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The Best of Select: Games Special 3
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cd.iso
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wingames
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bermuda
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scn
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c1_12.scn
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Text File
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1995-08-17
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2KB
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73 lines
SceneNumber 42
Screen ..\wgp\c1_12.wgp
Movies
..\jack\jack.mov
..\jack\jack_g.mov
..\jack\fire.mov
..\girl\girl.mov
..\cave1\bat1.mov
..\cave1\gol.mov
MoviesEnd
Box
// âαπ»»á No. 1 - «í«º¡áτáÑΓ ºÑ¼½ε
1 Enable (-1000,105) (138,131)
1 Enable (210,31) (580,57)
1 Enable (2,217) (380,244)
1 Enable (504,233) (1000,253)
1 Enable (-1000,333) (1000,364)
// âαπ»»á No. 2 - «í«º¡áτáÑΓ »αÑ»∩ΓßΓó¿Ñ
2 Enable (3,117) (135,224)
2 Enable (509,6) (640,252)
// âαπ»»á No. 4 - «í«º¡áτáÑΓ ºá»αδú¿óá¡¿Ñ, Ñß½¿ »Ñαß«¡áª
// óδó«ñ¿Γß∩ c ºÑα¬á½∞¡δ¼ «Γ«íαáªÑ¡¿Ñ¼ »« «ß¿ Y
4 Enable (121,107) (144,135)
4 Enable (365,222) (388,252)
// âαπ»»á No. 10 - «í«º¡áτáÑΓ »Ñαß»Ñ¬Γ¿óπ
10 Mix -1 192 64 (128,230) (376,256)
10 Mix -1 192 64 (530,230) (640,253)
BoxEnd
IfNewObject: Jack
Coord (270, 158)
ObjectEnd
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Object: Girl
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> LoadStatus [50]
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> Init Simple
GlobalMemory [8] == 1 GlobalMemory [9] == SceneNumber -> ObjectEnd
Object: Bat01
GlobalMemory [39] >= 1 -> Init NoInit
ObjectEnd
Object: Bat02
GlobalMemory [39] >= 2 -> Init NoInit
ObjectEnd
Object: Bat03
GlobalMemory [39] >= 3 -> Init NoInit
ObjectEnd
Object: Bat04
GlobalMemory [39] >= 4 -> Init NoInit
ObjectEnd
Object: Bat05
GlobalMemory [39] >= 5 -> Init NoInit
ObjectEnd
Object: Bat06
GlobalMemory [39] >= 6 -> Init NoInit
ObjectEnd
Scene
2 a03.scn
SceneEnd
End