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Amiga Games Extra 1996 May
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Amiga_Games_Extra_CD_5-96.bin
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mudcre.txt
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1996-02-19
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AmigaMUD, Copyright 1996 by Chris Gray
The MUDCre Program
MUDCre is used to create an initial AmigaMUD database in the directory
from which it is run. If a database is present, then MUDCre will ask
if it is to delete it first. An initial database cannot be used for a
multiplayer MUD as it does not have any handlers for user input. Only
wizards can use the system until the appropriate handlers are setup.
The standard scenario is created by having SMUD read the various
source files of the scenario, which create and initialize the world
and the handlers for it. This is done via:
MUDCre
run MUDServ
SMUD < st:go
The 'st:go' file logs in SysAdmin, creates the world, sets up all the
handlers, etc. It does this mostly by using the 'source' wizard
command to read in all of the standard scenario source files. Only
those wishing to create a scenario from scratch need be concerned with
using MUDCre. Most systems will use the standard scenario database,
perhaps with some modifications done online.
The following items exist in the initial database:
p_pName - a string property used to hold the name of the
character. Also used on machines.
p_pIcon - an int list property used to hold a player's (or
machine's) icon (16 pixel by 16 pixel image which shows up on
other players' graphics windows).
Characters - the table of character names. This table maps from
character names to the character data structures. It initially
contains only "SysAdmin".
Builtin - the table of builtin functions. These are not actually
stored in the database - they are a part of MUDServ itself.
a character creation password of 'CreationPassword'
no machines
no new character action
character SysAdmin, with password 'SysAdminPassword', and prompt
'input>'. SysAdmin is always a wizard. The initial icon for
SysAdmin looks a bit like a "Superman" crest. (CHANGE THIS
PASSWORD BEFORE PUTTING YOUR MUD ON LINE!)
flags indicating that machines are active and are to be started
as needed
execution timeout of 10 seconds