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2022-08-26
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u
D I S K O V E R Y
Nearly everything on this issue is
NEW! We have a new, artificially
intelligent game from Lance C. Thomas,
a new GEOS application from Brian
Crosthwaite, a new issue of Scene
World, and a bunch of new games from
the 2002 MiniGame Compo (that's Euro-
Speak for "Competition"). To round out
the disk blocks, we found a great
little Putt-Putt Golf game from "way
back when."
The C-64 is certainly not dead.
Things might be a little slow right
now, but I believe it is the "quiet
before the storm." The "storm" began
last Wednesday at our church.
Holly, Colorado, is certainly not
a place a big corporation would test
market a new idea. We are anything but
a big corporation, so we don't pay
attention to such things. We just give
it a try. In fact, I did not expect
any response at all when I asked the
Fourth through Sixth graders if they
wanted to learn how to program a
computer.
Every hand went up. The schools
are doing a fine job of familiarizing
children with computers. But no one
seems to think [programming] is a
necessary skill for the 21st Century.
They seem to think Microsoft will
provide whatever they desire. (Boy are
they naive!). But have you listened to
10 to 14 year olds discuss a video
game or one of their card games? They
are very cognizant of complex
properties and functions: just like
the complex properties and functions
of programming.
We had our first meeting of the
Bible And Computer Adventure last
week, with three guys. I set up one
C-64, using the church's television
set as the monitor and a PC laptop
with 64HDD installed for the hard
disk. Unlike schools, which pride
themselves in having dozens of
computers for the kids to use, we have
just one at the meeting. The reason is
that I expect the kids to really learn
what the computer does -- and that
requires [desk checking] programs
before coding them into the machine.
We started off the meeting right
after school by reading a scene from
Mark's Gospel -- which is an adventure
story itself. My goal for the kids is
that they will have an general
understanding of the plot of this book
by the end of the school year. The
next Biblical book will be Genesis!
Sheri served refreshments while
the guys took turns playing the Super
Mario Brothers knock-off from LS 217.
They kept asking, "Will we be doing
something like that?" and I kept
saying, "When you know enough."
We are following a book entitled
"Kids and the Commodore 64", which
teaches Basic BASIC in 34 lessons.
However, this is just a guide and we
explore whatever comes up. Printing
literal strings, and using program
mode was about all we covered at our
first session.
I have installed VICE on each
boy's family PC, and explained to the
parents that 30 to 60 minutes a day
will keep their Adventurer up with the
group. I also put The Compleat
Programmer, the Knees Calhoon Method,
and a Utilities disk image on their
machines. I will show them how to
access these if they need more input.
I have a couple of C-64 bread boxes
and ancient 1541 drives I will loan
out to kids who do not have a family
computer.
The kids were excited. Even PRINT
commands were marvelous to them. They
are encouraging their friends to come
along on the Adventure.
As I mentioned before, LOADSTAR
wants to do whatever we can to promote
Computer Adventure groups. Your Club
or UG needs someone to meet with the
kids, and a place to do it. The Bible
part is not essential, but it is a
good way to partner up with a worship
community. Check with the clergy, who
might be looking for a hook to get
kids interested in a faith.
And give me a call at 719 537
6009. We can certainly get you copies
of the Compleat Programmer, Knees
Calhoon Method, and the Utility disk
(image) (which has sprite and gho
thinks they are smart enough to create
their own games. I will keep you
posted on the progress of our Bible
And Computer Adventure club.
DMM