home *** CD-ROM | disk | FTP | other *** search
- /***********************************************************/
- /* */
- /* Amiga C Encyclopedia (ACE) V3.0 Amiga C Club (ACC) */
- /* ------------------------------- ------------------ */
- /* */
- /* Book: ACM Intuition Amiga C Club */
- /* Chapter: Windows Tulevagen 22 */
- /* File: Example4.c 181 41 LIDINGO */
- /* Author: Anders Bjerin SWEDEN */
- /* Date: 92-05-01 */
- /* Version: 1.10 */
- /* */
- /* Copyright 1992, Anders Bjerin - Amiga C Club (ACC) */
- /* */
- /* Registered members may use this program freely in their */
- /* own commercial/noncommercial programs/articles. */
- /* */
- /***********************************************************/
-
- /* This program will open two normal windows which are connected to the */
- /* Workbench Screen. The windows will use all System Gadgets. It will */
- /* display them for 30 seconds, and then close them. */
-
-
-
- /* If your program is using Intuition you should include intuition.h: */
- #include <intuition/intuition.h>
-
-
-
- struct IntuitionBase *IntuitionBase;
-
-
-
- /* Declare a pointer to Window structure number one: */
- struct Window *my_window1;
-
- /* Declare and initialize your NewWindow structure number one: */
- struct NewWindow my_new_window1=
- {
- 50, /* LeftEdge x position of the window. */
- 25, /* TopEdge y positio of the window. */
- 200, /* Width 200 pixels wide. */
- 100, /* Height 100 lines high. */
- 0, /* DetailPen Text should be drawn with colour reg. 0 */
- 1, /* BlockPen Blocks should be drawn with colour reg. 1 */
- NULL, /* IDCMPFlags No IDCMP flags. */
- SMART_REFRESH| /* Flags Intuition should refresh the window. */
- WINDOWCLOSE| /* Close Gadget. */
- WINDOWDRAG| /* Drag gadget. */
- WINDOWDEPTH| /* Depth arrange Gadgets. */
- WINDOWSIZING, /* Sizing Gadget. */
- NULL, /* FirstGadget No Custom Gadgets. */
- NULL, /* CheckMark Use Intuition's default CheckMark (v). */
- "MY WINDOW 1", /* Title Title of the window. */
- NULL, /* Screen Connected to the Workbench Screen. */
- NULL, /* BitMap No Custom BitMap. */
- 80, /* MinWidth We will not allow the window to become */
- 30, /* MinHeight smaller than 80 x 30, and not bigger */
- 300, /* MaxWidth than 300 x 200. */
- 200, /* MaxHeight */
- WBENCHSCREEN /* Type Connected to the Workbench Screen. */
- };
-
-
-
- /* Declare a pointer to Window structure number two: */
- struct Window *my_window2;
-
- /* Declare and initialize your NewWindow structure number two: */
- struct NewWindow my_new_window2=
- {
- 300, /* LeftEdge x position of the window. */
- 50, /* TopEdge y positio of the window. */
- 200, /* Width 200 pixels wide. */
- 100, /* Height 100 lines high. */
- 0, /* DetailPen Text should be drawn with colour reg. 0 */
- 1, /* BlockPen Blocks should be drawn with colour reg. 1 */
- NULL, /* IDCMPFlags No IDCMP flags. */
- SMART_REFRESH| /* Flags Intuition should refresh the window. */
- WINDOWCLOSE| /* Close Gadget. */
- WINDOWDRAG| /* Drag gadget. */
- WINDOWDEPTH| /* Depth arrange Gadgets. */
- WINDOWSIZING| /* Sizing Gadget. */
- ACTIVATE, /* The window should be Active when opened. */
- NULL, /* FirstGadget No Custom Gadgets. */
- NULL, /* CheckMark Use Intuition's default CheckMark (v). */
- "MY WINDOW 2", /* Title Title of the window. */
- NULL, /* Screen Connected to the Workbench Screen. */
- NULL, /* BitMap No Custom BitMap. */
- 80, /* MinWidth We will not allow the window to become */
- 30, /* MinHeight smaller than 80 x 30, and not bigger */
- 0, /* MaxWidth than the default sixe (200x100). */
- 0, /* MaxHeight */
- WBENCHSCREEN /* Type Connected to the Workbench Screen. */
- };
-
-
-
- main()
- {
- /* Open the Intuition Library: */
- IntuitionBase = (struct IntuitionBase *)
- OpenLibrary( "intuition.library", 0 );
-
- if( IntuitionBase == NULL )
- exit(); /* Could NOT open the Intuition Library! */
-
-
-
- /* We will now try to open the first window: */
- my_window1 = (struct Window *) OpenWindow( &my_new_window1 );
-
- /* Have we opened the first window succesfully? */
- if(my_window1 == NULL)
- {
- /* Could NOT open the first Window! */
-
- /* Close the Intuition Library since we have opened it: */
- CloseLibrary( IntuitionBase );
-
- exit();
- }
-
-
-
- /* We will now try to open the second window: */
- my_window2 = (struct Window *) OpenWindow( &my_new_window2 );
-
- /* Have we opened the second window succesfully? */
- if(my_window2 == NULL)
- {
- /* Could NOT open the second Window! */
-
- /* We must close the first window since we have opened it: */
- CloseWindow( my_window1 );
-
- /* Close the Intuition Library since we have opened it: */
- CloseLibrary( IntuitionBase );
-
- exit();
- }
-
-
-
- /* We have opened the windows, and everything seems to be OK. */
- /* Wait for 30 seconds: */
- Delay( 50 * 30);
-
-
-
- /* We should always close the windows we have opened before we leave: */
- CloseWindow( my_window1 );
- CloseWindow( my_window2 );
-
-
-
- /* Close the Intuition Library since we have opened it: */
- CloseLibrary( IntuitionBase );
-
- /* THE END */
- }