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Amiga Games 1996 January
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amigagames-cdrom-1996-01.iso
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shellbench.ct
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Amiga Catalog Translation file
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1995-04-30
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6KB
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203 lines
## version
## language
## codeset 0
; version $VER: ShellBench.cd 1.00 (9.1.95)
; language english
; Catalog description file for ShellBench.
; Text between < and > is a comment.
;*************************************************************************
; General Program Strings
;*************************************************************************
NOMEMMSG
;Not enough memory available!
COMMDESCMSG
;WB's 'Execute' requester on steroids!
; <commodity description>
OPTSWINMSG
;ShellBench Options
; <options window title>
;*************************************************************************
; Initialization Strings
; Unless otherwise noted, all these appear in requesters and are
; automatically formatted.
;*************************************************************************
NOICONMSG
;Couldn't access ShellBench icon to read tooltypes!
NOHOTKEYMSG
;\33cCouldn't create the hotkey object!\nCheck the definition:\n'%s'.
; <%s = hotkey definition>
NOOPENHISTMSG
;\33cCouldn't open history file\n'%s'!
; <%s = filename>
NOREADHISTMSG
;\33cCouldn't read history file!\nError %lu: %s
; <%lu = DOS error code, %s = DOS error msg>
NOWRITEHISTMSG
;\33cCouldn't write history file!\nError %lu: %s
; <%lu = DOS error code, %s = DOS error msg>
NOIFFLIBMSG
;Couldn't open iffparse.library V37!
NOFONTLIBMSG
;Couldn't open diskfont.library V36!
NOOPENFONTMSG
;Couldn't open font '%s', size %lu!
; <%s = fontname, %lu = fontsize>
NOWINOBJMSG
;Couldn't create window object!
NOGADKEYMSG
;Couldn't assign key to gadget object!
NOOPENWINMSG
;Couldn't open the window!
;*************************************************************************
; Requester Title & Gadget Strings
;*************************************************************************
INSFREQMSG
;Choose Filename to Insert
INFORMTITLEMSG
;ShellBench Message
INFORMOKAYMSG
;_Okay
CURDIRREQMSG
;Choose Current Directory
PATHREQMSG
;Choose Another Path Directory
SAVEOPTSREQMSG
;Save Options to Project Icon
;*************************************************************************
; General Runtime Strings
; Unless otherwise noted, all these appear in requesters and are
; automatically formatted.
;*************************************************************************
CLIPNOTFTXTMSG
;Clipboard doesn't contain plain text!
CLIPNOTIFFMSG
;Clipboard contents are not in valid IFF format!
NOREADCLIPMSG
;Couldn't read from clipboard!
NOOPENCLIPMSG
;Couldn't open clipboard!
NOLAUNCHMSG
;\33cCouldn't launch command!\nReturn code: %ld
; <%ld = DOS error code returned by System()>
NOCURDIRMSG
;\33cCouldn't set current directory\n'%s'\nfor command!
; <%s = dirname>
NOPATHMSG
;\33cCouldn't build search path out of\n'%s'!
; <%s = dirnames separated by commas>
NOOUTPUTMSG
;\33cCouldn't open output\n'%s'\nfor command!
; <%s = filename>
LONGCMDMSG
;\33cCommand in project icon\n'%s'\nis too long!
NOMATCHSPACEMSG
;\33cNot enough space to\ninsert all matches of:\n'%s'
; <%s = wildcard pattern>
NOMATCHMSG
;\33cNo match found for:\n'%s'
; <%s = wildcard pattern>
NOEXPANDMSG
;\33cCouldn't expand\n'%s'\nas a pattern!
; <%s = wildcard pattern>
NOCOMPLETEMSG
;\33cCouldn't perform name completion!\nError %lu: %s
; <%lu = DOS error code, %s = DOS error msg>
LONGPATHMSG
;\33cFull pathname of\n'%s'\n is too long!
; <%s = filename>
NOGETPATHMSG
;\33cCouldn't get full pathname for\n'%s'
; <%s = filename>
NOWBARGMSG
;\33cCouldn't find Workbench object\n'%s'!
; <%s = filename>
NOSTRSPACEMSG
;\33cNot enough space left in string gadget for\n'%s'!
; <%s = filename or hotlist string>
NOWRITEPROJMSG
;\33cCouldn't write project icon\n'%s'!
; <%s = iconname>
NOLOCKDIRMSG
;\33cCouldn't access drawer\n'%s'!
NOTSBPROJMSG
;\33c'%s'\nis not a ShellBench project!
; <%s = iconname>
;*************************************************************************
; Main Window Gadget Labels and Keys
; As usual, place underscore '_' before shortcut key in label, set
; xxxGADKEY to that single shortcut character. Do not use any shifted
; characters, as SHIFT in BGUI cancels gadget activation.
;*************************************************************************
MAINCMDGADLAB
;Co_mmand
; <command string gadget>
MAINCMDGADKEY
MAINEXEGADLAB
;_Execute
; <exe button gadget>
MAINEXEGADKEY
MAINOPTSGADLAB
;_Options...
; <options button gadget>
MAINOPTSGADKEY
MAINHIDEGADLAB
;_Hide
; <hide button gadget>
MAINHIDEGADKEY
MAINQUITGADLAB
;_Quit
; <quit button gadget>
MAINQUITGADKEY
;*************************************************************************
; Options Window Gadget Labels and Keys
; As usual, place underscore '_' before shortcut key in label, set
; xxxGADKEY to that single shortcut character. Do not use any shifted
; characters, as SHIFT in BGUI cancels gadget activation.
;*************************************************************************
OUTGADLAB
;_Output
; <output string gadget>
OUTGADKEY
CDSTRGADLAB
;Cur_Dir
; <curdir string gadget>
CDSTRGADKEY
CDREQGADLAB
; <curdir-req button gadget>
CDREQGADKEY
PATHSTRGADLAB
;_Path
; <path string gadget>
PATHSTRGADKEY
PATHREQGADLAB
; <path-req button gadget>
PATHREQGADKEY
STACKGADLAB
;Stac_k
; <stack integer gadget>
STACKGADKEY
PRIGADLAB
;P_riority
; <priority integer gadget>
PRIGADKEY
WILDGADLAB
;Exp._Wild
; <wildcardexpansion checkbox gadget>
WILDGADKEY
SHELLGADLAB
;S_hell
; <customshellname string gadget>
SHELLGADKEY
OKAYGADLAB
;_Okay
; <okay button gadget>
OKAYGADKEY
SAVEGADLAB
;_Save to Icon
; <save button gadget>
SAVEGADKEY
CANCELGADLAB
;_Cancel
; <cancel button gadget>
CANCELGADKEY