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1990-10-14
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User manual for JMPLAYER.EXE , the Noise Tracker player for the Sound Blaster.
Version 1.0 for the EGA/VGA grafix card.
Table of Contents
1 . . . . . . . . . . . Introduction
2 . . . . . . . . . . . The JMPROG.* file format
3 . . . . . . . . . . . Keys
4 . . . . . . . . . . . Command line options
5 . . . . . . . . . . . Specifications and Tips
6 . . . . . . . . . . . About Ultra Force + Addresses
7 . . . . . . . . . . . The end
Part 1 : Introduction.
First this important thing : This document was written by a Dutch person , so
it's possible that there are some grammatical or other kind of error's in the
text. But who cares , it's all for free anyway !
This program was written for you to enjoy the music of Sound/Noise Tracker,
if you have an AT and a Sound Blaster.
So I (=JM) analyzed the music format of the Noise and Sound Tracker.
And after some time I wrote this program, which enables you to listen to the
(sometimes) terrific songs !
(See part 6 how to get some of these great songs.)
And here it is, JMPLAYER will play any legal Noise/Sound Tracker format
(15/31 instruments) on the DAC channel of the Sound Blaster.
The program uses the so called script files, which contain 1 or more filenames
and other options. (see part 2)
Further is it possible to use Pause/Repeat/Fast reverse/Fast forward and other
options while the music is played. (See part 3)
The program will scan the paths in the enviroment variable PATH , if it can't
find JMPLAYER.DAT in the current directory, so you can create different music
disks , only contaning an extra JMPROG.? file and play them , by coping
JMPLAYER.EXE & JMPLAYER.DAT in a 'PATH' directory.
Before using the program read parts 2,3,4. Part 6 gives your more
information about the music files and Ultra Force.
Part 2 : The JMPROG.* file format.
The JMPLAYER can play 10 different programs , JMPROG.0 ... JMPROG.9 .
See part 3 and 4 , how to select while running the program or in the command
line.
The JMPROG files are normal ASCII text files , contaning no extra symbols. The
program will scan every line for commands. The following commands are possible
1 : R=n , n = number of times to repeat the program , a 'A' means always.
2 : T="..." , when the program is selected the text between quotes is shown.
Only the first 76 characters are shown , so it got no use to make
the text length longer.
3 : ' blabla, comment , the program will skip the rest of the line.
4 : name , Name is a legal filename (including path and drive) of the song-
file to play. Behind the name you can also use some options.
The program does verification checks , so make sure you type all the
sentences right: any errors are skipped. There's no difference between
lower/upper case except in the text of the title.
Note on 4 :
Behind the filename you can use R:n & T:".." (use spaces between options and
filename). They have the same effect as the main R= & T= , but now for the
current song played.
(Note: enabling repeat always (A) causes the next song never to be played !)
Important are the extension of the file , because the program will use them to
make a difference between the diff. formats. Possible extensions are :
.NST : The noise tracker format (the program checks for 15 or 31 instr.).
.JMS : Own smaller , faster in loading , format. (See NSTTOJMS.COM)
.SD2 : Noise tracker format with 15 instruments.
.SD4 : Noise tracker format with 31 instruments.
.JMQ : Old format (Private , for old songs) , not important.
An example of a JMPROG file :
-------------------------------------------------------------------------------
' This is a example of a JMPROG file
'this is more comment !!
R=A ' The program repeats forever
' Main Title
T="Titel of program 0 , for example ACID BOX , etc. "
' Don't forget the closing quotes !!, if you do all this text will be taken as
' a title too.
Q:\PATH0\PATH1\ACID1.NST R:2 T:"Some good acid first of Acid boys !!"
Q:\PATH0\hiphop0.jms t:"Hahahahahahaha Hip Hop !!"
' End of file.
-------------------------------------------------------------------------------
See JMPROG.0 for another example !
Part 3 : Keys.
While the program plays can be used.
ESCAPE : Exit to dos.
F1 : To pause the song and equalizer, F6 continues, F2/F4 are still active
F2 : Stop playing, F6/F4 to continue , 0..9 to select new program.
F3 : Increases repeat-times of current song, from 0..A, after A comes 0
F4 : Loads next song of current program.
F5 : Decrease track and start at the beginning of that track.
F6 : Play, only after F1/F2.
F7 : Goto next track and start at the beginning.
0..9 : Select program number , only after pressing F2.
Part 4 : Command line options.
Possible options : /O:n, /I:n, /F:name, /P:n
/O:n , n is the middle digit of the I/O adress of the Sound Blaster card.
n between 1 and 6 , default is 2.
/I:n , n is the IRQ number of the Sound Blaster card.
Possible options : 2,3,5 and 7.
/F:name , name is the filename of your own CT-VOICE driver , the program will
get your I/O and IRQ number information from that file.
/P:n , n is the program number to start with , n between 0 and 9 , def. = 0
Note 1 : The program will autom. search for the file CT-VOICE.DRV in the current
directory. Use /F when the file has an other name.
Note 2 : /O & /I have no function , when there is a CT-VOICE.DRV file in the
current directory.
Part 5 : Specifications
This program needs : - A Sound Blaster card
- A EGA/VGA with 640x200 16 colors
- An AT , (8 Mhz. higher)
The last , because the program recalculates the frequencies and joins them
together. This takes a lot of time. But JM is working on a new version for all
PC's.
Of course J.M. and U4C take no responsibilities for any kind of damages this
program may cause (Which won't happen , if you do everything right !)
Part 6 : About Ultra Force and addresses
Ultra Force exists of eight computerfanatics, which aim to make games
and try to make them in their eyes perfect.
To create perfect code we make demo's to determine the limits and get more
experience. This demo is an example of what we can do with the Sound Blaster.
With this demo we try to get some attention of Software Houses.
Our BBS : Holland 70-358.51.09 /**\ 300/1200/2400 baud 24 hours
Our P.O. Box : P.O. Box 63048
3002 JA Rotterdam
Nederland
If you think you have good idea's, tips, graphics, prg's, music then
call or write to us.
Also you can find a lot of music files on the BBS !!!
Ultra Force Software Development :
- Remco de Berk - Michel Hooymans
- Josha Munnik - Bram Graveland
- Eric Oostendorp - Eric Soonius
- Wido Riezebos - Arjan Brussee
Part 6 : The end.
The END !!!!!!!!!!!!!