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Text File
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1996-11-05
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2KB
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69 lines
11/5/96
================================================================
Title : The Entrance & The Sanctum
Filename : mexx1.bsp & mexx2.bsp
Author : Marcus Dromowicz
Email Address : Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
Description : Two full Quake maps.
================================================================
* Play Information *
Single Player : Yes
Cooperative : Yes
Deathmatch : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Thred
Known Bugs : None
Build Time : About 2 weeks, including learning to use Thred.
Texture Wad used : Quake101.wad
Compile machine : P120 w/ 16MB RAM
* How to Use *
Put both .bsp-files into your id1\maps\ directory, launch Quake
and type "map mexx1" from the console. Be sure you have both
files, or else mexx1 will crash when exiting.
* Other Info *
These are my first maps - I tried to create a dense atmosphere
by carefully placing the lights.
The maps started out being one big level, but for a reason
I still haven't figured out, QBSP wasn't able to compile it.
So I had to split it into two smaller levels, and therefore
the second level is very small -I'm sorry for that.
The first map, "The Entrance" may be a bit slow, as it has
just a fast vis (normal vis ran for 72 hours and was just ready
for 10% - unfortunately I can't afford to let my computer run
busy for over a week just compiling quake-levels....), but the
second has a level-4-vis.
Both level support deathmatch & coop, but were designed as one-player
levels. Furthermore, having no LAN-access (damn!), I have not
tested them with multiple players, but it should work fine.
I'm thankful for any comments, so, if you like the maps (or
don't), want to have the .3dt/.map/.prt files or have a cool
deathmatch-demo using my maps - email me:
Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
* Copyright / Permissions *
You may distribute and modify this level, as long as you include
my text file and give me credit.