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Text File  |  1998-10-24  |  9KB  |  123 lines

  1. # KEYFRAME '2pwrts01_dance.key' created from 'F:\models_tech\1_18\animation\torso\animation-2pwrts01_dance.1-0.l3d in VISUAL mode with ver4.65.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0003
  7. TYPE   0x7F
  8. FRAMES 32
  9. FPS    15.000
  10. JOINTS 5
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 5
  17.  
  18. NODE    0
  19. MESH NAME null_2pwrts01
  20. ENTRIES 31
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
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  61.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.77342999
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  63.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.53477991
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  67.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.17256999
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  75.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -1.05163574
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  77.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.76898193
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  79.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.52713013
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  81.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.32604980
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  83.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.16574097
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  85.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.02308655
  86.  
  87. NODE    1
  88. MESH NAME torso
  89. ENTRIES 1
  90.  
  91. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  92. #                                 dx:          dy:          dz:          dp:          dy:          dr:
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  94.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  95.  
  96. NODE    2
  97. MESH NAME null_lefthand2
  98. ENTRIES 1
  99.  
  100. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  101. #                                 dx:          dy:          dz:          dp:          dy:          dr:
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  103.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  104.  
  105. NODE    3
  106. MESH NAME null_righthand2
  107. ENTRIES 1
  108.  
  109. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  110. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  111.    0:        0   0x0000   0.01849388   0.01517235   0.000