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- /* animtools.h
-
-
- Copyright (c) 1992 Commodore-Amiga, Inc.
-
- This example is provided in electronic form by Commodore-Amiga, Inc. for
- use with the "Amiga ROM Kernel Reference Manual: Libraries", 3rd Edition,
- published by Addison-Wesley (ISBN 0-201-56774-1).
-
- The "Amiga ROM Kernel Reference Manual: Libraries" contains additional
- information on the correct usage of the techniques and operating system
- functions presented in these examples. The source and executable code
- of these examples may only be distributed in free electronic form, via
- bulletin board or as part of a fully non-commercial and freely
- redistributable diskette. Both the source and executable code (including
- comments) must be included, without modification, in any copy. This
- example may not be published in printed form or distributed with any
- commercial product. However, the programming techniques and support
- routines set forth in these examples may be used in the development
- of original executable software products for Commodore Amiga computers.
-
- All other rights reserved.
-
- This example is provided "as-is" and is subject to change; no
- warranties are made. All use is at your own risk. No liability or
- responsibility is assumed.
-
- */
-
- #ifndef GELTOOLS_H
- #define GELTOOLS_H
-
- /*
- ** These data structures are used by the functions in animtools.c to
- ** allow for an easier interface to the animation system.
- */
-
- /* Data structure to hold information for a new VSprite. */
- typedef struct newVSprite {
- WORD *nvs_Image; /* image data for the vsprite */
- WORD *nvs_ColorSet; /* color array for the vsprite */
- SHORT nvs_WordWidth; /* width in words */
- SHORT nvs_LineHeight; /* height in lines */
- SHORT nvs_ImageDepth; /* depth of the image */
- SHORT nvs_X; /* initial x position */
- SHORT nvs_Y; /* initial y position */
- SHORT nvs_Flags; /* vsprite flags */
- USHORT nvs_HitMask; /* Hit mask. */
- USHORT nvs_MeMask; /* Me mask. */
- } NEWVSPRITE;
-
- /* Data structure to hold information for a new Bob. */
- typedef struct newBob {
- WORD *nb_Image; /* image data for the bob */
- SHORT nb_WordWidth; /* width in words */
- SHORT nb_LineHeight; /* height in lines */
- SHORT nb_ImageDepth; /* depth of the image */
- SHORT nb_PlanePick; /* planes that get image data */
- SHORT nb_PlaneOnOff; /* unused planes to turn on */
- SHORT nb_BFlags; /* bob flags */
- SHORT nb_DBuf; /* 1=double buf, 0=not */
- SHORT nb_RasDepth; /* depth of the raster */
- SHORT nb_X; /* initial x position */
- SHORT nb_Y; /* initial y position */
- USHORT nb_HitMask; /* Hit mask. */
- USHORT nb_MeMask; /* Me mask. */
- } NEWBOB ;
-
- /* Data structure to hold information for a new animation component. */
- typedef struct newAnimComp {
- WORD (*nac_Routine)(); /* routine called when Comp is displayed. */
- SHORT nac_Xt; /* initial delta offset position. */
- SHORT nac_Yt; /* initial delta offset position. */
- SHORT nac_Time; /* Initial Timer value. */
- SHORT nac_CFlags; /* Flags for the Component. */
- } NEWANIMCOMP;
-
- /* Data structure to hold information for a new animation sequence. */
- typedef struct newAnimSeq {
- struct AnimOb *nas_HeadOb; /* common Head of Object. */
- WORD *nas_Images; /* array of Comp image data */
- SHORT *nas_Xt; /* arrays of initial offsets. */
- SHORT *nas_Yt; /* arrays of initial offsets. */
- SHORT *nas_Times; /* array of Initial Timer value. */
- WORD (**nas_Routines)(); /* Array of fns called when comp drawn */
- SHORT nas_CFlags; /* Flags for the Component. */
- SHORT nas_Count; /* Num Comps in seq (= arrays size) */
- SHORT nas_SingleImage; /* one (or count) images. */
- } NEWANIMSEQ;
-
- #define INTUITIONNAME "intuition.library" /* intuitionbase.h does not define a library name. */
-
- #include "animtools_proto.h" /* Include Prototyping. */
- #endif
-