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- ; English Catalogfile for VChess 3.3
- ; You can use this to change the build-in english strings!
- ;
- ## version $VER: VChess.catalog 3.3 (15.05.95)
- ## codeset 0
- ## language english
- ;
- MsgMenuProject
- Project
- ; Project
- ;
- MsgProjectNewGame
- New Game
- ; New Game
- ;
- MsgProjectStartGame
- Start Game
- ; Start Game
- ;
- MsgProjectSolveForMate
- Solve for Mate ...
- ; Solve for Mate ...
- ;
- MsgProjectStopGame
- Stop Game
- ; Stop Game
- ;
- MsgProjectSaveGame
- Save Game ...
- ; Save Game ...
- ;
- MsgProjectSaveMovelist
- Save Movelist ...
- ; Save Movelist ...
- ;
- MsgProjectPrintMovelist
- Print Movelist ...
- ; Print Movelist ...
- ;
- MsgProjectGiveUp
- Give Up ...
- ; Give Up ...
- ;
- MsgProjectOfferRemis
- Offer Draw ...
- ; Offer Draw ...
- ;
- MsgProjectAbout
- About ...
- ; About ...
- ;
- MsgProjectQuit
- Quit
- ; Quit
- ;
- MsgMenuPlayers
- Players
- ; Players
- ;
- MsgPlayersHumanHuman
- Human-Human
- ; Human-Human
- ;
- MsgPlayersHumanAmiga
- Human-Amiga
- ; Human-Amiga
- ;
- MsgPlayersAmigaHuman
- Amiga-Human
- ; Amiga-Human
- ;
- MsgPlayersAmigaAmiga
- Amiga-Amiga
- ; Amiga-Amiga
- ;
- MsgMenuTime
- Time
- ; Time
- ;
- MsgTime10Secs
- 10 Secs
- ; 10 Secs
- ;
- MsgTime20Secs
- 20 Secs
- ; 20 Secs
- ;
- MsgTime30Secs
- 30 Secs
- ; 30 Secs
- ;
- MsgTime1Min
- 1 Min
- ; 1 Min
- ;
- MsgTime2Mins
- 2 Mins
- ; 2 Mins
- ;
- MsgTime3Mins
- 3 Mins
- ; 3 Mins
- ;
- MsgTime5Mins
- 5 Mins
- ; 5 Mins
- ;
- MsgTime10Mins
- 10 Mins
- ; 10 Mins
- ;
- MsgTime30Mins
- 30 Mins
- ; 30 Mins
- ;
- MsgTime1Hour
- 1 Hour
- ; 1 Hour
- ;
- MsgTime3Hours
- 3 Hours
- ; 3 Hours
- ;
- MsgTime8Hours
- 8 Hours
- ; 8 Hours
- ;
- MsgTime12Hours
- 12 Hours
- ; 12 Hours
- ;
- MsgTime24Hours
- 24 Hours
- ; 24 Hours
- ;
- MsgTimeInfinite
- Infinite
- ; Infinite
- ;
- MsgTimeCustom
- Custom ...
- ; Custom ...
- ;
- MsgTimeEqual
- Equal ?
- ; Equal ?
- ;
- MsgTimeFull
- Full ?
- ; Full ?
- ;
- MsgMenuThinklist
- Thinklist
- ; Thinklist
- ;
- MsgThinklistRefresh
- H\x00Refresh
- ; H\x00Refresh
- ;
- MsgThinklistRefreshSort
- S\x00Refresh & Sort
- ; S\x00Refresh & Sort
- ;
- MsgThinklistShowOldList
- Show old List
- ; Show old List
- ;
- MsgThinklistShowOldListSorted
- Show old List sorted
- ; Show old List sorted
- ;
- MsgThinklistShowBestChain
- C\x00Show best Chain
- ; C\x00Show best Chain
- ;
- MsgThinklistBeepIfUpdated
- Beep if updated ?
- ; Beep if updated ?
- ;
- MsgThinklistShowSorted
- Show sorted ?
- ; Show sorted ?
- ;
- MsgThinklistUpdateDisplay
- Update Display
- ; Update Display
- ;
- MsgThinklistUpdateDisplayIfChanged
- If changed ?
- ; If changed ?
- ;
- MsgThinklistUpdateDisplayAutomatic
- Automatic ?
- ; Automatic ?
- ;
- MsgThinklistUpdateDisplayNoUpdate
- No Update ?
- ; No Update ?
- ;
- MsgThinklistRefreshIf
- Refresh if
- ; Refresh if
- ;
- MsgThinklistRefreshIfComputersTurn
- It's Computer's turn ?
- ; It's Computer's turn ?
- ;
- MsgThinklistRefreshIfYourTurn
- It's Your turn ?
- ; It's Your turn ?
- ;
- MsgThinklistUpdateMoveChain
- Update MoveChain
- ; Update MoveChain
- ;
- MsgThinklistUpdateMoveChainBestMove
- Best Move ?
- ; Best Move ?
- ;
- MsgThinklistUpdateMoveChainCurrentMove
- Current Move ?
- ; Current Move ?
- ;
- MsgThinklistUpdateMoveChainNoUpdate
- No Update ?
- ; No Update ?
- ;
- MsgMenuDisplay
- Display
- ; Display
- ;
- MsgDisplayShowMovelist
- Show Movelist
- ; Show Movelist
- ;
- MsgDisplayShowThinking
- Show Thinking
- ; Show Thinking
- ;
- MsgDisplayShowMoveChain
- Show MoveChain
- ; Show MoveChain
- ;
- MsgDisplayRotate
- Rotate
- ; Rotate
- ;
- MsgDisplayRotate90p
- 90+
- ; 90+
- ;
- MsgDisplayRotate180
- 180
- ; 180
- ;
- MsgDisplayRotate90m
- 90-
- ; 90-
- ;
- MsgDisplayChangeColors
- Change Colors ...
- ; Change Colors ...
- ;
- MsgDisplayChangeColorsWhiteStonesA
- White Pieces A
- ; White Pieces A
- ;
- MsgDisplayChangeColorsWhiteStonesB
- White Pieces B
- ; White Pieces B
- ;
- MsgDisplayChangeColorsBlackStonesA
- Black Pieces A
- ; Black Pieces A
- ;
- MsgDisplayChangeColorsBlackStonesB
- Black Pieces B
- ; Black Pieces B
- ;
- MsgDisplayChangeColorsWhiteSquaresA
- White Squares A
- ; White Squares A
- ;
- MsgDisplayChangeColorsWhiteSquaresB
- White Squares B
- ; White Squares B
- ;
- MsgDisplayChangeColorsBlackSquaresA
- Black Squares A
- ; Black Squares A
- ;
- MsgDisplayChangeColorsBlackSquaresB
- Black Squares B
- ; Black Squares B
- ;
- MsgDisplayChangeColorsBoardBorder
- Board-Border
- ; Board-Border
- ;
- MsgDisplayChangeColorsBoardText
- Board-Text
- ; Board-Text
- ;
- MsgDisplayChangeColorsRectangle
- Rectangle
- ; Rectangle
- ;
- MsgDisplayChangePatterns
- Change Patterns ...
- ; Change Patterns ...
- ;
- MsgDisplayChangePatternsWhiteStones
- White Pieces
- ; White Pieces
- ;
- MsgDisplayChangePatternsBlackStones
- Black Pieces
- ; Black Pieces
- ;
- MsgDisplayChangePatternsWhiteSquares
- White Squares
- ; White Squares
- ;
- MsgDisplayChangePatternsBlackSquares
- Black Squares
- ; Black Squares
- ;
- MsgDisplaySetupMode
- Setup Mode ?
- ; Setup Mode ?
- ;
- MsgDisplayCoordinates
- Coordinates ?
- ; Coordinates ?
- ;
- MsgDisplayChessClock
- Chess Clock ?
- ; Chess Clock ?
- ;
- MsgDisplaySquareframes
- Squareframes
- ; Squareframes
- ;
- MsgDisplaySquareframesWhite
- White ?
- ; White ?
- ;
- MsgDisplaySquareframesBlack
- Black ?
- ; Black ?
- ;
- MsgDisplayChangeScreen
- Change Screen ...
- ; Change Screen ...
- ;
- MsgDisplayScreenfont
- Screenfont ...
- ; Screenfont ...
- ;
- MsgDisplayTextfont
- Textfont ...
- ; Textfont ...
- ;
- MsgMenuSetUp
- Set Up
- ; Set Up
- ;
- MsgSetUpLoadGame
- O\x00Load Game ...
- ; O\x00Load Game ...
- ;
- MsgSetUpFirstMove
- F\x00First Move
- ; F\x00First Move
- ;
- MsgSetUpNextMove
- N\x00Next Move
- ; N\x00Next Move
- ;
- MsgSetUpPreviousMove
- P\x00Previous Move
- ; P\x00Previous Move
- ;
- MsgSetUpLastMove
- L\x00Last Move
- ; L\x00Last Move
- ;
- MsgSetUpReplay
- Replay Game ...
- ; Replay Game ...
- ;
- MsgSetUpClearBoard
- Clear Board
- ; Clear Board
- ;
- MsgSetUpBuildUp
- Build Up
- ; Build Up
- ;
- MsgSetUpReset
- Reset
- ; Reset
- ;
- MsgSetUpWhitesTurn
- White's turn
- ; White's turn
- ;
- MsgSetUpBlacksTurn
- Black's turn
- ; Black's turn
- ;
- MsgMenuConfig
- Config
- ; Config
- ;
- MsgConfigLoad
- Load ...
- ; Load ...
- ;
- MsgConfigSave
- Save
- ; Save
- ;
- MsgConfigSaveAs
- Save As ...
- ; Save As ...
- ;
- MsgConfigLastSaved
- Last Saved
- ; Last Saved
- ;
- MsgConfigResetToDefaults
- Reset to defaults
- ; Reset to defaults
- ;
- MsgMenuExtras
- Extras
- ; Extras
- ;
- MsgExtrasStoreThisPos
- 1\x00Store this Pos.
- ; 1\x00Store this Pos.
- ;
- MsgExtrasRestoreOldPos
- 2\x00Restore old Pos.
- ; 2\x00Restore old Pos.
- ;
- MsgExtrasSetWhitesAggr
- Set White's Aggr. ...
- ; Set White's Aggr. ...
- ;
- MsgExtrasSetBlacksAggr
- Set Black's Aggr. ...
- ; Set Black's Aggr. ...
- ;
- MsgExtrasValuation
- V\x00Valuation
- ; V\x00Valuation
- ;
- MsgExtrasBreak
- B\x00Break
- ; B\x00Break
- ;
- MsgExtrasUndoLastMove
- U\x00Undo last Move
- ; U\x00Undo last Move
- ;
- MsgExtrasRedoTheMove
- R\x00Redo the Move
- ; R\x00Redo the Move
- ;
- MsgExtrasPause
- Pause
- ; Pause
- ;
- MsgExtrasSetTaskPri
- Set Task Pri. ...
- ; Set Task Pri. ...
- ;
- MsgExtrasCreateIcons
- Create Icons ?
- ; Create Icons ?
- ;
- MsgExtrasUseOpenings
- Use Openings ?
- ; Use Openings ?
- ;
- MsgExtrasTeaching
- Teaching ?
- ; Teaching ?
- ;
- MsgExtrasSound
- Sound ?
- ; Sound ?
- ;
- MsgExtrasPlayMode
- PlayMode
- ; PlayMode
- ;
- MsgExtrasPlayModeReduce
- Reduce ?
- ; Reduce ?
- ;
- MsgExtrasPlayModeExtend
- Extend ?
- ; Extend ?
- ;
- MsgExtrasPlayModeEstimate
- Estimate ?
- ; Estimate ?
- ;
- MsgExtrasPlayModeStrategy
- Strategy ?
- ; Strategy ?
- ;
- MsgExtrasRandom
- Random
- ; Random
- ;
- MsgExtrasRandom0
- 0\x00
- ; 0\x00
- ;
- MsgExtrasRandom25
- 25
- ; 25
- ;
- MsgExtrasRandom50
- 50
- ; 50
- ;
- MsgExtrasRandom100
- 100
- ; 100
- ;
- MsgExtrasRandomCustom
- Custom ...
- ; Custom ...
- ;
- MsgExtrasBlinken
- Blinken
- ; Blinken
- ;
- MsgExtrasBlinken0
- 0\x00
- ; 0\x00
- ;
- MsgExtrasBlinken1
- 1\x00
- ; 1\x00
- ;
- MsgExtrasBlinken3
- 3\x00
- ; 3\x00
- ;
- MsgExtrasBlinken5
- 5\x00
- ; 5\x00
- ;
- MsgMenuOpenings
- Openings
- ; Openings
- ;
- MsgOpeningsAddThisGame
- Add this Game ...
- ; Add this Game ...
- ;
- MsgOpeningsDeleteActual
- Delete actual
- ; Delete actual
- ;
- MsgOpeningsDeleteByName
- Delete by name ...
- ; Delete by name ...
- ;
- MsgOpeningsDumpToFile
- Dump to File ...
- ; Dump to File ...
- ;
- MsgOpeningsSaveAllEntries
- Save all Entries
- ; Save all Entries
- ;
- MsgPawnKnightBishopRookQueenKing
- \x20NBRQK
- ; \x20NBRQK
- ;
- MsgCaptureChar
- x
- ; x
- ;
- MsgSimpelMoveChar
- -
- ; -
- ;
- MsgCheckChar
- +
- ; +
- ;
- MsgCheckmateChar
- #
- ; #
- ;
- MsgSpaceChar
- \x20
- ; \x20
- ;
- MsgSmallRochade
- \x200 - 0
- ; \x200 - 0
- ;
- MsgBigRochade
- \x200-0-0
- ; \x200-0-0
- ;
- MsgEnPassant
- e.p.
- ; e.p.
- ;
- MsgWhiteIsCheckmate
- #W
- ; #W
- ;
- MsgBlackIsCheckmate
- #B
- ; #B
- ;
- MsgWhiteIsStalemate
- *W
- ; *W
- ;
- MsgBlackIsStalemate
- *B
- ; *B
- ;
- MsgWrongKingNumber
- Wrong number of kings on board !
- ; Wrong number of kings on board !
- ;
- MsgCanBeatYourKing
- The king can be beaten !
- ; The king can be beaten !
- ;
- MsgColumnsText
- abcdefgh
- ; abcdefgh
- ;
- MsgColumnsBoard
- abcdefgh
- ; abcdefgh
- ;
- MsgRows
- 12345678
- ; 12345678
- ;
- MsgRegularGame
- (Regular Game)
- ; (Regular Game)
- ;
- MsgArtificalGame
- (Artifical Game)
- ; (Artifical Game)
- ;
- MsgFile
- File:\x20
- ; File:\x20
- ;
- MsgGameComment
- Comment:\x20
- ; Comment:\x20
- ;
- MsgChessOpenings
- Chess-Openings:
- ; Chess-Openings:
- ;
- MsgWhite
- White:\x20
- ; White:\x20
- ;
- MsgBlack
- Black:\x20
- ; Black:\x20
- ;
- MsgModuleMemoryHalt
- Dangerous unexpected error in module Memory\nError-Number:
- ; Dangerous unexpected error in module Memory\nError-Number:
- ;
- MsgModuleMemoryStrange
- Unexpected error in module Memory\nError-Number:
- ; Unexpected error in module Memory\nError-Number:
- ;
- MsgModuleBoardHalt
- Dangerous unexpected error in module Board\nError-Number:
- ; Dangerous unexpected error in module Board\nError-Number:
- ;
- MsgModuleBoardStrange
- Unexpected error in module Board\nError-Number:
- ; Unexpected error in module Board\nError-Number:
- ;
- MsgModuleBrainHalt
- Dangerous unexpected error in module Brain\nError-Number:
- ; Dangerous unexpected error in module Brain\nError-Number:
- ;
- MsgModuleBrainStrange
- Unexpected error in module Brain\nError-Number:
- ; Unexpected error in module Brain\nError-Number:
- ;
- MsgGain
- Gain:\x20\x20
- ; Gain:\x20\x20
- ;
- MsgAbort
- Abort
- ; Abort
- ;
- MsgAcceptRemisBlack
- Black player:\nDo you accept a draw ?
- ; Black player:\nDo you accept a draw ?
- ;
- MsgAcceptRemisWhite
- White player:\nDo you accept a draw ?
- ; White player:\nDo you accept a draw ?
- ;
- MsgAddedThisOpeningToLib
- Added this Opening to library
- ; Added this Opening to library
- ;
- MsgAddOpening
- Enter name of Opening
- ; Enter name of Opening
- ;
- MsgAskPublicScreen
- Name of existing Public Screen ?
- ; Name of existing Public Screen ?
- ;
- MsgBlackGaveUp
- Black player gave up !
- ; Black player gave up !
- ;
- MsgBlackComputerGivesUp
- Black player (Computer) gives up !
- ; Black player (Computer) gives up !
- ;
- MsgBlackLeadsWith
- Black leads with\x20
- ; Black leads with\x20
- ;
- MsgBlackOfferedRemis
- Black player offered a draw, White accepted !
- ; Black player offered a draw, White accepted !
- ;
- MsgBlackSquaresColorA
- Color A for black squares ?
- ; Color A for black squares ?
- ;
- MsgBlackSquaresColorB
- Color B for black squares ?
- ; Color B for black squares ?
- ;
- MsgBlackSquaresPattern
- Pattern for black squares ?
- ; Pattern for black squares ?
- ;
- MsgBlackStonesColorA
- Color A for black pieces ?
- ; Color A for black pieces ?
- ;
- MsgBlackStonesColorB
- Color B for black pieces ?
- ; Color B for black pieces ?
- ;
- MsgBlackStonesPattern
- Pattern for black pieces ?
- ; Pattern for black pieces ?
- ;
- MsgBlackString
- .\x20Black:\x20
- ; .\x20Black:\x20
- ;
- MsgBlankMove
- ---\x20\x20\x20\x20\x20\x20\x20
- ; ---\x20\x20\x20\x20\x20\x20\x20
- ;
- MsgBuildupMode
- Buildup-Mode
- ; Buildup-Mode
- ;
- MsgBoardIsModified
- Board is modified !
- ; Board is modified !
- ;
- MsgReplayMode
- Replay-Mode
- ; Replay-Mode
- ;
- MsgPlayMode
- Playing
- ; Playing
- ;
- MsgPlayingAborted
- Playing aborted !
- ; Playing aborted !
- ;
- MsgCantCloseWindow
- Can't close Window !
- ; Can't close Window !
- ;
- MsgCantCreateIcon
- Can't create Icon !
- ; Can't create Icon !
- ;
- MsgCantCreateMenus
- Can't create Menus !
- ; Can't create Menus !
- ;
- MsgCantCreateMsgPort
- Can't create Messageport !
- ; Can't create Messageport !
- ;
- MsgCantDeleteOpening
- Can't delete Opening !
- ; Can't delete Opening !
- ;
- MsgCantDoThisAction
- Can't do this action !
- ; Can't do this action !
- ;
- MsgCantDumpOpenings
- Can't dump Openings !
- ; Can't dump Openings !
- ;
- MsgCantGetVisualInfo
- Can't get Visual Info !
- ; Can't get Visual Info !
- ;
- MsgCantLoadConfig
- Can't load configuration file !
- ; Can't load configuration file !
- ;
- MsgCantLockPubScreen
- Can't lock Public Screen !
- ; Can't lock Public Screen !
- ;
- MsgCantMoveStones
- Can't move pieces !
- ; Can't move pieces !
- ;
- MsgCantOpenFile
- Can't open file !
- ; Can't open file !
- ;
- MsgCantOpenTimer
- Can't open Timer !
- ; Can't open Timer !
- ;
- MsgCantOpenWindow
- Can't open Window !
- ; Can't open Window !
- ;
- MsgCantPrintMovelist
- Can't print Movelist !
- ; Can't print Movelist !
- ;
- MsgCantRedoMove
- No Move to redo !
- ; No Move to redo !
- ;
- MsgCantResizeWindow
- Can't resize Window !
- ; Can't resize Window !
- ;
- MsgCantSaveConfig
- Can't save Configuration !
- ; Can't save Configuration !
- ;
- MsgCantSaveGame
- Can't save the game !
- ; Can't save the game !
- ;
- MsgCantSaveMovelist
- Can't save Movelist !
- ; Can't save Movelist !
- ;
- MsgCantSaveOpenings
- Can't save Openings !
- ; Can't save Openings !
- ;
- MsgCantStartNewTask
- Can't start new task !
- ; Can't start new task !
- ;
- MsgCantTakeBackMove
- No Moves to take back !
- ; No Moves to take back !
- ;
- MsgChangeBoardBorderColor
- Color for board's border ?
- ; Color for board's border ?
- ;
- MsgChangeBoardTextColor
- Color for board's text ?
- ; Color for board's text ?
- ;
- MsgChangeRectangleColor
- Color for Rectangle ?
- ; Color for Rectangle ?
- ;
- MsgChangeTaskPri
- New Priority ?
- ; New Priority ?
- ;
- MsgComputer
- \x20(Computer)
- ; \x20(Computer)
- ;
- MsgConfigFileCorrupt
- ConfigFile contains errors !
- ; ConfigFile contains errors !
- ;
- MsgConfigFileNotValid
- Can't use this ConfigFile !
- ; Can't use this ConfigFile !
- ;
- MsgConfigIconName1
- Config1
- ; Config1
- ;
- MsgConfigIconName2
- Configs/Config1
- ; Configs/Config1
- ;
- MsgCurrentGameIsRunnig
- Current game is still running !
- ; Current game is still running !
- ;
- MsgCustomTimeGadget
- Secs|Mins|Hours|Cancel
- ; Secs|Mins|Hours|Cancel
- ;
- MsgDeleteCurrentOpening
- Delete Opening:\x20
- ; Delete Opening:\x20
- ;
- MsgDumpOpenings
- Dump Openings
- ; Dump Openings
- ;
- MsgEnterGameComment
- Comment to this Game:
- ; Comment to this Game:
- ;
- MsgGameIconName1
- Game1
- ; Game1
- ;
- MsgGameIconName2
- Games/Game1
- ; Games/Game1
- ;
- MsgGameLoaded
- Game:\x20
- ; Game:\x20
- ;
- MsgGameSaved
- Game saved
- ; Game saved
- ;
- MsgGetCustomTime
- Thinking-Time ?
- ; Thinking-Time ?
- ;
- MsgGetRandomInfluence
- Random Influence ?
- ; Random Influence ?
- ;
- MsgGetStartMateLevel
- Moves to mate ?
- ; Moves to mate ?
- ;
- MsgModuleVChessHalt
- Dangerous unexpected error in module VChess\nError-Number:
- ; Dangerous unexpected error in module VChess\nError-Number:
- ;
- MsgModuleVChessStrange
- Unexpected error in module VChess\nError-Number:
- ; Unexpected error in module VChess\nError-Number:
- ;
- MsgIllegalMove
- This is not a legal move !
- ; This is not a legal move !
- ;
- MsgItsBlacksTurn
- It's Black's turn
- ; It's Black's turn
- ;
- MsgItsNotYourTurn
- It's not your turn !
- ; It's not your turn !
- ;
- MsgItsWhitesTurn
- It's White's turn
- ; It's White's turn
- ;
- MsgItsYourTurn
- It's Your turn !
- ; It's Your turn !
- ;
- MsgLittleProblem
- There is a little problem:
- ; There is a little problem:
- ;
- MsgLoadAConfig
- Select Configurationfile
- ; Select Configurationfile
- ;
- MsgLoadGame
- Load a Game
- ; Load a Game
- ;
- MsgMotherTaskUnknown
- Daugthertask can't live without mothertask !
- ; Daugthertask can't live without mothertask !
- ;
- MsgMoveBufferFull
- Can't store more moves! (Game terminated.)
- ; Can't store more moves! (Game terminated.)
- ;
- MsgMoveChainWindowName
- Move-Chain
- ; Move-Chain
- ;
- MsgMovelistPrinted
- Movelist printed
- ; Movelist printed
- ;
- MsgMovelistSaved
- Movelist saved
- ; Movelist saved
- ;
- MsgMovelistWindowName
- All Moves
- ; All Moves
- ;
- MsgMovesPerSecond
- \x20Mps)
- ; \x20Mps)
- ;
- MsgNoCustomScreenFont
- To change Screenfont you must open a Custom-Screen
- ; To change Screenfont you must open a Custom-Screen
- ;
- MsgNoGameLoaded
- No game loaded !
- ; No game loaded !
- ;
- MsgNoMovesInMemory
- No Moves in Memory !
- ; No Moves in Memory !
- ;
- MsgNoMovesToAddToLib
- There are no Moves to add to Library !
- ; There are no Moves to add to Library !
- ;
- MsgNoNextMove
- There is no next Move !
- ; There is no next Move !
- ;
- MsgNoRemis
- Oh no, I will win !
- ; Oh no, I will win !
- ;
- MsgNoRegularGame
- This is not a regular Game !
- ; This is not a regular Game !
- ;
- MsgNotEnoughStack
- Stack must be >= 4096 Bytes
- ; Stack must be >= 4096 Bytes
- ;
- MsgNothingStored
- No Position stored !
- ; No Position stored !
- ;
- MsgNotPlaying
- We are not playing !
- ; We are not playing !
- ;
- MsgOfferRemisBlack
- Black player:\nDo you really want to offer a draw ?
- ; Black player:\nDo you really want to offer a draw ?
- ;
- MsgOfferRemisWhite
- White player:\nDo you really want to offer a draw ?
- ; White player:\nDo you really want to offer a draw ?
- ;
- MsgOk
- Ok
- ; Ok
- ;
- MsgOkCancelGadget
- Ok|Cancel
- ; Ok|Cancel
- ;
- MsgOkRemis
- Ok, draw !
- ; Ok, draw !
- ;
- MsgOpeningAlreadyExists
- This opening already exists !
- ; This opening already exists !
- ;
- MsgOpeningDelName
- Delete Opening
- ; Delete Opening
- ;
- MsgOpenings
- Openings:\x20
- ; Openings:\x20
- ;
- MsgOpeningsDumped
- Openings dumped
- ; Openings dumped
- ;
- MsgOpeningsSaved
- Openings saved:\x20
- ; Openings saved:\x20
- ;
- MsgOpNameAlreadyExists
- This openingname already exists !
- ; This openingname already exists !
- ;
- MsgOutOfMem
- Not enough memory !
- ; Not enough memory !
- ;
- MsgPatternGadget
- Mono|Points|LinesUp|LinesDown|Cancel
- ; Mono|Points|LinesUp|LinesDown|Cancel
- ;
- MsgPawns
- /100 Pawns
- ; /100 Pawns
- ;
- MsgPlaying
- We are playing !
- ; We are playing !
- ;
- MsgPointChar
- .
- ; .
- ;
- MsgQueenKnightGadget
- Queen|Knight
- ; Queen|Knight
- ;
- MsgQueenOrKnigth
- Convert Pawn to
- ; Convert Pawn to
- ;
- MsgReallyGiveUpBlack
- Black player:\nDo you really want to give up ?
- ; Black player:\nDo you really want to give up ?
- ;
- MsgReallyGiveUpWhite
- White player:\nDo you really want to give up ?
- ; White player:\nDo you really want to give up ?
- ;
- MsgRedoMove
- Redo:\x20
- ; Redo:\x20
- ;
- MsgReplayAborted
- Replay aborted !
- ; Replay aborted !
- ;
- MsgRetryCancelGadget
- Retry|Cancel
- ; Retry|Cancel
- ;
- MsgSaveConfigAs
- Save Config
- ; Save Config
- ;
- MsgSaveGame
- Save this Game
- ; Save this Game
- ;
- MsgSaveMovelist
- Save Movelist
- ; Save Movelist
- ;
- MsgScreenFontRequest
- Select a Screenfont
- ; Select a Screenfont
- ;
- MsgScreenReqGadget
- Default|Public|Custom|Cancel
- ; Default|Public|Custom|Cancel
- ;
- MsgScreenRequest
- Select a new screentype
- ; Select a new screentype
- ;
- MsgSelectCustomScreen
- Select a screentype
- ; Select a screentype
- ;
- MsgSetBlacksAggression
- Black's Aggression ?
- ; Black's Aggression ?
- ;
- MsgSetWhitesAggression
- White's Aggression ?
- ; White's Aggression ?
- ;
- MsgSolvingForMate
- Solving for Checkmate !
- ; Solving for Checkmate !
- ;
- MsgSolvingForMate2
- \x20(Solving for Checkmate)
- ; \x20(Solving for Checkmate)
- ;
- MsgTakeBackMove
- Take back:\x20
- ; Take back:\x20
- ;
- MsgTerminateCurrentGame
- Terminate the current game ?
- ; Terminate the current game ?
- ;
- MsgTextFontRequest
- Select a Textfont
- ; Select a Textfont
- ;
- MsgTextIconName1
- Text1
- ; Text1
- ;
- MsgTextIconName2
- Text/Text1
- ; Text/Text1
- ;
- MsgThinkingWindowName
- Thinking ...
- ; Thinking ...
- ;
- MsgUnknownUserInput
- Unknown User-Input
- ; Unknown User-Input
- ;
- MsgValuationIsEqual
- Valuation is equal
- ; Valuation is equal
- ;
- MsgWhiteGaveUp
- White player gave up !
- ; White player gave up !
- ;
- MsgWhiteComputerGivesUp
- White player (Computer) gives up !
- ; White player (Computer) gives up !
- ;
- MsgWhiteLeadsWith
- White leads with\x20
- ; White leads with\x20
- ;
- MsgWhiteOfferedRemis
- White player offered a draw, Black accepted !
- ; White player offered a draw, Black accepted !
- ;
- MsgWhiteSquaresColorA
- Color A for white squares ?
- ; Color A for white squares ?
- ;
- MsgWhiteSquaresColorB
- Color B for white squares ?
- ; Color B for white squares ?
- ;
- MsgWhiteSquaresPattern
- Pattern for white squares ?
- ; Pattern for white squares ?
- ;
- MsgWhiteStonesColorA
- Color A for white pieces ?
- ; Color A for white pieces ?
- ;
- MsgWhiteStonesColorB
- Color B for white pieces ?
- ; Color B for white pieces ?
- ;
- MsgWhiteStonesPattern
- Pattern for white pieces ?
- ; Pattern for white pieces ?
- ;
- MsgWhiteString
- .\x20White:\x20
- ; .\x20White:\x20
- ;
- MsgWhitesTurn
- It's white's turn
- ; It's white's turn
- ;
- MsgWrongRandomValue
- Wrong Random-Value !
- ; Wrong Random-Value !
- ;
- MsgYesNoGadget
- Yes|No
- ; Yes|No
- ;
- MsgYouCantGiveUp
- You don't play, so you can't give up !
- ; You don't play, so you can't give up !
- ;
- MsgYouCantOfferRemis
- You don't play, so you can't offer a draw !
- ; You don't play, so you can't offer a draw !
- ;
- MsgYours
- \x20(Your's)
- ; \x20(Your's)
- ;
- ;*******************************
- ; New text for release 3.2
- ;*******************************
- ;
- MsgRemisBecauseOfRepetition
- Draw, because this position occurred three times !
- ; Draw, because this position occurred three times !
- ;
- MsgRemisBecauseOf50Moves
- Draw, because there in no progress in last 50 moves !
- ; Draw, because there in no progress in last 50 moves !
- ;
- MsgWhiteIsCheckmateLong
- White is Checkmate !
- ; White is Checkmate !
- ;
- MsgBlackIsCheckmateLong
- Black is Checkmate !
- ; Black is Checkmate !
- ;
- MsgWhiteIsStalemateLong
- White is Stalemate !
- ; White is Stalemate !
- ;
- MsgBlackIsStalemateLong
- Black is Stalemate !
- ; Black is Stalemate !
- ;
- ;*******************************
- ; New text for release 3.3
- ;*******************************
- MsgPawnNoSpaceChar
- P
- ; P
- ;
-