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BigAnim.history
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1999-10-06
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History
~~~~~~~
4.0 Workbench support added. Playback speed is now relative to the
vertical blanking frequency of the current display mode. Sound
support added.
3.7 Fixed the overscan support.
3.6 The "Modes" printout now also includes monitor name. Bug fixes:
The FPS printout was a bit too pessimistic; odd FORM lengths would
cause BigAnim to abort.
3.5 Playback speed can be set during playback, by pressing a number
key. Color cycling is removed, until I can get it to work properly.
Minor changes.
3.4 Bug fixes. Added "BufUsage" printout. The decompression routines
now work even if the anim and the display has a different number
of bytes per row.
3.3 The decompression routines were optimised for processors with
code cache. When run on a 68000 or 68010, the old routines are
used, and the new ones are used when run on a 68020 or above.
Added "fps" calculation & printout. Defaults can now be stored
in an environment variable.
3.2 New V39 routines are used for double buffering and setting of
32-bit colours. SysBase->VBlankFrequency is examined to correctly
calculate delay times. Color cycling is now done with a task.
3.1 Automatic read length adjustment code added. Bug fixes.
3.0 Rewritten in C, except for anim decompression and the like.
Lots of options added. Copper interrupt display timing now
works. Anim 7 support added.
2.0 Asynchronous loading added.
Takes over the display "invisibly"; increases playback speed.
An optional switch "LOADALL" added, tells BigAnim to load
the whole anim at once.
1.3 Changes colors when CMAPs are found (in the middle of an anim).
Bug fixes.
1.2 Uses timer.device to get correct play speed.
1.1 Mostly bug fixes.
1.0 First release.