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Text File  |  1998-10-24  |  10KB  |  216 lines

  1. # KEYFRAME '1spidr01_jump1.key' created from '\\Tanis\droids\models_tech\1_18\animation\Legs\animation-1spidr01_jump1.1-0.l3d in VISUAL mode with ver4.65.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0000
  7. TYPE   0xFFFF
  8. FRAMES 1
  9. FPS    15.000
  10. JOINTS 22
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 22
  17.  
  18. NODE    0
  19. MESH NAME null_1spidr01_2
  20. ENTRIES 1
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  23. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  24.    0:        0   0x0000   0.00104000   0.00000000   0.00654722   0.00000000   0.00000000   0.00000000
  25.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  26.  
  27. NODE    1
  28. MESH NAME pelvis
  29. ENTRIES 1
  30.  
  31. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  32. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  33.    0:        0   0x0000   0.00000000   0.00000000   0.00000000  89.99999237   0.00000000   0.00000000
  34.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  35.  
  36. NODE    2
  37. MESH NAME leg_d1
  38. ENTRIES 1
  39.  
  40. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  41. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  42.    0:        0   0x0000  -0.00395057  -0.00363722   0.00505651  24.45379066  24.89076042 -135.27174377
  43.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  44.  
  45. NODE    3
  46. MESH NAME leg_d2
  47. ENTRIES 1
  48.  
  49. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  50. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  51.    0:        0   0x0000   0.01684410   0.00000000   0.00000000   0.00000000 -65.97879791   0.00000000
  52.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  53.  
  54. NODE    4
  55. MESH NAME leg_d3
  56. ENTRIES 1
  57.  
  58. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  59. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  60.    0:        0   0x0000   0.05274989   0.00000000   0.00000000   0.00000000  50.47193909   0.00000000
  61.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  62.  
  63. NODE    5
  64. MESH NAME leg_d_toe
  65. ENTRIES 1
  66.  
  67. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  68. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  69.    0:        0   0x0000   0.01268233   0.00000000   0.00000000   0.00000000  14.19239998   0.00000000
  70.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  71.  
  72. NODE    6
  73. MESH NAME leg_c1
  74. ENTRIES 1
  75.  
  76. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  77. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  78.    0:        0   0x0000  -0.00602982  -0.00363722  -0.00219466 -10.16814041  24.42000008 161.89755249
  79.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  80.  
  81. NODE    7
  82. MESH NAME leg_c2
  83. ENTRIES 1
  84.  
  85. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  86. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  87.    0:        0   0x0000   0.01684410   0.00000000   0.00000000   0.00000000 -72.05442047   0.00000000
  88.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  89.  
  90. NODE    8
  91. MESH NAME leg_c3
  92. ENTRIES 1
  93.  
  94. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  95. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  96.    0:        0   0x0000   0.05274987   0.00000000   0.00000000   0.00000000  24.74177933   0.00000000
  97.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  98.  
  99. NODE    9
  100. MESH NAME leg_c_toe
  101. ENTRIES 1
  102.  
  103. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  104. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  105.    0:        0   0x0000   0.01268233   0.00000000   0.00000000   0.00000000  43.16733932   0.00000000
  106.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  107.  
  108. NODE    10
  109. MESH NAME leg_b1
  110. ENTRIES 1
  111.  
  112. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  113. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  114.    0:        0   0x0000   0.00000000  -0.00363722  -0.00641680 -39.45381165  -0.88523000  89.25463104
  115.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  116.  
  117. NODE    11
  118. MESH NAME leg_b2
  119. ENTRIES 1
  120.  
  121. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  122. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  123.    0:        0   0x0000   0.01684410   0.00000000   0.00000000   0.00000000 -57.80995178   0.00000000
  124.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  125.  
  126. NODE    12
  127. MESH NAME leg_b3
  128. ENTRIES 1
  129.  
  130. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  131. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  132.    0:        0   0x0000   0.05274987   0.00000000   0.00000000   0.00000000  35.54230881   0.00000000
  133.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  134.  
  135. NODE    13
  136. MESH NAME lrg_b_toe
  137. ENTRIES 1
  138.  
  139. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  140. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  141.    0:        0   0x0000   0.01268233   0.00000000   0.00000000   0.00000000  28.77563095   0.00000000
  142.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  143.  
  144. NODE    14
  145. MESH NAME leg_e1
  146. ENTRIES 1
  147.  
  148. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  149. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  150.    0:        0   0x0000   0.00368053  -0.00363722   0.00525634  29.26342010 -23.32424927 -48.77973938
  151.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  152.  
  153. NODE    15
  154. MESH NAME leg_e2
  155. ENTRIES 1
  156.  
  157. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  158. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  159.    0:        0   0x0000   0.01684410   0.00000000   0.00000000   0.00000000 -62.87730026   0.00000000
  160.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  161.  
  162. NODE    16
  163. MESH NAME leg_e3
  164. ENTRIES 1
  165.  
  166. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  167. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  168.    0:        0   0x0000   0.05274989   0.00000000   0.00000000   0.00000000  39.72063065   0.00000000
  169.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  170.  
  171. NODE    17
  172. MESH NAME leg_e_toe
  173. ENTRIES 1
  174.  
  175. # num:   fram