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- From thornton@husc3.harvard.edu Mon Aug 8 14:29:18 PDT 1994
- Article: 421 of rec.games.roguelike.moria
- Path: charnel.ecst.csuchico.edu!yeshua.marcam.com!usc!howland.reston.ans.net!agate!ames!lll-winken.llnl.gov!noc.near.net!news2.near.net!das-news.harvard.edu!husc-news.harvard.edu!thornton
- From: thornton@husc3.harvard.edu
- Newsgroups: rec.games.roguelike.moria
- Subject: Social class
- Message-ID: <1994Aug8.090956.34021@husc3.harvard.edu>
- Date: 8 Aug 94 09:09:56 EDT
- Summary: Rhyme and reason behind social class
- Reply-To: thornton@husc3.harvard.edu
- Keywords: Social class
- Organization: Harvard University
- Lines: 112
-
-
- Character social class is arguably the least useful attribute in Moria.
- It determines starting money and can possibly have a fleeting effect on the
- ego of the player. However, I have, through endless spacebar-pushing and
- number-recording in the character generation program, managed to piece
- together the social class system in Moria. It is in none of the spoilers
- and absent from the FAQ, so I thought it may be of some curiosity interest
- to this group. So, without further ado, here goes.
-
- 1. Humans, Half-Elves, Half-Orcs.
- Base Birth Family
- Parents' occupation Range circumstances Adj. circumstances Adj.
- Serf 16-19 1st child +5 Well-liked +5
- Yeoman 31-34 1 of several 0 Credit to family 0
- Townsman 41-44 Illegitamate, Black sheep -35
- Guildsman 56-59 acknowleged -10
- Landed Knight 71-74 Illegitamate,
- Titled Noble 81-84 unacknowleged -20
- Royal Bloodline 91-94 Adopted -20*
-
- *applies to half-orcs only;
- all half-orcs are adopted.
-
- Racial adjustments (half-elves only)
-
- Race of elvish parent Adjustment
- Green Elf (mother) 0
- (father) +5
- Grey Elf (mother) +5
- (father) +10
- High Elf (mother) +15
- (father) +20
-
- N.B.: Regardless of adjustments, the lowest social class is 1, and
- the highest is 100.
-
- So, it is possible for the child of a landed knight (base 71-74)
- to end up in the titled noble base range if the child is the first
- and well-liked. Indeed, I have seen it occur. The only way, then,
- for a human chacter to get a social class of 100 is to be the first
- child of a royal bloodline and well-liked. I've never seen it happen,
- though.
-
- 2. Elves
- Base Birth
- Parents' occupation range circumstances Adj. Race Adj.
- Ranger 31-34 Only child +5 Green Elf 0
- Archer 41-44 1 of several 0 Grey Elf +5
- Warrior 61-64 High Elf +10
- Mage 76-79
- Prince 91-94
- King 96-99
-
- 3. Halflings
- Base Birth Family
- Parents' occupation range circumstances Adj. circumstances Adj.
- Bum 6-9 Only child +10 Well-liked +5
- Tavern Owner 31-34 1 of several 0 Credit to family 0
- Miller 41-44 Black sheep -35
- Homeowner 51-54
- Burglar 61-64
- Warrior 66-69
- Mage 76-79
- Clan Elder 91-94
-
- 4. Gnomes
- Base Birth Family
- Parents' occupation range circumstances Adj.circumstances Adj.
- Beggar 6-9 Only child +10 Well-liked +5
- Braggart 21-24 1 of several 0 Credit to family 0
- Prankster 36-39 Black sheep -35
- Warrior 51-54
- Mage 76-79
-
- 5. Dwarves
- (Much of this is based on conjecture)
- Base Birth Family
- Parents' occupation Range circumstances Adj. circumstances Adj.
- Theif 1-9 Only child +10 Well-liked +5
- Prison Guard 16-24 1 of 2 0 Credit to family 0
- Miner 31-44 Black sheep -40
- Warrior 51-64
- Priest 71-84
- King 91+
-
- 6. Half-Trolls
- Base
- Parents' occupation Range Race Adj.
- Warrior 1-4 Cave Troll (mother) -25
- Cook 6-9 (father) -20
- Shaman 11-14 Hill Troll (mother) -15
- Clan Chief 26-29 (father) -10
- Water Troll(mother) -5
- (father) 0
-
- Hope this makes for enjoyable reading.
-
-
- John Thornton
- thornton@husc3.harvard.edu
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