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- Welcome to Fleuch 3.0!
-
-
- This is a version based on Fleuch2.0 by Karsten Goetze with some
- extensions by Andreas Spreen.
-
- ---------------------------------------------------------------------------
-
- The game:
-
- You have to move the small space ship through the scenery without touching
- the walls. Look for a ball and try to fly in short distance to it, then
- hit space to pick it up. The level ends, if you climb to the top.
- If your ball is destroyed (but not the ship) enter ESC to get a new ball.
-
- Fleuch is based on Thrust from the C64.
-
- ---------------------------------------------------------------------------
- The controls:
- ESC - end level/game
- P - pause
-
- Keyboard mode: A - left turn
- S - right turn
- SHIFT RIGHT - thrust
- RETURN - fire
- SPACE - pick up ball
-
-
- Joystick mode: LEFT/RIGHT - turn left/right
- UP - thrust
- DOWN - pick up ball
- FIRE BUTTON - fire
-
-
- ---------------------------------------------------------------------------
- Music was made with Teijo Kinnunens great "MED - music editor V3.20".
- His playroutine is used in the game.
-
- The game looks for files in the subdirectory "data" which should
- be in the same directory as the main program. The font "fleuch"
- is used, so make sure, it's in the right place (fonts:).
- Also the mathffp.library, the mathtrans.library and the
- diskfont.library are needed. Start game from CLI or Workbench.
-
- Hiscores are saved, so disable write protection on disk.
- While looking at the hiscores, you can press DEL to
- reinitialize all tables.
-
- I hope NTSC-Users will also have their fun with it and the
- game runs on every Amiga. If not, please send me a note.
-
- Bugreports, Suggestions and 'MoreLevelRequests' are more than
- welcome and should go to:
-
- Karsten Goetze
- Konrad Adenauer Str. 6
- 64859 Eppertshausen (: FIDO-NET: 2:247/4.13 :)
- Germany
-
- or to:
-
- Andreas Spreen
- Zum Hilgenpad 2
- 32351 Stemwede
- Germany
- Internet: andi@pippin.cadlab.uni-paderborn.de
-