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Text File  |  1999-07-04  |  20KB  |  572 lines

  1. /* $Id: gl.h,v 3.26 1998/11/17 01:52:47 brianp Exp $ */
  2.  
  3. /*
  4.  * Mesa 3-D graphics library
  5.  * Version:  3.1
  6.  * Copyright (C) 1995-1998  Brian Paul
  7.  *
  8.  * This library is free software; you can redistribute it and/or
  9.  * modify it under the terms of the GNU Library General Public
  10.  * License as published by the Free Software Foundation; either
  11.  * version 2 of the License, or (at your option) any later version.
  12.  *
  13.  * This library is distributed in the hope that it will be useful,
  14.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  16.  * Library General Public License for more details.
  17.  *
  18.  * You should have received a copy of the GNU Library General Public
  19.  * License along with this library; if not, write to the Free
  20.  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  21.  */
  22.  
  23. SYSTEM_CALL( amigaMesaChangeBuffer, 1 )
  24. SYSTEM_CALL( amigaMesaChangeBufferTags, 2 )
  25. SYSTEM_CALL( amigaMesaChangeContext, 3 )
  26. SYSTEM_CALL( amigaMesaChangeContextTags, 4 )
  27. SYSTEM_CALL( amigaMesaChangeVisual, 5 )
  28. SYSTEM_CALL( amigaMesaChangeVisualTags, 6 )
  29. SYSTEM_CALL( amigaMesaCreateBuffer, 7 )
  30. SYSTEM_CALL( amigaMesaCreateBufferTags, 8 )
  31. SYSTEM_CALL( amigaMesaCreateContext, 9 )
  32. SYSTEM_CALL( amigaMesaCreateContextTags, 10 )
  33. SYSTEM_CALL( amigaMesaCreateVisual, 11 )
  34. SYSTEM_CALL( amigaMesaCreateVisualTags, 12 )
  35. SYSTEM_CALL( amigaMesaDestroyBuffer, 13 )
  36. SYSTEM_CALL( amigaMesaDestroyContext, 14 )
  37. SYSTEM_CALL( amigaMesaDestroyVisual, 15 )
  38. SYSTEM_CALL( amigaMesaGetBuffer, 16 )
  39. SYSTEM_CALL( amigaMesaGetBufferTags, 17 )
  40. SYSTEM_CALL( amigaMesaGetContext, 18 )
  41. SYSTEM_CALL( amigaMesaGetContextTags, 19 )
  42. SYSTEM_CALL( amigaMesaGetOneColor, 20 )
  43. SYSTEM_CALL( amigaMesaGetVisual, 21 )
  44. SYSTEM_CALL( amigaMesaGetVisualTags, 22 )
  45. SYSTEM_CALL( amigaMesaMakeCurrent, 23 )
  46. SYSTEM_CALL( amigaMesaNumColors, 24 )
  47. SYSTEM_CALL( amigaMesaReportError, 25 )
  48. SYSTEM_CALL( amigaMesaSetDefs, 26 )
  49. SYSTEM_CALL( amigaMesaSetOneColor, 27 )
  50. SYSTEM_CALL( amigaMesaSwapBuffers, 28 )
  51.  
  52. SYSTEM_CALL( __reserved, 29 )
  53.  
  54. SYSTEM_CALL( glAccum, 30 )
  55. SYSTEM_CALL( glAlphaFunc, 31 )
  56. SYSTEM_CALL( glAreTexturesResident, 32 )
  57. SYSTEM_CALL( glArrayElement, 33 )
  58. SYSTEM_CALL( glBegin, 34 )
  59. SYSTEM_CALL( glBindTexture, 35 )
  60. SYSTEM_CALL( glBitmap, 36 )
  61. SYSTEM_CALL( glBlendFunc, 37 )
  62. SYSTEM_CALL( glCallList, 38 )
  63. SYSTEM_CALL( glCallLists, 39 )
  64. SYSTEM_CALL( glClear, 40 )
  65. SYSTEM_CALL( glClearAccum, 41 )
  66. SYSTEM_CALL( glClearColor, 42 )
  67. SYSTEM_CALL( glClearDepth, 43 )
  68. SYSTEM_CALL( glClearIndex, 44 )
  69. SYSTEM_CALL( glClearStencil, 45 )
  70. SYSTEM_CALL( glClipPlane, 46 )
  71. SYSTEM_CALL( glColor3b, 47 )
  72. SYSTEM_CALL( glColor3bv, 48 )
  73. SYSTEM_CALL( glColor3d, 49 )
  74. SYSTEM_CALL( glColor3dv, 50 )
  75. SYSTEM_CALL( glColor3f, 51 )
  76. SYSTEM_CALL( glColor3fv, 52 )
  77. SYSTEM_CALL( glColor3i, 53 )
  78. SYSTEM_CALL( glColor3iv, 54 )
  79. SYSTEM_CALL( glColor3s, 55 )
  80. SYSTEM_CALL( glColor3sv, 56 )
  81. SYSTEM_CALL( glColor3ub, 57 )
  82. SYSTEM_CALL( glColor3ubv, 58 )
  83. SYSTEM_CALL( glColor3ui, 59 )
  84. SYSTEM_CALL( glColor3uiv, 60 )
  85. SYSTEM_CALL( glColor3us, 61 )
  86. SYSTEM_CALL( glColor3usv, 62 )
  87. SYSTEM_CALL( glColor4b, 63 )
  88. SYSTEM_CALL( glColor4bv, 64 )
  89. SYSTEM_CALL( glColor4d, 65 )
  90. SYSTEM_CALL( glColor4dv, 66 )
  91. SYSTEM_CALL( glColor4f, 67 )
  92. SYSTEM_CALL( glColor4fv, 68 )
  93. SYSTEM_CALL( glColor4i, 69 )
  94. SYSTEM_CALL( glColor4iv, 70 )
  95. SYSTEM_CALL( glColor4s, 71 )
  96. SYSTEM_CALL( glColor4sv, 72 )
  97. SYSTEM_CALL( glColor4ub, 73 )
  98. SYSTEM_CALL( glColor4ubv, 74 )
  99. SYSTEM_CALL( glColor4ui, 75 )
  100. SYSTEM_CALL( glColor4uiv, 76 )
  101. SYSTEM_CALL( glColor4us, 77 )
  102. SYSTEM_CALL( glColor4usv, 78 )
  103. SYSTEM_CALL( glColorMask, 79 )
  104. SYSTEM_CALL( glColorMaterial, 80 )
  105. SYSTEM_CALL( glColorPointer, 81 )
  106. SYSTEM_CALL( glCopyPixels, 82 )
  107. SYSTEM_CALL( glCopyTexImage1D, 83 )
  108. SYSTEM_CALL( glCopyTexImage2D, 84 )
  109. SYSTEM_CALL( glCopyTexSubImage1D, 85 )
  110. SYSTEM_CALL( glCopyTexSubImage2D, 86 )
  111. SYSTEM_CALL( glCopyTexSubImage3D, 87 )
  112. SYSTEM_CALL( glCullFace, 88 )
  113. SYSTEM_CALL( glDeleteLists, 89 )
  114. SYSTEM_CALL( glDeleteTextures, 90 )
  115. SYSTEM_CALL( glDepthFunc, 91 )
  116. SYSTEM_CALL( glDepthMask, 92 )
  117. SYSTEM_CALL( glDepthRange, 93 )
  118. SYSTEM_CALL( glDisable, 94 )
  119. SYSTEM_CALL( glDisableClientState, 95 )
  120. SYSTEM_CALL( glDrawArrays, 96 )
  121. SYSTEM_CALL( glDrawBuffer, 97 )
  122. SYSTEM_CALL( glDrawElements, 98 )
  123. SYSTEM_CALL( glDrawPixels, 99 )
  124. SYSTEM_CALL( glDrawRangeElements, 100 )
  125. SYSTEM_CALL( glEdgeFlag, 101 )
  126. SYSTEM_CALL( glEdgeFlagPointer, 102 )
  127. SYSTEM_CALL( glEdgeFlagv, 103 )
  128. SYSTEM_CALL( glEnable, 104 )
  129. SYSTEM_CALL( glEnableClientState, 105 )
  130. SYSTEM_CALL( glEnd, 106 )
  131. SYSTEM_CALL( glEndList, 107 )
  132. SYSTEM_CALL( glEvalCoord1d, 108 )
  133. SYSTEM_CALL( glEvalCoord1dv, 109 )
  134. SYSTEM_CALL( glEvalCoord1f, 110 )
  135. SYSTEM_CALL( glEvalCoord1fv, 111 )
  136. SYSTEM_CALL( glEvalCoord2d, 112 )
  137. SYSTEM_CALL( glEvalCoord2dv, 113 )
  138. SYSTEM_CALL( glEvalCoord2f, 114 )
  139. SYSTEM_CALL( glEvalCoord2fv, 115 )
  140. SYSTEM_CALL( glEvalMesh1, 116 )
  141. SYSTEM_CALL( glEvalMesh2, 117 )
  142. SYSTEM_CALL( glEvalPoint1, 118 )
  143. SYSTEM_CALL( glEvalPoint2, 119 )
  144. SYSTEM_CALL( glFeedbackBuffer, 120 )
  145. SYSTEM_CALL( glFinish, 121 )
  146. SYSTEM_CALL( glFlush, 122 )
  147. SYSTEM_CALL( glFogf, 123 )
  148. SYSTEM_CALL( glFogfv, 124 )
  149. SYSTEM_CALL( glFogi, 125 )
  150. SYSTEM_CALL( glFogiv, 126 )
  151. SYSTEM_CALL( glFrontFace, 127 )
  152. SYSTEM_CALL( glFrustum, 128 )
  153. SYSTEM_CALL( glGenLists, 129 )
  154. SYSTEM_CALL( glGenTextures, 130 )
  155. SYSTEM_CALL( glGetBooleanv, 131 )
  156. SYSTEM_CALL( glGetClipPlane, 132 )
  157. SYSTEM_CALL( glGetDoublev, 133 )
  158. SYSTEM_CALL( glGetError, 134 )
  159. SYSTEM_CALL( glGetFloatv, 135 )
  160. SYSTEM_CALL( glGetIntegerv, 136 )
  161. SYSTEM_CALL( glGetLightfv, 137 )
  162. SYSTEM_CALL( glGetLightiv, 138 )
  163. SYSTEM_CALL( glGetMapdv, 139 )
  164. SYSTEM_CALL( glGetMapfv, 140 )
  165. SYSTEM_CALL( glGetMapiv, 141 )
  166. SYSTEM_CALL( glGetMaterialfv, 142 )
  167. SYSTEM_CALL( glGetMaterialiv, 143 )
  168. SYSTEM_CALL( glGetPixelMapfv, 144 )
  169. SYSTEM_CALL( glGetPixelMapuiv, 145 )
  170. SYSTEM_CALL( glGetPixelMapusv, 146 )
  171. SYSTEM_CALL( glGetPointerv, 147 )
  172. SYSTEM_CALL( glGetPolygonStipple, 148 )
  173. SYSTEM_CALL( glGetString, 149 )
  174. SYSTEM_CALL( glGetTexEnvfv, 150 )
  175. SYSTEM_CALL( glGetTexEnviv, 151 )
  176. SYSTEM_CALL( glGetTexGendv, 152 )
  177. SYSTEM_CALL( glGetTexGenfv, 153 )
  178. SYSTEM_CALL( glGetTexGeniv, 154 )
  179. SYSTEM_CALL( glGetTexImage, 155 )
  180. SYSTEM_CALL( glGetTexLevelParameterfv, 156 )
  181. SYSTEM_CALL( glGetTexLevelParameteriv, 157 )
  182. SYSTEM_CALL( glGetTexParameterfv, 158 )
  183. SYSTEM_CALL( glGetTexParameteriv, 159 )
  184. SYSTEM_CALL( glHint, 160 )
  185. SYSTEM_CALL( glIndexMask, 161 )
  186. SYSTEM_CALL( glIndexPointer, 162 )
  187. SYSTEM_CALL( glIndexd, 163 )
  188. SYSTEM_CALL( glIndexdv, 164 )
  189. SYSTEM_CALL( glIndexf, 165 )
  190. SYSTEM_CALL( glIndexfv, 166 )
  191. SYSTEM_CALL( glIndexi, 167 )
  192. SYSTEM_CALL( glIndexiv, 168 )
  193. SYSTEM_CALL( glIndexs, 169 )
  194. SYSTEM_CALL( glIndexsv, 170 )
  195. SYSTEM_CALL( glIndexub, 171 )
  196. SYSTEM_CALL( glIndexubv, 172 )
  197. SYSTEM_CALL( glInitNames, 173 )
  198. SYSTEM_CALL( glInterleavedArrays, 174 )
  199. SYSTEM_CALL( glIsEnabled, 175 )
  200. SYSTEM_CALL( glIsList, 176 )
  201. SYSTEM_CALL( glIsTexture, 177 )
  202. SYSTEM_CALL( glLightModelf, 178 )
  203. SYSTEM_CALL( glLightModelfv, 179 )
  204. SYSTEM_CALL( glLightModeli, 180 )
  205. SYSTEM_CALL( glLightModeliv, 181 )
  206. SYSTEM_CALL( glLightf, 182 )
  207. SYSTEM_CALL( glLightfv, 183 )
  208. SYSTEM_CALL( glLighti, 184 )
  209. SYSTEM_CALL( glLightiv, 185 )
  210. SYSTEM_CALL( glLineStipple, 186 )
  211. SYSTEM_CALL( glLineWidth, 187 )
  212. SYSTEM_CALL( glListBase, 188 )
  213. SYSTEM_CALL( glLoadIdentity, 189 )
  214. SYSTEM_CALL( glLoadMatrixd, 190 )
  215. SYSTEM_CALL( glLoadMatrixf, 191 )
  216. SYSTEM_CALL( glLoadName, 192 )
  217. SYSTEM_CALL( glLogicOp, 193 )
  218. SYSTEM_CALL( glMap1d, 194 )
  219. SYSTEM_CALL( glMap1f, 195 )
  220. SYSTEM_CALL( glMap2d, 196 )
  221. SYSTEM_CALL( glMap2f, 197 )
  222. SYSTEM_CALL( glMapGrid1d, 198 )
  223. SYSTEM_CALL( glMapGrid1f, 199 )
  224. SYSTEM_CALL( glMapGrid2d, 201 )
  225. SYSTEM_CALL( glMapGrid2f, 202 )
  226. SYSTEM_CALL( glMaterialf, 203 )
  227. SYSTEM_CALL( glMaterialfv, 204 )
  228. SYSTEM_CALL( glMateriali, 205 )
  229. SYSTEM_CALL( glMaterialiv, 206 )
  230. SYSTEM_CALL( glMatrixMode, 207 )
  231. SYSTEM_CALL( glMultMatrixd, 208 )
  232. SYSTEM_CALL( glMultMatrixf, 209 )
  233. SYSTEM_CALL( glNewList, 210 )
  234. SYSTEM_CALL( glNormal3b, 211 )
  235. SYSTEM_CALL( glNormal3bv, 212 )
  236. SYSTEM_CALL( glNormal3d, 213 )
  237. SYSTEM_CALL( glNormal3dv, 214 )
  238. SYSTEM_CALL( glNormal3f, 215 )
  239. SYSTEM_CALL( glNormal3fv, 216 )
  240. SYSTEM_CALL( glNormal3i, 217 )
  241. SYSTEM_CALL( glNormal3iv, 218 )
  242. SYSTEM_CALL( glNormal3s, 219 )
  243. SYSTEM_CALL( glNormal3sv, 220 )
  244. SYSTEM_CALL( glNormalPointer, 221 )
  245. SYSTEM_CALL( glOrtho, 222 )
  246. SYSTEM_CALL( glPassThrough, 223 )
  247. SYSTEM_CALL( glPixelMapfv, 224 )
  248. SYSTEM_CALL( glPixelMapuiv, 225 )
  249. SYSTEM_CALL( glPixelMapusv, 226 )
  250. SYSTEM_CALL( glPixelStoref, 227 )
  251. SYSTEM_CALL( glPixelStorei, 228 )
  252. SYSTEM_CALL( glPixelTransferf, 229 )
  253. SYSTEM_CALL( glPixelTransferi, 230 )
  254. SYSTEM_CALL( glPixelZoom, 231 )
  255. SYSTEM_CALL( glPointSize, 232 )
  256. SYSTEM_CALL( glPolygonMode, 233 )
  257. SYSTEM_CALL( glPolygonOffset, 234 )
  258. SYSTEM_CALL( glPolygonStipple, 235 )
  259. SYSTEM_CALL( glPopAttrib, 236 )
  260. SYSTEM_CALL( glPopClientAttrib, 237 )
  261. SYSTEM_CALL( glPopMatrix, 238 )
  262. SYSTEM_CALL( glPopName, 239 )
  263. SYSTEM_CALL( glPrioritizeTextures, 240 )
  264. SYSTEM_CALL( glPushAttrib, 241 )
  265. SYSTEM_CALL( glPushClientAttrib, 242 )
  266. SYSTEM_CALL( glPushMatrix, 243 )
  267. SYSTEM_CALL( glPushName, 244 )
  268. SYSTEM_CALL( glRasterPos2d, 245 )
  269. SYSTEM_CALL( glRasterPos2dv, 246 )
  270. SYSTEM_CALL( glRasterPos2f, 247 )
  271. SYSTEM_CALL( glRasterPos2fv, 248 )
  272. SYSTEM_CALL( glRasterPos2i, 249 )
  273. SYSTEM_CALL( glRasterPos2iv, 250 )
  274. SYSTEM_CALL( glRasterPos2s, 251 )
  275. SYSTEM_CALL( glRasterPos2sv, 252 )
  276. SYSTEM_CALL( glRasterPos3d, 253 )
  277. SYSTEM_CALL( glRasterPos3dv, 254 )
  278. SYSTEM_CALL( glRasterPos3f, 255 )
  279. SYSTEM_CALL( glRasterPos3fv, 256 )
  280. SYSTEM_CALL( glRasterPos3i, 257 )
  281. SYSTEM_CALL( glRasterPos3iv, 258 )
  282. SYSTEM_CALL( glRasterPos3s, 259 )
  283. SYSTEM_CALL( glRasterPos3sv, 260 )
  284. SYSTEM_CALL( glRasterPos4d, 261 )
  285. SYSTEM_CALL( glRasterPos4dv, 262 )
  286. SYSTEM_CALL( glRasterPos4f, 263 )
  287. SYSTEM_CALL( glRasterPos4fv, 264 )
  288. SYSTEM_CALL( glRasterPos4i, 265 )
  289. SYSTEM_CALL( glRasterPos4iv, 266 )
  290. SYSTEM_CALL( glRasterPos4s, 267 )
  291. SYSTEM_CALL( glRasterPos4sv, 268 )
  292. SYSTEM_CALL( glReadBuffer, 269 )
  293. SYSTEM_CALL( glReadPixels, 270 )
  294. SYSTEM_CALL( glRectd, 271 )
  295. SYSTEM_CALL( glRectdv, 272 )
  296. SYSTEM_CALL( glRectf, 273 )
  297. SYSTEM_CALL( glRectfv, 274 )
  298. SYSTEM_CALL( glRecti, 275 )
  299. SYSTEM_CALL( glRectiv, 276 )
  300. SYSTEM_CALL( glRects, 277 )
  301. SYSTEM_CALL( glRectsv, 278 )
  302. SYSTEM_CALL( glRenderMode, 279 )
  303. SYSTEM_CALL( glRotated, 280 )
  304. SYSTEM_CALL( glRotatef, 281 )
  305. SYSTEM_CALL( glScaled, 282 )
  306. SYSTEM_CALL( glScalef, 283 )
  307. SYSTEM_CALL( glScissor, 284 )
  308. SYSTEM_CALL( glSelectBuffer, 285 )
  309. SYSTEM_CALL( glShadeModel, 286 )
  310. SYSTEM_CALL( glStencilFunc, 287 )
  311. SYSTEM_CALL( glStencilMask, 288 )
  312. SYSTEM_CALL( glStencilOp, 289 )
  313. SYSTEM_CALL( glTexCoord1d, 290 )
  314. SYSTEM_CALL( glTexCoord1dv, 291 )
  315. SYSTEM_CALL( glTexCoord1f, 292 )
  316. SYSTEM_CALL( glTexCoord1fv, 293 )
  317. SYSTEM_CALL( glTexCoord1i, 294 )
  318. SYSTEM_CALL( glTexCoord1iv, 295 )
  319. SYSTEM_CALL( glTexCoord1s, 296 )
  320. SYSTEM_CALL( glTexCoord1sv, 297 )
  321. SYSTEM_CALL( glTexCoord2d, 298 )
  322. SYSTEM_CALL( glTexCoord2dv, 299 )
  323. SYSTEM_CALL( glTexCoord2f, 300 )
  324. SYSTEM_CALL( glTexCoord2fv, 301 )
  325. SYSTEM_CALL( glTexCoord2i, 302 )
  326. SYSTEM_CALL( glTexCoord2iv, 303 )
  327. SYSTEM_CALL( glTexCoord2s, 304 )
  328. SYSTEM_CALL( glTexCoord2sv, 305 )
  329. SYSTEM_CALL( glTexCoord3d, 306 )
  330. SYSTEM_CALL( glTexCoord3dv, 307 )
  331. SYSTEM_CALL( glTexCoord3f, 308 )
  332. SYSTEM_CALL( glTexCoord3fv, 309 )
  333. SYSTEM_CALL( glTexCoord3i, 310 )
  334. SYSTEM_CALL( glTexCoord3iv, 311 )
  335. SYSTEM_CALL( glTexCoord3s, 312 )
  336. SYSTEM_CALL( glTexCoord3sv, 313 )
  337. SYSTEM_CALL( glTexCoord4d, 314 )
  338. SYSTEM_CALL( glTexCoord4dv, 315 )
  339. SYSTEM_CALL( glTexCoord4f, 316 )
  340. SYSTEM_CALL( glTexCoord4fv, 317 )
  341. SYSTEM_CALL( glTexCoord4i, 318 )
  342. SYSTEM_CALL( glTexCoord4iv, 319 )
  343. SYSTEM_CALL( glTexCoord4s, 320 )
  344. SYSTEM_CALL( glTexCoord4sv, 321 )
  345. SYSTEM_CALL( glTexCoordPointer, 322 )
  346. SYSTEM_CALL( glTexEnvf, 323 )
  347. SYSTEM_CALL( glTexEnvfv, 324 )
  348. SYSTEM_CALL( glTexEnvi, 325 )
  349. SYSTEM_CALL( glTexEnviv, 326 )
  350. SYSTEM_CALL( glTexGend, 327 )
  351. SYSTEM_CALL( glTexGendv, 328 )
  352. SYSTEM_CALL( glTexGenf, 329 )
  353. SYSTEM_CALL( glTexGenfv, 330 )
  354. SYSTEM_CALL( glTexGeni, 331 )
  355. SYSTEM_CALL( glTexGeniv, 332 )
  356. SYSTEM_CALL( glTexImage1D, 333 )
  357. SYSTEM_CALL( glTexImage2D, 334 )
  358. SYSTEM_CALL( glTexImage3D, 335 )
  359. SYSTEM_CALL( glTexParameterf, 336 )
  360. SYSTEM_CALL( glTexParameterfv, 337 )
  361. SYSTEM_CALL( glTexParameteri, 338 )
  362. SYSTEM_CALL( glTexParameteriv, 339 )
  363. SYSTEM_CALL( glTexSubImage1D, 340 )
  364. SYSTEM_CALL( glTexSubImage2D, 341 )
  365. SYSTEM_CALL( glTexSubImage3D, 342 )
  366. SYSTEM_CALL( glTranslated, 343 )
  367. SYSTEM_CALL( glTranslatef, 344 )
  368. SYSTEM_CALL( glVertex2d, 345 )
  369. SYSTEM_CALL( glVertex2dv, 346 )
  370. SYSTEM_CALL( glVertex2f, 347 )
  371. SYSTEM_CALL( glVertex2fv, 348 )
  372. SYSTEM_CALL( glVertex2i, 349 )
  373. SYSTEM_CALL( glVertex2iv, 350 )
  374. SYSTEM_CALL( glVertex2s, 351 )
  375. SYSTEM_CALL( glVertex2sv, 352 )
  376. SYSTEM_CALL( glVertex3d, 353 )
  377. SYSTEM_CALL( glVertex3dv, 354 )
  378. SYSTEM_CALL( glVertex3f, 355 )
  379. SYSTEM_CALL( glVertex3fv, 356 )
  380. SYSTEM_CALL( glVertex3i, 357 )
  381. SYSTEM_CALL( glVertex3iv, 358 )
  382. SYSTEM_CALL( glVertex3s, 359 )
  383. SYSTEM_CALL( glVertex3sv, 360 )
  384. SYSTEM_CALL( glVertex4d, 361 )
  385. SYSTEM_CALL( glVertex4dv, 362 )
  386. SYSTEM_CALL( glVertex4f, 363 )
  387. SYSTEM_CALL( glVertex4fv, 364 )
  388. SYSTEM_CALL( glVertex4i, 365 )
  389. SYSTEM_CALL( glVertex4iv, 366 )
  390. SYSTEM_CALL( glVertex4s, 367 )
  391. SYSTEM_CALL( glVertex4sv, 368 )
  392. SYSTEM_CALL( glVertexPointer, 369 )
  393. SYSTEM_CALL( glViewport, 370 )
  394.  
  395. SYSTEM_CALL( __reserved, 371 )
  396. SYSTEM_CALL( __reserved, 372 )
  397. SYSTEM_CALL( __reserved, 373 )
  398. SYSTEM_CALL( __reserved, 374 )
  399. SYSTEM_CALL( __reserved, 375 )
  400. SYSTEM_CALL( __reserved, 376 )
  401. SYSTEM_CALL( __reserved, 377 )
  402. SYSTEM_CALL( __reserved, 378 )
  403. SYSTEM_CALL( __reserved, 379 )
  404.  
  405. SYSTEM_CALL( glAreTexturesResidentEXT, 380 )
  406. SYSTEM_CALL( glArrayElementEXT, 381 )
  407. SYSTEM_CALL( glBindTextureEXT, 382 )
  408. SYSTEM_CALL( glBlendColorEXT, 383 )
  409. SYSTEM_CALL( glBlendEquationEXT, 384 )
  410. SYSTEM_CALL( glColorPointerEXT, 385 )
  411. SYSTEM_CALL( glColorSubTableEXT, 386 )
  412. SYSTEM_CALL( glColorTableEXT, 387 )
  413. SYSTEM_CALL( glCopyTexSubImage3DEXT, 388 )
  414. SYSTEM_CALL( glDeleteTexturesEXT, 389 )
  415. SYSTEM_CALL( glDrawArraysEXT, 390 )
  416. SYSTEM_CALL( glEdgeFlagPointerEXT, 391 )
  417. SYSTEM_CALL( glGenTexturesEXT, 392 )
  418. SYSTEM_CALL( glGetColorTableEXT, 393 )
  419. SYSTEM_CALL( glGetColorTableParameterfvEXT, 394 )
  420. SYSTEM_CALL( glGetColorTableParameterivEXT, 395 )
  421. SYSTEM_CALL( glGetPointervEXT, 396 )
  422. SYSTEM_CALL( glIndexPointerEXT, 397 )
  423. SYSTEM_CALL( glIsTextureEXT, 398 )
  424. SYSTEM_CALL( glNormalPointerEXT, 399 )
  425. SYSTEM_CALL( glPointParameterfEXT, 400 )
  426. SYSTEM_CALL( glPointParameterfvEXT, 401 )
  427. SYSTEM_CALL( glPolygonOffsetEXT, 402 )
  428. SYSTEM_CALL( glPrioritizeTexturesEXT, 403 )
  429. SYSTEM_CALL( glTexCoordPointerEXT, 404 )
  430. SYSTEM_CALL( glTexImage3DEXT, 405 )
  431. SYSTEM_CALL( glTexSubImage3DEXT, 406 )
  432. SYSTEM_CALL( glVertexPointerEXT, 407 )
  433.  
  434. SYSTEM_CALL( __reserved, 408 )
  435. SYSTEM_CALL( __reserved, 409 )
  436.  
  437. SYSTEM_CALL( glMultiTexCoord1dSGIS, 410 )
  438. SYSTEM_CALL( glMultiTexCoord1dvSGIS, 411 )
  439. SYSTEM_CALL( glMultiTexCoord1fSGIS, 412 )
  440. SYSTEM_CALL( glMultiTexCoord1fvSGIS, 413 )
  441. SYSTEM_CALL( glMultiTexCoord1iSGIS, 414 )
  442. SYSTEM_CALL( glMultiTexCoord1ivSGIS, 415 )
  443. SYSTEM_CALL( glMultiTexCoord1sSGIS, 416 )
  444. SYSTEM_CALL( glMultiTexCoord1svSGIS, 417 )
  445. SYSTEM_CALL( glMultiTexCoord2dSGIS, 418 )
  446. SYSTEM_CALL( glMultiTexCoord2dvSGIS, 419 )
  447. SYSTEM_CALL( glMultiTexCoord2fSGIS, 420 )
  448. SYSTEM_CALL( glMultiTexCoord2fvSGIS, 421 )
  449. SYSTEM_CALL( glMultiTexCoord2iSGIS, 422 )
  450. SYSTEM_CALL( glMultiTexCoord2ivSGIS, 423 )
  451. SYSTEM_CALL( glMultiTexCoord2sSGIS, 424 )
  452. SYSTEM_CALL( glMultiTexCoord2svSGIS, 425 )
  453. SYSTEM_CALL( glMultiTexCoord3dSGIS, 426 )
  454. SYSTEM_CALL( glMultiTexCoord3dvSGIS, 427 )
  455. SYSTEM_CALL( glMultiTexCoord3fSGIS, 428 )
  456. SYSTEM_CALL( glMultiTexCoord3fvSGIS, 429 )
  457. SYSTEM_CALL( glMultiTexCoord3iSGIS, 430 )
  458. SYSTEM_CALL( glMultiTexCoord3ivSGIS, 431 )
  459. SYSTEM_CALL( glMultiTexCoord3sSGIS, 432 )
  460. SYSTEM_CALL( glMultiTexCoord3svSGIS, 433 )
  461. SYSTEM_CALL( glMultiTexCoord4dSGIS, 434 )
  462. SYSTEM_CALL( glMultiTexCoord4dvSGIS, 435 )
  463. SYSTEM_CALL( glMultiTexCoord4fSGIS, 436 )
  464. SYSTEM_CALL( glMultiTexCoord4fvSGIS, 437 )
  465. SYSTEM_CALL( glMultiTexCoord4iSGIS, 438 )
  466. SYSTEM_CALL( glMultiTexCoord4ivSGIS, 439 )
  467. SYSTEM_CALL( glMultiTexCoord4sSGIS, 440 )
  468. SYSTEM_CALL( glMultiTexCoord4svSGIS, 441 )
  469. SYSTEM_CALL( glMultiTexCoordPointerSGIS, 442 )
  470. SYSTEM_CALL( glSelectTextureSGIS, 443 )
  471. SYSTEM_CALL( glSelectTextureCoordSetSGIS, 444 )
  472.  
  473. SYSTEM_CALL( __reserved, 445 )
  474. SYSTEM_CALL( __reserved, 446 )
  475. SYSTEM_CALL( __reserved, 447 )
  476. SYSTEM_CALL( __reserved, 448 )
  477. SYSTEM_CALL( __reserved, 449 )
  478.  
  479. SYSTEM_CALL( glActiveTextureARB, 450 )
  480. SYSTEM_CALL( glClientActiveTextureARB, 451 )
  481. SYSTEM_CALL( glMultiTexCoord1dARB, 452 )
  482. SYSTEM_CALL( glMultiTexCoord1dvARB, 453 )
  483. SYSTEM_CALL( glMultiTexCoord1fARB, 454 )
  484. SYSTEM_CALL( glMultiTexCoord1fvARB, 455 )
  485. SYSTEM_CALL( glMultiTexCoord1iARB, 456 )
  486. SYSTEM_CALL( glMultiTexCoord1ivARB, 457 )
  487. SYSTEM_CALL( glMultiTexCoord1sARB, 458 )
  488. SYSTEM_CALL( glMultiTexCoord1svARB, 459 )
  489. SYSTEM_CALL( glMultiTexCoord2dARB, 460 )
  490. SYSTEM_CALL( glMultiTexCoord2dvARB, 461 )
  491. SYSTEM_CALL( glMultiTexCoord2fARB, 462 )
  492. SYSTEM_CALL( glMultiTexCoord2fvARB, 463 )
  493. SYSTEM_CALL( glMultiTexCoord2iARB, 464 )
  494. SYSTEM_CALL( glMultiTexCoord2ivARB, 465 )
  495. SYSTEM_CALL( glMultiTexCoord2sARB, 466 )
  496. SYSTEM_CALL( glMultiTexCoord2svARB, 467 )
  497. SYSTEM_CALL( glMultiTexCoord3dARB, 468 )
  498. SYSTEM_CALL( glMultiTexCoord3dvARB, 469 )
  499. SYSTEM_CALL( glMultiTexCoord3fARB, 470 )
  500. SYSTEM_CALL( glMultiTexCoord3fvARB, 471 )
  501. SYSTEM_CALL( glMultiTexCoord3iARB, 472 )
  502. SYSTEM_CALL( glMultiTexCoord3ivARB, 473 )
  503. SYSTEM_CALL( glMultiTexCoord3sARB, 474 )
  504. SYSTEM_CALL( glMultiTexCoord3svARB, 475 )
  505. SYSTEM_CALL( glMultiTexCoord4dARB, 476 )
  506. SYSTEM_CALL( glMultiTexCoord4dvARB, 477 )
  507. SYSTEM_CALL( glMultiTexCoord4fARB, 478 )
  508. SYSTEM_CALL( glMultiTexCoord4fvARB, 479 )
  509. SYSTEM_CALL( glMultiTexCoord4iARB, 480 )
  510. SYSTEM_CALL( glMultiTexCoord4ivARB, 481 )
  511. SYSTEM_CALL( glMultiTexCoord4sARB, 482 )
  512. SYSTEM_CALL( glMultiTexCoord4svARB, 483 )
  513.  
  514. SYSTEM_CALL( __reserved, 484 )
  515. SYSTEM_CALL( __reserved, 485 )
  516. SYSTEM_CALL( __reserved, 486 )
  517. SYSTEM_CALL( __reserved, 487 )
  518. SYSTEM_CALL( __reserved, 488 )
  519. SYSTEM_CALL( __reserved, 489 )
  520.  
  521. SYSTEM_CALL( glBlendFuncSeparateINGR, 490 )
  522.  
  523. SYSTEM_CALL( __reserved, 491 )
  524. SYSTEM_CALL( __reserved, 492 )
  525. SYSTEM_CALL( __reserved, 493 )
  526. SYSTEM_CALL( __reserved, 494 )
  527. SYSTEM_CALL( __reserved, 495 )
  528. SYSTEM_CALL( __reserved, 496 )
  529. SYSTEM_CALL( __reserved, 497 )
  530. SYSTEM_CALL( __reserved, 498 )
  531. SYSTEM_CALL( __reserved, 499 )
  532.  
  533. SYSTEM_CALL( glResizeBuffersMESA, 500 )
  534. SYSTEM_CALL( glWindowPos2iMESA, 501 )
  535. SYSTEM_CALL( glWindowPos2sMESA, 502 )
  536. SYSTEM_CALL( glWindowPos2fMESA, 503 )
  537. SYSTEM_CALL( glWindowPos2dMESA, 504 )
  538. SYSTEM_CALL( glWindowPos2ivMESA, 505 )
  539. SYSTEM_CALL( glWindowPos2svMESA, 506 )
  540. SYSTEM_CALL( glWindowPos2fvMESA, 507 )
  541. SYSTEM_CALL( glWindowPos2dvMESA, 508 )
  542. SYSTEM_CALL( glWindowPos3iMESA, 509 )
  543. SYSTEM_CALL( glWindowPos3sMESA, 500 )
  544. SYSTEM_CALL( glWindowPos3fMESA, 501 )
  545. SYSTEM_CALL( glWindowPos3dMESA, 502 )
  546. SYSTEM_CALL( glWindowPos3ivMESA, 503 )
  547. SYSTEM_CALL( glWindowPos3svMESA, 504 )
  548. SYSTEM_CALL( glWindowPos3fvMESA, 505 )
  549. SYSTEM_CALL( glWindowPos3dvMESA, 506 )
  550. SYSTEM_CALL( glWindowPos4iMESA, 507 )
  551. SYSTEM_CALL( glWindowPos4sMESA, 508 )
  552. SYSTEM_CALL( glWindowPos4fMESA, 509 )
  553. SYSTEM_CALL( glWindowPos4dMESA, 500 )
  554. SYSTEM_CALL( glWindowPos4ivMESA, 501 )
  555. SYSTEM_CALL( glWindowPos4svMESA, 502 )
  556. SYSTEM_CALL( glWindowPos4fvMESA, 503 )
  557. SYSTEM_CALL( glWindowPos4dvMESA, 504 )
  558.  
  559. SYSTEM_CALL( __reserved, 505 )
  560. SYSTEM_CALL( __reserved, 506 )
  561. SYSTEM_CALL( __reserved, 507 )
  562. SYSTEM_CALL( __reserved, 508 )
  563. SYSTEM_CALL( __reserved, 509 )
  564.  
  565. SYSTEM_CALL( OSMesaCreateContext, 510 )
  566. SYSTEM_CALL( OSMesaDestroyContext, 511 )
  567. SYSTEM_CALL( OSMesaGetCurrentContext, 512 )
  568. SYSTEM_CALL( OSMesaGetDepthBuffer, 513 )
  569. SYSTEM_CALL( OSMesaGetIntegerv, 514 )
  570. SYSTEM_CALL( OSMesaMakeCurrent, 515 )
  571. SYSTEM_CALL( OSMesaPixelStore, 516 )
  572.