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parts_3do_1babyhed01.3do
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1998-10-24
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# MODEL '1babyhed01.3do' created from '1babyhed01.3do'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 6
0: 2r2legtp.mat
1: 1sbineck.mat
2: babyhed1.mat
3: babyhed2.mat
4: 5wheenut.mat
5: 5wheearm.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.040430
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 3
# Mesh definition
MESH 0
NAME null_1babyhed01_1
RADIUS 0.000000
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
TEXTURE VERTICES 0
VERTEX NORMALS
# num: x: y: z:
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
FACE NORMALS
# num: x: y: z:
# Mesh definition
MESH 1
NAME neck
RADIUS 0.007104
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 16
# num: x: y: z: i:
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1: -0.001324 -0.004245 0.001378 0.000000
2: -0.001324 -0.001645 -0.001222 0.000000
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9: 0.003734 -0.002188 -0.003120 0.000000
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13: -0.003734 0.004245 0.003120 0.000000
14: -0.003734 0.004245 -0.003120 0.000000
15: 0.003734 0.004245 -0.003120 0.000000
TEXTURE VERTICES 7
0: 0.142880 -35.857281
1: 7.857120 -36.000000
2: 7.714320 -8.856960
3: 0.142880 -8.714240
4: 0.000000 0.000000
5: 8.000000 -64.000000
6: 0.000000 -64.000000
VERTEX NORMALS
# num: x: y: z:
0: -0.577350 -0.577350 -0.577350
1: -0.577350 -0.577350 0.577350
2: -0.577350 0.577350 -0.577350
3: -0.577350 0.577350 0.577350
4: 0.577350 -0.577350 -0.577350
5: 0.577350 -0.577350 0.577350
6: 0.577350 0.577350 -0.577350
7: 0.577350 0.577350 0.577350
8: 0.577350 -0.577350 0.577350
9: 0.577350 -0.577350 -0.577350
10: -0.577350 -0.577350 -0.577350
11: -0.577350 -0.577350 0.577350
12: 0.577350 0.577350 0.577350
13: -0.577350 0.577350 0.577350
14: -0.577350 0.577350 -0.577350
15: 0.577350 0.577350 -0.577350
FACES 12
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0000 4 3 0 0.0000 4 0, 0 1, 1 3, 2 2, 3
1: 1 0x0000 4 3 0 0.0000 4 1, 0 5, 1 7, 2 3, 3
2: 1 0x0000 4 3 0 0.0000 4 5, 0 4, 1 6, 2 7, 3
3: 1 0x0000 4 3 0 0.0000 4 4, 0 0, 1 2, 2 6, 3
4: 0 0x0000 4 3 0 0.0000 4 4, 4 5, 4 1, 4 0, 4
5: 0 0x0000 4 3 0 0.0000 4 2, 4 3, 4 7, 4 6, 4
6: 0 0x0000 4 3 0 0.0000 4 11, 4 10, 4 9, 4 8, 4
7: 1 0x0000 4 3 0 0.0000 4 15, 5 14, 6 13, 6 12, 5
8: 1 0x0000 4 3 0 0.0000 4 12, 0 13, 1 11, 2 8, 3
9: 1 0x0000 4 3 0 0.0000 4 13, 0 14, 1 10, 2 11, 3
10: 1 0x0000 4 3 0 0.0000 4 14, 0 15, 1 9, 2 10, 3
11: 1 0x0000 4 3 0 0.0000 4 15, 0 12, 1 8, 2 9, 3
FACE NORMALS
# num: x: y: z:
0: -1.000000 0.000000 0.000000
1: 0.000000 0.000000 1.000000
2: 1.000000 0.000000 0.000000
3: 0.000000 0.000000 -1.000000
4: 0.000000 -1.000000 0.000000
5: 0.000000 1.000000 0.000000
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8: 0.000000 0.000000 1.000000
9: -1.000000 0.000000 0.000000
10: 0.000000 0.000000 -1.000000
11: 1.000000 0.000000 0.000000
# Mesh definition
MESH 2
NAME head
RADIUS 0.019135
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 130
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