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The Best of Select: Games Special 3
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cd.iso
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wingames
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bermuda
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scn
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-22.scn
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Text File
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1995-08-02
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2KB
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67 lines
SceneNumber 22
Screen ..\wgp\-22.wgp
Movies
..\jack\jack.mov
..\jack\jack_g.mov
..\jack\fire.mov
..\girl\girl.mov
..\22\dim.mov
..\22\far.mov
MoviesEnd
Box
// âαπ»»á No. 1 - «í«º¡áτáÑΓ ºÑ¼½ε
1 Enable (-1000, 434) ( 106, 457)
// âαπ»»á No. 2 - «í«º¡áτáÑΓ »αÑ»∩ΓßΓó¿Ñ
2 Enable ( 0, 441) (106, 479)
// âαπ»»á No. 3 - «í«º¡áτáÑΓ ºá»αδú¿óá¡¿Ñ, Ñß½¿ »Ñαß«¡áª
// óδó«ñ¿Γß∩ íѺ ºÑα¬á½∞¡«ú« «Γ«íαáªÑ¡¿∩
// âαπ»»á No. 4 - «í«º¡áτáÑΓ ºá»αδú¿óá¡¿Ñ, Ñß½¿ »Ñαß«¡áª
// óδó«ñ¿Γß∩ ß ºÑα¬á½∞¡δ¼ «Γ«íαáªÑ¡¿Ñ¼ »« «c¿ Y
4 Enable ( 95, 436) (116, 459)
// âαπ»»á No. 10 - ºáΓ¿αá¡¿Ñ Γ.¬. ¡áσ«ñ¿Γß∩ ó»ÑαÑñ¿
BoxEnd
IfNewObject: Jack
Coord (49, 373)
Mirror Y
ObjectEnd
Object: Dim1
GlobalMemory [32] >= 3 -> Init NoInit
ObjectEnd
Object: Dim2
GlobalMemory [32] >= 2 -> Init NoInit
ObjectEnd
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Object: Girl
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> LoadStatus [50]
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Init Simple
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> ObjectEnd
IfNewObject: Girl
GlobalMemory [10] == 9 -> Init Simple
ObjectEnd
Scene
1 -21.scn
4 a24.sav
SceneEnd
End