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- #ifndef INTUITION_SCREENS_H
- #define INTUITION_SCREENS_H TRUE
- /*
- ** $VER: screens.h 38.25 (15.2.93)
- ** Includes Release 40.15
- **
- ** The Screen and NewScreen structures and attributes
- **
- ** (C) Copyright 1985-1993 Commodore-Amiga, Inc.
- ** All Rights Reserved
- */
-
- #ifndef EXEC_TYPES_H
- #include <exec/types.h>
- #endif
-
- #ifndef GRAPHICS_GFX_H
- #include <graphics/gfx.h>
- #endif
-
- #ifndef GRAPHICS_CLIP_H
- #include <graphics/clip.h>
- #endif
-
- #ifndef GRAPHICS_VIEW_H
- #include <graphics/view.h>
- #endif
-
- #ifndef GRAPHICS_RASTPORT_H
- #include <graphics/rastport.h>
- #endif
-
- #ifndef GRAPHICS_LAYERS_H
- #include <graphics/layers.h>
- #endif
-
- #ifndef UTILITY_TAGITEM_H
- #include <utility/tagitem.h>
- #endif
-
- /*
- * NOTE: intuition/iobsolete.h is included at the END of this file!
- */
-
- /* ======================================================================== */
- /* === DrawInfo ========================================================= */
- /* ======================================================================== */
-
- /* This is a packet of information for graphics rendering. It originates
- * with a Screen, and is gotten using GetScreenDrawInfo( screen );
- */
-
- /* You can use the Intuition version number to tell which fields are
- * present in this structure.
- *
- * DRI_VERSION of 1 corresponds to V37 release.
- * DRI_VERSION of 2 corresponds to V39, and includes three new pens
- * and the dri_CheckMark and dri_AmigaKey fields.
- *
- * Note that sometimes applications need to create their own DrawInfo
- * structures, in which case the DRI_VERSION won't correspond exactly
- * to the OS version!!!
- */
- #define DRI_VERSION (2)
-
- struct DrawInfo
- {
- UWORD dri_Version; /* will be DRI_VERSION */
- UWORD dri_NumPens; /* guaranteed to be >= 9 */
- UWORD *dri_Pens; /* pointer to pen array */
-
- struct TextFont *dri_Font; /* screen default font */
- UWORD dri_Depth; /* (initial) depth of screen bitmap */
-
- struct { /* from DisplayInfo database for initial display mode */
- UWORD X;
- UWORD Y;
- } dri_Resolution;
-
- ULONG dri_Flags; /* defined below */
- /* New for V39: dri_CheckMark, dri_AmigaKey. */
- struct Image *dri_CheckMark; /* pointer to scaled checkmark image
- * Will be NULL if DRI_VERSION < 2
- */
- struct Image *dri_AmigaKey; /* pointer to scaled Amiga-key image
- * Will be NULL if DRI_VERSION < 2
- */
- ULONG dri_Reserved[5]; /* avoid recompilation ;^) */
- };
-
- #define DRIF_NEWLOOK 0x00000001 /* specified SA_Pens, full treatment */
-
- /* rendering pen number indexes into DrawInfo.dri_Pens[] */
- #define DETAILPEN (0x0000) /* compatible Intuition rendering pens */
- #define BLOCKPEN (0x0001) /* compatible Intuition rendering pens */
- #define TEXTPEN (0x0002) /* text on background */
- #define SHINEPEN (0x0003) /* bright edge on 3D objects */
- #define SHADOWPEN (0x0004) /* dark edge on 3D objects */
- #define FILLPEN (0x0005) /* active-window/selected-gadget fill */
- #define FILLTEXTPEN (0x0006) /* text over FILLPEN */
- #define BACKGROUNDPEN (0x0007) /* always color 0 */
- #define HIGHLIGHTTEXTPEN (0x0008) /* special color text, on background */
- /* New for V39, only present if DRI_VERSION >= 2: */
- #define BARDETAILPEN (0x0009) /* text/detail in screen-bar/menus */
- #define BARBLOCKPEN (0x000A) /* screen-bar/menus fill */
- #define BARTRIMPEN (0x000B) /* trim under screen-bar */
-
- #define NUMDRIPENS (0x000C)
-
-
- /* New for V39: It is sometimes useful to specify that a pen value
- * is to be the complement of color zero to three. The "magic" numbers
- * serve that purpose:
- */
- #define PEN_C3 0xFEFC /* Complement of color 3 */
- #define PEN_C2 0xFEFD /* Complement of color 2 */
- #define PEN_C1 0xFEFE /* Complement of color 1 */
- #define PEN_C0 0xFEFF /* Complement of color 0 */
-
- /* ======================================================================== */
- /* === Screen ============================================================= */
- /* ======================================================================== */
-
- /* VERY IMPORTANT NOTE ABOUT Screen->BitMap. In the future, bitmaps
- * will need to grow. The embedded instance of a bitmap in the screen
- * will no longer be large enough to hold the whole description of
- * the bitmap.
- *
- * YOU ARE STRONGLY URGED to use Screen->RastPort.BitMap in place of
- * &Screen->BitMap whenever and whereever possible.
- */
-
- struct Screen
- {
- struct Screen *NextScreen; /* linked list of screens */
- struct Window *FirstWindow; /* linked list Screen's Windows */
-
- WORD LeftEdge, TopEdge; /* parameters of the screen */
- WORD Width, Height; /* parameters of the screen */
-
- WORD MouseY, MouseX; /* position relative to upper-left */
-
- UWORD Flags; /* see definitions below */
-
- UBYTE *Title; /* null-terminated Title text */
- UBYTE *DefaultTitle; /* for Windows without ScreenTitle */
-
- /* Bar sizes for this Screen and all Window's in this Screen */
- /* Note that BarHeight is one less than the actual menu bar
- * height. We're going to keep this in V36 for compatibility,
- * although V36 artwork might use that extra pixel
- *
- * Also, the title bar height of a window is calculated from the
- * screen's WBorTop field, plus the font height, plus one.
- */
- BYTE BarHeight, BarVBorder, BarHBorder, MenuVBorder, MenuHBorder;
- BYTE WBorTop, WBorLeft, WBorRight, WBorBottom;
-
- struct TextAttr *Font; /* this screen's default font */
-
- /* the display data structures for this Screen */
- struct ViewPort ViewPort; /* describing the Screen's display */
- struct RastPort RastPort; /* describing Screen rendering */
- struct BitMap BitMap; /* SEE WARNING ABOVE! */
- struct Layer_Info LayerInfo; /* each screen gets a LayerInfo */
-
- /* Only system gadgets may be attached to a screen.
- * You get the standard system Screen Gadgets automatically
- */
- struct Gadget *FirstGadget;
-
- UBYTE DetailPen, BlockPen; /* for bar/border/gadget rendering */
-
- /* the following variable(s) are maintained by Intuition to support the
- * DisplayBeep() color flashing technique
- */
- UWORD SaveColor0;
-
- /* This layer is for the Screen and Menu bars */
- struct Layer *BarLayer;
-
- UBYTE *ExtData;
-
- UBYTE *UserData; /* general-purpose pointer to User data extension */
-
- /**** Data below this point are SYSTEM PRIVATE ****/
- };
-
-
- /* --- FLAGS SET BY INTUITION --------------------------------------------- */
- /* The SCREENTYPE bits are reserved for describing various Screen types
- * available under Intuition.
- */
- #define SCREENTYPE 0x000F /* all the screens types available */
- /* --- the definitions for the Screen Type ------------------------------- */
- #define WBENCHSCREEN 0x0001 /* identifies the Workbench screen */
- #define PUBLICSCREEN 0x0002 /* public shared (custom) screen */
- #define CUSTOMSCREEN 0x000F /* original custom screens */
-
- #define SHOWTITLE 0x0010 /* this gets set by a call to ShowTitle() */
-
- #define BEEPING 0x0020 /* set when Screen is beeping (private) */
-
- #define CUSTOMBITMAP 0x0040 /* if you are supplying your own BitMap */
-
- #define SCREENBEHIND 0x0080 /* if you want your screen to open behind
- * already open screens
- */
- #define SCREENQUIET 0x0100 /* if you do not want Intuition to render
- * into your screen (gadgets, title)
- */
- #define SCREENHIRES 0x0200 /* do not use lowres gadgets (private) */
-
- #define NS_EXTENDED 0x1000 /* ExtNewScreen.Extension is valid */
- /* V36 applications can use OpenScreenTagList() instead of NS_EXTENDED */
-
- #define AUTOSCROLL 0x4000 /* screen is to autoscoll */
-
- /* New for V39: */
- #define PENSHARED 0x0400 /* Screen opener set {SA_SharePens,TRUE} */
-
-
-
-
- #define STDSCREENHEIGHT -1 /* supply in NewScreen.Height */
- #define STDSCREENWIDTH -1 /* supply in NewScreen.Width */
-
- /*
- * Screen attribute tag ID's. These are used in the ti_Tag field of
- * TagItem arrays passed to OpenScreenTagList() (or in the
- * ExtNewScreen.Extension field).
- */
-
- /* Screen attribute tags. Please use these versions, not those in
- * iobsolete.h.
- */
-
- #define SA_Dummy (TAG_USER + 32)
- /*
- * these items specify items equivalent to fields in NewScreen
- */
- #define SA_Left (SA_Dummy + 0x0001)
- #define SA_Top (SA_Dummy + 0x0002)
- #define SA_Width (SA_Dummy + 0x0003)
- #define SA_Height (SA_Dummy + 0x0004)
- /* traditional screen positions and dimensions */
- #define SA_Depth (SA_Dummy + 0x0005)
- /* screen bitmap depth */
- #define SA_DetailPen (SA_Dummy + 0x0006)
- /* serves as default for windows, too */
- #define SA_BlockPen (SA_Dummy + 0x0007)
- #define SA_Title (SA_Dummy + 0x0008)
- /* default screen title */
- #define SA_Colors (SA_Dummy + 0x0009)
- /* ti_Data is an array of struct ColorSpec,
- * terminated by ColorIndex = -1. Specifies
- * initial screen palette colors.
- * Also see SA_Colors32 for use under V39.
- */
- #define SA_ErrorCode (SA_Dummy + 0x000A)
- /* ti_Data points to LONG error code (values below)*/
- #define SA_Font (SA_Dummy + 0x000B)
- /* equiv. to NewScreen.Font */
- #define SA_SysFont (SA_Dummy + 0x000C)
- /* Selects one of the preferences system fonts:
- * 0 - old DefaultFont, fixed-width
- * 1 - WB Screen preferred font
- */
- #define SA_Type (SA_Dummy + 0x000D)
- /* ti_Data is PUBLICSCREEN or CUSTOMSCREEN. For other
- * fields of NewScreen.Type, see individual tags,
- * eg. SA_Behind, SA_Quiet.
- */
- #define SA_BitMap (SA_Dummy + 0x000E)
- /* ti_Data is pointer to custom BitMap. This
- * implies type of CUSTOMBITMAP
- */
- #define SA_PubName (SA_Dummy + 0x000F)
- /* presence of this tag means that the screen
- * is to be a public screen. Please specify
- * BEFORE the two tags below
- */
- #define SA_PubSig (SA_Dummy + 0x0010)
- #define SA_PubTask (SA_Dummy + 0x0011)
- /* Task ID and signal for being notified that
- * the last window has closed on a public screen.
- */
- #define SA_DisplayID (SA_Dummy + 0x0012)
- /* ti_Data is new extended display ID from
- * <graphics/displayinfo.h> (V37) or from
- * <graphics/modeid.h> (V39 and up)
- */
- #define SA_DClip (SA_Dummy + 0x0013)
- /* ti_Data points to a rectangle which defines
- * screen display clip region
- */
- #define SA_Overscan (SA_Dummy + 0x0014)
- /* Set to one of the OSCAN_
- * specifiers below to get a system standard
- * overscan region for your display clip,
- * screen dimensions (unless otherwise specified),
- * and automatically centered position (partial
- * support only so far).
- * If you use this, you shouldn't specify
- * SA_DClip. SA_Overscan is for "standard"
- * overscan dimensions, SA_DClip is for
- * your custom numeric specifications.
- */
- #define SA_Obsolete1 (SA_Dummy + 0x0015)
- /* obsolete S_MONITORNAME */
-
- /** booleans **/
- #define SA_ShowTitle (SA_Dummy + 0x0016)
- /* boolean equivalent to flag SHOWTITLE */
- #define SA_Behind (SA_Dummy + 0x0017)
- /* boolean equivalent to flag SCREENBEHIND */
- #define SA_Quiet (SA_Dummy + 0x0018)
- /* boolean equivalent to flag SCREENQUIET */
- #define SA_AutoScroll (SA_Dummy + 0x0019)
- /* boolean equivalent to flag AUTOSCROLL */
- #define SA_Pens (SA_Dummy + 0x001A)
- /* pointer to ~0 terminated UWORD array, as
- * found in struct DrawInfo
- */
- #define SA_FullPalette (SA_Dummy + 0x001B)
- /* boolean: initialize color table to entire
- * preferences palette (32 for V36), rather
- * than compatible pens 0-3, 17-19, with
- * remaining palette as returned by GetColorMap()
- */
-
- #define SA_ColorMapEntries (SA_Dummy + 0x001C)
- /* New for V39:
- * Allows you to override the number of entries
- * in the ColorMap for your screen. Intuition
- * normally allocates (1<<depth) or 32, whichever
- * is more, but you may require even more if you
- * use certain V39 graphics.library features
- * (eg. palette-banking).
- */
-
- #define SA_Parent (SA_Dummy + 0x001D)
- /* New for V39:
- * ti_Data is a pointer to a "parent" screen to
- * attach this one to. Attached screens slide
- * and depth-arrange together.
- */
-
- #define SA_Draggable (SA_Dummy + 0x001E)
- /* New for V39:
- * Boolean tag allowing non-draggable screens.
- * Do not use without good reason!
- * (Defaults to TRUE).
- */
-
- #define SA_Exclusive (SA_Dummy + 0x001F)
- /* New for V39:
- * Boolean tag allowing screens that won't share
- * the display. Use sparingly! Starting with 3.01,
- * attached screens may be SA_Exclusive. Setting
- * SA_Exclusive for each screen will produce an
- * exclusive family. (Defaults to FALSE).
- */
-
- #define SA_SharePens (SA_Dummy + 0x0020)
- /* New for V39:
- * For those pens in the screen's DrawInfo->dri_Pens,
- * Intuition obtains them in shared mode (see
- * graphics.library/ObtainPen()). For compatibility,
- * Intuition obtains the other pens of a public
- * screen as PEN_EXCLUSIVE. Screens that wish to
- * manage the pens themselves should generally set
- * this tag to TRUE. This instructs Intuition to
- * leave the other pens unallocated.
- */
-
- #define SA_BackFill (SA_Dummy + 0x0021)
- /* New for V39:
- * provides a "backfill hook" for your screen's
- * Layer_Info.
- * See layers.library/InstallLayerInfoHook()
- */
-
- #define SA_Interleaved (SA_Dummy + 0x0022)
- /* New for V39:
- * Boolean tag requesting that the bitmap
- * allocated for you be interleaved.
- * (Defaults to FALSE).
- */
-
- #define SA_Colors32 (SA_Dummy + 0x0023)
- /* New for V39:
- * Tag to set the screen's initial palette colors
- * at 32 bits-per-gun. ti_Data is a pointer
- * to a table to be passed to the
- * graphics.library/LoadRGB32() function.
- * This format supports both runs of color
- * registers and sparse registers. See the
- * autodoc for that function for full details.
- * Any color set here has precedence over
- * the same register set by SA_Colors.
- */
-
- #define SA_VideoControl (SA_Dummy + 0x0024)
- /* New for V39:
- * ti_Data is a pointer to a taglist that Intuition
- * will pass to graphics.library/VideoControl(),
- * upon opening the screen.
- */
-
- #define SA_FrontChild (SA_Dummy + 0x0025)
- /* New for V39:
- * ti_Data is a pointer to an already open screen
- * that is to be the child of the screen being
- * opened. The child screen will be moved to the
- * front of its family.
- */
-
- #define SA_BackChild (SA_Dummy + 0x0026)
- /* New for V39:
- * ti_Data is a pointer to an already open screen
- * that is to be the child of the screen being
- * opened. The child screen will be moved to the
- * back of its family.
- */
-
- #define SA_LikeWorkbench (SA_Dummy + 0x0027)
- /* New for V39:
- * Set ti_Data to 1 to request a screen which
- * is just like the Workbench. This gives
- * you the same screen mode, depth, size,
- * colors, etc., as the Workbench screen.
- */
-
- #define SA_Reserved (SA_Dummy + 0x0028)
- /* Reserved for private Intuition use */
-
- #define SA_MinimizeISG (SA_Dummy + 0x0029)
- /* New for V40:
- * For compatibility, Intuition always ensures
- * that the inter-screen gap is at least three
- * non-interlaced lines. If your application
- * would look best with the smallest possible
- * inter-screen gap, set ti_Data to TRUE.
- * If you use the new graphics VideoControl()
- * VC_NoColorPaletteLoad tag for your screen's
- * ViewPort, you should also set this tag.
- */
-
- /* this is an obsolete tag included only for compatibility with V35
- * interim release for the A2024 and Viking monitors
- */
- #ifndef NSTAG_EXT_VPMODE
- #define NSTAG_EXT_VPMODE (TAG_USER | 1)
- #endif
-
-
- /* OpenScreen error codes, which are returned in the (optional) LONG
- * pointed to by ti_Data for the SA_ErrorCode tag item
- */
- #define OSERR_NOMONITOR (1) /* named monitor spec not available */
- #define OSERR_NOCHIPS (2) /* you need newer custom chips */
- #define OSERR_NOMEM (3) /* couldn't get normal memory */
- #define OSERR_NOCHIPMEM (4) /* couldn't get chipmem */
- #define OSERR_PUBNOTUNIQUE (5) /* public screen name already used */
- #define OSERR_UNKNOWNMODE (6) /* don't recognize mode asked for */
- #define OSERR_TOODEEP (7) /* Screen deeper than HW supports */
- #define OSERR_ATTACHFAIL (8) /* Failed to attach screens */
- #define OSERR_NOTAVAILABLE (9) /* Mode not available for other reason */
-
- /* ======================================================================== */
- /* === NewScreen ========================================================== */
- /* ======================================================================== */
- /* note: to use the Extended field, you must use the
- * new ExtNewScreen structure, below
- */
- struct NewScreen
- {
- WORD LeftEdge, TopEdge, Width, Height, Depth; /* screen dimensions */
-
- UBYTE DetailPen, BlockPen; /* for bar/border/gadget rendering */
-
- UWORD ViewModes; /* the Modes for the ViewPort (and View) */
-
- UWORD Type; /* the Screen type (see defines above) */
-
- struct TextAttr *Font; /* this Screen's default text attributes */
-
- UBYTE *DefaultTitle; /* the default title for this Screen */
-
- struct Gadget *Gadgets; /* UNUSED: Leave this NULL */
-
- /* if you are opening a CUSTOMSCREEN and already have a BitMap
- * that you want used for your Screen, you set the flags CUSTOMBITMAP in
- * the Type field and you set this variable to point to your BitMap
- * structure. The structure will be copied into your Screen structure,
- * after which you may discard your own BitMap if you want
- */
- struct BitMap *CustomBitMap;
- };
-
- /*
- * For compatibility reasons, we need a new structure for extending
- * NewScreen. Use this structure is you need to use the new Extension
- * field.
- *
- * NOTE: V36-specific applications should use the
- * OpenScreenTagList( newscreen, tags ) version of OpenScreen().
- * Applications that want to be V34-compatible as well may safely use the
- * ExtNewScreen structure. Its tags will be ignored by V34 Intuition.
- *
- */
- struct ExtNewScreen
- {
- WORD LeftEdge, TopEdge, Width, Height, Depth;
- UBYTE DetailPen, BlockPen;
- UWORD ViewModes;
- UWORD Type;
- struct TextAttr *Font;
- UBYTE *DefaultTitle;
- struct Gadget *Gadgets;
- struct BitMap *CustomBitMap;
-
- struct TagItem *Extension;
- /* more specification data, scanned if
- * NS_EXTENDED is set in NewScreen.Type
- */
- };
-
- /* === Overscan Types === */
- #define OSCAN_TEXT (1) /* entirely visible */
- #define OSCAN_STANDARD (2) /* just past edges */
- #define OSCAN_MAX (3) /* as much as possible */
- #define OSCAN_VIDEO (4) /* even more than is possible */
-
-
- /* === Public Shared Screen Node === */
-
- /* This is the representative of a public shared screen.
- * This is an internal data structure, but some functions may
- * present a copy of it to the calling application. In that case,
- * be aware that the screen pointer of the structure can NOT be
- * used safely, since there is no guarantee that the referenced
- * screen will remain open and a valid data structure.
- *
- * Never change one of these.
- */
-
- struct PubScreenNode {
- struct Node psn_Node; /* ln_Name is screen name */
- struct Screen *psn_Screen;
- UWORD psn_Flags; /* below */
- WORD psn_Size; /* includes name buffer */
- WORD psn_VisitorCount; /* how many visitor windows */
- struct Task *psn_SigTask; /* who to signal when visitors gone */
- UBYTE psn_SigBit; /* which signal */
- };
-
- #define PSNF_PRIVATE (0x0001)
-
- /* NOTE: Due to a bug in NextPubScreen(), make sure your buffer
- * actually has MAXPUBSCREENNAME+1 characters in it!
- */
- #define MAXPUBSCREENNAME (139) /* names no longer, please */
-
- /* pub screen modes */
- #define SHANGHAI 0x0001 /* put workbench windows on pub screen */
- #define POPPUBSCREEN 0x0002 /* pop pub screen to front when visitor opens */
-
- /* New for V39: Intuition has new screen depth-arrangement and movement
- * functions called ScreenDepth() and ScreenPosition() respectively.
- * These functions permit the old behavior of ScreenToFront(),
- * ScreenToBack(), and MoveScreen(). ScreenDepth() also allows
- * independent depth control of attached screens. ScreenPosition()
- * optionally allows positioning screens even though they were opened
- * {SA_Draggable,FALSE}.
- */
-
- /* For ScreenDepth(), specify one of SDEPTH_TOFRONT or SDEPTH_TOBACK,
- * and optionally also SDEPTH_INFAMILY.
- *
- * NOTE: ONLY THE OWNER OF THE SCREEN should ever specify
- * SDEPTH_INFAMILY. Commodities, "input helper" programs,
- * or any other program that did not open a screen should never
- * use that flag. (Note that this is a style-behavior
- * requirement; there is no technical requirement that the
- * task calling this function need be the task which opened
- * the screen).
- */
-
- #define SDEPTH_TOFRONT (0) /* Bring screen to front */
- #define SDEPTH_TOBACK (1) /* Send screen to back */
- #define SDEPTH_INFAMILY (2) /* Move an attached screen with
- * respect to other screens of
- * its family
- */
-
- /* Here's an obsolete name equivalent to SDEPTH_INFAMILY: */
- #define SDEPTH_CHILDONLY SDEPTH_INFAMILY
-
-
- /* For ScreenPosition(), specify one of SPOS_RELATIVE, SPOS_ABSOLUTE,
- * or SPOS_MAKEVISIBLE to describe the kind of screen positioning you
- * wish to perform:
- *
- * SPOS_RELATIVE: The x1 and y1 parameters to ScreenPosition() describe
- * the offset in coordinates you wish to move the screen by.
- * SPOS_ABSOLUTE: The x1 and y1 parameters to ScreenPosition() describe
- * the absolute coordinates you wish to move the screen to.
- * SPOS_MAKEVISIBLE: (x1,y1)-(x2,y2) describes a rectangle on the
- * screen which you would like autoscrolled into view.
- *
- * You may additionally set SPOS_FORCEDRAG along with any of the
- * above. Set this if you wish to reposition an {SA_Draggable,FALSE}
- * screen that you opened.
- *
- * NOTE: ONLY THE OWNER OF THE SCREEN should ever specify
- * SPOS_FORCEDRAG. Commodities, "input helper" programs,
- * or any other program that did not open a screen should never
- * use that flag.
- */
-
- #define SPOS_RELATIVE (0) /* Coordinates are relative */
-
- #define SPOS_ABSOLUTE (1) /* Coordinates are expressed as
- * absolutes, not relatives.
- */
-
- #define SPOS_MAKEVISIBLE (2) /* Coordinates describe a box on
- * the screen you wish to be
- * made visible by autoscrolling
- */
-
- #define SPOS_FORCEDRAG (4) /* Move non-draggable screen */
-
- /* New for V39: Intuition supports double-buffering in screens,
- * with friendly interaction with menus and certain gadgets.
- * For each buffer, you need to get one of these structures
- * from the AllocScreenBuffer() call. Never allocate your
- * own ScreenBuffer structures!
- *
- * The sb_DBufInfo field is for your use. See the graphics.library
- * AllocDBufInfo() autodoc for details.
- */
- struct ScreenBuffer
- {
- struct BitMap *sb_BitMap; /* BitMap of this buffer */
- struct DBufInfo *sb_DBufInfo; /* DBufInfo for this buffer */
- };
-
- /* These are the flags that may be passed to AllocScreenBuffer().
- */
- #define SB_SCREEN_BITMAP 1
- #define SB_COPY_BITMAP 2
-
- /* Include obsolete identifiers: */
- #ifndef INTUITION_IOBSOLETE_H
- #include <intuition/iobsolete.h>
- #endif
-
- #endif
-