home *** CD-ROM | disk | FTP | other *** search
- /* Copyright (C) 1989, 1990, 1991, 1992 Aladdin Enterprises. All rights reserved.
-
- This file is part of Ghostscript.
-
- Ghostscript is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any
- particular purpose or works at all, unless he says so in writing. Refer
- to the Ghostscript General Public License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- Ghostscript, but only under the conditions described in the Ghostscript
- General Public License. A copy of this license is supposed to have been
- given to you along with Ghostscript so you can know your rights and
- responsibilities. It should be in a file named COPYING. Among other
- things, the copyright notice and this notice must be preserved on all
- copies. */
-
- /* gximage.h */
- /* Internal definitions for image rendering */
- /* Requires gxcpath.h, gxdevmem.h, gzcolor.h, gzpath.h */
- #include "gscspace.h"
- #include "gsimage.h"
-
- /* Interface for routine used to unpack and shuffle incoming samples. */
- /* The Unix C compiler can't handle typedefs for procedure */
- /* (as opposed to pointer-to-procedure) types, */
- /* so we have to do it with macros instead. */
- #define iunpack_proc(proc)\
- void proc(P6(const gs_image_enum *, sample_map *, byte *, const byte *, uint, uint))
- /* Interface for routine used to render a (source) scan line. */
- #define irender_proc(proc)\
- int proc(P4(gs_image_enum *, byte *, uint, int))
-
- /*
- * Incoming samples may go through two different transformations:
- *
- * - N-to-8-bit expansion may involve a lookup map. Currently this
- * map is either an identity function or a subtraction from 1
- * (inversion).
- *
- * - The 8-bit sample may undergo decoding (a linear transformation)
- * before being handed off to the color mapping machinery.
- *
- * If the decoding function's range is [0..1], we fold it into the
- * expansion lookup; otherwise we must compute it separately.
- * For speed, we distinguish 3 different cases of the decoding step:
- */
- typedef enum {
- sd_none, /* decoded during expansion */
- sd_lookup, /* use lookup_decode table */
- sd_compute /* compute using base and factor */
- } sample_decoding;
- typedef struct sample_map_s {
-
- /* The following union implements the expansion of sample */
- /* values from N bits to 8, and a possible inversion. */
-
- union {
-
- ulong lookup4x1to32[16]; /* 1 bit/sample */
- ushort lookup2x2to16[16]; /* 2 bits/sample */
- /* lookup8 is also used for 1 or 2 bits/sample */
- /* if we are spreading out the samples. */
- byte lookup8[256]; /* 4 bits/sample [16] */
- /* 8 or 12 bits/sample */
-
- } table;
-
- /* If an 8-bit fraction doesn't represent the decoded value */
- /* accurately enough, but the samples have 4 bits or fewer, */
- /* we precompute the decoded values into a table. */
- /* Different entries are used depending on bits/sample: */
- /* 1,8,12 bits/sample: 0,15 */
- /* 2 bits/sample: 0,5,10,15 */
- /* 4 bits/sample: all */
-
- float decode_lookup[16];
- #define decode_base decode_lookup[0]
- #define decode_max decode_lookup[15]
-
- /* In the worst case, we have to do the decoding on the fly. */
- /* The value is base + sample * factor, where the sample is */
- /* an 8-bit (unsigned) integer. */
-
- float decode_factor;
-
- sample_decoding decoding;
-
- } sample_map;
-
- /* Decode an 8-bit sample into a floating point color component. */
- /* penum points to the gs_image_enum structure. */
- #define decode_sample(sample_value, cc, i)\
- switch ( penum->map[i].decoding )\
- {\
- case sd_none:\
- cc.paint.values[i] = (sample_value) * (1.0 / 255.0); /* faster than / */\
- break;\
- case sd_lookup: /* <= 4 significant bits */\
- cc.paint.values[i] =\
- penum->map[i].decode_lookup[(sample_value) >> 4];\
- break;\
- case sd_compute:\
- cc.paint.values[i] =\
- penum->map[i].decode_base + (sample_value) * penum->map[i].decode_factor;\
- }
-
- /* Main state structure */
- struct gs_image_enum_s {
- /* We really want the map structure to be long-aligned, */
- /* so we choose shorter types for some flags. */
- /* Following are set at structure initialization */
- int width;
- int height;
- int bps; /* bits per sample: 1, 2, 4, 8, 12 */
- int spp; /* samples per pixel: 1, 3, or 4 */
- int spread; /* spp if colors are separated, */
- /* 1 otherwise */
- int masked; /* 0 = [color]image, 1 = imagemask */
- fixed fxx, fxy, fyx, fyy; /* fixed version of matrix */
- iunpack_proc((*unpack));
- irender_proc((*render));
- gs_state *pgs;
- gs_fixed_rect clip_box; /* pgs->clip_path.path->bbox, */
- /* possibly translated */
- byte *buffer; /* for expanding to 8 bits/sample */
- uint buffer_size;
- byte *line; /* buffer for an output scan line */
- uint line_size;
- uint line_width; /* width of line in device pixels */
- uint bytes_per_row; /* # of input bytes per row */
- /* (per plane, if spp == 1 and */
- /* spread > 1) */
- byte never_clip; /* true if entire image fits */
- byte skewed; /* true if image is skewed */
- /* or rotated */
- byte slow_loop; /* true if !(skewed | */
- /* imagemask with a halftone) */
- byte device_color; /* true if device color space and */
- /* standard decoding */
- fixed adjust; /* adjustment when rendering */
- /* characters */
- gx_device_clip clip_dev; /* clipping device (if needed) */
- /* Following are updated dynamically */
- byte *planes[4]; /* separated color data */
- int plane_index; /* current plane index, [0..spp) */
- uint plane_size; /* size of data in each plane */
- uint byte_in_row; /* current input byte position in row */
- fixed xcur, ycur; /* device x, y of current row */
- int yci, hci; /* integer y & height of row */
- /* (if no skew) */
- int y;
- /* The maps are set at initialization. We put them here */
- /* so that the scalars will have smaller offsets. */
- sample_map map[4];
- /* Entries 0 and 255 of the following are set at initialization */
- /* for monochrome images; other entries are updated dynamically. */
- gx_device_color dev_colors[256];
- #define icolor0 dev_colors[0]
- #define icolor1 dev_colors[255]
- };
-