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mission_3do_00t_fulcrum_tilt.3do
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Text File
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1998-11-04
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6KB
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186 lines
# MODEL '00t_fulcrum_tilt.3do' created from '\\Tanis\droids\models_tech\1_18\lever\3_19-fulcrum_tilt.1-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 4
0: dflt.MAT
1: t6_fulltop.MAT
2: fultop.MAT
3:t6_fullside.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.700038
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME bmerge1
RADIUS 0.700038
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 18
# num: x: y: z: i:
0: -0.197379 0.537651 0.000665 0.000000
1: -0.197379 0.000027 0.129953 0.000000
2: -0.197379 0.547195 0.040353 0.000000
3: -0.197379 0.009571 0.169642 0.000000
4: 0.185594 0.537651 0.000665 0.000000
5: 0.185594 0.000027 0.129953 0.000000
6: 0.185594 0.547195 0.040353 0.000000
7: 0.185594 0.009571 0.169642 0.000000
8: 0.185594 -0.535798 0.258809 0.000000
9: 0.185594 -0.526254 0.298498 0.000000
10: -0.197379 -0.535798 0.258809 0.000000
11: -0.197379 -0.526254 0.298498 0.000000
12: -0.151350 -0.065239 0.000344 0.000000
13: -0.151350 0.001116 0.133148 0.000000
14: -0.151350 0.069500 0.000344 0.000000
15: 0.152537 -0.065239 0.000344 0.000000
16: 0.152537 0.001116 0.133148 0.000000
17: 0.152537 0.069500 0.000344 0.000000
TEXTURE VERTICES 37
0: 2.333440 -11.000320
1: 125.666557 -10.333440
2: 126.000641 -3.000320
3: 1.666560 -2.666240
4: -0.332800 0.000000
5: 128.000000 -0.332800
6: 128.000000 -128.000000
7: 0.000000 -128.000000
8: -0.332800 0.000000
9: 128.000000 -0.332800
10: 128.000000 -128.000000
11: 0.000000 -128.000000
12: 128.000000 -128.000000
13: 128.000000 -0.332800
14: -0.332800 0.000000
15: 0.000000 -128.000000
16: 128.000000 -128.000000
17: 128.000000 -0.332800
18: 0.000000 -128.000000
19: 0.000000 0.000000
20: 0.000000 0.000000
21: 0.000000 0.000000
22: 0.000000 0.000000
23: 127.667198 0.332800
24: 127.667198 -116.999680
25: 1.333760 -116.666878
26: 0.999680 -0.332800
27: 1.333760 -116.666878
28: 0.999680 -0.332800
29: 127.667198 0.332800
30: 127.667198 -116.999680
31: -1.333760 0.332800
32: 63.000320 -128.000000
33: 127.000320 -0.332800
34: -1.333760 0.332800
35: 63.000320 -128.000000
36: 127.000320 -0.332800
VERTEX NORMALS
# num: x: y: z:
0: -0.577352 0.426355 -0.696338
1: -0.707107 -0.165332 -0.687506
2: -0.577349 0.696339 0.426356
3: -0.707107 0.165332 0.687506
4: 0.577352 0.426355 -0.696338
5: 0.707107 -0.165332 -0.687506
6: 0.577349 0.696339 0.426356
7: 0.707107 0.165332 0.687506
8: 0.577352 -0.696341 -0.426351
9: 0.577349 -0.426351 0.696342
10: -0.577352 -0.696341 -0.426351
11: -0.577349 -0.426351 0.696342
12: -0.689068 -0.616409 -0.381084
13: -0.741534 -0.004076 0.670903
14: -0.692641 0.615798 -0.375554
15: 0.689068 -0.616409 -0.381084
16: 0.741534 -0.004076 0.670903
17: 0.692641 0.615798 -0.375554
FACES 15
# num: material: type: geo: light: tex: extralight: verts:
0: 2 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
1: 2 0x0000 4 2 1 0.0000 4 10, 2 8, 3 9, 0 11, 1
2: 2 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 2 7, 3
3: 2 0x0000 4 2 1 0.0000 4 4, 2 0, 3 2, 0 6, 1
4: 1 0x0000 4 2 1 0.0000 4 4, 4 5, 5 1, 6 0, 7
5: 1 0x0000 4 2 1 0.0000 4 2, 8 3, 9 7, 10 6, 11
6: 2 0x0000 4 2 1 0.0000 4 5, 3 7, 0 9, 1 8, 2
7: 1 0x0000 4 2 1 0.0000 4 1, 12 5, 13 8, 14 10, 15
8: 1 0x0000 4 2 1 0.0000 4 7, 16 3, 17 11, 4 9, 18
9: 2 0x0000 4 2 1 0.0000 4 3, 3 1, 0 10, 1 11, 2
10: 0 0x0000 4 2 1 0.0000 4 17, 19 15, 20 12, 21 14, 22
11: 3 0x0000 4 2 1 0.0000 4 15, 23 16, 24 13, 25 12, 26
12: 3 0x0000 4 2 1 0.0000 4 16, 27 17, 28 14, 29 13, 30
13: 3 0x0000 4 2 1 0.0000 3 12, 31 13, 32 14, 33
14: 3 0x0000 4 2 1 0.0000 3 17, 34 16, 35 15, 36
FACE NORMALS
# num: x: y: z:
0: -1.000000 0.000000 0.000000
1: 0.000000 -0.972279 0.233822
2: 1.000000 0.000000 0.000000
3: 0.000000 0.972283 -0.233808
4: 0.000000 -0.233815 -0.972281
5: 0.000000 0.233815 0.972281
6: 1.000000 0.000000 0.000000
7: 0.000000 -0.233815 -0.972281
8: 0.000000 0.233816 0.972281
9: -1.000000 0.000000 0.000000
10: 0.000000 0.000000 -1.000000
11: 0.000000 -0.894555 0.446957
12: 0.000000 0.889058 0.457794
13: -1.000000 0.000000 0.000000
14: 1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 bmerge1