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Fred Fish's Product-Info | 1994-04-19 | 2.7 KB | 65 lines |
- # This file contains product information that can be used by
- # KingFisher 2.0 and other similar tools.
-
- .name
- Twisted_City
- .fullname
- Twisted_City
- .short
- 1280x1024x24 JPEG pic of a twisted city
- .type
- Picture
- .author
- Steve Koren
- .distribution
- Copyrighted, distributed by permission of author.
- .email
- koren@fc.hp.com
- .described-by
- Fred Fish (fnf@fishpond.cygnus.com)
- .submittal
- Downloaded via ftp from wuarchive.wustl.edu.
- .description
- I got the idea for this picture after playing around with Imagine's
- "Conform to Path" feature using some old building objects I had. This
- feature lets you take an arbitrary object and bend it in a shape defined by
- a splined path. This was used to make the twisted buildings, radio tower,
- and bridge supports. The water, galaxy, gas planet, and pits on the bridge
- road are Essence II textures. Most others are Essence I textures,
- including the clouds and a lot of other subtler ones.\n
-
- Some things didn't turn out quite as I had hoped: the windows on the
- buildings don't quite follow the buildings' twists in quite the manner that
- I had wanted them to. The alleged glass elevator on the side of the
- nearest tall building isn't very convincing; it looked OK close up with the
- light at the right angle, but it doesn't really come across as glass from
- this viewpoint. I had also wanted to make things like the airport runway
- twisted, but it is a bitmap, and aligning objects (for the blue runway
- lights) with a particular feature in the middle of a brushmap is not very
- easy in Imagine. The city could also stand to have a little more detail,
- but I got tired of making objects for it.\n
-
- My initial attempt at this image used motion-blurring for the aircraft, but
- I decided I didn't like that. Too much detail goes away.\n
-
- Viewing this image in anything less than 640x400x8-bit is a waste of time;
- too much detail is lost at lower resolutions to make it worthwhile. I've
- supplied the image in two resolutions (896x628 & 1280x1024), both of which
- look pretty good. Don't even *think* about 320x400 or 640x400x4-bit. The
- image is also (intentionally) dim, so you might have to crank up your
- monitor brightness a little bit.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, or claim credit for it, or use it for commercial purposes
- without permission of the author. Thanks.\n
-
- (PS - if you like it, you might drop me a note... :-)\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- Deluxe Paint IV (brushmaps for the roads, airport, signs, etc.\n
- ImageFX (post-render 24-bit image processing)\n
-