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Amiga Games Extra 1996 May
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Amiga_Games_Extra_CD_5-96.bin
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spiele
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publicdomain
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pilesotiles
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piles'o'tiles.doc
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1992-09-02
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Piles'O'Tiles By Paul Burkey Written Using AMOS
Demo Version Completed 21-6-95 (Document updated 15.10.95)
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This version can be spread by any means! including PD, Coverdisks, BBS's,
CD colections etc. Copy it for your mates as well!
This is what the Full game will have:-
All 42 Tile layouts
Twice as many Picture Tiles including a classic Chinese set!
Much more Sound and some music.
The game will also have an Easy and Hard mode.
This demo is set to the Easy mode so don't be too supprized if you
complete some of them 1st go!
The Hard mode will lay the tiles out so you'll need more skill and less luck
The game runs quicker with the try again button and a much faster layout.
The full version of Piles'O'Tiles costs only £5.
You are pefectly welcome to play the demo for months on end without paying!
If you do play a lot then it would be wise to update because of the new
tile setups, the try again requester, the much faster layout time and the
other added extras!!!!
Send Orders to:-
Paul Burkey This address is *very* perminent!
32 Cottage Close so don't worry about me not being there!
Little Neston
South Wirral
L64 9RB
If you want to Email me then post to :- paulb@sneech.demon.co.uk
If you have Internet Access then I could possibly send you the full version
via the net. If you want to contact me on the net about anything then look
for me on IRC under the nickname 'shoecake'. I could send you the full
game after recieving your cheque on IRC 'Weekends only'. Well get in touch
any way you can..............
When you order your copy it would help me if you were to give me other
details, like:-
1. Amiga Set-Up, inc. Hard Drive? Memory, Workbench Version 1.3,3.0 etc.
2. Where you got hold of this demo. If you got it off a mate then tell me
that! You see I know exactly where I've sent the demo to so I'll be happy
if you can tell me where it's traveled to! When a magazine uses one of my
demo's I get loads of orders and I presume thats the reason. But after a
few months I might get a new bunch of orders and I always wonder why? I
know it will pop up in all sorts of places so let me know!
3. What your favorite games are (Commercial and Shareware).
Anyone from outside the U.K. can send a £5 note or at least £5 worth of your
own currency! I will accept a 10 Guilder Note and a disk!
Instructions
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If you've played Dragon Tiles or Shanghai or any other Tiles Game then you
wont need much help. You can skip to the next section called
Piles'O'Tiles Extras.
Heres a quick Tiles lesson......
The board is made up of between 80-260 tiles. Each Picture Tiles occurs four
times, so an 80 tile board needs 20 different Picture Tiles.
The object of the game is to remove all the tiles from the board.
You have to remove two matching tiles at a time and they must be FREE!
By free I mean that it must have a Free space either to the left or
the right or both. It doesn't matter if there's a free space above or below
the Tile. It must be a space left or right. If a tile is on the edge of the
screen or on the end of a row or simple alone by itself then it is Free.
To remove two tiles you simply select the first tile and then select
a second matching tile. When the two Tiles are selected they will be
removed from the board. If you select a tile and then decide you don't
want to remove it then you simply re-select the same tile.
The game is over when you've cleared the whole board of tiles.
The trick of the game is to decide which pairs to remove. Every game IS
possible so if you don't clear a board it's because you made a mistake!
Imagine the board looks like this...
fig a. [C][C] fig b. [B][A][B][A]
[B][A][B][A] [B][B]
[B][B][C]
[C]
It doesn't matter what order you remove tiles [C] because you wont get
stuck. But after removing the [C] tiles you can see in fig.b that you
have to remove the [B] tiles in a strict order. If you take the bottom
two tiles you will be stuck. If you take the far left tile and any of
the bottom tiles then you will be okay. I know it's a simple example but
it shows you what to look out for. Once you get used to the pitfalls you
will start playing skillfully rather than click and hope!
Piles'O'Tiles Extras!
-=-=-=-=-=-=-=-=-=-=-
To help compare your play with other peoples or to improve on your own
Tiles skill, you will be able to Score points. 100 Points are given
to you for every pair you take off. At the same time you will loose
a point for every couple of seconds you wait between moves.
At the end of the game you will either receive a bonus for clearing
the whole board or loose some points for not completing the board.
At any point in the game you are sure you can't take any more Tiles
you can press on the STOP button. This will stop the timer and end your
game.
Sometimes when you play you wont be able to see a matching pair but your
are sure there is one! you can select the '?' Button. This will search
the whole board for a matching pair. At the same time you will loose some
of your points. Sometimes you'll only loose a few points but if you are
very unlucky you might loose 200 or more! It's better than stoping the
game when you could have continued! If you choose '?' and there's no pair
on the whole board then the game will be stopped for you!
Thank You
-=-=-=-=-
If your going to place it on another disk or your Hard Drive then depending
on what version of the demo you have, you might need a copy of the
AMOS.Library file in your Libs drawer. If you need it it will probably be
included with the Archive?
Paul Burkey, October - 1995.