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Fritz: Win Best Test 1
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FMONSTER.TXT
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1993-09-20
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FONT MONSTER v1.0 12/1/92
Program and documentation (C) 1992 by Steven Fox, Taipei, Taiwan, ROC
-----RELEASE NOTES v1.0------------------------------------------
In an effort to get this utility finished and distributed as quickly as
possible, the file, FMONSTER.TXT, will serve as the documentation as well as
the HELP file.
-----INSTALLING FONT MONSTER-------------------------------------
FONT MONSTER requires you to use Windows 3.1. It will not run in Windows 3.0
or OS/2.
FMONSTER.EXE Copy this to wherever you like. You can assign it an icon
in Program Manager using the usual procedure; File, New.
FMONSTER.TXT This help file. Make sure this is located in the same
directory as FMONSTER.EXE, or better yet, in your PATH.
FILE_ID.DIZ This is used by BBSs to describe FONT MONSTER, you can
delete this file from your hard disk.
FONT MONSTER requires that the following files be installed in your
WINDOWS\SYSTEM directory:
VBRUN100.DLL Visual Basic 1.0 run-time library, not included in this
archive. It is available for free on most BBSs, probably
from wherever you got FMONSTER.ZIP from.
CMDIALOG.VBX
INSTSCRL.VBX
THREED.VBX Three additional Visual Basic files needed by FONT MONSTER.
In addition you can 'Associate' your "TTF" and "PFM" font files to
FMONSTER.EXE using Program Manager or File Manager. This will allow you to
double click on any font with File Manager and it will call up FONT MONSTER
with that font's data loaded.
-----WHAT FONT MONSTER DOES--------------------------------------
FONT MONSTER allows you to edit TrueType and Type 1 fonts. Well, not the
glyphs and stuff, but all the stuff which Windows uses to recognize a font,
like the name, the weight, the style, etc. I should probably make it quite
clear from the start that any changes you make to a font using FONT MONSTER
will NOT IN ANY WAY affect how it appears on screen or in print. To do that
you will need something like FONTMONGER or FONTOGRAPHER.
FONT MONSTER will not alter the hinting or kerning or appearance of any font
you edit. Such information will simply be copied byte-for-byte from the
original font file.
-----WHY SHOULD YOU USE FONT MONSTER? EXAMPLES:------------------
Let's say you have two sets of fonts from two different font vendors but they
both have the same name. Windows will have no way of telling the difference
which is which. By renaming one set, Windows (and you) will be able to call
up either font.
How about if you copy some fonts over from the Apple Macintosh? The Apple
naming scheme can sometimes be quite weird. For example, I have some fonts
named "Stimpy Bold 001.002" & "DavysRudeSymbols 10/23/91". Both of these
names included some extra information which I didn't want and it also
confuses how Windows selects the style variations in the font's family.
Renaming the fonts will take care of this.
Word For Windows 2.0 tries to be so smart when you want to insert a symbol or
a bullet. It will only allow you to select from those fonts in your system
which are marked as Symbol fonts. What can you do if you want to use a font
which isn't a Symbol font? Good luck, Word doesn't make it very easy for you.
Use FONT MONSTER to mark the font as Symbol and from then on Word will put it
in its Symbol menu.
Some fonts, particularly Type 1 fonts, are designed with Style formats
incompatible with Windows. You may have Regular, Bold, Italic, and Bold
Italic versions for a particular family but you may not be able to choose them
the usual way, for example CTRL-B for Bold, CTRL-I for Italic. Instead you
would have to choose, for example, "Simpsons Bold" or "Simpsons Italic" from
your font menu. This is because the styles were all marked as Regular when
they were produced. Use FONT MONSTER to set the correct style flags in each
font. Then you can have one menu entry, "Simpsons", and choose the styles in
your word processor the usual way.
Some applications, CorelDRAW! 3.0 is a good example, bundle fonts with their
programs. But for some reason, they change the names of the fonts to
something similar, but not quite the same as the font's real name. Renaming
the fonts to their official names will help you organize your font collection.
FONT MONSTER also lets you preview fonts, even if they are not installed yet!
If you like what you see you can install it permanently with FONT MONSTER. If
you don't like a font you can also remove fonts from Windows with FONT
MONSTER, and even delete the font files from your hard disk. All this only
applies to TrueType fonts. Type 1 fonts can only be added and removed with
Adobe's Type Manager (ATM) program.
-----HOW TO USE FONT MONSTER (TrueType)--------------------------
[OPEN]
Upon startup, FONT MONSTER shows you a button bar. Click on [OPEN] to read in
the information from a font. The familiar Windows Common Dialog Box will pop
up, go ahead and find a font and open it. The suffix for TrueType fonts is
".TTF", for Type 1 fonts it's ".PFM".
THE STRING DATA
Once the font data has been read in you will see a larger screen with a whole
bunch of information on it. On the left side is the string data contained in
a font. If a particular string doesn't exist in the font, FONT MONSTER puts
its own name, "FONT MONSTER", there.
WINDOWS NAME
This is what Windows uses to organize its fonts. This is really a combination
of the FAMILY name and the STYLE name. The exception being when a STYLE is
"Regular", then the WINDOWS NAME shouldn't include the word "Regular" after
the FAMILY name. Unpredictable things will happen in your font menus
otherwise. Don't try it.
FAMILY
This is a common name given to a group, or FAMILY, of fonts. For example,
ARIAL comes in four variations, or STYLES, and they all have the same FAMILY
name; ARIAL. Windows expects the FAMILY name to be the same as the FAMILY
name depicted in the WINDOWS NAME field. Otherwise a font may not display
correctly, if at all.
STYLE
Examples of STYLE are "Bold", "Bold Italic", "Italic", "Oblique", "Regular".
Windows expects the STYLE to follow the FAMILY name in the WINDOWS NAME
field, with the exception being when a font STYLE is "Regular", in which case
the FAMILY name and the WINDOWS NAME should be the same.
By entering the word "Bold" in the STYLE field, it doesn't mean the font will
be recognized as BOLD by your applications. That's set by ACTUAL STYLE,
another control which is quite independent of the string data.
COPYRIGHT
Font vendors put their copyright notices in this field. It has
no bearing on how the font installs or displays.
UNIQUE ID
This should contain a number or string which is different than any other font
in your system.
VERSION
The version field identifies the font's release and version information from
the vendor. Apparently, some SETUP.EXE programs will access the VERSION field
to automatically install updates of your fonts. This field has no bearing on
how the font installs or displays.
POSTSCRIPT NAME
This is a unique name a PostScript printer will use to identify the font. It
does not have to be the same as the WINDOWS NAME or FAMILY name.
TRADEMARK
Some font vendors put their font name trademark notices in this field. It has
no bearing on how the font installs or displays.
THE FLAG DATA
The FLAG DATA (for lack of a better term) consists of several checkboxes
which let you identify the font to Windows. Remember, no matter what you
choose for a font, it will NOT in any way change how the font displays or is
printed. For example, you can not check the ITALIC checkbox and then your
font will become italic. These flags simply allow Windows to make intelligent
decisions about the font. Likewise, it's up to you to make intelligent
decisions if you change the FLAG DATA.
ACTUAL STYLE
This identifies the font's actual style. This is different than the STYLE
string data. Windows applications use the ACTUAL STYLE to