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Assembly 1994 - The 3rd Phase
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ASMROM94.mdf
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asm-94_2.txt
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1994-07-03
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Helsinki, Finland, 5th - 7th August
- 2ND REVISION OF THE OFFICIAL ASSEMBLY'94 TEXT FILE -
Organized by:
┌─────────────────────────────────────────────────────────────────────────────┐
│ ACCESSION ∙ FUTURE CREW ∙ THE MOVEMENT ∙ SONIC PC ∙ VIRTUAL DREAMS │
└─────────────────────────────────────────────────────────────────────────────┘
Sponsored by:
┌─────────────────────────────────────────────────────────────────────────────┐
│ ADVANCED GRAVIS ■ COMPAQ COMPUTER ■ ZYXEL TELECOMMUNICATIONS ■ IBM │
│ │
│ TOPTRONICS ■ EPIC MEGAGAMES ■ ID SOFTWARE ■ SOUND SOLUTIONS │
│ │
│ WAITE GROUP PRESS ■ TEAM17 ■ PC SUPERSTORE ■ SSI │
│ │
│ MEGAZONE ■ SUOMEN ON-LINE PELIT ■ DATASERVICE │
│ │
│ FOLEY HI-TECH & HYPERWARE ■ DATA FELLOWS │
└─────────────────────────────────────────────────────────────────────────────┘
=== OPENING WORDS ===
You are now reading the updated version of the original ASM-94.TXT
in which you can find the updated competition rules, preliminary lists of
actual prizes, the updated list of party features and all kinds of other
new/modified information about Assembly '94.
We are also glad to let you know that we got more sponsors since the
first invitation intro. This will of course mean better prizes and more
publicity for the event.
At this time it is not sure if this will be the final Assembly '94
information file. If there is need for an updated version to be released,
we will naturally release one. So, keep looking at our BBSes.
=== WHERE AND WHEN ===
Assembly '94 will be held in the main Ice Hockey Hall in Helsinki,
Finland. The party will start at 9:00am on the 5th of August (Friday) and
end at around 12:00pm on the 7th of August (Sunday).
Almost everyone in Finland knows the Helsinki Ice Hockey Hall, so
you shouldn't have any problems finding it. Also, most Finnish people know
how to speak english. We have also released scanned maps on how to get to
the party place, just in case. However, the street along which the Ice
Hockey Hall is located, is called Nordenskjoldinkatu (it has no street
number). Furthermore, the finnish Olympic Stadium lies just next to the
Ice Hockey Hall.
=== HOW TO GET TO THE PARTY PLACE ===
You will either arrive by plane, by boat, by bus, by train or by car.
If you are lucky enough to come by car, you should be able to find the party
place very easily (see tha maps). If you come by plane and have lots of stuff
with you, we would recommend to take a taxi, otherwise you should come by
bus (cheaper). And if you come by boat (to Helsinki seaport) and have lots
of luggage, take the taxi, otherwise you could even walk (the party place
is so near) or use a tram.
Local area bus tickets in Finland vary from around $2 to $6 US. The
taxi is ofcoz more expensive. For example to take a normal taxi from the
airport to the party place will cost one person around $30 - $40 US. But
if you take the Airport Taxi, it will be a lot cheaper (half the price).
=== COMPETITIONS ===
The organizers reserve the right to make any changes to the
competition rules, and to disqualify any entry if it is not suitable to
attend the competitions for some reason.
All competitors have to be present at the party place in order to
attend the competitions and to receive the possible prizes (or at least
one of the authors of a competing piece of art).
In the graphics competition and also in the 4kb intro competition
on PC, the competition version of the entry must not display the author's
name or group in any way. This is to prevent the author's name from
affecting the vote. After the announcement of the results, the versions
which are spread can include the author's signature. In the music
competitions, we will not show the author's name while we play the song
in the competition.
In the graphics, music and 4kb intro competitions we will show the
name of the song/picture, but only if it will not give hints on who has
made it.
"Maximum running length" below is only the amount of time we will
show a particular piece of art on the big screen.
The demos/intros will have to run without ANY user interaction
once started (although there can be a setup screen).
All intros (4kb, 40kb and 64kb), pictures, songs and Amiga demos
will be distributed at the party place after the competitions. Note that
the PC demos will NOT be distributed at the party place (see below).
In the music, graphics and 4kb intro competitions only one of the
authors (if there are more than one) can be the official author of the
competing piece of art. For example, if two coders work on the same 4kb
intro, only one of them can receive the prize and his name in the party
results. After all, these three competitions are meant to be solo
competitions.
THE VOTING SYSTEM:
We will use a disk voting system. Once you enter the party place, you
will be given the voting disk, which will include the voting program.
We are going to have separate Amiga and PC compatible voting disks.
You will be able to give your opinion on The Five Best in all compe-
titions, both on the Amiga and PC.
But before you can give your opinion, a jury composed of known
scene people (maybe even you!) will select a certain amount of entries
(from 10 to 30) in each competition to the finals (to be shown on the
big screen to the audience). There will be different people in the PC
and Amiga jurys.
PC COMPETITION RULES:
The competition machine we will use:
- i486DX2/66 with 4 MB of RAM
- MS-DOS 6.20
- A fast Local Bus VGA card (100% VGA compatible)
- 1 MB Gravis UltraSound sound car