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parts_key_2manip01_dance.key
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Text File
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1998-10-24
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13KB
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161 lines
# KEYFRAME '2manip01_dance.key' created from 'F:\models - tech\Converted_Animation\2manip01_dance.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
FLAGS 0x0000
TYPE 0xFFFF
FRAMES 32
FPS 15.000
JOINTS 5
###############
SECTION: KEYFRAME NODES
NODES 5
NODE 0
MESH NAME null_2manip01
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00006240 0.00000000 0.00000000 0.00002000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 1
MESH NAME base
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00000322 0.00000003 0.01715982 89.99997711 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 2
MESH NAME arm1
ENTRIES 20
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 1.82651138 0.00000000
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0.00000000 0.00000000 0.00000000 0.00000000 0.56884956 0.00000000
19: 23 0x0000 -0.00003744 0.01370148 0.00000000 0.00000000 30.00000000 0.00000000
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NODE 3
MESH NAME arm2
ENTRIES 31
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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