As publiched in June & July 95 Archimedes World, I sent these tips to them, and as yet have failed to receive a prize as promised, despite an unresponded to letter and a phone call.
Hints for Cannon Fodder
General tips (forgive the pun)
* Don't split your troopers up into single men troops unless you really have to, otherwise the trooper's firepower is really too weak to cope with attack.
* If you have a lot of troopers in a phase you might try sending one on a suicide run to explore and kill any snipers with their machine gun fire.
* If you send one man in to explore (a suicide run) remember to onmly give him a few of your much needed bazookas and grenades. It's very annoying to see half your artillery go down the pan with just one trooper.
* When you come up against artillery (biggunz,tanks,choppas and snipers) keep runnning and use your machine gun fire to mow down enemy grunts, this way it is harder for the shells to hit you.
* If attacked by a missile-toting choppa and you have no means of defending yourself (another choppa or a biggun) here are some hints:
- Keep running, the choppa will eventually run out of fuel.
- Hide in shallow water, the choppa won't see you.
- Hide next to a wall or building, this works particurlarly well in underground missions with two men right up against a cliff face (the choppa just sits there).
- If the choppa is hovering nearby; attack him with machine gun fire for a while, he will eventually crash.
- Try and find another choppa (the best means of defence)!
- As soon as it lands blow it to smithereens with a bazooka or grenade.
* If attacked by a jeep get a wall or woods between you and it and hurl a grenade over the top.
* When you see white circular pads all over the place, these are pressure pads to summon the choppa. You must place one or more men on each pad and the last pad that was stood on is where the choppa will fly to and land so you can get in.
* Always read the mission briefing carefully especially when it refers to protecting civilians, if you kill one its phase over boy (very irritating).
* Enemy grunts always tend to attack the troop you are controlling at that instant, so you can split your troop in two and send one troop to a far region of the screen then control the other troop so that the important troop get clear passage without attack.
* If you have the desktop hacker, you can use it by going to the map and then pressing the hot keys or inbetween phases, I recommend this so that you can save the game midmission or even during a phase. For those of you with the hacker, here are some useful addresses:
No. of grenades for snakes,eagles and panthers - &9EC4,&9EC6,&9EC8 (Byte)
No. of bazookas for snakes,eagles etc. - &9ECC,&9ECE,&9ED0 (Byte)
No. of enemy casualties (inbetween mission screen) - &12809C (Word)
No. of home casualties (inbetween mission screen) - &128098 (Word)