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- /* Copyright (C) 1993 Aladdin Enterprises. All rights reserved.
-
- This file is part of Ghostscript.
-
- Ghostscript is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any
- particular purpose or works at all, unless he says so in writing. Refer
- to the Ghostscript General Public License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- Ghostscript, but only under the conditions described in the Ghostscript
- General Public License. A copy of this license is supposed to have been
- given to you along with Ghostscript so you can know your rights and
- responsibilities. It should be in a file named COPYING. Among other
- things, the copyright notice and this notice must be preserved on all
- copies. */
-
- /* gp_nofb.c */
- /* Dummy routines for Ghostscript platforms with no frame buffer management */
- #include "gx.h"
- #include "gp.h"
- #include "gxdevice.h"
-
- /* ------ Screen management ------ */
-
- /* Initialize the console. */
- void
- gp_init_console(void)
- {
- }
-
- /* Write a string to the console. */
- void
- gp_console_puts(const char *str, uint size)
- { fwrite(str, 1, size, stdout);
- }
-
- /* Make the console current on the screen. */
- int
- gp_make_console_current(gx_device *dev)
- { return 0;
- }
-
- /* Make the graphics current on the screen. */
- int
- gp_make_graphics_current(gx_device *dev)
- { return 0;
- }
-