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- ;/* blockinput.c - Execute me to compile me with SAS C 5.10
- LC -b1 -cfistq -v -y -j73 blockinput.c
- Blink FROM LIB:c.o,blockinput.o TO blockinput LIBRARY LIB:LC.lib,LIB:Amiga.lib
- quit
- */
-
- /*
- Copyright (c) 1992 Commodore-Amiga, Inc.
-
- This example is provided in electronic form by Commodore-Amiga, Inc. for
- use with the "Amiga ROM Kernel Reference Manual: Libraries", 3rd Edition,
- published by Addison-Wesley (ISBN 0-201-56774-1).
-
- The "Amiga ROM Kernel Reference Manual: Libraries" contains additional
- information on the correct usage of the techniques and operating system
- functions presented in these examples. The source and executable code
- of these examples may only be distributed in free electronic form, via
- bulletin board or as part of a fully non-commercial and freely
- redistributable diskette. Both the source and executable code (including
- comments) must be included, without modification, in any copy. This
- example may not be published in printed form or distributed with any
- commercial product. However, the programming techniques and support
- routines set forth in these examples may be used in the development
- of original executable software products for Commodore Amiga computers.
-
- All other rights reserved.
-
- This example is provided "as-is" and is subject to change; no
- warranties are made. All use is at your own risk. No liability or
- responsibility is assumed.
- */
-
- /*
- ** blockinput.c -- program to demonstrate how to block the input from a
- ** window using a minimal requester, and how to put up a busy pointer.
- */
- #define INTUI_V36_NAMES_ONLY
-
- #include <exec/types.h>
- #include <intuition/intuition.h>
-
- #include <clib/exec_protos.h>
- #include <clib/intuition_protos.h>
-
- #include <stdio.h>
-
- #ifdef LATTICE
- int CXBRK(void) { return(0); } /* Disable Lattice CTRL/C handling */
- int chkabort(void) { return(0); } /* really */
- #endif
-
- /* our function prototypes */
- BOOL beginWait(struct Window *win, struct Requester *waitRequest);
- VOID endWait(struct Window *win, struct Requester *waitRequest);
- VOID processIDCMP(struct Window *win);
-
- struct Library *IntuitionBase;
-
- /* data for a busy pointer.
- ** this data must be in chip memory!!!
- */
- UWORD __chip waitPointer[] =
- {
- 0x0000, 0x0000, /* reserved, must be NULL */
-
- 0x0400, 0x07C0,
- 0x0000, 0x07C0,
- 0x0100, 0x0380,
- 0x0000, 0x07E0,
- 0x07C0, 0x1FF8,
- 0x1FF0, 0x3FEC,
- 0x3FF8, 0x7FDE,
- 0x3FF8, 0x7FBE,
- 0x7FFC, 0xFF7F,
- 0x7EFC, 0xFFFF,
- 0x7FFC, 0xFFFF,
- 0x3FF8, 0x7FFE,
- 0x3FF8, 0x7FFE,
- 0x1FF0, 0x3FFC,
- 0x07C0, 0x1FF8,
- 0x0000, 0x07E0,
-
- 0x0000, 0x0000, /* reserved, must be NULL */
- };
-
-
-
- /*
- ** main()
- **
- ** Open a window and display a busy-pointer for a short time then wait for
- ** the user to hit the close gadget (in processIDCMP()). Normally, the
- ** application would bracket sections of code where it wishes to block window
- ** input with the beginWait() and endWait() functions.
- */
- VOID main (int argc, char **argv)
- {
- struct Window *win;
-
- if (IntuitionBase = OpenLibrary("intuition.library",37))
- {
- if (win = OpenWindowTags(NULL,
- WA_IDCMP, IDCMP_CLOSEWINDOW|IDCMP_INTUITICKS,
- WA_Activate, TRUE,
- WA_Width, 320,
- WA_Height, 100,
- WA_CloseGadget, TRUE,
- WA_DragBar, TRUE,
- WA_DepthGadget, TRUE,
- WA_SizeGadget, TRUE,
- WA_MaxWidth, ~0,
- WA_MaxHeight, ~0,
- TAG_END))
- {
- processIDCMP(win);
- CloseWindow(win);
- }
- CloseLibrary(IntuitionBase);
- }
- }
-
-
-
- /*
- ** beginWait()
- **
- ** Clear the requester with InitRequester. This makes a requester of
- ** width = 0, height = 0, left = 0, top = 0; in fact, everything is zero.
- ** This requester will simply block input to the window until
- ** EndRequest is called.
- **
- ** The pointer is set to a reasonable 4-color busy pointer, with proper offsets.
- */
- BOOL beginWait(struct Window *win, struct Requester *waitRequest)
- {
- extern UWORD __chip waitPointer[];
-
- InitRequester(waitRequest);
- if (Request(waitRequest, win))
- {
- SetPointer(win, waitPointer, 16, 16, -6, 0);
- SetWindowTitles(win,"Busy - Input Blocked",(UBYTE *)~0);
- return(TRUE);
- }
- else
- return(FALSE);
- }
-
-
-
- /*
- ** endWait()
- **
- ** Routine to reset the pointer to the system default, and remove the
- ** requester installed with beginWait().
- */
- VOID endWait(struct Window *win, struct Requester *waitRequest)
- {
- ClearPointer(win);
- EndRequest(waitRequest, win);
- SetWindowTitles(win,"Not Busy",(UBYTE *)~0);
- }
-
-
- /*
- ** processIDCMP()
- **
- ** Wait for the user to close the window.
- */
- VOID processIDCMP(struct Window *win)
- {
- WORD done;
- struct IntuiMessage *msg;
- ULONG class;
- struct Requester myreq;
- UWORD tick_count;
-
- done = FALSE;
-
- /* Put up a requester with no imagery (size zero). */
- if (beginWait(win,&myreq))
- {
- /*
- ** Insert code here for a window to act as the requester.
- */
-
- /* We'll count down INTUITICKS, which come about ten times
- ** a second. We'll keep the busy state for about three seconds.
- */
- tick_count = 30;
- }
-
- while (!done)
- {
- Wait(1L << win->UserPort->mp_SigBit);
-
- while (NULL != (msg = (struct IntuiMessage *)GetMsg(win->UserPort)))
- {
- class = msg->Class;
- ReplyMsg((struct Message *)msg);
-
- switch (class)
- {
- case IDCMP_CLOSEWINDOW:
- done = TRUE;
- break;
-
- case IDCMP_INTUITICKS:
- if (tick_count > 0)
- {
- if (--tick_count == 0) endWait(win,&myreq);
- }
- break;
- }
- }
- }
- }
-