivalent to <v>. A random value is
assigned each time <Alt-V> is accessed. You
can use the default random value or enter your
own number. Works on the entire screen.
Reverse video works on a full screen only. To
reverse only an object is necessary to copy the
object and move it to an unused screen, perform
the reverse video, recopy only the object and
return it to the original screen.
COMMAND SUMMARY 4-30
<s> slides object either horizontally or vertically
by a given number of steps. Use slide to dis-
tort a drawing. It is ideal for creating
italic letters. <s> uses a slide factor of 1.
<S> slides entire screen. In the same fashion as
<s>. <S> uses a linear slide factor of 1.
<Ctrl-s> slides entire screen as above only to a
power (slide factor) from 2 to 4.
Slide distorts the screen by shifting it line by
line. The amount each line is shifted is cal-
culated based on the step size (default=10) and
the power factor. The direction of the slide
is either vertically up or down, or horizon-
tally left and right. A number of macros are
included on Library Disk #2 that make use of
slide to create a bowl effect with what is on
the screen.
COMMAND SUMMARY 4-31
<c> calculates area and center of area for object.
By looking for the color set with F10. The
area calculation is based on the screen scale
and lit pixels. To get the area of a circle the
circle must be completely filled in with the
same color, otherwise calculate will return a
value closer to the perimeter of the object.
<Alt-c> calculates mass and center of mass for
object. Operates much the same as <c> only all
colors are calculated for and weighted based on
user supplied density factors.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-32
F2 Box & Figure
<r> rectangle -displays box as cursor is moved. The
<Shift> key can be used with the cursor keys to
adjust the first corner of the box. The diag-
onal length of the rectangle is displayed on
the prompt line.
F2 |1 Creates square
r |1
RIGHT |6
DOWN |6
ENTER |2
<R> same as <r> only box is copied for use with <F7
a>nimate, move, etc.
The line width setting effects the rectangle width.
A width setting of 1 draws a rectangle one
pixel wide, while a width setting of 5 draws a
rectangle five pixels wide, and so on. For
lines the maximum width is 32, for rectangles
the maximum width is 32,000 pixels. Macro spe-
cial effects using <r>ectangle with <w>idth
allow the screen to be erased from some line
outward.
<Alt-r> produces a rectangle filled with the color
set by <F10>.
To draw a square, use the 45 degree keys (Cursor
Pad Keys 1, 3, 7, and 9) to move vertically and
horizontally an equal amount.
To draw a rectangle with known length on both sides
move the cursor first horizontally the desired
distance, select <m>ark measure and then move
vertically the desired position.
COMMAND SUMMARY 4-33
<s> produces shaded box with choice of <l>ight,
<m>edium, and <h>eavy shade Use <F10> to set
color. Mark any two opposite corners.
F2 |1 Creates shaded square
s |1 with medium shade density.
RIGHT |6
DOWN |6
ENTER |1
m |1
ENTER |1
<S> same as <s> only box is copied for use with <F7
a>nimate, move, etc.
An outline of the area to be shaded is displayed as
the cursor is moved to set the size. When
<ENTER> is selected the user is prompted for
the shade density and the area is drawn.
COMMAND SUMMARY 4-34
<p> polygon inscribed in circle. Enter number of
any number of sides. The polygon is displayed
as it is sized and positioned with the cursor.
Use <[> and <]> to rotate the polygon as you
position it. <F9> controls the amount the poly-
gon is rotated with each step.
F2 |1 Creates seven sided polygon
p |1
7 |1
RIGHT |6
ENTER |2
<a> arrow-places arrow head at cursor location
either pointing <u>p, <d>own, <l>eft, <r>ight,
<e> up-right, <f> down-right, <g> down-left,
<h> up-left. Use u or d to upsize or downsize
the arrow. The arrow size is remembered and
used the next time arrow is called. Selecting
<ENTER> from Cursor Mode will continue to place
the last arrow drawn at the cursor position,
until another function is selected.
<o> outlines area. The program will search the
enclosed area for the background color (set
with <Alt-F10> bordering on the other three
colors and produce an outline using the color
set with <F10>.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-35
F3 Curve Draw
<c> circle-draws a full circle. The location of the
cursor when <c> is selected will be the center
of the circle. After marking the center, move
the cursor to the desired radius. The length of
the radius is shown on the prompt line and the
circle is displayed. The center can be shifted
with the numeric keys corresponding to the cur-
sor keys. Select <F3> again or <ENTER> to mark
the radius and draw the circle. If circle is
not of desired roundness, select <$> and change
screen aspect ratio.
F3 |1 Creates circle
c |1
RIGHT |5
ENTER |2
The width of a circle is controlled with <w>idth
from the Cursor Mode. As with rectangles there
is effectively no limit on the width a circle
can have. SCNSHOW.MCR uses a very wide circle
of color 0 to perform a screen wipe of the GIRL
screen.
Ctrl-c> draws the center line for a circle. Start
in the center of the circle and use just like
<c>. The properly sized center lines will be
drawn after an <ENTER> or selecting <F3> a sec-
ond time.
COMMAND SUMMARY 4-36
<a> arc-draws an arc using cursor position as start
and end. As with the circle, the current cursor
position is the center of the arc. The second
position is the radius and one end of the arc.
The third position is the other end of the arc.
Arcs are always drawn counterclockwise.
<A> draws arc with lines from center to end points
(pie shaped). Use it exactly like <a>rc.
Arcs are easier to draw in color because a dot cor-
responding the cursor position is visible.
COMMAND SUMMARY 4-37
<e> ellipse-draws a full ellipse. Use as with
circle, but use up and right arrow to properly
shape ellipse before hitting a <ENTER>.
F3 |1 Creates ellipse
e |1
RIGHT |3
UP |2
ENTER |2
The width of an ellipse is controlled with <w>idth
from the Cursor Mode. As with circles there is
effectively no limit on the width an ellipse
can have.
<Ctrl-e> draws the center line for an ellipse. Use
just like <Ctrl-c>.
COMMAND SUMMARY 4-38
<f> fillet or round for 90 degree corners. Start
with the cursor at the corner. After selecting
<F3 f> move at a 45 degree angle towards what
will be the center of the fillet/round.
F2 |1 Creates rectangle with two
r |1 rounded corners.
PGDN |7
ENTER |2
F3 |1
f |1
HOME |2
ENTER |2
RIGHT |2
UP |5
F3 |1
f |1
END |2
ENTER |2
COMMAND SUMMARY 4-39
<r> rose curves inscribed in circle. The circle is
displayed allowing you to adjust the size with
the Cursor Keys. Use <Enter> when the size is
correct. Enter number of leaves. As with most
functions the color of the resulting rose is
set by <F10> while the inscribing circle size
is set.
<s> spiral from center outward. Move only a small
distance from the center point to leave room
for multiple arms if so desired. An interesting
special effect can be obtained while the spiral
is being drawn by holding down the <F10> key.
This effect can not be recorded in a macro.
<t> trig(sine)-produces sine curve. Set desired
amplitude and period with cursor keys. Don't
move the cursor too quickly when using <t>
because it is slow.
<b> b-spline curves can be created by entering a
number of points and letting the program draw a
smooth curve between the entered points using a
B-Spline routine. Use <ENTER> to mark the
points or <Backspace> to back up and remove
entered points. When all points are entered
select a Function Key <F1-F8> to stop editing
and to draw curve.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-40
F4 Shade & Fade
<l> lightly shades enclosed area.
<m> medium shading of enclosed area.
<d> dark/heavy shading of enclosed area.
The shade densities match those of <F2 s>hade.
Use <F10> to determine color of shading. If area to
be shaded is complex, it may require several
tries to completely shade.
COMMAND SUMMARY 4-41
<s> Spray paints area. Use on painted circle to
give a 3-D effect. Affects active color only.
First draw item and paint with <F5>. Current
cursor location sets the position of light
source (generally on the object). Next mark any
corner of box containing object and select <F4>
again. Mark opposite corner of box and select
<F4> to spray paint.
<Alt-s> as above but effects all colors. Set screen
aspect ratio to 0 to shade columns.
Spray paint works by looking for the foreground
colors and replacing them with the background
color. The setting of the <B>ackground is thus
very important.
Spray painting is normally set to shade circular
objects. To shade other objects you may want
to adjust the spray pattern using the screen
aspect ratio. Set the a$pect ratio to zero for
columns. Remember to return the aspect ratio
to its normal value after spray painting is
complete.
COMMAND SUMMARY 4-42
<f> fades enclosed area with color set by
<B>ackground. Fading is done on a pixel by
pixel basis and is therefore somewhat slow.
<Alt-f> fades all colors to color set by
<B>ackground.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-43
F5 Paint & Pattern
<p> paints the enclosed area with the specified
fill color. You must also specify the border
color by number. Gaps in the area to be painted
will allow the paint to leak out.
SHFT-F10 |1 Creates blue ellipse painted
F3 |1 blue.
e |1
RIGHT |3
UP |2
ENTER |2
C |1
F5 |1
p |1
1 |2
ENTER |1
<P> paint-same as <p> only remains active until
next function is selected. Use <ENTER> to paint
next area.
<Alt-p> paints enclosed area with one of 29 color
combinations. Use </> to select color set. The
second color set, when used with the appropri-
ate palette, provides 16 distinct colors on a
composite monitor.
The <p> and <Alt-p> work differently and thus the
ultimate result may be different. You may want
to experiment with each to get the desired
effect.
COMMAND SUMMARY 4-44
<b> background(*C*)-sets the color of the entire
screen. 32 colors are available:
0-Black 8-Dark Gray
1-Blue 9-Light Blue
2-Green 10-Light Green
3-Cyan 11-Light Cyan
4-Red 12-Light Red
5-Magenta 13-Light Magenta
6-Brown 14-Yellow
7-Light Gray 15-White
Select the color of the background by using the
<Space Bar>. Fix the color with <ENTER>. The
second set of 16 is similar, but with different
intensity.
<c> color (*C*)-sets the active color palette. col-
or-turns on color and toggles it in high reso-
lution.
<C> (*C*)-selects unichrome palette (<b> sets uni-
chrome color). Selects background color active
in high resolution.
<Alt-c> toggles multicolor mode in high resolution
on a composite monitor. Colors are obtained by
combining various dot patterns. Take a look at
some of the pattern screens while in this mode
to see a few of the possibilities.
COMMAND SUMMARY 4-45
<m> modifies color (as set with <F10>) of object to
one of 29 color combinations.
<M> modifies color (as set with <F10>) of screen to
one of 29 color combinations.
<Ctrl-m> modifies one of 29 colors of screen to
another one of 29 color combinations.
<Alt-m> modifies one of 29 colors of object to
another one of 29 color combinations.
Modify searches for the desired color and replaces
it with the new color. If the new color is
zero then the color being searched for is
erased.
COMMAND SUMMARY 4-46
<f> fills area with one of 64 patterns. In order to
properly fill an area it must be fully enclosed
just as with paint or the fill will leak out.
The basic 64 patterns can be modified as
desired using <F7 o> to load the file KD-
PTRN.PIC into one of the screens and then
changing the desired pattern(s). Be sure to
save the patterns with <F7 C>.
<Alt-f> fills area with pattern from user specified
file. File must have a PIC extension. Library
Disk #2 contains 640+ patterns for inclusion in
your drawings. Once a particular file has been
called it is remembered and used as the default
for <f>.
While viewing the pattern screen it is possible to
change that color combinations of the pattern
screens using <v>, <V>, and <Ctrl-v> to perform
a reverse video using the conventions of F1
Modifications. <S>hift is also available while
viewing the pattern screen. These four com-
mands effectively increase the number of pat-
terns by a factor of 12, thus each 64 patterns
on a screen are actually 768 patterns. 640
patterns are supplied with PC-KEY-DRAW version
3.30 making for a total of 7680 effective pat-
terns. If this is not enough you can always
create your own.
COMMAND SUMMARY 4-47
<s> strips (*C*) all colors on screen except to one
set with <F10>. This can be useful for produc-
ing color viewgraphs without a color printer as
discussed in Appendix F. It can also be used
to turn all of the foreground colors to the
same color by setting the desired color with
<Alt-F10> and then setting <F10> to the back-
ground color (0).
<S> shifts (*C*) screen foreground colors by one.
The background color is not effected. Thus
color 1 becomes 2, color 2 becomes 3, and color
3 becomes 1.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-48
F6 Draw & Text
Line width and dot size can be set in the CURSOR
MODE with a <w>idth. All functions under <F6>
except text, must be ended by entering <F6> as
second time and selecting <e> or <E>.
<d> dot-places dot at cursor location. An <ENTER>
will mark dot and added it to the vector array.
<D> continues vector array from last point entered.
<l> line-connects cursor points with a line and
adds it to the vector array. A <ENTER> will
mark next point and continue drawing. All
points must be marked with an <ENTER> or they
will not be saved. Select <F6> a second time
and <e> or <E> to end line drawing. You can
temporarily suspend line drawing with a <Space
Bar> and continue it again with the an <ENTER>.
<Back Space> backs up one point.
<L> continues vector array from last point entered.
COMMAND SUMMARY 4-49
<p> parallel-draws parallel lines and adds it to
the vector array. Mark the first point of the
first line, the cursor will be left behind.
Mark the second end point of the first line
with <ENTER>. Move to the second end point of
the each subsequent lines that you want and
select <ENTER>.
<P> continues vector array from last point entered.
<s> spoke-draws lines from common center point and
adds it to the vector array. Spoke works very
similar to <p>arallel.
<S> continues vector array from last point entered.
COMMAND SUMMARY 4-50
<e> exit-ends current mode. Required after any of
the above.
<E> ends current mode and saves line drawing to
disk using user specified name. These are saved
as vectors and are ideal for commonly used sym-
bols. The default extension is VCT.
<Ctrl-e> allows the last drawn vector symbol to be
saved to disk, even after other operations.
Line, dot, parallel line, and spoke line must be
ended. When the line is ended the screen is
first refreshed and then the line redrawn.
COMMAND SUMMARY 4-51
<o> old line drawing from disk. A single drive let-
ter will display appropriate files on disk.
Must specify rotation angle(any angle) and
scale factor. When asked for the scale factor
select </> to enter the zoom factor instead.
<O> old, last drawing selected from disk or last
vector drawn. Allows alternate rotation and
scale.
COMMAND SUMMARY 4-52
<c> cursor-draws continuous lines as the cursor is
moved. Use this function for freehand drawing
with the cursor or with a mouse. Line drawing
can be suspended by hitting a <Space Bar> (the
second mouse button) and restarted with the
<ENTER> key.
Unlike most other drawing operations in PC-KEY-
DRAW, <c>ursor drawing is absolute and once
down is not redrawn on ending. As a result the
displayed grid and visual layers are not avail-
able as they would otherwise become part of the
drawing.
Cursor drawing must be ended to actually save it to
the current screen.
COMMAND SUMMARY 4-53
<t> text-enters text at cursor location. (Location
when <F6 t> is selected) The size of the text
is determined by the mode the program is in.
In high resolution 80 column text is available,
while in medium resolution only 40 column text
is available. The text will not be exactly at
the cursor location, but will be placed as near
as possible on the standard text screen.
<T> text-allows text to be <c>entered or justified
<r>ight or <l>eft. <T> also allows text to
scroll up (good for macro slide shows), to be
printed vertically <u>p or <d>own, allows
<a> ASCII file import to the current line the
cursor is on, filling to the end of the file or
end of the screen and <A> provides continuous
inputof text until <Esc> is selected. The same
conventions of text size for <t> apply to <T>.
Scrolling takes place when a capital letter is
used for a particular command.
<Ctrl-t> text-is copied into <F7> so it can be
moved to position required. As with <t> and
<T> the text size is determined by the mode.
<Ctrl-t> is useful for a number of operations
where it is necessary to exactly place the
text.
COMMAND SUMMARY 4-54
<Alt-t> text-allows use of alternate fonts as
stored on disk. Font file default extension is
FNT and can be created with any and all program
features and saved with <F7 C>. The program
disk contains two font files, KD-FONT1.FNT and
KD-FONT2.FNT. Library Disk #3 contains addi-
tional font files. See Appendix H.
Font text is brought into animation so that it can
be place as desired. Use <x> to left justify
by setting the x coordinate to zero, use
<C>enter to center the text on the screen. To
fix the text use <F7 M>.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-55
F7 Copy & Move
<e> erases the enclosed area and copies it for use
with <a>, <s>, <r>, and/or <m>. The erased
area is held in the F7 screen buffer until
replaced with a subsequent operation using F7.
If after erasing an area you decide to save it
to disk, use <Ctrl-PgDn> until you reach Screen
F7 and save with <F8 s>ave. The file will be
saved as a PIC file.
<E> erase and animate-allows an area to be picked
up and moved quickly. After erasing the area
the screen is updated. <F7 E> is equivalent to
<F7 e ENTER F7 a>.
<Ctrl-e> erases area enclosed in circle. The
erased area is not saved and is therefore lost.
<Alt-e> erases enclosed area but does not copy it
to the F7 screen buffer. Any object in the
buffer is not effected.
COMMAND SUMMARY 4-56
<c> copies area to be moved, but does not erase it.
The area is saved in the F7 screen buffer.
<C> copies the portion of the screen to disk for
later use. No extension on the user supplied
name creates a file that can be retrieved with
<F7 o>. A FIG extension saves portion of screen
in an ASCII format. A BAS extension will save
the screen as a basic subroutine for use in
user written programs. A FNT saves the object
as part of a font library for use with <F6
Alt-t>.
<Ctrl-c> copies the same size object as previously
copied without remarking.
COMMAND SUMMARY 4-57
<o> retrieves drawings saved with <C>. The object
is brought into animation and can be positioned
as desired. If the object looks jumbled, it
may be because it is partially off the right
side of the screen. Try moving to the left to
see the object.
<O> retrieves drawings saved with <C> and immedi-
ately places them on the screen as would occur
with <F7 Alt-m>, thus replace anything under
the rectangle defining the object.
<a> animate allows a previously copied or erased
area to be moved around the screen with the
cursor. As the object is moved vertically off
the screen it will slowly disappear until the
cursor wraps. As the object is moved horizon-
tally off the screen it will distort until
wrapping occurs.
COMMAND SUMMARY 4-58
<m>, <M>, <Ctrl-m> and <Alt-m> move area previously
erased or copied to lower right of cursor, each
with a different syntax. (different result).
The sample demo provides a good example of the
different results obtained with the four syn-
taxes of move. Basically <m> XORs the copied
area with what is on the screen. If a copied
object is XORed twice the original screen image
is restored intact. <M> performs an OR with the
object and screen, thus superimposing the
copied image onto the screen. <Alt-m> uses the
PSET action to replace a portion of the screen
with the copied image. <Ctrl-M> uses AND to
transfer an image only if an image already
exists.
<s>, <S>, <Ctrl-s> and <Alt-s> smear the copied
object with each step of the cursor using dif-
ferent syntax. Use this as a paint brush.
Copied size determine number of bristles in
brush. The syntax of smear is the same as move.
<r>, <R>, Ctrl-r> and <Alt-r> replicates object
with each cursor step. The syntax of replicate
is the same as move and smear.
COMMAND SUMMARY 4-59
<l> inserts a horizontal line at the cursor posi-
tion. The number of lines inserted is deter-
mined by the cursor speed setting.
<Alt-l> deletes a horizontal line at the cursor
position. The number of lines deleted is deter-
mined by the current cursor speed setting
(<F10>).
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
Note that when a very large or complex object is
rotated or zoomed using <F1>, the last copied
area maybe lost. The last screen copied or
erased can be view and further manipulated by
selecting <Ctrl-End> <Ctrl-PgDn>. It is pos-
sible to copy the entire screen as follows.
Alt-1 |1 Jump to Top-Left-Corner (0,0)
F7 |1
c |1 Start copy
HOME |1 Move to Bottom-Right-Corner
ENTER |1 Complete Copy
COMMAND SUMMARY 4-60
F8 Files & Exit
<d> directory of selected disk. Any disk drive A-Z
can be accessed. The entire directory is
shown. Partial directories are available any
time you are asked for a FILE NAME by entering
a single drive letter only, then <ENTER>. Use
the SUBST command with DOS 3* to replace path
names with single drive letters. PC-KEY-DRAW
does not otherwise recognize paths.
<s> saves the current drawing - must be room on
disk. For best results save drawings on B:. Two
files will be saved. The first is the screen
file saved with a SCN extension. The second is
the data file for scale information. Multiple
pages/layers must be saved independently if
they are to be used again. A single drive let-
ter displays the screen files on that drive.
COMMAND SUMMARY 4-61
<o> old-retrieves a stored drawing from disk
Screens previously created with this program
should have an associated data file with scale
information. A directory of files available
for loading are available by entering a single
drive letter at the request for FILE NAME.
<O> old-displays screen files on disk and loads
then for sequential display using <PgDn>. The
<p>ause command can be used to temporarily
pause if the <O> option is used as part of a
key macro.
<Ctrl-o> template-allows a template screen to be
called up. Disables updating of disk. Retrieve
working screen with <F8> <w> or <W>. Screen 2
can be used for a template screen without
invoking template. This keeps your template
files handy.
<Alt-o> displays screen files using one of five
display methods. This is primarily for use with
slide show macros as a special effect. The
files are first loaded into the memory space
normally reserved for Screen F7 so anything in
that buffer will be lost. The five display
types are:
1 Fade In
2 Pull Down
3 Pull Up
4 Pull Right
5 Pull Left
COMMAND SUMMARY 4-62
<f> fresh-clears screen and starts again. If the
current drawing has not been saved on disk it
will be lost.
<F> fresh-clears screen and layers or pages from
workspace disk. Be sure you have saved any and
all of the pages and layers that you want for
later use or they will be lost. <F>resh will
delete all files on the workspace disk named
PAGE.??? so do not name other files by that
name or they will be lost.
COMMAND SUMMARY 4-63
<p> prints graphics screen on line printer #1. The
last screen title is displayed and you are
asked if it is OK. <y>es will print the title
with the screen. <n>o allows you to enter a
new title on the prompt line. Most printers
require that you load GRAPHICS.COM (from your
DOS disk, see DOS manual for more information)
to print properly.
<Ctrl-p> zoom prints partial screen. Enclose area
to be printed in box.
<P> Zoom prints entire screen. With partial and
full screen zoom printing you must specify the
characters to use and one of three sizes.(1 is
the smallest and 3 is the largest)
COMMAND SUMMARY 4-64
<w> restores old workspace #1 to any screen along
with scale information saved with the work-
space. The drive for workspace is set as part
of the general program configuration and should
be a RAM disk if available.
<W> restores old workspace #2 to any screen.
The two workspaces are stored as screen files with
an SCN extension. If <O>ld sequential is used
on a disk with a workspace, the workspace will
be included in the sequential file display.
Use workspace as a quick save method (see Update)
or as a place to hold a drawing while you make
temporary changes to it.
COMMAND SUMMARY 4-65
<k> kills a file on the disk. User must specify
full name including drive. This works the same
as the DOS DEL function. For wide card deletes
use ? instead of *. To delete all files with a
SCN extension on drive B: enter the following
name when prompted: B:????????.SCN
<K> renames a file on disk.
<e> exits program completely and returns to DOS.
Since PC-KEY-DRAW offers so many different ways
of saving a drawing, it is up to you to be sure
you have properly saved what you were working
on and in the form you wanted. <e>xit does ask
you to confirm your desire to exit.
<x> allows direct coordinate entry. Enter the
scaled x and y coordinates. The cursor will
jump to the new point.
<n> or </> or < > or <Esc> exits function.
COMMAND SUMMARY 4-66
Zoom Printing with F8:
Print sizes range from 1 to 41
Size 1 corresponds to 17 cpi
Size 2 corresponds to 12 cpi
Size 3 corresponds to 10 cpi
Some printers do not support all three character
pitches and will not be available for use. Size 4
through 41 are multiples of the first three sizes.
Some experimentation maybe necessary to find the
correct size to print with.
Start small!!!!
1X 2X 3X 4X 5X 6X 7X 8X etc.
17 CPI 1 4 7 10 13 16 19 22
12 CPI 2 5 8 11 14 17 20 23
10 CPI 3 6 9 12 15 18 21 24
Several printer configurations have been include on
the disk. Any printer can be configured to work
with the zoom printing option. To select a printer
or to configure a printer select <Ctrl-s> from the
CURSOR MODE. Set desired printer number and the
screen will switch to the configure printer sec-
tion. Select one of the available printers or using
your printers owners manual enter in the configura-
tion for your printer. Note that printer number one
"1" is reserved for an Okidata 92.
Please send any printer configurations so that oth-
ers can use them. See LIBRARIES.
COMMAND SUMMARY 4-67
F9 Speed
<F9> Cursor speed is controlled with <F9>, <+>, and
<->. <F9> toggles between setting the cursor
speed to 1 and to the last speed set with the
<+> and <-> keys. This allows rapid movement or
fine movement.
<Shft-F9> forces the cursor speed to 1. This is
intended for use with a key macro.
F10 Color
<F10> controls the color that many of the functions
work with. Lines, rectangles, circles etc. will
be drawn to the color set by <F10>. Other com-
mands such as paint, spray paint, rotate, etc.
use the color to work with. If a particular
function does not appear to work, it may be
that the color was not set correctly.
<Shft-F10> forces the color to color 1. This com-
mand can be useful in creating certain types of
key macros.
<Alt-F10> temporarily sets the background color
used by the program. The color in use is dis-
played in column 40 of the screen.
COMMAND SUMMARY 4-68