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- /* Copyright (C) 1992 Aladdin Enterprises. All rights reserved.
-
- This file is part of Ghostscript.
-
- Ghostscript is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any
- particular purpose or works at all, unless he says so in writing. Refer
- to the Ghostscript General Public License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- Ghostscript, but only under the conditions described in the Ghostscript
- General Public License. A copy of this license is supposed to have been
- given to you along with Ghostscript so you can know your rights and
- responsibilities. It should be in a file named COPYING. Among other
- things, the copyright notice and this notice must be preserved on all
- copies. */
-
- /* istack.h */
- /* Definitions for Ghostscript stacks */
-
- #ifndef istack_INCLUDED
- # define istack_INCLUDED
-
- /********************************
- * NOTE: on MS-DOS systems, the stacks are stored in the data segment.
- * This leads to large performance gains, at the expense of having to swap
- * the stacks explicitly when switching contexts or handling segment under-
- * or overflow (none of which are implemented yet!).
- ********************************/
-
- typedef ref _ds *s_ptr;
- typedef const ref _ds *const_s_ptr;
-
- /*
- * Eventually, stacks will be allocated in linked chunks;
- * only the current chunk will be kept in the data segment.
- * For now, there is only one chunk.
- */
- typedef struct ref_stack_chunk_s ref_stack_chunk;
- struct ref_stack_chunk_s {
- ref_stack_chunk *next; /* next lower chunk on stack */
- uint used_size;
- ref contents; /* t_array */
- };
- /*
- * The base of the stack is allocated statically.
- */
- typedef struct ref_stack_s {
- s_ptr p; /* current top element */
- s_ptr bot; /* bottommost valid element */
- s_ptr top; /* topmost valid element */
- uint bot_guard; /* # of guard elements below bot */
- uint top_guard; /* # of guard elements above top */
- ulong extension_size; /* total used_sizes of other chunks */
- ref_stack_chunk *next; /* lower chunks */
- } ref_stack;
-
- #endif /* istack_INCLUDED */
-