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THE ARTWORK OF STEPHEN ROBERTSON
Commentary by the Artist
[Dave's Intro]: During the second half
of the 1980's, Stephen Robertson (who
signed his work "SIR") produced
numerous load-screen graphics for
commercial game software. Here is
SIR's story in his own words:
How I Drew My C64 Pictures
In general the pictures I drew
fell into 2 categories, copies of box
art, adverts, or original images
inspired by the game.
Copied Art
Box art copies were both easier
and more difficult. They were easier
in that you had reference material to
work from and copy, so you didn't have
to think of an original idea and scout
for reference material. They were
harder in that you had to get as close
a copy as possible, which wasn't easy
on the C64 with it's low resolution,
limited colours, and attribute
restrictions.
In general I didn't go for an
exact copy, as the games had a square
or vertical aspect, while the C64
screen had a horizontal aspect. So I
tended to adapt the picture to fit the
C64 screen.
Original Art
Original art was very hard to do,
as I had to be inspired by the game in
order to get good ideas and do a good
picture. If the game was rubbish then
it was difficult to get going, but if
the game was good, then it was easy to
get going, and I produced some good
work, as with the Warhawk screen,
shown in the program.
Drawing a C64 Picture
All my C64 pictures were drawn on
a Koala Touch Tablet, using the Koala
Painter program.
When I started drawing, the first
thing I would do is choose the
background colour of the picture. This
was a very important choice, because
this was the one colour you could use
anywhere without fear of it clashing.
Normally I used the colour that was
most prevalent in the picture, or if
the picture was cartoony with
outlines, then black was an obvious
choice. In fact a lot of my pictures
use black as a background colour, as
it was also good for stippling and
shading.
I'd then start blocking out the
various areas of the picture - often
starting with the picture's main
focus, such as a character. I'd block
it out using the line drawing feature
-- building the object out of
interconnected straight lines, because
the freehand drawing wasn't accurate
enough.
The outline would then be flood
filled with the appropriate colour.
I'd then go in on zoom mode to refine
the outline pixel by pixel, and start
adding in detail and shading.
Again, because the tablet wasn't
very accurate virtually all the
stippling and shading was done by hand
in zoom mode, pixel by pixel. I hardly
ever used Koala Painter's built in
stipple shading functions.
Once one section was finished I'd
go in and and do the next. Often I'd
use the 'spare' screen to draw an
object, then copy it over onto the
main screen. When copying the
background colour could be shown as
transparent, so you could copy logos,
etc. from the spare screen, over the
top of the art on the main one.
Of course with copying you had to
be very careful about colour clashing,
and I often had to go in and manually
touch up the edges of a logo or other
object.
I'd save the picture frequently at
every stage, but even so, sometimes I
lost artwork when the program crashed
while saving!
When a picture was finished I'd
'sign' the picture by adding my
signature to the picture, normally
(but not always) in the bottom right.
"SIR" comes from my initials -- more
or less (J's and I's are related). I'd
add the year too, so I could keep
track of when I drew the picture.
The final thing I'd do is to stand
back and look at my work from a
distance. Often this showed up
mistakes in the picture that I then
corrected.
SIR
[DAVE'S RAVE]: Now, enjoy the artwork
and commentary from Stephen Robertson.
DMM