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- ************************************************************************
- LAME API
-
- For a general outline of the code, see the file API.
- Also, main.c is a simple front end to libmp3lame.a
-
- The guts of the code are called from lame_encode_buffer().
-
- lame_encode_buffer() handles buffering, resampling, filtering, and
- then calls lame_encode_frame() for each frame:
-
- lame_encode_frame():
- l3psycho_anal() compute masking thresholds
- mdct_sub() compute MDCT coefficients
- iteration_loop() choose scalefactors (via iteration)
- which determine noise shapping, and
- choose best huffman tables for lossless compression
-
- format_bitstream format the bitstream. when data+headers are complete,
- output to internal bit buffer.
- copy_buffer() copy internal bit buffer into user's mp3 buffer
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- ************************************************************************
- Avoid using float or double, and instead use: (defined in machine.h).
-
- FLOAT default: 4 byte floating point.
- FLOAT8 default: 8 byte floating point.
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- On some machines, FLOAT8 is actually faster than FLOAT.
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- On some machines, the math routines require FLOAT8, so using FLOAT
- results in a lot of conversions.
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