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- /***********************************************************/
- /* */
- /* Amiga C Encyclopedia (ACE) V3.0 Amiga C Club (ACC) */
- /* ------------------------------- ------------------ */
- /* */
- /* Book: ACM Intuition Amiga C Club */
- /* Chapter: Graphics Tulevagen 22 */
- /* File: Example2.c 181 41 LIDINGO */
- /* Author: Anders Bjerin SWEDEN */
- /* Date: 92-05-01 */
- /* Version: 1.10 */
- /* */
- /* Copyright 1992, Anders Bjerin - Amiga C Club (ACC) */
- /* */
- /* Registered members may use this program freely in their */
- /* own commercial/noncommercial programs/articles. */
- /* */
- /***********************************************************/
-
- /* This program will open a normal window which is connected to the */
- /* Workbench Screen. We will then draw two rectangles with different */
- /* colours. This shows how you can link Border structures to each */
- /* other in order to get the desired effects. */
-
-
-
- /* If your program is using Intuition you should include intuition.h: */
- #include <intuition/intuition.h>
-
-
-
- struct IntuitionBase *IntuitionBase;
-
-
-
- /* Declare a pointer to a Window structure: */
- struct Window *my_window;
-
- /* Declare and initialize your NewWindow structure: */
- struct NewWindow my_new_window=
- {
- 40, /* LeftEdge x position of the window. */
- 20, /* TopEdge y positio of the window. */
- 250, /* Width 250 pixels wide. */
- 150, /* Height 150 lines high. */
- 0, /* DetailPen Text should be drawn with colour reg. 0 */
- 1, /* BlockPen Blocks should be drawn with colour reg. 1 */
- NULL, /* IDCMPFlags No IDCMP flags. */
- SMART_REFRESH| /* Flags Intuition should refresh the window. */
- WINDOWDRAG| /* Drag gadget. */
- WINDOWDEPTH| /* Depth arrange Gadgets. */
- ACTIVATE, /* The window should be Active when opened. */
- NULL, /* FirstGadget No Custom Gadgets. */
- NULL, /* CheckMark Use Intuition's default CheckMark (v). */
- "RECTANGLES", /* Title Title of the window. */
- NULL, /* Screen Connected to the Workbench Screen. */
- NULL, /* BitMap No Custom BitMap. */
- 0, /* MinWidth We do not need to care about these */
- 0, /* MinHeight since we have not supplied the window */
- 0, /* MaxWidth with a Sizing Gadget. */
- 0, /* MaxHeight */
- WBENCHSCREEN /* Type Connected to the Workbench Screen. */
- };
-
-
-
- /* The coordinates for the small rectangle: */
- SHORT small_points[]=
- {
- 0, 0, /* Start at position (0,0) */
- 80, 0, /* Draw a line to the right to position (80,0) */
- 80, 40, /* Draw a line down to position (80,40) */
- 0, 40, /* Draw a line to the left to position (0,40) */
- 0, 0 /* Finish of by drawing a line up to position (0,0) */
- };
-
- /* The coordinates for the big rectangle: */
- SHORT big_points[]=
- {
- 0, 0, /* Start at position (0,0) */
- 100, 0, /* Draw a line to the right to position (100,0) */
- 100, 50, /* Draw a line down to position (100,50) */
- 0, 50, /* Draw a line to the left to position (0,50) */
- 0, 0 /* Finish of by drawing a line up to position (0,0) */
- };
-
-
-
- /* The small Border structure: */
- struct Border small_rectangle=
- {
- 10, 5, /* LeftEdge, TopEdge. */
- 3, /* FrontPen, colour register 3. */
- 0, /* BackPen, for the moment unused. */
- JAM1, /* DrawMode, draw the lines with colour 3. */
- 5, /* Count, 5 pair of coordinates in the array. */
- small_points, /* XY, pointer to the array with the coordinates. */
- NULL /* NextBorder, no other Border structures are connected. */
- };
-
-
-
- /* The BIG Border structure: */
- struct Border big_rectangle=
- {
- 0, 0, /* LeftEdge, TopEdge. */
- 1, /* FrontPen, colour register 1. */
- 0, /* BackPen, for the moment unused. */
- JAM1, /* DrawMode, draw the lines with colour 1. */
- 5, /* Count, 5 pair of coordinates in the array. */
- big_points, /* XY, pointer to the array with the coordinates. */
- &small_rectangle /* NextBorder, pointing to the small_rectangle. */
- };
-
-
-
- main()
- {
- /* Open the Intuition Library: */
- IntuitionBase = (struct IntuitionBase *)
- OpenLibrary( "intuition.library", 0 );
-
- if( IntuitionBase == NULL )
- exit(); /* Could NOT open the Intuition Library! */
-
-
-
- /* We will now try to open the window: */
- my_window = (struct Window *) OpenWindow( &my_new_window );
-
- /* Have we opened the window succesfully? */
- if(my_window == NULL)
- {
- /* Could NOT open the Window! */
-
- /* Close the Intuition Library since we have opened it: */
- CloseLibrary( IntuitionBase );
-
- exit();
- }
-
-
-
- /* Tell Intuition to draw the rectangles: */
- DrawBorder( my_window->RPort, &big_rectangle, 10, 15 );
-
-
-
- /* Wait for 30 seconds: */
- Delay( 50 * 30);
-
-
-
- /* We should always close the windows we have opened before we leave: */
- CloseWindow( my_window );
-
-
-
- /* Close the Intuition Library since we have opened it: */
- CloseLibrary( IntuitionBase );
-
- /* THE END */
- }