home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Classic Fond 52
/
ClassicFond52.iso
/
GAMES
/
DROIDW.RAR
/
DWHD.GOB
/
parts_key_1r2leg01_walk.key
< prev
next >
Wrap
Text File
|
1998-10-24
|
7KB
|
144 lines
# KEYFRAME '1r2leg01_walk.key' created from 'F:\models - tech\Converted_Animation\1r2leg01_walk.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
FLAGS 0x0000
TYPE 0xFFFF
FRAMES 2
FPS 15.000
JOINTS 14
###############
SECTION: KEYFRAME NODES
NODES 14
NODE 0
MESH NAME null_1r2leg01
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000000 -0.00260000 15.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 1
MESH NAME torso
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000000 0.00000000 89.99997711 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 2
MESH NAME handbase
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 -0.01840740 -0.01910792 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 3
MESH NAME hand1
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000003 0.01995266 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 4
MESH NAME hand2
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000000 0.00064743 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 5
MESH NAME hand3
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000000 -0.00086200 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 6
MESH NAME pinch1
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00168974 0.00000000 -0.01404000 0.00000000 0.00000000 -0.11459000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 7
MESH NAME pinch2
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 0.00000000 -0.01222000 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 8
MESH NAME left_leg_top3
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.02604160 -0.00741169 -0.00000528 -34.77405167 -0.04868000 -0.02776000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 9
MESH NAME right_leg_bottom1
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00000546 -0.05179644 -0.00000003 19.77408981 0.03998000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 10
MESH NAME middle_leg_top_2
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 -0.04420000 -0.00000003 1.00239003 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 11
MESH NAME mid_leg_bottom_2
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 -0.01509084 0.00000000 -16.00234985 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 12
MESH NAME left_leg_top2
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.02604160 -0.00741166 -0.00000528 -34.77392960 -0.09337000 -0.08062000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 13
MESH NAME left_leg_bottom1
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00017742 -0.05179549 0.00000026 19.77391052 0.39787000 -0.08289000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000