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t.astrostorm
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2022-08-26
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67 lines
u
ASTROSTORM v1.0
for the Commodore 64
--------------------
(c) 2002 Vanja Utne
Mermaid - (mermaid ctr@yahoo.co.uk)
The story so far...
-------------------
You are on your way to hacker
convention on Mars, when suddenly the
auto navigation system crashes -
cursed Windows 2098 - and your
spaceship heads straight into an
asteroid field! The autopilot is lost
in bluescreen-land, and it is up to
you to control the ship, avoiding the
asteroids as they hurl towards you...
Controls
--------
Use a joystick in port 2 to move
your spaceship up, down, left and
right. Press the firebutton to start.
Levels
------
See if you can reach the red
level... Can you score more than 2000
points?
Thanks
------
A special thank you must go to
Macbeth for improving my scroll code!
I'd also like to thank the following
people for their help and feedback:
Tomas Danko, @dW, Wyndex, Dokken,
Magervalp, The Fatman, BHZ and all
those I've forgotten to mention here.
Additional info
---------------
This game was written in Turbo
Assembler v5.0 (on a real C128D) for
the 2002 Minigame Compo
(http://www.ffd2.com/minigame/). The
game is exactly 1024 bytes, and has
not been packed. The source code will
be released at the Creators website:
http://mermaid.c64scene.org/creator
VU