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1994-10-21
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==========
ADDRESSMANAGER for MUI 1.0 Utility to manage name/address info
AddressManager is an utillity which makes it easier for you to master
all the information you have about your friends, familly, business
partners or pets. AddressManager for MUI is different from most other
similar programs, because it uses Stefan Stuntz`s Magic User Interface.
This great user interface gives you the possibilty to configure you
application as you like it.
Author: MICHAEL SCHIKORA
Path: biz/dbase/AM_Mui1.0/
==========
comicDemo 2.0 Database for comic books or magazines
Comic-Manager is a program for collectors of comics, magazines or novels.
You have to enter all your comics and rate them into different conditions.
With different kinds of evaluations you are able to get a good survey of
your collection, for example how many numbers are present or missing.
The most important program item concerns the printing of your data.
It is possible to print the data as a small book which you can take
everywhere.
Author: Andreas Zottmann
Path: biz/dbase/ComicDemo/
==========
db 2.3 Database with GadTool look
db is a small and fast database program that I wrote after having tested
numerous other PD database programs and always found something lacking or
irritating me. They might have dozzens of features not found in db, but
they lacked font sensitivity and a standard GUI look and OS 3.0 behaviour.
My main need was to keep record on addresses and telephone numbers of friends
and companies. Before this release db was fixed to be just an address and
telephone database, but this has changed now. The program is designed
to handle information of your choice. Currently you have to use a file
editor to specify the database fields and layout as there is no GUI for that.
Anyway that's a one time job, then you just USE the database and have fun.
Complete GUI support will probably only be included in a commercial product
I plan to call REG.
A partial list of db's features include:
o Dynamic memory handling. Number of records and fields only limited by
free memory.
o GadTool based, gives a standard look and feel.
o Mouse and keyboard driven.
o User definable fields and layout.
o Multiple views of the same database.
o Commodore's Clipboard for flexible interaction with other programs.
o AppWindow -just drag and drop database icons on db to load.
o Online MenuHelp -Press HELP key when selecting a menu item.
o Font sensitivity.
o ARexx
o ASL requesters for flexible loads and saves.
o Localized
o Dial numbers using a modem
o WB and Shell usage with Commodore's template parsing
o Fast and flexible find function using AmigaDOS patterns.
o Filter function.
o Fast and flexible sort function. Multiple sort orders can be specified.
o 'Export View' and two standard ASCII export features.
o Automatic ASCII import (tab-separated ASCII)
Author: David Ekholm, Datadosen
Path: biz/dbase/db/
==========
DDBase 6.42 Database that can view various formats
Have upto 3500 records,export-import data ASCII ,Superbase or BBaseII
Uses External fields {ASCII/IFF/MED-SOUNDTRACKER MODULES/8SVX/
AMIGAGUIDE/ANIMS/GIFF/JPEG/}, upto 20 fields.Draw upto 10 Bevel/FlipBoxes,
Box,Double Bevel Boxes. DDBASE is now compatible with PAL Lowres,Hires,
Hires Lace and NTSC Lowres,Hires/Hires Lace screen modes.
DDBASE can now create a AmigaGuide database from a DDBASE file.
Author: Peter Hughes
Path: biz/dbase/DDBASE/
==========
DFA 2.2 Address database with many features
DESCRIPTION
DFA is the ultimate address tool for you and the Amiga
computer. DFA supports email addresses, dialing of phone
numbers, grouping of addresses, different types of printing
addresses, online help, application icon/window and much more!
DFA has an Arexx port, font sensitive windows and can be fully
directed by keyboard. Native languages are supported as soon
as Workbench 2.1 (and above) is installed.
Nearly every aspect of DFA is customizable now, so you may
configure "your own" DFA.
This is version 2.2, a minor upgrade to version 2.1.
DFA is an SASG product! Shareware, binary only.
NEW FEATURES
------------
New window for more convenient and faster group editing.
Clipboard support.
Visual feedback for all button gadgets.
Speed optimizations for the address listview.
Should be up to 10 times faster now!
Even faster address file loading.
Larger buffers for all address string gadgets.
New Arexx command 'GUI' and 'OpenEditWindow'
Size optimization of the dfa.library. About 15K saved!
Sort function is 'locale sensitive' now.
Improved locale handling.
Additional and improved status messages.
Improved status text gadget (DFAEditor) now supports
centered propotional text on all Amiga-OS versions.
Improved Installer script, which now supplies a new
uninstall mechanism and german texts (optional).
Several bug fixes.
Author: Dirk Federlein
Path: biz/dbase/DFA/
==========
IntuiDex 1.1 Mailing list manager
Easy to use club membership database and mailing list manager.
Features:
- 1000 records per database
- Sort by six different fields:
last name, first name, ZIP,
member number, city, and
expiration date
- Print five different types of output:
mailing labels, complete data list,
phone lists, game stickers, and
merge files for word processors
- Uses Preferences printers
- Dials phone automatically with Hayes compatible modems
- On-line AmigaGuide help
- Most data field names are configurable
- Data is stored in ASCII files- export and import data from other
database software!
Author: Jeffery C. May
Path: biz/dbase/IntuiDex/
==========
TurboCalc 2.18E Demo version of powerful spreadsheet
A spreadsheet which was chosen as "spreadsheet of the year" for Amiga
computers by the readers of one of Germany's most important Amiga
magazines. This is a demo version with disabled save and print
functions. Has more than 100 functions and 120 macro commands,
include ARexx commands. Has an integrated database with search, sort,
copy, extract, delete, and other database functions such as number of
matches, average, etc. Diagrams and charts are included and very easy
to handle.
Author: Michael Friedrich
Path: biz/demo/TurboCalc/
==========
INVOICER 1 Program to create and print Invoices
Invoicer is a program that will allow you to
enter and print Invoices. It is geared mainly
for regular customers and regular jobs etc.
It is however still quite easy to issue a
invoice on a one off basis. It will also save
all the Invoices that you print to disk enabling
you to print or edit any invoice that you have
issued.
Author: P.A.Hughes
Path: biz/misc/INVOICER/
==========
Bulletins 2.00 STDIO door for BBS bulletins
This program will allow a SYSOP to add a multi-level
bulletin program to a BBS. It is a STDIO door and works
with any BBS which supports them. This door has been used
with the Citadel BBS as an autodoor and a regular door.
The Amiga Zone BBS (609)953-8159, the primary support BBS.
Author: Tony Preston
Path: comm/bbs/bull/
==========
10000 1.5 Dice game, written exclusively for DLG
10,000 is a dice game, written exclusively for DLG. The object of the game
is to get 10,000 points first. This is achieved by rolling 6 dice, and
hopefully getting some points from either 1's, 5's, or any group of 3 dice
with the same number.
Author: Steve Herring
Path: comm/dlg/10000/
==========
Nuclear Warfare 1.25 shareware game of strategy
World tensions mount! Everyone is stockpiling weapons and
trying to influence allies to side with them! Someone cracks
and pushes the big red button! Nuclear Warfare is a game of
economics and strategy in the early stages where you attempt
to build up your country and it's defenses. Spend too much
on defenses and you grow less than your enemies, too little
too late and your toast! Nuclear Warfare is a BBS door game
for up to 15 players. Each player controls a major country
and attempts to influence non-player countries into attacking
enemies. The games always have 15 players, any slots empty
at the start of the game are used by computer players. When
a human player wants to play, they take over from a computer
player. This game can be played from cli with just one player
and it will be you against the computer. It is primarily setup
to be a BBS door game for any BBS that supports STDIO type doors
such as Citadel, DLG, and several other popular BBS programs.
Author: Tony Preston
Path: comm/dlg/NW/
==========
FidoMon 1.0 FidoNet In/Outbound viewer for TrapDoor.
FidoMon provides a real-time display of TrapDoor's inbound/outbound
directories. It provides a simple mechanism to change NetMail and Flow
file status, and it can execute a user defined polling script based on the
address of a selected file. It also provides FidoNet file type and address
information at a glance, and even more information is often available with
a few clicks of a mouse button. Finally, it provides a mechanism by which
a user can edit some of FidoNet's text based files without worrying about
the carriage return/line feed conversions that are often otherwise
necessary for FidoNet files.
Author: Elton VonCannon
Path: comm/fido/FidoMon/
==========
Gothic_Tag ?.? Adds taglines to messages
Well, basically it's a thing for adding taglines to messages. Or
alternatively a thing for adding messages to taglines. Take your pick.
Author: James W Savage
Path: comm/fido/Gothic_Tag/
==========
Spot 1.3 A FidoNet tosser/editor for points.
Spot is a FidoNet tosser/editor for points. It features a userfriendly
font-sensitive GadTools interface that is fully localized. Spot uses a custom
message base format for fast importing and exporting. Some of Spot's main
features:t Supports new 3.0 features (newlook menus, memory pools,...) --
Automatically creates new areas for you, no tedious work -- Optional (fully
transparent) message base crunching -- Message list with powerful functions
(e.g. search body text) -- Excellent support for multiple character sets
(LATIN-1, IBM,...) -- Built-in, fully asynchronous, Fido file request --
Multi-bossing and multi-domain capable -- Userlist editor -- powerful twitlist
-- ARexx port (100+ commands).
Author: Nico Francois
Path: comm/fido/Spot/
==========
ATOB 4.0 Programs to encode programs into ascii
BTOA and ATOB, are encode/decode programs for sending
binary files over Amateur Radio Packet. They are also
useful for transmitting/storing files when only 7 bit
ASCII characters are allowed. Typical overhead is 20%.
Author: Randy Lilly
Path: comm/misc/ATOB/
==========
CyberPager 1.5 Send alpha-numeric messages to pagers.
Allows one to send alpha-numeric (i.e., full text) messages to a pager from
an Amiga. This is accomplished by dialing into an IXO protocol compliant
pager central and uploading messages. Features include: Alias file for
commonly paged people to be referred to by name rather than cryptic PIN
numbers; "Groups" file allowing messages to be easily sent to many people
working on the same project, in the same department, etc; Supports multiple
pager centrals through a services configuration file; Full logging of
messages spooled, dialout attempts, etc. Includes sample rexx scripts to
generating automatic messages, paging the current person on duty, etc.
Version 1.5 adds support for IXO TAP services that are out of spec and use
8N1 modem characteristics. This support will require you to update your
services file to include the new Use8N1 flag.
Author: Christopher A. Wichura
Path: comm/misc/CyberPager/
==========
Mosaic 1.2 Amiga World-Wide-Web browser
Amiga Mosaic is a networked information discovery, retrieval, and
collaboration tool originally developed at the National Center for
Supercomputing Applications at the University of Illinois at Urbana
and then ported to the Amiga by Michael Fischer, Michael Witbrock, Michael
Meyer, and Steve Dunham.
Mosaic provides a hypertext interface to the global Internet. Hypertext
is text which contains highlighted links, called hyperlinks or anchors,
to other texts. Each highlighted phrase (in color or underlined) is a
hyperlink to another document or information resource somewhere on the
Net. A single click with the left mouse button on any highlighted
phrase will follow the link, and Mosaic will retrieve the document
associated with the selected hyperlink and display it.
The Mosaic client communicates with HTTP servers. HTTP is the HyperText
Transfer Protocol of the WWW (World Wide Web). Mosaic can also communicate
with more traditional Internet protocols such as FTP, Gopher, WAIS, NNTP,
etc.
The hypertext documents viewed with Mosaic are written in HTML (HyperText
Markup Language), which is a subset of SGML (Standard Generalized Markup
Language). Among the many formatting features, HTML allows Mosaic to
display inlined images. (In fact, an inlined images can serve as a
hyperlink just like a word or phrase can).
Mosaic also features unlimited multimedia capabilities. File types
that Mosaic cannot handle internally, such as mpeg movies, sound
files, Postscript documents, and JPEG images, are automatically sent
to external viewers (or players).
Author: Originally from the NCSA at the University of Illinois at Urbana
Amiga port by Michael Fischer, Michael Witbrock, Michael Meyer,
and Steve Dunham
Path: comm/net/Mosaic/
==========
Term 4.1 Very nice terminal program.
A telecommuncations program designed for use with any Commodore-Amiga
computer running Kickstart 2.04 or higher. Its features include:
* Fast built-in VT-220 terminal emulation
* Support for custom terminal emulation modules following the `XEM
2.0' standard
* Operates in any display environment, supports all screen display
modes
* Support for file transfer modules following the `XPR' standard
* File- and printer-capturing functions
* Review-buffer support
* Powerful phone book and dialing functions
* `Amiga User Interface Style Guide' conformant user interface
* Online-help (requires AmigaGuide package)
* Built-in `ARexx' interface
* File upload list, which permits selecting the files to be
transferred before the upload is started.
* Login script learn mode.
* Built-in keyword/response parser which makes it possible to have
`term' respond to BBS prompts and such with the user name,
password, etc. without having to program the ARexx interface.
* Interface for external programs to rendezvous with `term', taking
over serial I/O processing (such as `HydraCom').
Author: Olaf `Olsen' Barthel
Path: comm/term/term/
==========
BarflyDemo 1.10 Very powerful Debugger and Assembler.
Very powerful Intuition controlled Source Level Debugger and an
optimizing Assembler. The Debugger allows the parallel debugging
of several tasks in unlimited windows. Has different windows for
ASM/Copper-Disassembler, Memory, Source, Breakpoints, Watchpoints,
Checksums and a lot other functions. It supports SAS-C and GCC
Sourcelevel Debugging and allows dynamic include structure support.
Supports 68000-68040/6888x. The Assembler has multi-pass optimizing,
precompiled includes, include/incbin cache, highlevel macros, smalldata
and advanced hunk support. Supports 68000-68060/6888x.
Author: Ralph Schmidt
Path: dev/asm/BarflyDemo/
==========
ADev11 3.0a Complete development sys for 68HC11 CPU
A complete development system for Motorola's 68HC11 processor, including a
macro assembler, linker, librarian, downloader and disassembler. Supports
multiple source file and multiple relocatable segments per file.
Author: Stan Burton
Path: dev/cross/ADev11/
==========
Hc11Dev 1.0 Assembler+Monitor for HC11-MCUs
A development system for the Motorola 68HC11 MCU line of processors.
Included is a cross-assembler, supporting macros, local labels,
includefiles, conditional assembly and a rich set of pseudo opcodes.
The assembler will generate listfiles, Motorola S19 record files and
symbolfiles. (HitAsm v0.21)
Also in the package is a monitor that will interact with a "live" HC11
MCU over the serial port. Any serialport with a serial.device
compatible device driver can be used. Code present in the Hc11 can be
dumped or disassembled to your screen. Memory can be altered and S19
records can be downloaded and verifyed. The monitor transparently
reads and writes to on-chip EEPROM and RAM, and to what ever other
devices you have hooked up on the bus. The monitor will work with any
model of the Hc11 (I hope :). (HitMon11 v0.26)
Author: Richard Karlsson
Path: dev/cross/Hc11Dev/
==========
SerLog 1.3 Debugging device to monitor serial-IO
serlog.device passes all IOExtSer requests to a "real" serial.device
and writes the results to a file. You may configure the amount of
information to be stored in the log. The log-file created by
serlog.device contains a binary dump which can be formatted
(i.e. transferred into a readable version) using the supplied
formatter.
Note that serlog.device uses *significant* overhead over the underlying
serial.device, resulting in very low baud-rates.
Author: Stefan Pröls
Path: dev/debug/SerLog/
==========
StdErr 3.0 A Standard Error Port for Amiga E
StdErr.m provides Amiga E users with an easy-to-use standard
error port for their Amiga E programs. The module is fairly
intelligent, handling things with a kind of grace and ease
anyone could hope for. You almost cannot foul the use of
this program module up (almost).
Author: Trey Van Riper
Path: dev/e/StdErr/
==========
Designer 1.50 GUI Creator for C & HSPascal, V1.42
The Designer is a tool which makes programming intuition interfaces far
easier. It allows you to create Windows and Menus which can then be turned
into source code by the Producers. At present there are two producers,
the CProducer and the PasProducer, more producers may become available in
the future. The Designer supports the importing of images which can then
be used in windows or menus as well as being placed in the produced source
code for your use. Menus are created using the GadTools library and
support V38+ features, text and image items are allowed, keyboard shortcuts
and mutual exclusion are supported along with all standard flags,
localization of menus is easily added. Menus are all NewLook menus in
V38+. Windows are the main part of the Designer. You can create all
standard GadTools Gadgets and intuition Boolean Gadgets with all standard
options. Text and Images can also be placed on the window as you choose.
Extensive options are available to edit the code produced which should cover
most eventualities, almost all tags for windows and gadgets are supported
including many V38+ tags. The Designer can produce IDCMP handling routines
for windows and menus and can create a main file which in many cases will
allow the production of an entire program, the programmer just has to fill
in the gaps. In V1.4 GadToolsBox files can now be imported to allow
enhancement of your previous creations. Full locale support is now
included to make programming in multiple languages as easy as possible.
Registered users can upgrade to the latest version by using the latest demo
version. Extensive on line help is available using amigaguide.library,
this must be available for this feature.
Author: Ian OConnor
Path: dev/gui/DesignerDemo/
==========
VisualArts 2.0 A powerful GUI designer
Visual Arts 2.0 is a new powerful GUI designer. Features includes: Menu and
List manager, Object Master, Insert custom codes into any GadTools or
GadTool Menu items, primitive drawing tools such as rectangle, circle and
lines; Supports AppWindow and MultiProcessing windows. Add AREXX to any
program, custom images, custom images for button, PopupMenu, get any IFF
color map and use it in your program, color palette and over 40 custom
patterns for fills. V2.0 now supports Context Sensitive.
An intuitive interface unlike other GUIs, unlimited windows can be opened,
supports PAL, NTSC, EURO, VGA, AGA screen modes, user perference,
automatic history and time interval saving, user configurable source
output, and many more features.
Author: Danny Y. Wong
Path: dev/gui/VisualArts/
==========
RevUp 1.2 Amiga Revision Update System
o RevUp generates and maintains include and header files with revision
information.
o RevUp is 100% compatible to the CBM developer tool BumpRev, but offers a
lot of new features.
o Multiple dependency files are supported.
o Beta count management for beta versions included.
Author: Boris Folgmann
Path: dev/misc/RevUp/
==========
Twilight Development System (TDS) 2.04 Environment for developing source files
Twilight Development System (TDS) provides an integrated environment
for writing and compiling source files like Turbo Pascal or Borland
C/C++. The main program of the package is a powerful text editor
called Twilight Editor (Ted) which includes an integrated project
manager. This project manager simplifies and speeds up the development
of programs composed of different source files (modules). With TDS
it's possible to compile and link these modules into an executable
file with a single command and if the compiler finds some errors, they
will be reported directly by the editor. TDS doesn't provide its own
compiler, but can use any compiler or assembler callable from Shell.
It can interface directly with many common compilers and assemblers
like DICE C, SAS C, Lattice C, Aztec C, DevPac, A68k, PCQ, HCC, GNU-C,
Amiga-E, Oberon and even programs like TeX, CatComp and MakeInfo. If
the compiler is not supported, it's possible to write a little
interface program to convert the error messages in a format readable
by the editor. The compile process will be executed concurrently using
another program called Twilight Make (TMake), so the user can continue
to edit the source files while the compiler is working.
Author: Claudio Zani
Path: dev/misc/TDS/
==========
StackMon 1.3 Monitors stack usage of programs
When run StackMon presents a list of all the tasks and processes currently
running. The list is sorted alphabetically, with processes before tasks.
This list is not updated automatically, as constructing this list requires
suspension of multitasking. If you run a program you want to monitor after
starting StackMon, click on the 'Update list' gadget so that it appears in
the list.
If the program you want to monitor was run from the Workbench, its name will
be that of the icon; if run from the shell the name is the exact name typed
into the shell, with path.
Click on the program you wish to monitor and StackMon will begin monitoring.
The display consists of numbers and a fuel gauge showing the current stack
use relative to the size of the stack. The numbers are:
Current: This is the amount of stack in use when the program was last
monitored.
Largest: The largest recorded stack ever in use by this program.
Stack : The stack allocated for this program.
Author: David Kinder
Path: dev/moni/StackMon/
==========
AmiCDFS 37.5 CDROM fs, also reads Mac floppy & hd
AmiCDFileSystem is a file system which can read:
- ISO-9660 (w/ RockRidge extensions) and Macintosh HFS CD-ROMs
- Macintosh HFS floppy and hard disks
The ability to read Macintosh floppy and hard disks comes for free, since
they use the same file system used for HFS CD-ROMs.
This program was originally based on AmiCDROM 1.9 by Frank Munkert.
While the file system functions are mostly the original ones, the
packet handling routines have been completely re-written.
This file system can be installed on the Rigid Disk Block (RDB) of an hard
disk to automatically mount a Mac partition (you can even boot from it, if
you manage to put the necessary Amiga system files in it).
The code is reentrant and is shared among multiple instances of the file
system. This means that if you use AmiCDFileSystem on a CD-ROM drive, a
magneto-optical drive, two floppy drives and two hard disk partitions, like
a friend of mine does, only one copy will be loaded instead of six - saving
100K of memory.
Author: Nicola Salmoria, based on AmiCDROM by Frank Munkert
Path: disk/cdrom/AmiCDFS/
==========
AmiCDROM 1.13 ISO-9660 standard CDROM filesystem
AmiCDROM is a CDROM disk filing system for the Commodore Amiga.
It supports the ISO-9660 standard, the Rock Ridge Interchange
Protocol and the Macintosh HFS format.
The CDROM drive is mounted as a DOS device (e.g. CD0:). You can
access files and directories on a CDROM disk by the usual syntax,
e.g. "type cd0:foo/readme.txt".
Author: Frank Munkert
Path: disk/cdrom/AmiCDROM/
==========
MultiFileSystem 1.1 An interface to other file systems
Thanks to the versatility of AmigaDOS, we are able to use many different
file systems on our disks. The most popular is of course CrossDOS (tm), but
many other file systems can be found in the PD.
Adding a new file system to the Amiga is simplicity itself: just copy a
file in L:, provide a suitable mountlist, and there you go.
This works flawlessy if every physical unit is accessed by a single file
system, but if multiple file systems share the same device, some problems
arise:
- You have to call the same unit with different names (e.g. DF0: and PC0:)
depending of the kind of disk inserted.
- When you insert a PC disk, the Workbench shows a DF0:???? icon, and vice
versa; this can be very annoying especially for owners of more than one
drive.
- When a file system is busy (for example during a DiskCopy), the other file
systems can still access the disk; this goes against the concept of
"inhibiting" a device.
MultiFileSystem solves all of these problems. It isn't a file system in the
usual way: it is an interface to other file systems. When you mount it, you
tell it which file systems it should use; afterwards, when a disk is
inserted, MultiFileSystem will recognize it and pass the commands to the
appropriate file system. This means that with a single device name, for
example DF0:, you can access any conceivable file system!
You are not limited to floppy drives, of course: I successfully installed
MultiFileSystem over a 128Mb magnetooptical drive.
Author: Nicola Salmoria
Path: disk/misc/MFS/
==========
PFS 9.5.4 Professional filing system for the Amiga
The standard AmigaDos filesystem (OFS) is very slow. Commodore has
tried to improve the performance of their filesystem a number of
times. Workbench 2.0 added the fast filing system (FFS), and now,
with Workbench 3.0, we have the fast filing system with directory
caching (FFS-DC). This makes directoryscan faster but writing to
disk and directory-operations like delete and rename are slower than
ever. This made me decide to write a filesystem that does better.
High performance
- write: 3-5 times faster
- read: 50% faster
- directoryscan: 10-20 times FFS, 3 times FFS-DC
- delete/rename/protect etc: 10-20 times faster
Other features
- full AmigaDos compatibility
- upto 10% more data on a disk
- better faulttolerance
- parallel access almost without performance loss
- disks NEVER get invalidated
Both double density and high density floppy disks are supported.
This version of the filesystem also supports small harddisk
partitions. Partitions up to 31MB are supported. A version for
larger partitions is under development and will be available to
registered users only.
Author: Michiel Pelt
Path: disk/misc/PFS/
==========
StatRam 3.1 Very fast recoverable ram drive
StatRam is a recoverable ram drive.
It works on any Amiga using V2.04 or greater of the OS. It handles any
filesystem (either Amiga or foreign, like e.g. CrossDOS(tm)), has ten
units and may be layed out like a floppy disk for quick diskcopies.
It is dynamic, that is it allocates and frees memory as files are copied
and deleted, and is probably the most recoverable ram drive available.
Even the worst system crash will not erase it, as long as the portion
of memory where it resides is not corrupted.
New for V3.1 :
- Now works with ProfFileSystem
- Now works with .ZOM disk images
- Fixed the pyrotechnic crash that could occur mounting second and
subsequent volumes
Author: Richard Waspe
Nicola Salmoria
Based on code originally by Perry S. Kivolowitz.
Path: disk/misc/StatRam/
==========
UnDel 1.0 File Undeleting Utility
AmigaDos and its filesystem have been released some years ago. During
this long period, CBM didn't release any kind of tool which would be able
to check and repair disks and recover deleted files. There are many third-party
utilities capable of doing such a job, but they are usually terribly slow and
they don't support all standard filesystems. I have been so annoyed with this
situation that I decided to try to write a good unerasing tool. UnDel is the
result of this work.
Features:
- Supports any standard filesystem - OFS / FFS + DirCache / INTL mode
- Very fast (only free blocks are scanned, written in assembly etc.)
- Special option for systems with small amount of memory
- Nice user interface in shell window ;-)
- Recovered files are copied to another device
- Protection bits and file note are also recovered
- UNDEL is pure and can be made resident
Author: Martin Mares
Path: disk/misc/UnDel/
==========
FileX 2.0 Very nice binary file editor
FileX is a binary file editor which offers the following features:
- Several files can be modified in several windows and/or views at
the same time.
- The edit windows can be opened on any public screen and sized to
any dimension you want.
- Small calculator
- Clipboard converter
- Fontsensitivity
- Locale support if you have OS 2.1 or higher. (English, Finnish,
French, German, Swedish (Dutch, Norwegian (not yet included)))
- Undo and Redo (only limited to your free memory)
- Search and replace with history
- Extensive blockfunctions
- ARexxport with 77 commands and asynchronical command shell
- Printing as hexdump
- `Grab memory' to show and modify memory
- AppWindow. If FileX runs on the workbench, icons can be moved onto
the FileX window and the related file will be loaded automatically.
- Iconify
- Moreover, FileX will be developed further permanently...
Author: Klaas Hermanns
Path: disk/moni/FileX/
==========
SimpsonMurderMystery 1.0 AmigaGuide Doc about the Simpson Case.
An Amiga-Guide Document about the Simpson Case. This version was
released September 19, one week before the beginning of the trial. The
guide will be updated as the trial progresses. Please note that future
updates will not include the graphics and samples supplied with this
version.
Author: Manfred Huber
Path: docs/hyper/SimpsonMurderMystery/
==========
SystemGuide 1.0 Guide to Amiga software system files.
A comprehensive reference guide to Amiga software system files.
Author: Dan Elgaard
Path: docs/hyper/SystemGuide/
==========
ParaTeaser ?.? Demo for the forthcoming game "Paranoia"
This is the "teaser" demo for the forthcoming game "Paranoia" from AGE
Entertainment Software. It's a first person action/adventure game which has
elements in common with such classic Amiga games as Captive and Dungeon master
while throwing a new perspective on the whole thing.
Paranoia is the first in a trilogy of games which will be released over the next
two to three years. Each game has an independant storyline while being a small
part of an overall bigger picture. What's contained in the big picture will be
revealed slowly as you progress through each game.
Author: AGE Entertainment Software
Path: game/demo/ParaTeaser/
==========
GothTest ?.? Test to find out how Gothic you are.
It is a simply a test to find out how Gothic you are. Of course, you
don't care how goth you are *for yourself* but you might get some red
neck demanding some sort of proof. You can then just stare them straight
in the eye and calmly tell them your score. Alternatively you can
hospitalise them in a really messy way.
Author: James W Savage
Path: game/gag/GothTest/
==========
Balder'sGrove 1.2 Yet another Boulderdash clone
This is yet another Boulderdash clone but this time it is inspired by the
Nordic mythology. Your task is to guide Balder - the god of light -
through groves filled with berserks and snakes. Collect rings, push
runestones and try to find the small passage to the next level.
This time you don't have to play alone. Get a helping hand from a friend
and I assure you the game will be easier as well as funnier.
The game comes with 40 levels and a level editor. Unfortunately the
levels are almost identical with those included in previous releases. The
only exception is that you can use them all in two player mode. If you
have made some own levels with the old level editor you can still use them
with this new game package in one player mode. To be able to use them
with two players you will have to load them into the level editor, place
entrances and exits for player two, and save them.
I hope you will have a good time!
Author: Morgan Antonsson
Path: game/misc/Balder'sGrove/
==========
ESnake 1.1 Classic game; grow snake by eating food.
This is a classic computer game. You control a snake moving about
on the screen. The purpose of the snake is to grow as long as possible
by eating food. As you eat more food the snake will speed up, and soon
it will be very difficult to control.
Author: Erik Johannessen
Path: game/misc/ESnake/
==========
MartinSoft Pengo ?.? Demo Game based on old Pengo game.
Pengo is a maze-game. The maze is made up of blocks of ice, which you can
push or melt. Blocks are melted by pushing a block that has another block
directly in front of it. If that sounds confusing (and it probably does),
play the game, and you'll understand what I meant.
The ice blocks that form the "border" around the maze can't be pushed or
melted.
Also, on some levels there are special gold blocks, which can't be moved.
On each level there are four enemies.
If an enemy catches you, you lose one life. Your weapon against the enemies
is the ice blocks; push an ice block onto an enemy, and the enemy will be
squashed (but it will re-appear after a while). If the level layout
makes it possible, try to "trap" the enemies into small spaces; that will
make it a piece of cake to squash them. Generally, trying to limit the ways
that the enemies can take (by pushing blocks to the right places) is a good
tactic. Learning the different movement patterns for the enemies is also
essential; the yellow ones are pretty easy to outsmart without understanding
how they move, but the red ones are professional escape artists, and
almost impossible to hit if you don't understand their "AI".
If you spend too much time on one level, a ghost will appear and start to
home in on you. The ghost can't be killed - but it will disappear as soon
as you get to the next level. If it catches you, you will lose one life, and
it will disappear for a while (the ghost, not the life :) ).
If it catches you while you're "invisible" to the enemies, it will simply
remove the invisibility and disappear - but it will re-appear very quickly.
The aim of the game is to defeat the evil Sarvebuk who awaits you on level
64. So the big question is: how do you get to the next level?
Getting to the next level can be achieved by either:
1. Squashing all enemies on the level with ice blocks.
2. Pushing the three ruby blocks together so that they form a horizontal or
vertical line.
3. Getting a warp bonus of some sort.
Method nr 1 is recommended, as it's the most fun.
Squashing many enemies with one block will give more score than squashing
them one by one.
There are also lots of bonuses and bonus systems in the game, but I won't
reveal them here (which would spoil the surprise). Find out about them
yourself!
Author: Martin Rebas
Path: game/misc/MSoft-Pengo/
==========
Schiffeversenken 1.0 Find and sink your opponents ships
A little game with 3 degrees of difficulty. The object is a battle of
ships. You have to find and sink the ships of your opponent before
he finds yours.
Author: Andreas Zottmann and Felix Eichhorn
Path: game/misc/Schiffeversenken/
==========
Slots 2.05 Slots Game for BBS's
A long time ago, a friend of mine (Richard Muller) wanted to see a
"good" slots game on the Amiga. Well, when I first started the project,
I modeled the game after an MS-DOS slots door game. It had a small
distribution, and wasn't really that good. A year later (I think, check
the history part if you really care :) I was inspired again, and updated
Slots to 2.x, and dramatically changed the game play. It is now more
like a real slot machine (I think anyways).
Author: Steve Lee
Path: game/misc/Slots/
==========
DungeonMap 2.1 Creates maps for Dongeons & Dragons game
DungeonMap is intended to be used as an aid to Dungeon Masters (DM's) © TSR
for creating dungeons for use in Advanced Dungeons & Dragons (AD&D) © TSR.
But, you can use it for what ever you like.
Author: Bill Elliot
Path: game/role/DungeonMap/
==========
WipeOut! 1.3 The Ultimate non-commercial shoot'em up
Well, Wipe-Out! is the first game I've ever got finished. That
statement of course exludes numerous lame examples done by me
with programs like "Game Maker" or "S.E.U.C.K" during the past
10 years (on both Amiga and C=64, the only TRUE computers ever).
Wipe-Out! is of course 100% optimized METAL BANGING assembly.
(AMOS is for lamers ... C is too slow (and messy) ... )
My aim with this project was mainly to prove my capabilities
as a game graphics artist. (Check out the Giger-inspired 4th
level ... )
Author: Tero Lehtonen
Path: game/shoot/WipeOut/
==========
Mine Clone 1.1 Another clone of Minesweeper-style games
I've tried to make it looking like the IBM Minesweeper, but includes
some features the Original is missing. (sizeable window, changeable size
of minefields) And another difference: it needs Kick 3.0. I wanted
it running on the workbench screen but with nice colors. But palette
sharing is only available under Kick 3.0.
Here's a list about MineClones's features:
- sizeable window
- variable size of fields
- nice GUI and colors (and a nice smiley :-)
- flashing fields
- choose bombs by number or percentage
- Saveclick-option, Automark-option
- global Automark-function, clearing all the trivial cases
- needs Kick 3.0 and reqtools.library
- written in E
Author: Nico Max
Path: game/think/MineClone/
==========
DustAnims ?.? Dust 3D-Special-Effects
Dust is a programm which manipules 3d-objects.
It reads in one object and creates a sequence of new objects.
Special-Effects:
-Morph between two VARIOUS Objects
-1d,2d,3D-Waves (TWaves and LWaves), incl. Damping
-Gravity and more
NOTE: This is a Demo-package of animations. Have a look at them
and write the author your suggestions.
Maybe you will get a full version later.
Author: Andreas Maschke
Path: gfx/3d/Dust/
==========
SIRDS_GEN 3.14 Single Image Random Dot Stereogram genr.
Single-Image-Random-Dot Stereogram generator. SIRDSs are "real"
three-dimensional pictures. The dots (which seem random) are calculated
in such a way that if you focus "behind" the picture (monitor,etc), you
will see a 3D pic with a real feeling of "depth". This version features:
Function plotting, and viewing as SIRDS; Free choice of screen-mode;
Scaling of the picture; Should run on Graphics cards too (not much tested,
but Picasso II is working); Automatic correction of the eyewidth to the
displaymode; Uses datatypes for reading the picture; 32-bit color
functions used; Uses a symmetric algorithm; Generation of "SIS" possible;
Flimmering, various settings possible, 3 different pattern-modes and more!
Author: Michael Mutschler
Path: gfx/3d/SIRDS_GEN/
==========
14balls ?.? two full-raytraced anims
In this 14balls.lha archive there are two full-raytraced anims
in Imagine format, 9 big balls, 5 small balls, and the whole
animscript in the right directory (*.imp).
It is full freeware!!! ........................................
I added a Imagine anims player called "PlayIanm".
To play anims you ought to type (in CLI or Shell ) :
df0:c/playianm df1:14balls.7frames.Ianim
It will work when you put "PlayIanm" in C directory in DF0:
and if you have the animation DF1:
This script uses Rotate2.0 effect.
My own remark:
One day I came into a computer shop. I saw there 486. In its
monitor screen there could be seen the same kind of animation.
At once I thought I am ABLE to create better animation using
A500 and Imagine2.0. I did it! in my opinion of course :^)
I hope it was my last animation using Mirror balls!
GOOD BYE MIRROR BALLS! :) and do not return anymore! >:-\
Warm greetings to Steven Worley - my idol and my guide in
Imagine world.
Author: Krzysztof Korski
Path: gfx/3dobj/14balls/
==========
Armoured_Walker ?.? Cycleobject of Armoured Walker.
Imagine 2.0 cycleobject of Armoured Walker. There is neither
texture nor brush applyied. This archive consists of two anims
and an cycleobject: Armoured_Walker.
Some important information:
Full cyclemotion = 40 frames
Length of step = 300 units
Animations were created in Imagine format of animation on:
A500 , 2.5 MB RAM , DF1: (5.25") , my own imagination :-) .
This is shareware! If you like it, send me a colorful postcard
from your town and then you'll become the right owner of
Armoured Walker. Have a nice animation using this IOB !
Author: Mr. Krzysztof Korski
Path: gfx/3dobj/Armoured_Walker!/
==========
Manga Babes Demo ?.? Demo jpegs of Manga Babes
This is the demo version of Manga Babes. Manga Babes are essentially 3D models
of the human female form designed and constructed in the style of Japanese
comics and animation. Take a look at the accompanying JPEGS to see what they
look like.
Manga Babes are designed for use with the Imagine raytracer from Impulse, Inc.
However, it has been converted to 3D Studio and DXF format for PC users and
any program that accepts Imagine, 3DS or DXF formats.
The demo version contains 2 Babe models (Imagine and 3DS) with some vital
bodyparts missing. However, they are fine for rendering as long as the missing
parts don't show. Only periphery limbs such as hands and foot are absent from
the models. Also, some of the parts are fused together so you can't manipulate
them as easily as the registered version. Furthermore, the brush map included
for the face is only in 4 colors and the hair is missing
Author: Tomwoof
Path: gfx/3dobj/MangaBabesDemo/
==========
AGATunnel ?.? Hypnotic color cycling effects
Many years ago, when a friend of mine had convinced me
to buy a used Amiga, I got my hands on a small
program named Tunnel. It was originally a demo program
for some Modula-2 system; thus source code in Modula-2
was included. The program was so cool, my brother and I
used to turn off the light in the room and watch the
psychedelic colours flickering by.
The program didn't work on my new AGA Amiga - there was
no synchronization and the colours shift much too fast.
I wrote this quick hack to produce a similar effect,
but enhanced to make use of all the 24 color bits of AGA.
The 'tunnel' is a very simple effect, but it is cheaper
than hallucinogen drugs - unless there are Psilocybin
mushrooms growing where you live anyway ;-)
Author: Jörgen Grahn
Path: gfx/aga/AGATunnel/
==========
ADayAtTheBeach ?.? Animation of Flip the Frog at the beach.
Four and a half minutes of animation of Flip the Frog at the beach.
Flip was created around 1931 by animator Ub Iwerks. Iwerks was
originally a friend and partner with Walt Disney in their fledgeling
cartoon studio. Ub designed the original Mickey Mouse and animated the
first few Mickey short cartoons almost single-handed. Iwerks was the
skilled draftsman and animator, while Disney wrote and directed.
Around 1930/31, a producer named Pat Powers offered Iwerks the chance
to have his own studio and he Accepted. The cartoons Iwerks created
Powers would distribute to MGM. Iwerks' first character was Flip the
Frog, and flip's debut was in a VERY early 1931 two strip color(three
strips are needed for a full spectrum) cartoon called Fiddlesticks. In
this cartoon Flip resembled a real frog. after a couple cartoons, the
producer urged Iwerks to redesign Flip into something "cuter". In the
process Flip gained a hat, gloves, shoes and shorts, making him look a
lot less like a frog and more like Mickey Mouse with the ears and
black nose ripped off.
Flip the Frog cartoons, and Iwerks' cartoons in genenal, did not have
much success because Iwerks lacked the inventiveness and storytelling
ability to match his abilities as artist and animator. (The reverse
could be said about Walt Disney, which is why the two made a very good
team).
In 1933, Flip the Frog was abandoned for the character Willie Whopper.
several years after that, the Powers/Iwerks studio shut down
completely. Iwerks went back to Disney, and became a sort of
mechanical engineer, pioneering the process of xeroxing pencil
drawings onto clear cels (to make the animation process quicker and
cheaper). Flip the Frog and the Iwerks studio were almost completely
forgotten, except to animation historians. --- -- Until..
In the year 1990, Eric Schwartz attended a presentation of old cartoon
shorts at the Columbus College of Art and Design, wher he attends
classes. One of the Cartoons shown was a Flip the Frog cartoon, "Room
Runners", which impressed Schwartz with its good animation and
surprising amount of sexual jokes for a 1930's cartoon. Eric Began to
storyboard his own Flip the Frog Cartoon. He originally intended to
copy 'Room Runners' but switched to his own storyline. Flip was
redesigned, stylised, and modernized (he also looks something like a
frog).
Using the Amiga computer as his medium, Schwartz brought Flip the Frog
back to the world. Flip has appeared in two modern cartoons so far;
'The Dating Game'in 1991 and 'A Day at the Beach'in 1992. More
cartoons are planned, for an as yet undetermined date.
Author: Eric Schwartz
Path: gfx/anim/ADayAtTheBeach/
==========
Aerotoons ?.? 2 animations of anthropomorphed aircraft
Two animations of anthropomorphed aircraft, "The Swiss Army F-16 in
Combat" and "Stealty Manuever II".
Author: Eric Schwartz
Path: gfx/anim/Aerotoons/
==========
Aggressor ?.? Animation of anthropomorphed aircraft
An animation of an anthropomorphed aircraft.
Author: Eric Schwartz
Path: gfx/anim/Aggressor/
==========
AmyJogs ?.? Loop anim of Amy The Squirrel jogging.
Looping animation of Amy the Squirrel jogging, with the bouncing Amiga
balls thrown in for good measure.
Author: Eric Schwartz
Path: gfx/anim/AmyJogs/
==========
AmyVsWalker ?.? Anim of Amy chasing Star Wars Walker.
Looping animation of Amy the Squirrel chasing a Star Wars walker
around an Amiga.
Author: Eric Schwartz
Path: gfx/anim/AmyVsWalker/
==========
AmyVsWalkerII ?.? Anim of Amy versus Star Wars Walker.
Looping animation of Amy the Squirrel getting the best of the Star Wars
walker.
Author: Eric Schwartz
Path: gfx/anim/AmyVsWalkerII/
==========
AmyWalks ?.? Animation of Amy The Squirrel walking.
Looping animation of Amy the Squirrel walking down a sidewalk.
Author: Eric Schwartz
Path: gfx/anim/AmyWalks/
==========
AmyWalks2 ?.? Promo of upcoming Eric Schwartz video.
This Anim is basically a shameless ad for a new Video I will be coming
out with: The Amy the Squirrel video special. The AmyWalks_2 anim
itself contains a very small portion of the work that appears in the
video itself, in looping form. If any of you were wondering why I had
not produced any new animations over the last half of 1992, this is
the reason. This tape contains the following animations:
AmyWalks
At the Movies
Amy vs. Walker
The History of Amy the Squirrel
At the Movies 2
Amy vs. Walker 2
aaaand...
A Walk in the Park -- A four and a half minute Amy cartoon that will
be available nowhere else but this video.
All animations are professionally recorded and presented on Video by
an accomplished video production house.
This video will be available in early 1993. When production is
finished, Versions for NTSC and PAL video formats will be available.
If you are interested in obtaining a copy, please write to:
E.S. Productions
P.O. Box 292684
Kettering, OH 45429-0684
U.S.A.
Do Not send any money, as prices have not yet been determined. You
will be put on our mailing list to be notified when the tape is ready.
This notification will include information about pricing,
availability, formats, and any other things I didn't think of here.
Author: Eric Schwartz
Path: gfx/anim/AmyWalks2/
==========
Amy_Does_Schwab ?.? Parody of Leo's famous Berserk anim.
Here's a short looping animation starring Amy the Squirrel which
represents my small tribute to that Amiga animation pioneer, Leo "Bols
Ewhac" Schwab. It was created with the Disney Animation Studio(major parts
of which were programmed by Leo), DeluxePaint 3, and Animation Station. In
case nobody guessed, it is a 'slight' parody of Leo's famous "Dream goes
berserk" Videoscape anim. I hope he likes it.
Author: Eric Schwartz
Path: gfx/anim/Amy_Does_Schwab/
==========
Anims ?.? 3 short anims with skewed sense of humor
Three short animations with a skewed sense of humor and following no
particular formula.
Author: Eric Schwartz
Path: gfx/anim/Anims/
==========
Anti-Lemmin ?.? Cute parody of Psygnosis' Lemmings game.
This Animation is one I take great pride in. I'm not sure why,
possibly because I spent a lot more time on the still graphics, but in
any case I think it's one of my best for overall looks, humor, timing,
and cinematic nature. I hope I know what's good, I came out with some
real turkeys through trial and error.
This animation lasts a full two minutes and ten seconds (including
titles) and should run in two megabytes of memory if your workbench is
not very demanding.
NOTE: I have noticed that the Movieplayer program will not always work
in some cases, giving a "Can't find libraries" error. I have yet to
determine exactly what libraries Movieplayer wants, but I know that
Movieplayer will ALWAYS run on a standard commodore-issue
workbench(you know, JUST a workbench disk, nothing else), and will
rarely run on a 'stripped' workbench like what comes on some other
program's disk (i.e. it WON'T run on Deluxepaint's workbench)
In case you haven't figured it out already, the Anti-Lemmin' Demo is a
rather NASTY parody on that great game company Psygnosis' great game,
Lemmings. I sure hope I don't get sued.
This animation is freely distributable as long as all files (including
this readme) are present upon distribution. The concept and animation
are copyright 1991 Eric Schwartz (but I'll admit Psygnosis has some
title to the characters).
Author: Eric Schwartz
Path: gfx/anim/Anti-Lemmin/
==========
ATF_Agility ?.? Animation of a jetliner being "buzzed".
While attending my freshman year at the Columbus College of Art and
Design, I came up with the idea for this animation, My father had
recently purchased the Disney Animation studio, and, due to the nature
of my animation idea, I chose the fast pageflipping Disney studio
other than my usual workhorse, Moviesetter, which,from the nature of
its animation system and Hardware/software limitations, can only do
about 8-10 frames per second.
ATF Agility was fully animated, with many more drawings per second
than one of my Moviesetter works, which blits still and animated
brushes around the screen. Disney worked wonderfully. Its onion skin
feature greatly speeded up production. Disney also promises
frame-synched sound, and timing and pallete changes in mid-animation,
just like Moviesetter. All those features work beautifully, if you're
willing to learn the language of the slightly-esoteric exposure sheet
module, But these features are only available when you use Disney's
proprietary CFAST animation file format. No biggie, I thought, I'm
used to that (Moviesetter's proprietary too), and I would get a lot of
benefits that a garden variety ANIM cant do. I colored the Animation
in Disney's Ink'n'Paint module, which could use a LOT more capability,
so I could keep with the beautiful, clever CFAST format, Right? HAH!!
The final CFAST file saved out at 880K for a 22 second, 15 fps,
8-color animation - Just slightly bigger than a disk. because I had no
Hard drive, I compressed the file and wrote a script to decompress
upon running. Hardly a good solution; the overhead caused it to
require 2.5 megs to run properly from a floppy, or 1.5 and an ASSIGN
command to run from a hard drive. This was November of 1990. The
situation didn't change for a while.
June 1991. I purchased Progressive Peripherals' Animation Station,
Which promised some of the abilites of the Disney program using
standard ANIMs I resaved the CFAST file as an ANIM-5. 432k - Quite an
improvement over 880k, Cfast files are just plain huge. Animation
Station and its Animplayer allow Pallete changes during an animation,
Timing changes for holds on frames without adding duplicate frames,
and digitised sound synching via a script file that works exactly like
a Sculpt/Movie sound script.
It has its share of limitations and problems, (My Animation Station
seems to know the GURU personally) but it works, The New ATF Agility
runs nearly identically to the original version. Takes up only a bit
more than half a disk including player program. only requires 1-meg,
and can run from any directory. You can even load it into Dpaint and
check it out, but youll probably lose the fringe benefits.
Author: Eric Schwartz
Path: gfx/anim/ATF_Agility/
==========
At the Movies ?.? Amy the Squirrel at the movies
Amy the Squirrel goes to a movie with a date.
Author: Eric Schwartz
Path: gfx/anim/AtMovies/
==========
BaitMasking ?.? Cute animation of fishing bait and mask.
Here's one of those simple ones. This one actually happens to be a
remake of a similar animation I did on the Macintosh (Boo!) to promote
Gold Disk's Animation Works software, which is basically an expanded
and improved version of the Moviesetter program I use on the Amiga. I
have written to Gold Disk, asking them to port the software to the
Amiga, as Moviesetter is looking a bit dated now and an AGA compatible
program like Moviesetter or Animation Works would be welcome. If you
would like to see Animation Works on Amiga, I would urge you to write
as well.
This animation should run on any Amiga with 2 megs memory. It may run
with less memory, depending on your personal setup. If you have
problems with the animation, look at the Animlist text file that is
with this animation for troubleshooting guidelines.
This animation is ©1993 Eric W. Schwartz. It can be freely
distributed as long as all files are included (including this readme).
More information on my copyrights are included in the AnimList file.
Author: Eric Schwartz
Path: gfx/anim/BaitMasking/
==========
Camouflage ?.? An Aerotoon by Eric Schwartz.
This was an interesting experiment in visual style, and looks very
different from most of my other Aerotoons. This is due to the fact
that much of the graphics for it were created in Deluxepaint, Scene
Generator, and Sculpt 4D jr, with the Art Department as an
intermediary between them and Moviesetter. I thought it was an
interesting thing to try, but don't expect many more like it because
its almost too much work.
Author: Eric Schwartz
Path: gfx/anim/Camouflage/
==========
City_Jumper ?.? Simple animation of "pogo'ing" in a city
An amination that is reminiscent of using a very good "pogo stick"
inside a city with skyscrapers.
Author: Eric Schwartz
Path: gfx/anim/City_Jumper/
==========
Clinton ?.? Political jab at Bill Clinton.
Political jab at Bill Clinton.
Author: Bill Graham
Path: gfx/anim/Clinton/
==========
CowAnimAGA ?.? 252 frame anim, finger cows dancing?
A 252 frame animation, 320x200x6 AGA resolution, of "finger cows"
doing something that is best described as dancing.
Author: Bill Graham
Path: gfx/anim/CowAnimAGA/
==========
CowAnimECS ?.? 252 frame anim, finger cows dancing?
A 252 frame animation, 320x200x4 ECS resolution, of "finger cows"
doing something that is best described as dancing.
Author: Bill Graham
Path: gfx/anim/CowAnimECS/
==========
Coyote_2 ?.? Coyote and Road Runner animation
Coyote and Road Runner animation
Author: Eric Schwartz
Path: gfx/anim/Coyote2/
==========
ES_Tor ?.? Not quite the MGM lion, but similar.
An animation that is somewhat reminescent of the MGM "lion" intro.
Author: Eric Schwartz
Path: gfx/anim/ES_Tor/
==========
Gulf_Conflict ?.? Satirical look at the Gulf Conflict.
All During the war with Iraq, various people kept asking me to do an
animation concerning the event. It may be a little late, but here it
is. Gulf Conflict was created with the aid of such things as
DeluxePaint 3, Imagine, Disney Animation Studio, the AProDraw and
Tablet, Draw 4D Pro(on loan from Merical Computers), The Art
Department, and the ever-present Moviesetter. The anim's visual style
is heavily inspired by the Planetside CDTV demo by Psygnosis(sorry, no
super-fast fractal scapes here tho'). One thing I would fix if I had
to do it over again are the ugly pallete shifts between some scenes.
Those were all my fault, as my palletes were all wildly different when
they didn't need to be.
This Animation requires at least two megabytes of RAM to run. If your
workbench is not too demanding, you probably can run this with 2 megs.
If you have a Hard Drive or a demanding workbench eating up your
memory, you will most likely need about 2.5 megs.
Author: Eric Schwartz
Path: gfx/anim/GulfConflict/
==========
HowToRunWall ?.? Animation - how to run into a wall.
A short and cute animation from Eric Schwartz.
Author: Eric Schwartz
Path: gfx/anim/HowToRunWall/
==========
Juggette ?.? 3 Animations of female Juggler
3 Animations of female Juggler
Author: Eric Schwartz
Path: gfx/anim/Juggette/
==========
Juggette_3 ?.? Animation of a female juggler
Animation of a female juggler
Author: Eric Schwartz
Path: gfx/anim/Juggette3/
==========
KoreanConflict ?.? Animation of fighter aircraft
Animation of fighter aircraft
Author: Eric Schwartz
Path: gfx/anim/KoreanConflict/
==========
QualityTime ?.? Flip the Frog animation
Flip the Frog animation
Author: Eric Schwartz
Path: gfx/anim/QualityTime/
==========
ShuttleCock ?.? Animation of Space Shuttles
Animation of Space Shuttles
Author: Eric Schwartz
Path: gfx/anim/ShuttleCock/
==========
Skydive ?.? Animation of a harrier jet
Animation of a harrier jet doing a skydive
Author: Eric Schwartz
Path: gfx/anim/Skydive/
==========
Soviet Soft Landing ?.? Animation of a Soviet fighter "landing"
Animation of a Soviet fighter "landing"
Author: Eric Schwartz
Path: gfx/anim/SovietSoftLandin/
==========
StealthyBomber ?.? Animation of a Stealth Bomber
Animation of a Stealth Bomber
Author: Eric Schwartz
Path: gfx/anim/StealthyBomber/
==========
StealthyManeuver ?.? Animation of a Stealth fighter
Animation of a Stealth fighter
Author: Eric Schwartz
Path: gfx/anim/StealthyManeuver/
==========
The Dating Game ?.? Animation featuring Flip the Frog
Animation featuring Flip the Frog
Author: Eric Schwartz
Path: gfx/anim/TheDatingGame/
==========
The History of Amy ?.? Animation of Amy the Squirrel
Animation of the past of Amy the Squirrel
Author: Eric Schwartz
Path: gfx/anim/TheHistoryOfAmy/
==========
TriceraWalk ?.? Bones animated triceratops.
Finally got around to animating the triceratops that comes with Imagine
using bones. This is a test animation in HAM Interlace quarterscreen to keep
the file size down. The triceratops gallops across the flatland in front of
an erupting volcano, stops and shakes his head furiously, lowers his head
and snaps at the ground. The motion of the triceratops still needs some
tweaking to look more realistic but this bones stuff becomes addictive. BTW,
this animation uses Particles, Applique, the new Mountain Top texture, the
new Leather texture and Bones.
Author: Ted Stethem
Path: gfx/anim/TriceraWalk/
==========
VietnamConflict ?.? Animation of 2 fighter jets
Animation of 2 fighter jets
Author: Eric Schwartz
Path: gfx/anim/VietnamConflict/
==========
VTOLContest ?.? Animation of 2 competing VTOL aircraft
Animation of 2 competing VTOL aircraft
Author: Eric Schwartz
Path: gfx/anim/VTOLContest/
==========
OpaqueMove 1.0 An Opaque Window Movement Commodity
OpaqueMove is a commodity that provides opaque window movement for Intuition
windows. That is, instead of simply moving the outline of a window, the
entire window contents are moved as you move the mouse. The EGS window
system provides this capability, but does not extend it to standard Intuition
screens. Hence this commodity.
This commodity is intended for use with accelerated graphics cards such as
the @{i}GVP Spectrum. @{ui} Although it is possible to use it with standard
Amiga AGA screens, it is likely to be impractically slow except possibly in
single bitplane modes. However, there are various controls which allow
selection of the conditions under which windows should be moved opaquely, and
under which they should be moved as an outline.
Author: Steve Koren
Path: gfx/board/OpaqueMove/
==========
ImageStudio 1.0.0 manipulates various graphic formats
ImageStudio is written for the casual graphics user who wishes to
convert or manipulate various graphics formats on a modest Amiga
system. There are several commercial offerings available, however the
casual user is paying a lot of money for many facilities and options
they would probably never use.
Bitmap graphics, by their nature, usually require large amounts of
RAM. One of the main objectives of ImageStudio was to reduce this
burden by utilising virtual memory - most users have more spare hard
disk space than spare RAM.
ImageStudio works with several buffers at any one time (dependant on
how many levels of undo are specified), each of these buffers can hold
either colour-mapped or 24-bit images. For a detailed description of
colour-mapped and 24-bit images, See Image types.
Author: Andy Dean
Graham Dean
Path: gfx/conv/ImageStudio/
==========
PicMerge 2.1 Merges two same-sized BitMaps
This little program merges two same-sized BitMaps by using logical
operators. All Amiga-Viewmodes are available, except of the HAM-
and 8HAM-Mode. That means, you can work with pictures with up to
256 colors.
The idea for this program was born as I was in trouble. How can I
merge two animations (one on the left, one on the right) in one?
So I done a simple hack to 'OR' the BitMaps. After adding a little
GUI-Interface I decided to make PicMerge public.
Author: Frank Düber
Path: gfx/edit/PicMerge/
==========
U_Paint 1.0 Paint Program for A1200 and A4000
Paint Program for A1200 and A4000
Author: Andreas Meinert
Path: gfx/edit/U_PAINT/
==========
Anim3D 1.4 Plays anims written in special language
Anim3D is my first Amiga program longer than a few dozen lines of code and
was mainly to teach myself how to program a 'real' application for the Amiga.
Basically it plays vector movies that are written in a special programming
language that I designed.
The original idea was:
"Wouldn't it be neat if vector demos could be created and played using a
standard program, use the screenmode that you wanted, were smoother on
faster machines and multitasked properly?"
After all, we can't impress PC users from fast animation 'cos they have
faster processors, but we can beat them by making something totally
impossible through Windows ;-)
Anim3D is a real-time vector movie player for Workbench 3 machines. It has
three main features which I think most Amiga software (and demos) should
have nowadays:
1) It is extremely friendly to the OS and multitasks properly; I've
played animations whilst downloading files on the modem and been
playing a tracker module so I think I can safely say this :-)
2) Animations are played at the SAME speed whatever the machine is...
slower machines just have a lower frame update rate. This works fine
because the display is double-buffered (as you'd expect) so there are
no half drawn screens to be seen.
3) It can use any of the display modes available on the machine;
the same image is displayed on the screen whatever the resolution.
This allows those lucky A4000/040 owners to display anims in mega hi-res
while running at the same frame rate that an A1200 might run in lo-res.
It also makes use of a special dithering method that I worked out which
gives the appearance of more shades of each colour without slowing screen
rendering down. This does however require more chip memory than normal.
I have designed a language for creating these animations and some simple
demo anims have been included to give you an idea of what it can do. Take a
look at the animation files by all means (they are only ASCII text), but I
wouldn't try writing your own without any documentation!
Author: Michael George
Path: gfx/misc/Anim3D/
==========
BluffTitler 1.0 A Realtime 3D Titling System
BluffTitler is Realtime 3D Titling program. It allows you to animate 3D
texts in all sorts of 3D effects using a simple graphical user interface.
You no longer have to use difficult,expensive and slow 3D rendering software
to make those stunning 3D leaders. All you need is BluffTitler !!
And because BluffTitler works in realtime, you can immediately start
recording your leader to video . No more heavy disk operations, memory
problems and single frame recorders : simply start BluffTitler and press
the record button on your video !
Since computer power is limited you can't expect broadcast quality from a
realtime titler, but the result is perfectly suitable for
-home video's
-semi-professional productions
-cable networks
-computer presentations
Author: Michiel den Outer
Path: gfx/misc/BluffTitler/
==========
DepackIFF 1.7 Depacks file packed by ByteRun algorithm
This program lets you depack any IFF ILBM file with BODY chunk
crunched by standard ByteRun algorithm which is always used by all
Amiga graphics programs (like DPaint, Brilliance, ADPro, Real) while
saving image, brushes and so on. I decided to code this, because
ByteRun is not so effective as XPK, LhA (but not always!). If you
want to repack images, you will reach the best results only when you
pack pure image data, and this is why this program was born and
should be useful for all the people wanting save own disk space, eg. BBS
SYSOPs (more images and less bytes!).
Author: Marcin Orlowski
Path: gfx/misc/DepackIFF/
==========
Flaminator 1.5 Assists creating/animating flames, etc.
FLAMINATOR takes care of the drudgery of creating and animating
flames, explosions and similar special effects. The 'look' that
FLAMINATOR creates can be anywhere from movie-like to cartoonish.
FLAMINATOR can take a single image, and create animated flames on
top of it, or add flames to an existing animation.
Author: Carmen Rizzolo
Path: gfx/misc/Flaminator/
==========
JcGraph 1.21 Business grapher w/Intuition interface
JcGraph can show your data as bar,line, planes, stack, blocks, 2D and
3D, etc... Features: Real-time rotation around X, Y, Z axis, on-line
help,professionnal looking 2D and 3D graphs output. ARexx interface
with 40+ commands. User manual on disk in French and English version.
Output: EPS, 3D GEO, AegisDraw2000 and IFF ILBM.
Freely restributable (PostcardWare) (Save enabled and >3X3 charts).
v1.21. Binary Only.
Author:
Author: Jean-Christophe Clément
Path: gfx/misc/JcGraph/
==========
Navigator ?.? A Virtual Reality presentation system
This program allows you to walk, drive and fly around in a 3 dimensional
computer generated world in realtime. It is used to visualize architectural,
industrial and artistic designs for presentation or analysis purposes.
You can use this program - live at your presentation
- tape it to VHS
- print out some pictures
Author: Michiel den Outer
Path: gfx/misc/Navigator/
==========
Bview 1.10 IFF Viewer with extensive GUI (ECS/AGA)
Bview 1.10 IFF ILBM viewer with GUI for all functions
for kickstart 37.175 and higher ECS & AGA support.
copyright 1992-1994 by Joeri Alberty.
> Features of Bview <
- Gadget Intuition interface (gadtools.library) for every function.
- Easy change Viewmodes with a click of your mouse
- Easy scale your bitmap to fit on screen.
- Print a picture with adjustment of printer settings
- Save a picture in IFF ILBM , Scr , Raw on disk
- View the IFF ILBM -> BMHD CAMG etc ...
- Save your environment of Bview to ENV: etc ...
- Save information about picture to disk or printer. (MakeText
- Make a Slide show by pressing a button..
- Use Double buffered mode (load one pic & view the other.
-----> Improvements from 1.02 to 1.05
- HAM KEY USING message fixed.
- Save problem with 256 colors fixed.
- Scaling routines can now enlarge a picture if it is a brush etc...
(Use Fit & Scale (Aspect & Scale) in Change mode menu and press Render)
- Ilbm to source generates now colortables for
LoadRGB4(),LoadRGB32(),SetRGB32().
- You can now use an AppIcon Set 'PRO_START=2' in Tooltypes (Bview icon)
('PRO_START=0'
- load and display, 'PRO_START=1' make Bview an Commodity)
- Compiled with SAS C/C++ 6.51 with optimiser ... (__inline)
-----> Improvements from 1.06 to 1.10
- Information & Option menu's rewritten
Now you can use DBmode ,promoted mode etc..
- Loader & saver rewritten to improve speed.
- BIG problem fixed with some pointers of the IFFparse library
Now you don't loose your colors anymore.
- More stable than 1.06 by rewriting the process routines.
Now you have a viewer,GUI with a loader and not the other way around.
- SHELL support improved.
Now you can use #? & / for loading directories & wildcards.
see guide for more information & examples.
Gives you information when something did go wrong
- Other smaller improvements in the code ...
- Changed save routine of ENV: so it doesn't crash anymore.
- You can load mangled pictures & display them partly.
Author: Joeri Alberty
Path: gfx/show/Bview/
==========
SerMouse 2.0 Driver/Docs for serial PC Mouse on Amiga
A full package on how to use a PC mouse on the Amiga. Not only a
serial mouse driver but also how to rewire a 9-pin Sub-D serial to
25-pin Sub-D serial and how to rewire 9-pin Sub-D BUS or 9-pin Mini-Din
BUS to an Amiga mouse plug. YOU CAN USE ALMOST ANY PC-MOUSE WITH THIS
ONE!
Author: Patrick van Beem
Path: hard/drivr/SerMouse/
==========
Night Math Attack ?.? Educational math game
Want a game for the kids that's educational and constructive? Tired of them
blasting aliens? Night Math Attack is a motivational game for practicing all 4
math operations (addition, subtraction, multiplication, and division), created
with help from an educational consultant. Faster speed and accuracy at these
skills result in better problem-solving math ability and higher test scores.
The program has up-beat music, quality graphics, and no requirement for fast
hand control. Following the title screen and instructions, the player chooses
which math operation to practice. The game screen has a question at the top,
4 answers down the left side, a helicopter in the middle, and a choice of sound
on/off at the bottom. The player uses the joystick or cursor keys to fly the
chopper up or down so it is level with the correct answer, and then uses the
joystick or space bar to fire a missile at the answer. A message then reports
whether the choice was right or wrong. The wrong messages are followed by the
question with the correct answer to reinforce learning. Wrong choices are
generated randomly so that students will no become used to the same choices
after repeated plays. After 20 questions a "report card" gives the accuracy
rate. There is a print-out option which prints wrong questions and out-of-time
questions for further study, which requires the printer driver to be in the
devs directory of the boot disk. Practicing math facts as little as 5 minutes
a day usually results in a grade score improvement.
Author: Chris Evans
Path: misc/edu/Night_Math_Attack/
==========
MULTI-PRED 1.1 Lotto, pools, horse race prediction tool
Demo version of a powerful prediction tool for LOTTO, POOLS, SWEEP,
DIGIT (eg 4d) and HORSE (races) systems available worldwide. The
program uses an identical framework for all five systems but they
are run completely individually so that any number of them can
be used simultaneously. All records, updates, predictions, bets
and results are stored separately and can be saved to disk or sent
to the printer at any time.
Author: Joe Taylor
Path: misc/misc/multi-pred-demo/
==========
CPK 2.5 Molecular renderer & manipulation prog.
Program renders spacefilling, wireframe and ball and stick representations
of molecules in the standard molecule format provided by the Brookhaven
Protein Databank. The program features a complete ARexx command set,
interactive molecule manipulation capabilities and provides an
interface to the popular ray tracing program POV-Ray. This
allows the user to generate high quality ray traced renderings of
molecules as well.
Author: Eric G. Suchanek, Ph.D.
Path: misc/sci/cpk/
==========
Multiplot XLN-S 1.01 Intuitive data plotting program
Multiplot XLN is a fully intuitive data plotting program. It plots
data points as (x,y) co-ordinates with or without x or y error
bars. It can plot an unlimited number of sets with any number of data
points using colour, line type, line weight, point shape and point
size to represent the different sets. A set may be joined by a line or
plotted as discrete points. Data may be impulse plotted, scatter
plotted, or shown as a histogram or step graph. Additions to the data
may be made in the form of lines of best fit (logarithmic,
exponential, linear and polynomial) and data smoothing utilising
modified open b-splines or averaging filtration.
The input file for Multiplot is a simple textfile and my be created
in any ASCII text editor or saved from any spreadsheet. Multiplot
supports the clipboard, and data input may be achieved solely through
it. Multiplot has a full ARexx interface which provides potential for
a wide variety of data manipulations including statistical analysis.
Output may be in any of the following formats: IntroCAD, Draw, mCAD,
IFF, Revised Hewlett-Packard Graphics Language (HPGL/2), Encapsulated
Postscript (EPSF) or Postscript. The graph can be printed to any
workbench printer by transparent use of the PLT: device. Multiplot
directly supports the HP LaserJet III and Postscript laser printers
such as the Apple Laser printer.
Author: Alan G Baxter
Path: misc/sci/Multiplot/
==========
OPlot 1.99b Full-Features function plotter
OPlot is the strongest Amiga-2D-Plot-Program producing
professional diagrams.
Features:
*PLOTTING
-function plots y=f(x)
-parametrical plots y=f(x,t);x=f(t)
-data plots
*DATA-CONTOURING
-cubic splines
-basic splines
*COORDINATES
-cartesian
-polar
*OUTPUT
-Screens (every Resolution and NUMBER you want)
-WB-Printer
*EXPORT
-ProDraw-Genies
-LaTeX
-HPGL
-ILBM
*GRAFIX
-lines (free thickness)
-points (12 kinds)
-bars
*FREE SCALABLE, ROTATABLE NICE-LOOKING FONT
*AXIS
-Log-Scale
-Grid
*DOUBLE PRECISION
*ONLINE CALCULATOR
*LINEAR REGRESSION
*ONLINE HELP
*AND MANY MORE
Author: Andreas Maschke
Path: misc/sci/OPlot/
==========
SatTrack 4.2 Full-featured Satellite tracking program
SatTrack is a full-featured Satellite tracking program which uses
mathematical formulas developed a hundred years ago. The program
provides the ability to enter the numerical information needed to
track any satellite that orbits the Earth. SatTrack can read both
standards of satellite input format, as well as allowing for entering
and modifying the information interactively. SatTrack allows for
multiple databases, each with a capacity of 300 satellites.
Author: Randy Stackhouse
Path: misc/sci/SatTrack/
==========
Splines 1.1 SAS/C 6.5x port of spline program.
This is a port to SAS/C6.5x of a spline program original issued
on Fish Disk 97 by Helene (Lee) Taran.
start-quote (from README.ORIGINAL):-
This program demonstrates various curve fitting and rendering
techniques. The user chooses a sequence of points and a curve
type, and the program generates and displays the appropriate
curve. A simple <..well...it looks simple> interface allows
the user to add, remove, and relocate points, in addition to
selecting a curve type.
Historical Note:
This program was written for my third assignment in
CS248A "Introduction to Computer Graphics" at Stanford.
end-quote
Author: Helene (Lee) Taran
Path: misc/sci/Splines/
==========
Amiga_Speaker_Design 1.00 Program to design speaker enclosures
Program to design vented or sealed speaker enclosures.
Author: Dennis Williams
Path: mus/misc/Amiga_Speaker_Design/
==========
24BitComix ?.? A 24-bit raytraced comic strip series.
A 24-bit raytraced comic strip series staring Dexter and Elmo,
the tongue monsters.
Author: Bill Graham
Path: pix/bill/24BitComix/
==========
RD001 ?.? 787x529x24 JPEG, clown fish over anemone
A 787x529x24 JPEG image of a clown fish over anemone.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD001.jpg
==========
RD002 ?.? 788x553x24 JPEG, coral polyps
A 788x553x24 JPEG image of coral polyps.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD002.jpg
==========
RD003 ?.? 787x545x24 JPEG, clown fish and anemone
A 787x545x24 JPEG image of a clown fish over a green-tip purple
anemone.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD003.jpg
==========
RD004 ?.? 784x541x24 JPEG, spotted moray on reef
A 784x541x24 JPEG image of a spotted moray poking out of a reef wall.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD004.jpg
==========
RD005 ?.? 788x547x24 JPEG, purple soft coral
A 788x547x24 JPEG image of purple soft coral and staghorn coral.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD005.jpg
==========
RD006 ?.? 786x543x24 JPEG, red hind fish in sponge
An 786x543x24 JPEG image of a red hind fish inside a sponge.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD006.jpg
==========
RD007 ?.? 788x555x24 JPEG, tomato clown fish
An 788x555x24 JPEG image of a tomato clown fish and anemone.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD007.jpg
==========
RD008 ?.? 788x545x24 JPEG, brittlestar on sponge
An 788x545x24 JPEG image of a brittlestar on red sponge.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD008.jpg
==========
RD009 ?.? 788x521x24 JPEG, asparagus anemones
An 788x521x24 JPEG image of asparagus anemones.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD009.jpg
==========
RD010 ?.? 786x557x24 JPEG, splendid toadfish
An 786x557x24 JPEG image of a splendid toadfish under a coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD010.jpg
==========
RD011 ?.? 545x787x24 JPEG, golden hind and coral
An 545x787x24 JPEG image of a golden hind fish and coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD011.jpg
==========
RD012 ?.? 788x561x24 JPEG, finger coral & sponges
An 788x561x24 JPEG image of finger coral and sponges.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD012.jpg
==========
RD013 ?.? 786x557x24 JPEG, yellow crinoid & sponge
An 786x557x24 JPEG image of a yellow crinoid and red sponge.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD013.jpg
==========
RD014 ?.? 784x543x24 JPEG, lettuce coral & sponge
An 784x543x24 JPEG image of lettuce coral and sponge.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD014.jpg
==========
RD015 ?.? 787x539x24 JPEG, spiney lobsters & coral
An 787x539x24 JPEG image of spiney lobsters under coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD015.jpg
==========
RD016 ?.? 787x533x24 JPEG, diver over coral head
An 787x533x24 JPEG image of a diver hanging behind a coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD016.jpg
==========
RD017 ?.? 787x545x24 JPEG, asparagus anemone
An 787x545x24 JPEG image of an asparagus anemone and purple sponges.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD017.jpg
==========
RD018 ?.? 787x543x24 JPEG, blue chromis, gorgonian
An 787x543x24 JPEG image of blue chromis fish, gorgonian, and sponge.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD018.jpg
==========
RD019 ?.? 539x787x24 JPEG, angel fish & coral
An 539x787x24 JPEG image of angel fish and coral.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD019.jpg
==========
RD020 ?.? 787x541x24 JPEG, purple vase sponge
An 787x541x24 JPEG image of purple vase sponge and coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD020.jpg
==========
RD021 ?.? 783x547x24 JPEG, red soft coral.
An 783x547x24 JPEG image of red soft coral.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD021.jpg
==========
RD022 ?.? 788x541x24 JPEG, lion fish on reef
An 788x541x24 JPEG image of a lion fish on a reef.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD022.jpg
==========
RD023 ?.? 788x539x24 JPEG, spotted moray eel
An 788x539x24 JPEG image of a spotted moray eel.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD023.jpg
==========
RD024 ?.? 489x783x24 JPEG, banded shrimp
An 489x783x24 JPEG image of a closeup of a banded shrimp.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD024.jpg
==========
RD025 ?.? 787x537x24 JPEG, angel fish & coral
An 787x537x24 JPEG image of an angel fish & coral.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD025.jpg
==========
RD026 ?.? 535x785x24 JPEG, red crinoid & coral
An 535x785x24 JPEG image of a red crinoid and coral head.
The photographer, R. W. Dick, is a PADI certified dive instructor and
amateur photographer who has been diving for 10+ years, and has been
doing underwater photography for about 8 years. He has traveled all
over the globe in pursuit of underwater fun and photos.
To be placed on a mailing list for notification of the availability of
a full CD-ROM or photo CD containing 100-500 high quality dive images,
by this photographer and others, contact Amiga Library Services at the
below address or via FAX at (602) 917-0917.
Author: R. W. Dick
Path: pix/dive/RD026.jpg
==========
ABC-Patterns 1.1 200+ WorkBench backdrop patterns
A collection of over 200 WorkBench backdrop patterns
The patterns are designed for ...
- a proportional ScreenMode (640x512, for example) with square pixels
- an 8-color Workbench Screen (3 bitplanes)
- colors similar to the colors of "MagicWB"
(© 1993 by Martin Huttenloher)
Author: Dietmar Knoll
Path: pix/icon/ABC-Patterns/
==========
CreaTV-Icons 1.0 Icons for MagicWB-styled Workbenches
A sample bunch of Drive-icons, Dock-icons (usable with
e.g. Toolmanager or as Tool-icons), default icons for
use with the whatis.library-package and more.
These artworks are reflecting the style of the Magic-
WorkBenchIcons.
Author: Karsten Böhm
Path: pix/icon/CreaTV-Icons/
==========
TrashIntel ?.? "Intel Inside" trashcan icon
I put together this icon from Intel In/Out WB pics downloaded here.
Author: Bill Chin
Path: pix/icon/TrashIcon/
==========
BootPics ?.? Some nice pictures for bootpic/backdrop
These four pictures are the first of a possible series of pictures
intended to be used in conjunction with "BootPic" or any other utility
which displays a picture during the startup sequence.
Author: Christian Hayden
Path: pix/misc/BootPics/
==========
ST-CLIPS.lha 0.07 3 Star Trek logo's
Contains a TNG, TOS and the Klingon Logo
Author: Ernest Otte
Path: pix/misc/ST-CLIPS/
==========
imgnbabe ?.? Raytraced image of Manga Babe by Tomwoof
This took about 1 hour 45 minutes to render on my Amiga 1200/030/40MHz.
The sky backdrop was composited after the render and some rough edges were
smoothed. It's amazing what you can do with Imagine.int and Manga Babes ;)
Author: Tomwoof
Path: pix/trace/imgnbabe/
==========
VoyageToAtlantis ?.? Imagine2.9 raytraced image
This is a single frame from a long animation I have been working on.
It uses several new features from Imagine 2.9. The entire animation
is over 200 Megabytes in HAM Interlace Overscan. It looks pretty good
genlocked onto videotape. The sub comes from out of the distance,
makes a turn in front of the camera, and goes on to find the domed
underwater city of Atlantis. The undersea plants
were made with the new twist, bend, and taper tools in the Detail
Editor. The ocean floor is a plane with the new Wave texture. The
sunken galleon is from the Imagine 2.0 included objects. The seashells
were made with Shelley, which I got off aminet (thanks!). The
submarine is my concept of the proposed Centurion class. Yes, I
know submarines don't travel underwater with their mast and
and periscope up but I thought it looked cooler. Some things I
am working on are a better hull texture, cavitation bubbles as the
prop turns (maybe with particles), and adding more detail to the hull.
Since then, I have made models of the Seawolf, Typhoon, and am working
on the Akula plus a zillion other projects.
Author: Ted Stethem
Path: pix/trace/Voyage2Atlantis/
==========
GastonFonts ?.? Three new fonts, 2 proportional, 1 fixed
A set of three new fonts:
GastonIntuition 12/13 Point
---------------------------
a proportional font - it looks great on the workbench and
in applications (best lookin´ in high resolutions [800x600])
GastonPiktogram 11/12 Point
---------------------------
a proportional font for your icons on the workbench
GastonShell 10/11
-----------------
a fixedwidth font for AMIGA-shell and apps like DOpus etc.
Author: Martin Rolfsmeyer
Path: text/font/GastonFonts/
==========
Linea ?.? A very thin font
This is a very, very thin font. Comes in three versions: light, medium, bold.
Beware: Light consists of lines that have only a width of one (1) pixel!!!
You'll need a very, very good printer (with a very, very high resolution)
to produce nice output. Medium's lines are 5 pixel wide and Bold consists of
lines that are a massive of 15 pixels!
Font Formats: - Adobe (Type 1 [pfa & pfb], Type 3, Bitmap)
- DMF (+ bitmap)
- Bitmap (Black&White)
- IntelliFont
- Truetype
Author: Daniel Amor
Path: text/font/Linea/
==========
AGWriter 1.03 Produce AmigaGuide files from text files
This program is capable of taking text files produced using any text
editor and with little effort producing an AmigaGuide File.
AGW has the following features :
» Allows Creation of AmigaGuide Files simply and easily
» Reads/Writes AmigaGuide files
» Converts AmigaGuide files to Text
» Simple GUI interface
» Create/Delete/Modify LINK/ALINK/RX/RXS/SYSTEM commands
» Modify Node information
» Modify File information
New Loading of files now more stable.
Added QUIT command.
AmigaGuide commands commented out now ignored (ie \).
Textual commands now read/write.
Added Cmd line parameter -w to put AGW on current Public Screen.
Split menu command now calls split command :-)
Unknown AmigaGuide commands are kept.
Author: David McPaul
Path: text/hyper/AGWriter/
==========
Heddley 1.18 Composes AmigaGuide files easily.
Heddley allows you to compose AmigaGuide files with greater ease than
by hand. It provides you with an overview of all the documents in the
database (an AmigaGuide file is called a 'database', made up of many
documents).
Author: Edd Dumbill
Path: text/hyper/Heddley/
==========
HWGPost 22.24 PostScript Library w/many Level 2 feat.
The fourth publically available version of HWGPOST. It is _extremely_
raw, very incomplete, and probably buggy as hell. My intention is to
abuse you as beta tester. ;^)
HWGPOST is project that I started because I had some problems with
post.library 1.7 (and 1.86 where post.library stayed the same) not handling
some PostScript code correctly. So I built on the post 1.7 source. HWGPOST
is IMHO a major step towards PostScript Level 2 already and as time and
motivation permits it will hopefully become a R&W book compliant PostScript
Level 2 interpreter library with maybe some Display PostScript extensions.
Currently this archive is probably mostly useful to users of post.library
up to 1.7.
Major new features for HWGPOST beta 4
=====================================
- image operators support files as source.
- startjob/exitserver.
- execform.
- composite font support.
- setsystemparams (pretty much a dummy though).
Sorry, setpagedevice has to wait.
Author: Heinz Wrobel
Path: text/print/HWGPost/
==========
WANT 1.017 Searches textfiles for keywords
WANT let's you search a textfile, like INDEX, for one or two "search
terms". If two terms are entered, you may select AND or OR as logical
operators. WANT is very fast. Searches on a 1200 take about one second
for a 1MB file. A full GUI interface and presetable options via tooltypes
make this is a powerful search facility. The output of a search can be
directed to your favorite filereader or text editor. This is version 1.017,
with a planned release of version 2 around December 1994.
WB2.04 & up. ReqTools Library required, but not included. EGREP and GAWK
are required and included. CLI or WorkBench. GiftWare.
IMPORTANT: The docs for WANT are located in WANT/DOCS. Please read
them before installing and using WANT. Installation requires you to
leave all of the included files in their directories.
Author: Will Bow
Colin Thompson
Path: text/show/WANT/
==========
DviHP 2.1 Print DVI files on HP-LJ (PCL5 support)
DviHP is a program for printing DVI files (generated by TeX) on HP
LaserJet and compatibiles printers.
Features
========
o DviHP downloads fonts to printer; printing is therefore much
faster, especially when printing large documents. Version 2.1 uses
PCL5 font compression.
o User friendlyness: you can set parameters through environmental
variable "DVIHPOPTS", in a command-line when invoking it from CLI
or Shell, via ToolTypes when invoking it from Workbench or via
graphical user interface.
o It supports printing in landscape orientation.
o DviHP allows you to include IFF ILBM files (raster pictures) and
PostScript files in your documents.
o DviHP lets you redirect output to a file, even when you're printing
IFF ILBM pictures and/or PostScript files.
o PCL5/PJL support and PCL5 font compression.
Author: Ales Pecnik
Path: text/tex/DviHP/
==========
DviPS 5.58 Converts TeX DVI files to PostScript
DviPS takes a DVI file produced by TeX (or by some other processor such
as GFtoDVI) and converts it to PostScript, normally sending the result
directly to the laserprinter. The DVI file may be specified without the
extension. Fonts used may either be resident in the printer or defined
as bitmaps in PK files, or a `virtual' combination of both. If the
MakeTeXPK program is installed, DviPS will automatically invoke METAFONT
to generate fonts that don't already exist. *LOTS* of command line
options.
Author: Tomas Rokicki, Amiga port by Giuseppe Ghibò
Path: text/tex/DviPS/
==========
CFX 5.540 Examines/finds files using criteria
Crunched File eXaminer allows the user to examine and find files using
several different search criteria. CFX knows a huge amount of the current
Amiga filetypes, including a vast number of "cruncher" types. CFX can also
give in-depth disassemblies of crunched files, including most address
crunched files, relocator crunched files, and some major archive crunched
types.
Author: Bob Rye and Marcus Mroczkowski
Path: util/arc/CFX/
==========
TAUI ?.? A Magic User Interface for your lharc.
TAUI is a short program that gives you
a Magic User Interface for your lharc.
TAUI uses MUI (the Magic User Interface),
(c) Stefan Stuntz.
(Though, Stefan, could you tell me why
to install the 2.0 includes to get
the program run under MUI 2.0 ???)
It should work with your lharc, though I
have just tried lha yet. Every archives
action is configured thru Tooltypes, so
you can use any lharc.
Author: Jürgen Schober
Path: util/arc/TAUI/
==========
UOut 1.1 Joins and decodes split uuencoded files.
It will take the separate files, join them together (stripping
out all non-uucode data in the process), call your uudecode
program on the resulting file, and then delete the uucode files.
Author: Roland Acton
Path: util/arc/UOut/
==========
UUCode 36.9 Optimized stand-alone uuencode/uudecode.
Encode files for network transmission and decode transferred files. This
standard encoding algorithm converts three 8-Bit groups (bytes) to four
6-Bit groups (sextets) of printable characters, which can then be sent over
networks which don't support eight data bits.
These tools were written because the existing programs did not fit my
personal needs. The others were either inconvenient to use, too slow or too
oversized, so I decided to write optimized versions myself. Both tools are
pure and can be made resident.
Author: Ralph Seichter
Path: util/arc/UUCode/
==========
uuInOut 1.03 A pair of very rapid uuencode/decoders.
A pair of very rapid uuencode/decoders. They beat anything currently
available on aminet by a good margin, especially on decoding. Very fast,
pure, small and 100% assembly. Automatically detects and takes advantage
of 68020+. Requires Workbench 2.04+.
Author: Nicolas Dade
Path: util/arc/uuInOut/
==========
UUxT 3.0b CLI/GUI-based UUEncoder/UUDecoder
UUxT is a full featured UUencode/decoder with the following features:
o File splitting when encoding for easy mailing/posting.
o Batch decoding. (You can decode many files at once, as well as
split files without joining them. UUxT also has wildcard support.)
o Batch encoding. You can encode multiple files into one text file.
o Automatically skips over mail headers and other junk that can end
up inencoded files.
o Ability to LhA compress files for you, and then uuencode the
resulting compressed file, all in one step, thus saving you time.
You can also decode and de-LhA in one step.
UUxT also comes with UUxT-GUI 2.0, a full featured workbench interface for
UUxT. UUxT-GUI 2.0 now supports all of UUxT 3.0's features including
batch encoding, decoding, etc.
Author: Asher Feldman
Path: util/arc/UUxT/
==========
StarBlank 3.1 Screen blanker shows moving stars
Screen blanker commodity that shows a moving
star field. Features user definable timeout,
hot keys, and an insty-blank hot key. Based
upon Leo Schwab's "stars" screen hack.
Author: Brian Neal
Path: util/blank/StarBlank/
==========
AmigaWorkStation 1.3a Shows "Windows" like screen during boot
This utility opens Windows like screen during boot and shows some
information about your machine: CPU, FPU, GFX Chips, Kickstart,
memory, current time and date. You can change palette from 7 presets
and select hour system if you want.
Author: Paul Hernik
Path: util/boot/AmigaWorkStation/
==========
BReq 1.16 Gadgets for OS selection during startup
This program started out as a simple program to solve a simple
problem - choose to boot into AmigaOS or NetBSD on a machine
that had both options available at startup time BEFORE going
through all of the Startup-Sequence. This was originally done
using Nico Francois' excellent ReqTools package. After requests
came asking for timeout I decided that using Intuition directly
was best so the original version was completely scrapped and
what is now here came to be. I added a timeout and default
feature allowing BReq to go through a default option after a
certain amount of time had passed. Realizing that the timeout
might be quite long I added a blanker (quite simple once I got
the idea of IDCMP) and it was quite silly of me not to make
both buttons (or gadgets rather) alterable - so now both gads
can be altered on the command line.
Author: Eric R. Augustine
Path: util/boot/BReq/
==========
PicBoot 2.3 Displays picture during bootup
Have you removed all output in your 2.0+ startup, and only see a
black screen during boot? Wouldn't it be nice to have a picture
instead? A picture that disappeared when the Workbench screen opened?
If so, PicBoot is certainly a program for you. What it will do is to
read any IFF file containing an ILBM picture - or a GIF file - and show
that picture. As soon as the Workbench screen appears (or you press any
mouse-button), the picture will go away.
Author: Magnus Holmgren
Path: util/boot/picboot/
==========
CX 1.1 replacement of the "Exchange" program
CX is a replacement of the original "Exchange" program from the
Workbench. I wrote it, because I need a program with the ability
of removing all commodities in the system. And I always wanted to
write a commodity.
One of my goals was to be compatible in the using to the original
program, but also offer new methods of executing actions. You can
select all buttons and gadgets by pressing a key on your keyboard,
use the cursor keys to move around in the list of commodities and
other things.
I hope, that this version is mostly bug free.
Author: Fin Schuppenhauer
Path: util/cdity/CX/
==========
CXHandler 2.9 CXHandler is an Exchange clone
CXHandler is an Exchange clone.
The program is controlable via keys and is font sensitiv.
Author: Martin Stengle
Path: util/cdity/CXHandler/
==========
Event 1.14 Tool to remember everything you want.
With this software you have a good tool to remember everything you want.
Features:
---------
* requiers only 12 kB memory
* the event´s are storend in a data file
* multitasking friendly
* "gliding" event´s
* loading only the Event´s from the current day
Author: Klaus Muckenhuber
Path: util/cdity/Event/
==========
LockColors 1.1a Complete control over Workbench Palette
LockColors uses the OS3.0+ specific ObtainPen() to give you
complete control over your WorkBench palette. Now you can have
correct colors for all your MagicWb-icons independently of your
screendepth. Tested with Enforcer/Mungwall.
NOTE: Your WorkBench must be deeper than 8 colors to use LockColors,
because on screens <=8 colors all the pens are locked by the
system (and all the pens can be altered with the system palette
editor, so LockColors really has no practical use on those screens)
- Version 1.1a fixes an annoying problem when LockColors
has to use its TimeOut feature. After this, all pens
locked by LockColors seemed to be systemlocked.
- LockColors no longer blocks your Workbench from closing.
- Fixed some bugs and added some requested features.
Author: Torgeir Hovden
Path: util/cdity/LockColors/
==========
MagicCXDansk ?.? Danish catalogs for MagicCX 1.0
These are the danish catalogs for MagicCX 1.0. They were made by Flemming
Lindeblad.
Simply unpack the archive to your "LOCALE:" directory. All needed directories
will be generated then, ie. a MagicCX directory in your locale:catalogs/dansk
directory.
Author: Flemming Lindeblad
Path: util/cdity/MagicCXDansk/
==========
MemMinister 1.1 monitors your memory-usage
MemMinister is a small tool, giving you information about the amount of free
memory at your system. It shows you independant values for chipmemory and
fastmemory, and of course even the total amount of free memory. MemMinister also
offers features like a snap-funktion, monitoring the memory-usage since the time
you snapped the values, and a flush-gadget, offering you an easy way to flush
your memory from all currently not used libraries, fonts, devices and more. It
is small, simple to use and very CPU-economical!
Author: Marcus Ohlstrom
Path: util/cdity/MemMinister/
==========
MousoMeter 3.12 Measures mouse movement
MousoMeter is a cute little commodity that measures the distance (km)
you "drive" with your Mouse. Counters for daily and total usage. Using
the time MousoMeter has been active, it can also calculate your average
"mouse-speed" in meters/hr. (However, don't let your boss see this!)
MousoMeter also records the number of "Mouse-Clicks". With a
sophisticated program like MousoMeter, it should be easy to get
a government grant to scientifically study Carpal-Tunnel!!
Author: Wolfgang Breyha, Michael Matzl
Path: util/cdity/MUIMousoMeter/
==========
RunList 1.2 Commodity lauches commonly used programs
RunList is a commodity to lauch commonly used programs. When activated,
a user defined list of commands is displayed, any one of which can be
activated by clicking on a gadget or by pressing a function key. If
required, RunList can also add an item to the Workbench 'Tools' menu to
activate RunList.
Author: David Kinder
Path: util/cdity/RunList-Kinder/
==========
RunList 1.1 Commodity to run programs from a list.
RunList, RunListBig and RunListSmall are small tools helping to run
programs. They are all the same, differ only by size in order to
meet ones need.
Author: Heinz Reinert
Path: util/cdity/RunList-Reinert/
==========
ScreenTool 1.04 Switch between screens using hotkeys.
On the MS-DOS´en you have the keyboard shortcut CTRL-TAB to cycle
between the applications, and the CTRL-ESC shortcut to view all
running applications in a requester.
With ScreenTool you have the MS-Windows CTRL-ESC function on your
Amiga. You get a requester with all available screens - so you have a
tool to handle comfortable all open screens.
ScreenTool is not a Commodity, because it is very small - and so it is
fast enough by starting from the disk. By activating with FKey you
can start a lot of tools with the keyboard, without using any
additional RAM.
So ScreenTool will save your CPU and RAM!
Author: Klaus Muckenhuber
Path: util/cdity/ScreenTool/
==========
SMenu 1.0 Powerful and fast-working screenselector
SMenu is a screenselector with several nice features.
o It is a Commodity.
o It works fast, because the list of screens can be accessed with a
simple mouseclick or a hotkey.
o The configuration is done in a GUI.
o Full keyboard support.
o It is possible to define a hotkey for each screen.
o ARexx support.
Author: Jon Anders Haugum
Path: util/cdity/SMenu/
==========
Yass 2.3 Yet another Screen Selector Commodity
Yet Another Screen Selector, a commodity with several nice
features such as: Completely controllable via keyboard (of
course you can use your mouse, if you really want to); Shows
Screens and Windows (option); Shows PublicScreenname or
ScreenTitle (option); Ability to change the default Public
screen; Opens window even on non-public screens (option).
Font-sensitive; Resizeable window. Binary only.
Author: Albert Schweizer
Path: util/cdity/Yass/
==========
Sort 1.34 Sorts ASCII-Files, many features
A cli-based text file sort utility. Includes options for:
Ascending/descending sort; Limiting sort to a range of lines;
Case-sensitivity; Delete empty lines; Delete multiple occurences
of same line; Overwrite input file; Sort and write file in reverse
order of input; Join files and sort. Includes both English and
German binaries.
Author: Rüdiger Werner
Path: util/cli/Sort/
==========
RO 0.81 A MUI-Based FileManager
RO is a new Intuition-controlled, fully user-configurable file manager for
OS 2.04 and newer. RO's mighty features will assist and help you on your
daily work with your Amiga. With RO there is no need to learn those
cryptic shell commands, because you have the complete power of your Amiga
in one hand.
Due to the usage of MUI you are able to configure the look and feel of this
tool as you like it. MUI is the Magic User Interface developed by Stefan
Stuntz which should be installed on every Amiga. It is an object oriented
system to create and maintain graphical user interfaces. Users of MUI
based applications have the ability to customize nearly every pixel of a
programs interface according to their personal taste.
Author: Oliver Rummeyer
Path: util/dir/RO/
==========
GED 1.1 programmer's editor
GoldED is a text editor for programmers. Suggested hardware:
OS3.1, 68030, 2MB RAM, HD. Features: fast scrolling, folding,
project management, DICE-C compiler frontend, ARexx port (380+
commands), asynchronous printing, flexible GUI: any mode, any
font, user defined menus, user-defined gadgets, preview mode,
keymap editor. OS3.1 support (AppWindows, MenuHelp, HotKey),
localized, ASCII character selection table, character set remap
(e.g MS-DOS to Amiga), APC (automatic phrase completion),
AutoCase (automatic case correction), smart indention after
user-defined keywords, QuickFunc scanner (displays a table of all
functions defined in your source code; language-independant),
includes & AutoDocs reference function, file hunter, global
search across file boundaries, macro recording, formatter,
QuickStarter, AutoBackup facility, XPK-support, clipboard
support, online spell checker, icon dock based on Stefan Becker's
ToolManager. Additional tools: PCL (Laser/DeskJet) printing
utility HiSpeed, Recover (recovers text buffers after reboot),
compiler frontend GUIMake and more. English, German & French
documentation provided as AmigaGuide files. v1.0, commercial
demo, binary only. Authors: Dietmar Eilert (GoldED), Rico
Krasowski (GUIMake) and others.
Author: Dietmar Eilert
Path: util/edit/GoldED/
==========
HyperANSI 1.08 ANSI character & graphics editor
HyperANSI is a program which allows you to easily create ANSI
graphics with minimum effort.
NOTE: Unlike previous releases of HyperANSI, this version has
no "crippled" features, and no longer displays that
annoying delay screen.
Author: Mike D. Nelson
Path: util/edit/HyperANSI/
==========
SkoEd 1.14 A Programmer's Editor Revisited.
Well, when I got my Amiga I found that there were no editors around that I
really liked. Some were good and did quite a lot but they were not me. So I
wrote SkoEd which is in may ways my personal preference. SkoEd is by no means
the begin and end all of Editors; there are a number of areas which need
improving. It is however at a stage that I feel can be released to the Amiga
community.
FEATURES
Here is a list of what SkoEd can do.
- Remaps keystrokes to commands.
- Customisable.
- Multiple Files.
- Multiple Views of files.
- Clones the WorkBench Screen and WorkBench Screen text font.
- Set own Screen and Font.
- Reads,Writes and Converts IBM format files.
- A FAST Find/Replace.
- Column Blocks.
- Clipboard support.
- AutoSave after time limit expires.
- Folding.
- Match {([])}.
- Count number of braces {} in a file.
- Word Completion. (I like this one :-)
- Zoom/Explode of Views.
- Memory file to remember files previously loaded and cursor location.
- Unlimited Marks to allow you to go instantly to a marked location.
- Undelete n Deletes. (n is setable)
- Iconify.
- Script file bit is handled correctly (and is settable).
- AREXX
- User Configurable Gadget Strip
- And other, less obvious functions.
Here are the areas I wish to improve.
- A full macro language. (although with Arexx do I need this?)
- A full Undo as opposed to Undelete (and Redo).
- Repeat command.
- Allow user to create own menu strips.
Author: David McPaul
Path: util/edit/SkoEd/
==========
AlarmingClock 2.5 Alarm Clock that plays 8SVX sounds
AlarmingClock is an alarm clock that plays a user selectable
IFF 8SVX sound for the alarm. It has 12 or 24 hour modes,
an optional hourly chime and a snooze button. It can be
iconified down to just a title bar or opened to reveal
a graphic user interface.
Author: Brian Neal
Path: util/misc/AlarmingClock/
==========
AutoScroll 1.0 allows use of OS2.0 AUTOSCROLL & NEWLOOK
1. This little proggy allows you to use OS2.0 AUTOSCROLL and
NEWLOOK, which are probably not used by OS1.3 dedicated
programs.
2. AUTOSCROLL flag lets you drag active screen by mouse
movements only (eg. drag screen down, then move pointer to the
bottom of screen and move it down). NOWLOOK flag makes screen's
titlebar and menus to be drawn OS2.0+ style (white background,
underline, 3D gadgets) instead of disgusting 1.3 look.
Author: Marcin Orlowski
Path: util/misc/AutoScroll/
==========
AXDiff 1.0 Graphical comparison & merge utility
AXDiff is a graphical file comparison and merge utility. It allows
you to see files side by side with differences between the files
highlighted. You may move within the files looking at the differences
within context of the rest of the file. A merged file can be created
which contains the lines which do not differ between files along with
user-selected lines from the sections which differ. You can select
either no part, either part, or both parts of the sections which
differ to be written to the merged file. Selectable fonts, sizes, and
other options too.
Author: Jim Lawrie
Path: util/misc/AXDiff/
==========
CacheFont 1.1 Vastly increase speed of font requsters
CacheFont is a small patch that will dramatically increase the speed of
font requesters. It cuts the access time of a font requester containing
about 100 fonts from 14 seconds (without CacheFont) to half a second (with
CacheFont).
It has been tested extensively on many utilities and many computers
without any problems.
Version 1.1 fixes a bug with Tagged Font Lists. It should now work with
most (if not *all*) software.
Author: Adam Dawes
Path: util/misc/CacheFont/
==========
FindTask 1.01 Finds program by its own task's name,
This little program (OS2.0+) is dedicated to all of you using AmigaDOS
commands in all-kind scripts. This prog lets you find any program
actually being executing, by its own task's name, e.g.:
FINDTASK TASK='DeliTracker v1.30'
looks for Delitracker v1.30. If the task is not exists WARN
(RC=ERRORCODE = 5) will be returned, in other case OK code (0) will
be set.
Author: Marcin Orlowski
Path: util/misc/FindTask/
==========
IFFMaster 1.3 Show IFF structure & chunk contents
IFF Master is a program that allows you to have a view inside the structure
of IFF files. It is not yet another picture viewer or sound sample player,
but it displays the internal entities (chunks) of a file. For example, the
headers of pictures (ILBM) or sound samples (8SVX) are displayed in clear,
so you can directly read the size and depth of the image or the sampling rate.
Current features (V 1.3) include:
- MUI application
- localized GUI (with AmigaOS 2.1 or later)
- Extensive chunk type library (currently 37 form types, 234 known chunks,
60 of these with comprehensive structure description)
- Chunk contents are presented alternatively as structure, text or hexdump
- Bit fields and enumeration types are displayed in clear
- Fixed point values are printed in decimal (e.g. 8SVX.VHDR.Volume)
- Callback hooks for special attributes, e.g. the Mode-ID
inside the CAMG chunk is de-referenced (e.g. "PAL: Hires").
- clipboard support
- chunk contents and partial FORMs can be saved
- AppWindow and AppIcon
Features new for V 1.3:
BUG prefs window: close gadget now functioning
BUG Cycle chain (TAB) now works in all windows
NEW new chunk types: IAND, IANM, DR2D, RGB8, RGBN, SPLT
NEW hex numbers get a user-chosen indicator, construction of hex dumps is
now more than 3 times faster
NEW IFFs can be saved, even nested FORMs, e.g. images inside animations
NEW Implemented some editing capabilities (delete chunks)
NEW Preferences can be saved
Author: Kay Drangmeister
Path: util/misc/IFFMaster/
==========
PopUpScreen 1.02 Pops specified screen to front
This program lets you simply add hotkey to any program
you wish. To do so you will have to use (for now!) FKey
program (or similar one), enter there your hotkey combination,
switch COMMAND to RUN PROGRAM and type into the window as follow:
POPUPSCREEN SCR <ScreenName>
where SCREENNAME is the name of program's screen you want to pop up.
NOTE: ScreenName is CASE SENSITIVE! You can also use part of name
(abbrev.) by typing eg:
SCR=Psych (for screen named: "Psychodelic").
When you are poping screen up its first window will be made active.
If you do not like this use NOACTIVATE flag to disable it. When you
call this program 2nd time your screen will be sent to back and
WorkBench screen will be fronted!
Switch INFO prints out all named screens and its size and depeth.
Switch HELP will (surprise, surprise) help you... :-)
Author: Marcin Orlowski
Path: util/misc/PopUpScreen/
==========
PPrefs 2.0 Screenmode promotion utility
PPrefs is a screenmode promotion utiltity which allows you to promote every
available screenmode of your system (including HAM and EHB modes) to
another mode. You simply select a source and a destination mode and every
program that wants to open a screen with the source mode, instead will open
a screen with the destination mode. If you want that some very special
programs get their very special screenmode or don't get promoted at all,
besides that "mode to mode" promotion, PPrefs supports task/screen specific
promotion, as well..address
Author: Olaf Gschweng
Path: util/misc/PPrefs/
==========
RandomX 1.1 Creates very random numbers
This utility creates a random number within the specified range
(e.g between 1000 and 25312 or 1.001 and 2.321). It uses several
sources to create the random number. This utility can be used in
startup-sequences on amigas without clocks and it will produce a
different number every time.
Author: Andrew Leppard
Path: util/misc/RandomX/
==========
RemindMe 1.0 Events reminder
A simple events reminder. Reads the events from a file and checks if the
user should be notified. Weekly, monthly, yearly and unique events are
possible.
Author: Marcus J. Stratmann
Path: util/misc/RemindMe/
==========
ReNum 2.1 Changes the names of sequences of files
ReNum is a utility that changes the names of sequences of files. ReNum
is aimed at helping animators that wishes to transfer files, say from
Real3d to DPaint. Real3d calls IFF-files generated as an anim something
like this: Pic0, Pic1, ... (from now on called "Dynamic format"), while
DPaint wants multiple IFF-files to build an animation, to be in alpha-
betical order, often meaning you have to rename your pictures to Pic000,
Pic001, and so on ("Fixed format"). This can be very tedious, especially
if you have a hundred or more pictures. No more of that, because that's
exactly what ReNum does! ReNum can also convert files from Fixed to
Dynamic.
ReNum is also capable of changing the names (and not the framenumbers)
or the numbering of a sequence.
Author: Emil Åström
Path: util/misc/ReNum/
==========
ReqChange 3.4 Makes system use Reqtools requesters
ReqChange is a program that patches Intuition, ASL, ARP and REQ to use
the ReqTools requesters instead. It also adds a couple of extra features,
like an AssignWedge, the possibility to send ARexx-commands when a patched
requester appears, and several options to configure how the patches should
behave.
Author: Magnus Holmgren
Path: util/misc/ReqChange/
==========
ScreenFool 2.6 public screen manager utility
ScreenFool is a utility for Amigas with Release 2 or later of the operating
system. It allows you to work with so-called "Public" screens and thereby
enhance your productivity, by allowing Workbench screen (and other)
applications to use a different screen than the regular Workbench.
Author: Chris Lawrence
Path: util/misc/ScreenFool/
==========
VMM 2.1 Virtual memory for Amigas w/68030/68040
VMM implements a virtual memory manager for Amigas with a 68040 or
68030 processor. A nice GUI to enter all parameters and to disable
certain tasks and load files from using virtual memory is also
provided.
V2.1 fixes various bugs in V2.0a. It also includes a write buffer for
pages going out to disk, making VMM a lot faster. Paging to a file
has also been speeded up significantly.
Author: Martin Apel
Path: util/misc/VMM/
==========
AIBB 6.5 GUI-based CPU performance tester
AIBB is a system performance analysis tool designed with built-in tests
for exercising CPU, FPU, and graphics portions of system performance.
Comparisons to 4 different machines can be displayed, with a default of
the A600, A1200, A3000/25, and A4000/040 contained within AIBB.
The option to create and/or load data files from other systems for
comparison is also included within the program.
Author: LaMonte Koop
Path: util/moni/AIBB/
==========
LastAlert2 2.1 Will show the last alert or guru
Are you tired of always having troubles with finding your pen and paper just
to write down the last guru you got. Now this problem is solved because I
have written a small and quick program that will show the last alert or guru
there have been. If you don't get the point of what this program can be used
to then try to read the rest of this user manual.
Author: Jørgen Da Larsen
Path: util/moni/LastAlert2/
==========
Scout 1.3 Tool to monitor computer system.
A tool that allows you to monitor your computer system. It displays
many different things - like tasks, ports, assigns, expansion boards,
resident commands, interrupts, etc. - and you can perform some
certain actions on them.
For example you can freeze tasks, close windows and screens, release
semaphores or remove locks, ports and interrupts.
An implemented ARexx interface makes you these actions available, too.
Author: Andreas Gelhausen
Path: util/moni/Scout/
==========
SnoopDos 3.0 System and application monitor
SnoopDos
SnoopDos is a utility that allows you to monitor a variety of system
operations carried out by programs on your Amiga. This includes what
files a program is trying to open, what fonts, libraries, devices and
environment variables it is looking for, and so on.
This is very useful if you are trying to figure out why a certain
application won't work properly. Usually, it's because the application
can't find a certain configuration file, library or device.
This version has many new features not present in version 1.7. Among
the most important are a full GUI, support for many new functions,
support for monitoring programs compiled with GNU C, and a packet
debugger for programmers.
Author: Eddy Carroll
Path: util/moni/SnoopDos/
==========
LockPointer 1.0 Locks pointer on X or Y coordinate
1. I have written program (OS2.04+) because no one modeler of available
rendering programs (mainly REAL 3D, REAL 3Dv2, IMAGINE) has very
useful possibiliy to lock pointer on any (X or Y) axis, like does
DPaint or Brilliance. This program do this insted of it.
2. Running LOCK POINTER via CLI/SHELL you cannot change keys used to lock
the pointer, just only install or remove program. The only way to
modify those keys is using ToolTypes described in program's icon:
LOCK_X - after this tool type you should place key which lock
pointer on X axis.
LOCK_Y - as above but lock on Y axis.
SWITCH - this key pressed together with LMB will switch program
on/off without kicking it out of memory.This little program (OS2.0+) is dedicated to all of you using AmigaDOS
commands in all-kind scripts. This prog lets you find any program
actually being executing, by its own task's name, e.g.:
FINDTASK TASK='DeliTracker v1.30'
looks for Delitracker v1.30. If the task is not exists WARN
(RC=ERRORCODE = 5) will be returned, in other case OK code (0) will
be set.
Author: Marcin Orlowski
Path: util/mouse/LockPointer/
==========
RAKE 1.1 XPK packer sublibrary
RAKE is an XPK packer sublibrary which implements a highly optimized
form of the popular LZ77 compression algorithm. It uses static huffman
coding for the 'len' and a three-step coding for the 'offset'
information. The major feature of this packer is the highly optimized
algorithm for tracking down redundant data.
Author: Karsten Dageförde
Path: util/pack/xpkRAKE/
==========
Csh 5.39 Replacement for the shell, like UN*X csh
Replacement for the Amiga shell, similar to UN*X csh. Main features
include over 100 built in commands, 70 functions, new system variables,
file name completion, freely programmable command line editing, file
classes, auto cd, lazy cd, intuition menus for the shell window, automatic
RX-ing, local variables, $( ), statement blocks, high speed, plus much
more.
Author: Andreas M. Kirchwitz
Urban Dominik Mueller
C Borreo
Steve Drew
Matt Dillon
Path: util/shell/Csh/
==========
AntiCicloVir 2.3a Link/File/BB/Validator/Memory virus elim
A link virus detector and exterminator. Also detects other types of
viri. This version recognizes: 188 Bootblock, 28 File, 15 Link,
7 Disk-Validator, 11 Trojans, and 17 Bombs. Automatically checks each
inserted disk for boot block and disk-validator viruses. Can scan all
files of a specified directory for known link viruses, and constantly
monitors memory and system vectors. Now public domain and includes
source in assembler.
Author: Matthias Gutt
Path: util/virus/AntiCicloVir/
==========
VT 2.68 A comprehensive virus utility package.
A very good virus checker, however all the documentation is in
German.
Author: Heiner Schneegold
Path: util/virus/VT/
==========
DisplayMode 1.22 Screenmode preferences clone
Screenmode preferences clone, controlable via keys and is font sensitive.
Author: Martin Stengle
Path: util/wb/DisplayMode/
==========
FontPrefs 2.14 Font preferences clone
Alternative to the standard font preferences program.
Font Sensitive.
Author: Martin Stengle
Path: util/wb/FontPrefs/
==========
GClock 1.0 A Clock
A device for informing you of the exact quantum of your existance.... Yeah,
yeah, it's a clock.
Author: James W Savage
Path: util/wb/GClock/
==========
MagicA2024 1.0 Patch to remap MagicWB icons for A2024
MagicA2024 is a commodity and patches the private routines of the
icon.library to recolor MagicWB icons to the four A2024 colors. The
bitmap is adjusted on the fly, extra chip memory is needed for the new
image, the blitter is used.
Author: Klaus Melchior
Path: util/wb/MagicA2024/
==========
ProxWatch 1.2 Localized Font-Sensitive Watch
o ProxWatch is a small utility for your WBStartup drawer.
o The string used for displaying date and time is totally user definable.
o The window can be opened on your favourite public screen.
o Using a borderless backdrop window the watch text may be visually
attached to the screen title.
Author: Boris Folgmann
Path: util/wb/ProxWatch/
==========
Set_Icon ?.? AppIcon for mass icon manipulation
A WorkBench AppIcon with the following functions:
1. The program creates an appicon on to which you drop your icon,
if there isn't an existing .info file a new one will be created,
otherwise all the information from the old icon will be copied
to the new one (e.g tooltypes, stacksize and so on). You can do
more than one icon at a time using the shift drag method.
2. The program will copy the image from the first icon to all the
others, if any of the files do not have a .info file, one will
be created.
3. The program will copy the Tool Types and (Tool) from the first icon
to all the others, if any of the files do not have a .info file, one
will be created.
4. The program will remove the .info files of the selected files.
Author: Kev Crate
Path: util/wb/Set_Icon/
==========
WBPrint 1.03 Prints text on WB screens title bar
This program lets you print any text (like DOS command ECHO)
on Workbench screen's title bar. WB screen will be fronted
automagically. You can also turn screen flash on. Note: there is
only one screen line for your text, therefore there are no special
chars (like *n) supported (maximal number of letters in on the WB's!
title bar depends on current WB font widch (check the proportional
one!).
Author: Marcin Orlowski
Path: util/wb/WBPrint/