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Amiga Magazin: Amiga-CD 2000 April & May
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mesa3.1
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jitter.h
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1998-09-12
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/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
/*
* jitter.h
*
* This file contains jitter point arrays for 2,3,4,8,15,24 and 66 jitters.
*
* The arrays are named j2, j3, etc. Each element in the array has the form,
* for example, j8[0].x and j8[0].y
*
* Values are floating point in the range -.5 < x < .5, -.5 < y < .5, and
* have a gaussian distribution around the origin.
*
* Use these to do model jittering for scene anti-aliasing and view volume
* jittering for depth of field effects. Use in conjunction with the
* accwindow() routine.
*/
typedef struct {
GLfloat x, y;
} jitter_point;
#define MAX_SAMPLES 66
/*
* 2 jitter points
*/
jitter_point j2[] =
{
{0.246490, 0.249999},
{-0.246490, -0.249999}
};
/*
* 3 jitter points
*/
jitter_point j3[] =
{
{-0.373411, -0.250550},
{0.256263, 0.368119},
{0.117148, -0.117570}
};
/*
* 4 jitter points
*/
jitter_point j4[] =
{
{-0.208147, 0.353730},
{0.203849, -0.353780},
{-0.292626, -0.149945},
{0.296924, 0.149994}
};
/*
* 8 jitter points
*/
jitter_point j8[] =
{
{-0.334818, 0.435331},
{0.286438, -0.393495},
{0.459462, 0.141540},
{-0.414498, -0.192829},
{-0.183790, 0.082102},
{-0.079263, -0.317383},
{0.102254, 0.299133},
{0.164216, -0.054399}
};
/*
* 15 jitter points
*/
jitter_point j15[] =
{
{0.285561, 0.188437},
{0.360176, -0.065688},
{-0.111751, 0.275019},
{-0.055918, -0.215197},
{-0.080231, -0.470965},
{0.138721, 0.409168},
{0.384120, 0.458500},
{-0.454968, 0.134088},
{0.179271, -0.331196},
{-0.307049, -0.364927},
{0.105354, -0.010099},
{-0.154180, 0.021794},
{-0.370135, -0.116425},
{0.451636, -0.300013},
{-0.370610, 0.387504}
};
/*
* 24 jitter points
*/
jitter_point j24[] =
{
{0.030245, 0.136384},
{0.018865, -0.348867},
{-0.350114, -0.472309},
{0.222181, 0.149524},
{-0.393670, -0.266873},
{0.404568, 0.230436},
{0.098381, 0.465337},
{0.462671, 0.442116},
{0.400373, -0.212720},
{-0.409988, 0.263345},
{-0.115878, -0.001981},
{0.348425, -0.009237},
{-0.464016, 0.066467},
{-0.138674, -0.468006},
{0.144932, -0.022780},
{-0.250195, 0.150161},
{-0.181400, -0.264219},
{0.196097, -0.234139},
{-0.311082, -0.078815},
{0.268379, 0.366778},
{-0.040601, 0.327109},
{-0.234392, 0.354659},
{-0.003102, -0.154402},
{0.297997, -0.417965}
};
/*
* 66 jitter points
*/
jitter_point j66[] =
{
{0.266377, -0.218171},
{-0.170919, -0.429368},
{0.047356, -0.387135},
{-0.430063, 0.363413},
{-0.221638, -0.313768},
{0.124758, -0.197109},
{-0.400021, 0.482195},
{0.247882, 0.152010},
{-0.286709, -0.470214},
{-0.426790, 0.004977},
{-0.361249, -0.104549},
{-0.040643, 0.123453},
{-0.189296, 0.438963},
{-0.453521, -0.299889},
{0.408216, -0.457699},
{0.328973, -0.101914},
{-0.055540, -0.477952},
{0.194421, 0.453510},
{0.404051, 0.224974},
{0.310136, 0.419700},
{-0.021743, 0.403898},
{-0.466210, 0.248839},
{0.341369, 0.081490},
{0.124156, -0.016859},
{-0.461321, -0.176661},
{0.013210, 0.234401},
{0.174258, -0.311854},
{0.294061, 0.263364},
{-0.114836, 0.328189},
{0.041206, -0.106205},
{0.079227, 0.345021},
{-0.109319, -0.242380},
{0.425005, -0.332397},
{0.009146, 0.015098},
{-0.339084, -0.355707},
{-0.224596, -0.189548},
{0.083475, 0.117028},
{0.295962, -0.334699},
{0.452998, 0.025397},
{0.206511, -0.104668},
{0.447544, -0.096004},
{-0.108006, -0.002471},
{-0.380810, 0.130036},
{-0.242440, 0.186934},
{-0.200363, 0.070863},
{-0.344844, -0.230814},
{0.408660, 0.345826},
{-0.233016, 0.305203},
{0.158475, -0.430762},
{0.486972, 0.139163},
{-0.301610, 0.009319},
{0.282245, -0.458671},
{0.482046, 0.443890},
{-0.121527, 0.210223},
{-0.477606, -0.424878},
{-0.083941, -0.121440},
{-0.345773, 0.253779},
{0.234646, 0.034549},
{0.394102, -0.210901},
{-0.312571, 0.397656},
{0.200906, 0.333293},
{0.018703, -0.261792},
{-0.209349, -0.065383},
{0.076248, 0.478538},
{-0.073036, -0.355064},
{0.145087, 0.221726}
};