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1995-04-07
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HELP FOR TEMPLATE WINDOW
GENERAL INFORMATION
MULTI PRED creates a list of bets which you then transfer to your game
cards. This can be done manually using a pen or pencil, but a printing
facility is also provided to do this automatically. However, since game
game cards come in different formats, it's necessary to set up a template
to match the card you are using. This has to be done once only using
"Set Template". A default game card is first displayed, then you use the
gadgets to adjust it to match your game card.
ADJUSTMENTS
1. DIRECTIONAL MOVE: H V S M L
Most of the gadgets on the bottom two lines operate in the horizontal
or vertical direction depending on whether 'H' or 'V' is selected
(and highlighted). The actual distance moved is determined by 'S'
(Small move), 'M' (Medium move) or 'L' (Large move).
2. CARD: POS+ POS-
Moves the complete card (H or V).
3. BOX: NUM+ NUM- SPC+ SPC-
'NUM' adds or deletes boxes (H or V).
'SPC' increases or decreases the spacing between boxes (H or V).
4. MARKER: NUM+ NUM- SPC+ SPC- SIZ+ SIZ-
'NUM' adds or deletes markers (H or V).
'SPC' increases or decreases the spacing between markers (H or V).
'SIZ' increases or decreases the size of markers (H or V).
5. EXTRA: E1 E1+ E1- E2 E2+ E2-
One or two extra markers can be included on the card if required.
E1, E2 switches the extra marker on/off.
+ or - moves the extra markers (H or V).
6. SPACE: BOT SDE POS+ POS- SPC+ SPC-
1..4 above will allow you to set up your card pretty accurately but
you'll probably find that the spacing between markers/boxes drifts
off. The gadgets described in this section can be used to adjust any
individual space.
'BOT' & 'SDE' moves the '+' sign for row/column spaces.
'POS' moves the '+' right or down.
'SPC' increases or decreases the space selected by '+'.
7. NUMB: TOP SDE POS+ POS-
Some lotto cards use a horizotal numbering system on each box and
some operate vertically. Also, number '1' is not always at the top
lefthand corner of the boxes. The gadgets in this section can be used
to position the number '1' anywhere on the top horizotal line or left
vertical line.
'TOP' & 'SDE' moves the '1' for top/side numbering.
'POS' moves the '1' right or down.
8. PRNT and SAVE
When you have your template card set up then select 'PRNT' to open
the Print Screen Window. The displayed card can now be sent to the
printer for comparison with your game card and the template adjusted
if necessary. Once you're satisfied that the template is a pretty good
copy, place a card in the printer and test it properly. The markers
from the template should match the boxes on the card. Readjust as
necessary and when you've got it exact, select 'SAVE' to send the
template to disk. "Print Card" can now be used to print bets directly
onto game cards in your printer.
Note that if you have made copies of games (extension 'B' or 'C')
then you do not have to repeat this procedure for each copied game.
Set up the template for any one and all the others will use the same
template.