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The Datafile PD-CD 5
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DATAFILE_PDCD5.iso
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mathquiz
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!MathQuiz
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!EManual
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1993-04-16
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4KB
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131 lines
Math Quiz
© Bits 'n' Bytes '93
created by Richard Hodson
written by Mike Smith
art work by Phillip Lloyd
This product is Shareware
Registration is £1.00
Bits 'n' Bytes
26 Grenville Road
Saint Judes
Plymouth
PL4 9PY
0752-667599
This is really quite a simple program but there are some points
which need to be mentioned.
Before you get started:
Inside the application directory there is a file called 'ConfigFile'.
You can look inside the application directory holding down shift
and double clicking on !MathQuiz, if you didn't already know.
The file might read something like this:
8 | Maximum Time Limit in seconds
10 | Number of Tries
12 | Highest Possible Number
Nobody
0 | The highest scorers name goes above and score here
1 | This is the sound option ON or OFF
1 | Selects whether to save the score or not 0=no save 1=save
Line 1 is the maximum time in seconds the computer will wait for
the player to answer, if the player does not answer in this time the
computer will go to the next question.
If you want the player to have an indefinite amount of time put in a
bizarre figure (ie. 20000). This will give the appearance that the
user has all the time in the world BUT on the 20,000th second the
computer will then go on the next question.
Line 2 dictates how many tries before the completion of the game.
This of course can be determined by you.
Line 3 is the highest possible number, in other words the computer
will pick a number between 1 and the highest possible number. Be
careful if you intend to do any work with division. If this number is
below twenty the computer will find it very difficult to choose two
unique numbers which will result in a whole positive number, and
after 5000 tries may ask for something odd like 8÷3 which of course
will never be right as you are not allowed to enter decimals.
Line 4 is the name of the last highest scorer, to reset this to
something descriptive like 'nobody'
Line 5 is the highest score to date, to reset this alter this figure to
zero.
Line 6 Is to force the beep to on or off
Line 7 Is to force the save score routine to on or off. Those with
secure systems will not be able to save the score or they will receive
a fatal error Drive Protected. Therefore they need to disable this
save routine.
When the game starts:
Click on the program icon on the icon bar with either the select or
the adjust button.
Choose which option +, -, X, or ÷, you wish to practice or have the
users practice.
The player of the game inserts their name by clicking in the red box.
This will 'claim the caret'. It is not RISC-OS standard to claim the
caret before the user chooses.
At this point you can press RETURN or click on OK with the
mouse.
The quiz section the computer will choose two random number run
them through the sum and wait for the user to respond to the query.
If the answer is right they will get the 'happy' picture if it is 'wrong'
they will get the 'doom and gloom' picture.
If the time-out occurs before they press the RETURN key, the
computer will read what they typed so far giving the user one last
chance. If the answer is right they will get the 'happy' picture if it is
'wrong' they will get the 'doom and gloom' picture.
The computer will allow only 0-9, the computer will disregard all
other symbols including the dash and fullstop for minus and
decimal points.
It will display the number of tries left and the number of right
answers so far.
You are not advised to close the window during the game.
You click OK or press return to inform the computer that this is
your guess.
When you finish
The score box window is fairly self explanatory. You can either
play again or quit. You may also quit from the icon bar or the task
window as usual.
I am very approachable. I will take gladly any comments or ideas
regarding the program.
It was created by a teacher, programmed by a programmer, and the
art by an artist, so I hope it meets with your approval.
Sincerely,
Mike Smith