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mission_3do_00t_batt_low.3do
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Text File
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1998-11-04
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7KB
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191 lines
# MODEL '00t_batt_low.3do' created from '\\Tanis\droids\models_tech\1_18\universal\texture-batt_lo.6-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: 00t_green.MAT
1: dflt.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.034641
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.034641
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME 1psbat01
RADIUS 0.034641
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 24
# num: x: y: z: i:
0: 0.003821 0.003727 0.069282 0.000000
1: 0.007722 0.007628 0.043549 0.000000
2: 0.007722 -0.007746 0.043549 0.000000
3: 0.003821 -0.003846 0.069282 0.000000
4: 0.005121 0.005027 0.040792 0.000000
5: 0.005121 -0.005146 0.040792 0.000000
6: 0.005121 0.005027 0.028905 0.000000
7: 0.005121 -0.005146 0.028905 0.000000
8: 0.007722 0.007628 0.026148 0.000000
9: 0.007722 -0.007746 0.026148 0.000000
10: 0.003821 0.003727 0.000415 0.000000
11: 0.003821 -0.003846 0.000415 0.000000
12: -0.007652 -0.007746 0.043549 0.000000
13: -0.003752 -0.003846 0.069282 0.000000
14: -0.005052 -0.005146 0.040792 0.000000
15: -0.005052 -0.005146 0.028905 0.000000
16: -0.007652 -0.007746 0.026148 0.000000
17: -0.003752 -0.003846 0.000415 0.000000
18: -0.007652 0.007628 0.043549 0.000000
19: -0.003752 0.003727 0.069282 0.000000
20: -0.005052 0.005027 0.040792 0.000000
21: -0.005052 0.005027 0.028905 0.000000
22: -0.007652 0.007628 0.026148 0.000000
23: -0.003752 0.003727 0.000415 0.000000
TEXTURE VERTICES 18
0: 12.142720 -61.714561
1: 16.714239 -5.285760
2: 0.000000 -5.285760
3: 3.143040 -61.714561
4: 13.857280 0.142720
5: 2.856960 0.142720
6: 20.856960 -19.285761
7: 20.856960 -1.285760
8: 38.714241 -1.285760
9: 38.714241 -19.285761
10: 61.571201 -25.571199
11: 61.571201 -2.428800
12: 39.143040 -2.428800
13: 39.143040 -25.571199
14: 39.285759 -40.714241
15: 39.285759 -21.143040
16: 20.571520 -21.143040
17: 20.571520 -40.714241
VERTEX NORMALS
# num: x: y: z:
0: 0.517915 0.517915 0.680829
1: 0.646779 0.646779 -0.404172
2: 0.646779 -0.646779 -0.404172
3: 0.517915 -0.517915 0.680829
4: 0.616518 0.616518 -0.489705
5: 0.616518 -0.616518 -0.489705
6: 0.616516 0.616516 0.489709
7: 0.616516 -0.616516 0.489709
8: 0.646777 0.646777 0.404177
9: 0.646777 -0.646777 0.404177
10: 0.517916 0.517916 -0.680828
11: 0.517916 -0.517916 -0.680828
12: -0.646777 -0.646779 -0.404174
13: -0.517915 -0.517915 0.680829
14: -0.616516 -0.616518 -0.489707
15: -0.616515 -0.616516 0.489712
16: -0.646775 -0.646777 0.404179
17: -0.517916 -0.517916 -0.680828
18: -0.646777 0.646779 -0.404174
19: -0.517915 0.517915 0.680829
20: -0.616516 0.616518 -0.489707
21: -0.616515 0.616516 0.489711
22: -0.646775 0.646777 0.404179
23: -0.517916 0.517916 -0.680828
FACES 22
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 2 1 0.0000 4 3, 0 2, 1 1, 2 0, 3
1: 0 0x0000 4 2 1 0.0000 4 2, 1 5, 4 4, 5 1, 2
2: 0 0x0000 4 2 1 0.0000 4 17, 6 23, 7 10, 8 11, 9
3: 0 0x0000 4 2 1 0.0000 4 5, 10 7, 11 6, 12 4, 13
4: 0 0x0000 4 2 1 0.0000 4 19, 6 13, 7 3, 8 0, 9
5: 0 0x0000 4 2 1 0.0000 4 7, 5 9, 2 8, 1 6, 4
6: 0 0x0000 4 2 1 0.0000 4 9, 2 11, 3 10, 0 8, 1
7: 0 0x0000 4 2 1 0.0000 4 13, 0 12, 1 2, 2 3, 3
8: 0 0x0000 4 2 1 0.0000 4 12, 1 14, 4 5, 5 2, 2
9: 0 0x0000 4 2 1 0.0000 4 8, 2 10, 3 23, 0 22, 1
10: 0 0x0000 4 2 1 0.0000 4 14, 14 15, 15 7, 16 5, 17
11: 0 0x0000 4 2 1 0.0000 4 6, 5 8, 2 22, 1 21, 4
12: 0 0x0000 4 2 1 0.0000 4 15, 5 16, 2 9, 1 7, 4
13: 0 0x0000 4 2 1 0.0000 4 16, 2 17, 3 11, 0 9, 1
14: 0 0x0000 4 2 1 0.0000 4 19, 0 18, 1 12, 2 13, 3
15: 0 0x0000 4 2 1 0.0000 4 18, 1 20, 4 14, 5 12, 2
16: 0 0x0000 4 2 1 0.0000 4 4, 14 6, 15 21, 16 20, 17
17: 0 0x0000 4 2 1 0.0000 4 20, 10 21, 11 15, 12 14, 13
18: 0 0x0000 4 2 1 0.0000 4 1, 1 4, 4 20, 5 18, 2
19: 0 0x0000 4 2 1 0.0000 4 21, 5 22, 2 16, 1 15, 4
20: 0 0x0000 4 2 1 0.0000 4 22, 2 23, 3 17, 0 16, 1
21: 0 0x0000 4 2 1 0.0000 4 0, 0 1, 1 18, 2 19, 3
FACE NORMALS
# num: x: y: z:
0: 0.988708 0.000000 0.149856
1: 0.727516 0.000000 -0.686090
2: 0.000000 0.000000 -1.000000
3: 1.000000 0.000000 0.000000
4: 0.000000 0.000000 1.000000
5: 0.727511 0.000000 0.686096
6: 0.988708 0.000000 -0.149855
7: 0.000000 -0.988708 0.149856
8: 0.000000 -0.727516 -0.686090
9: 0.000000 0.988708 -0.149855
10: 0.000000 -1.000000 0.000000
11: 0.000000 0.727511 0.686096
12: 0.000000 -0.727511 0.686096
13: 0.000000 -0.988708 -0.149855
14: -0.988708 0.000000 0.149856
15: -0.727511 0.000000 -0.686096
16: 0.000000 1.000000 0.000000
17: -1.000000 0.000000 0.000000
18: 0.000000 0.727516 -0.686090
19: -0.727506 0.000000 0.686101
20: -0.988708 0.000000 -0.149855
21: 0.000000 0.988708 0.149856
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 -0.034641 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1psbat01